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CassidyTheDevil Since: Jan, 2013
#27852: Nov 22nd 2013 at 12:51:44 AM

That version looks even less like Mega Man.

It's true that they're drawn in a somewhat different art style, but beyond that they're nigh-identical.

Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#27853: Nov 22nd 2013 at 1:09:36 AM

The image on its own. Luigi's hat sure looks...angular. And his face looks oddly just painted on. (I mean, I know that's kinda how models work, but still, doesn't need to look that flat.)

Well, I guess they did say these screenshots aren't final.

edited 22nd Nov '13 1:10:48 AM by Odd1

Insert witty 'n clever quip here.
CassidyTheDevil Since: Jan, 2013
#27854: Nov 22nd 2013 at 1:18:23 AM

I thought Marth was tall. But Luigi's nose is about the same size as Marth's head.

NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#27855: Nov 22nd 2013 at 4:14:41 AM

[up][up][up]How so? Ability-wise, the only thing they share is a Buster (and even then the Z-Buster is a pistol Zero grabbed off of a deceased Resistance soldier, it isn't a traditional Buster even though it works the same way).

[down]I almost forgot about that. X3 Hehe, Auto...

edited 22nd Nov '13 4:18:16 AM by NesClassic

🏳️‍⚧️she/her | Vio Rhyse Alberia
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#27856: Nov 22nd 2013 at 4:17:22 AM

I want helmet less Mega Man and Met Hat Mega Man.

I have a message from another time...
zeromaeus Since: May, 2010
#27857: Nov 22nd 2013 at 7:44:29 AM

I want Proto Man/Break Man/Blues/the red one first and foremost.

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#27858: Nov 22nd 2013 at 8:39:58 AM

I too noticed that today's update image had poor graphics. Hopefully it's just a development thing...

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#27859: Nov 22nd 2013 at 12:44:29 PM

Today's pic reminds me of this comic.

Just replace Jon with Marth and the inflatable Santa with an inflatable Luigi.

You cannot firmly grasp the true form of Squidward's technique!
Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#27860: Nov 22nd 2013 at 10:24:02 PM

[up]I don't want anyone to ever have any context for that glorious sentence there.

Insert witty 'n clever quip here.
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#27863: Nov 23rd 2013 at 1:53:37 PM

So, I just finished the final boss fight of Super Mario 3D World, and now have a suggestion for a new Final Smash for Bowser.

Cherry-multiplied Meowser.

edited 23rd Nov '13 5:13:32 PM by Enlong

I have a message from another time...
nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#27864: Nov 23rd 2013 at 2:10:26 PM

[up]That should actually be cherry-multiplied Meowser AND Tanuki Bowser.

Long live Cinematech. FC:0259-0435-4987
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#27865: Nov 23rd 2013 at 2:10:57 PM

[up] One of each, perhaps?

I have a message from another time...
MetaSkipper the Prodigal from right behind you... Since: Jul, 2011 Relationship Status: Hugging my pillow
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#27867: Nov 23rd 2013 at 5:04:37 PM

I sort of think I get what he's saying, but it's kinda vague. I agree that there's an upward limit of how balanced characters can be with each other without making them closer and closer to the same character. I would prefer to have the characters have personality and unique selling points, but also to make them as balanced as you can while keeping the first bit. It's hard to figure out which feature or move will break the game over one character's knee, but it's good to try for that ideal.

As for my Bowser idea:

I think that Meowser would make him bigger, and give him the cat features, of course. Rather than be a simple statistical upgrae to his moves, I'd make it a move with a different control scheme, in the vein of the Landmaster or Volt Tackle. Jump button to do a big jump that damages on the way down, A to scratch, B to pounce in a more lateral direction.

I have a message from another time...
Customer Since: Sep, 2009
#27868: Nov 23rd 2013 at 5:11:25 PM

It took me a minute to realize you were talking about 3D World and not the actual Super Mario World...

I guess I'll have to watch videos to see what you're referring to though.

Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#27869: Nov 23rd 2013 at 5:13:18 PM

...Aw crap. Sorry about that. I'll go and edit that so I don't accidentally spoil people expecting me to talk about the Koopa Clown Car.

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OdieFromTheOz KING OF EXPLODO KILLS from Shadow Mosses Since: Apr, 2013 Relationship Status: Don't hug me; I'm scared
KING OF EXPLODO KILLS
#27870: Nov 23rd 2013 at 5:15:18 PM

Can you really spoil a non-Paper themed mario? I mean even if you know about a mechanic it doesn't ruin the actual experience does it?

nyo ho ho
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#27871: Nov 23rd 2013 at 5:17:56 PM

Honestly, sometimes yeah. Like, the ending of Galaxy is best seen without knowing what's coming, and I similarly felt that the setup to 3D World's final boss is a pretty darn cool moment hat's diminished a little if you know it's coming.

Also, 3D world was released yesterday, so I feel the statute of limitations, as small as it is for Mario, is still in play.

I have a message from another time...
Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#27872: Nov 23rd 2013 at 9:05:48 PM

from the article:

Sakurai's work ethic is pretty well known at this point, but he's so hardcore he moved closer to the Namco Bandai Games development studio to avoid things like travel time and such.

"I've lived within walking distance of the development studio ever since development on the new Smash Bros. began," Sakurai said. "If I'm going to make something like a Smash Bros., then I have to take every aspect of it seriously. Losing time in the commute or being beholden to whenever the last train of the night departs is out of the question. So I moved here temporarily until development is complete."

While Sakurai does a ton of supervision work over his staff, he's still handling many things on his own, like entering frame data and hitboxes for the game's roster.

"In all previous Smash Bros. games," he explained, "I've entered in all the data for fighter skills and hitboxes by myself, and it's quite nearly that way with this game too. I've thought about leaving this work to others and I've actually tried it once or twice, but it hasn't worked out. I don't want to release an incomplete game, and I want everything to be as successful as possible, but it results in a massive amount of work for me. It's a big problem, but there are reasons for doing it this way."

Geez Sakurai, don't give yourself mono here.

Seriously, that man's work ethic is great with regards to getting stuff done, but it's gotta be extremely unhealthy, and I kinda gotta wonder if working on these games is slowly killing him more and more.

Also, a comment on that article that I think sums stuff up best:

I always looked at Smash like Mario Kart, Mario Party, and the Mario sports games. Complete balance and fairness isn't why people play them. The audience likes the unpredictability.

Insert witty 'n clever quip here.
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#27873: Nov 23rd 2013 at 9:09:18 PM

And yet, back when he was just starting work on then games, he said he'd be focusing more on balance?*

That work ethic is somewhat admirable, but also very unhealthy.

I sure said that!
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#27874: Nov 23rd 2013 at 9:09:59 PM

I think the Ultra Bell (the cat suit power-up from 3D World) would work better as an item.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#27875: Nov 23rd 2013 at 9:19:18 PM

Not sure what it would do for the cast at large that can't be achieved with the Bunny Hood, though, since its main features are higher running speed, a claw attack (everyone in Smash Bros can punch thing without powerups anyway), and wall climbing (situational in Smash Bros, but maybe...) I'd really prefer it as Bowser's Final Smash, taking advantage of the decidedly more feral state he gets as Meowser, compared to the kitty cat jammies the player characters get.

Now, if there's a 3D World power-up I do think would work well in Smash, it'd be the Double Cherry. Grabbing one would temporarily turn any given character into an Ice Climbers team (and turn the Ice Climbers into a barbershop quartet), with a copy mirroring your actions and hitting the enemy a second time. The only issue there is that I wonder if the game is capable of handling that many player character models running round.

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