It looks too boring to be a calm stage. I only like calm stages if they have a good layout. Like Battlefield or the new Arena Ferox stage. The Wii Fit stage is just a walk-off with three oddly-positioned platforms.
They should make it that it transitions to some of the minigames in Wii Fit. But not as minigames to do, but as new areas to fight, such as the obstacle course minigame from Wii Fit Plus with the wrecking balls as hazards.
Basically, a less chaotic Wario Ware.
edited 18th Nov '13 10:37:17 PM by MagcargoMan
http://www.youtube.com/watch?v=j8yAjWvAqyM@Blueeyed: Do want!
Hopefully. The music's really one of the best things about this series in my opinionnote .
EDIT: Now I'm wondering, what kind of music can be expected from Wii Fit and Wii Fit U? I can't really think of any tunes that a fitness game may have that's conducive to Smash (not that the series has never used non-intense battle music for its stages before).
edited 19th Nov '13 9:18:01 AM by Customer
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We have this
that can be used for the Wii Fit stage. The Yoga theme
was already confirmed from the trailers.
Those are very much not enough. And Final Destination is not balanced either. It severely supports Projectile users. The two best balanced were solely Battlefield and Smashville. Brawl had too many stages that were hazardous, but only 2 that weren't ridiculous or catering to a specific set of characters.
Melee lacked this problem, even Smash 64 did.
Shadow?

Heck, those three floating platforms don't even move (all picture and footage show them to be in the exact same spots).
edited 18th Nov '13 10:28:50 PM by MagcargoMan
http://www.youtube.com/watch?v=j8yAjWvAqyM