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Odd1 Still just awesome like that from Nowhere Land Since: Sep, 2013 Relationship Status: And here's to you, Mrs. Robinson
Still just awesome like that
#26301: Oct 23rd 2013 at 11:14:11 PM

Nintendog could somehow work, though. It'd be a hilarious character, too.

I personally believe the main reason we CAN'T add a Golden Retriever is because... of... them.

Ain't no rule says a dog can't bash someone's skull in.

Insert witty 'n clever quip here.
KSoniK Since: Jan, 2015
#26302: Oct 24th 2013 at 12:50:48 AM

Okay. Let us talk about anything else.

Except Shiek, Fire Emblem, clones, the word "likely", reasons for representation, the identity of characters with different models, or Ridley, of course.

What about Isaac and Shulk?

Lemurian from Touhou fanboy attic Since: Jan, 2001 Relationship Status: Buried in snow, waiting for spring
#26304: Oct 24th 2013 at 1:10:00 AM

^^ We are all in agreement that both of those should be playable.

edited 24th Oct '13 1:10:16 AM by Lemurian

Join us in our quest to play all RPG video games! Moving on to disc 2 of Grandia!
EviIPaladin Some Guy Or Something from Middle-Of-Nowhere, NS Since: May, 2010 Relationship Status: Noddin' my head like yeah
Some Guy Or Something
#26305: Oct 24th 2013 at 1:11:01 AM

Now that's Tempting Fate.

"Evii is right though" -Saturn "I didn't know you were a bitch Evii." -Lior Val
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#26306: Oct 24th 2013 at 1:30:32 AM

Except that's not an agreement among everyone.

I only think Isaac should be and don't care about Shulk at all.

Also, an odd thing about that image; Mario is catching the punch. Possibly an item or a new ability?

Shadow?
MetaflarePrime Urara-lala~! (4 Score & 7 Years Ago) Relationship Status: Sinking with my ship
Urara-lala~!
#26307: Oct 24th 2013 at 1:34:26 AM

Its his forward smash, i think

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#26308: Oct 24th 2013 at 1:37:10 AM

The electricity is a bit weird. It's probably Sonic's Forward Smash somewhat similar to Brawl. Maybe he gained electricity in the attack? Since he has Electric/Fire/Water shields, taking a bit from that area isn't surprising. That, and the character is heavily associated with wind, and electricity is sometimes thrown under that element.

Does he have any electric abilities among the Wisps at all?

Shadow?
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#26309: Oct 24th 2013 at 1:37:56 AM

Sonic's Forward Smash is clashing with Mario's punch. You could do that in Brawl and Melee, too.

The electricity is probably just a generic effect for any melee strike clash.

edited 24th Oct '13 1:38:40 AM by Pulse

I sure said that!
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#26310: Oct 24th 2013 at 1:48:39 AM

Something similar is in Brawl. Never actually noticed that.

Well, the clash does look rather cool. Shocking, really.

I wouldn't have minded if Sonic has some electric attacks, though.

Shadow?
Midna Blorbonmyoji (he/she/they) from way down south in the land of the traitors (Old as dirt) Relationship Status: Shipping fictional characters
Blorbonmyoji (he/she/they)
#26311: Oct 24th 2013 at 2:37:23 AM

Sonic having electric attacks wouldn't have made sense though. His thing is speed, not electricity.

pearlina brainrot affects millions of people worldwide. if you or a loved one are suffering from pearlina brainrot, call 1-800-GAY-NERDS
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#26312: Oct 24th 2013 at 2:50:46 AM

Speed and Wind actually. He's used Fire, Water, and Electric stuff before, however.

Also, some of his Wisp powers do give him various elemental moves. Sometimes turning into an elemental being. One notable one here is the Ivory Wisp from the newest game, where he turns into a lightning bolt.

So um, yes, he does use electricity. I'd go with Wind and Electrical moves for him as they both are air related, which fits him the best. Fire is his most used element besides those two, with Water technically unused as a direct attack.(and it was changed to what's essentially the Bounce Attack, based upon the same move he can use with the Water Shield)

Shadow?
Customer Since: Sep, 2009
#26313: Oct 24th 2013 at 3:00:48 AM

As much as I dislike Golden Sun, Isaac would make a great combatant to Smash. And even if he didn't make it, I'd love to see a stage based on Golden Sun, such as one of the lighthouses or Mt. Aleph's peak after the Golden Sun was recreated.

Oh, and for the Miiverse quote:

"Sonic: Lost World is out in Japan today! The Windy Hill area can also be seen in Super Smash Bros. for Wii U…but I can't tell you all the details yet!"
So yeah. Windy Hill confirmed for the Wii U version of Smash. I wonder if we'll get a 3DS equivalent...

edited 24th Oct '13 3:02:18 AM by Customer

Lemurian from Touhou fanboy attic Since: Jan, 2001 Relationship Status: Buried in snow, waiting for spring
#26314: Oct 24th 2013 at 3:12:33 AM

I only think Isaac should be and don't care about Shulk at all.

That you'd disagree with a statement I made was expected and thus counted into the margin of error in the approximation of "everyone". tongue

Join us in our quest to play all RPG video games! Moving on to disc 2 of Grandia!
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#26315: Oct 24th 2013 at 3:22:27 AM

Sure it was. wink

[up][up] Isn't the stage in both versions?

edited 24th Oct '13 3:25:19 AM by Irene

Shadow?
Customer Since: Sep, 2009
#26316: Oct 24th 2013 at 3:26:07 AM

According to the quote it isn't.

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#26317: Oct 24th 2013 at 3:30:07 AM

I meant that Windy Hill is in both versions of Lost World, actually.

My bad.

Shadow?
Customer Since: Sep, 2009
#26318: Oct 24th 2013 at 3:42:22 AM

Oh. Well yeah then.

I'm not sure how they're picking stages for the 3DS version, but it'd be neat if it got one of Lost World 3DS's stages.

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#26319: Oct 24th 2013 at 3:45:38 AM

Since it exists in both versions of Lost World, he could remake Windy Hill for the 3DS too. But I wouldn't be surprised if he looked at other games instead. Showing off the most games isn't a bad idea.

Shadow?
32_Footsteps Think of the mooks! from Just north of Arkham Since: Jan, 2001 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Think of the mooks!
#26320: Oct 24th 2013 at 6:42:40 AM

@26294 I know how you feel. I half-anticipate, half-dread coming into this thread.

@26299 And open up the Pandora's Box of what tunes totally should or shouldn't make it in? YOU FOOL.

In all seriousness, if I can throw out some musical choices...

  • Arceus' theme, Pokémon series - Starts slow and tense, then gets suitably frantic. Has a "boss fight" feel to it (makes sense), so maybe as a possible choice on Final Destination.
  • Robot Master Select, Mega Man series - Obviously, not as the entirety of the stage's music. But at least one of the Mega Man tunes used in the game should start with this, then segue into the song used. It's only right.
  • Stage 101 (aka, Final Boss Theme), Donkey Kong '94 - It's a pretty epic remix of the classic theme with incorporations from other parts of an awesome and underrated soundtrack.
  • Labyrinth, The Legend Of Zelda - This would need a bit of jazzing up, because it can be repetitive... but I still hold that this was the most foreboding music in the series.
  • Funky Monkey Dance (aka Salsa's Theme), Mother 3 - This is awesome; it's practically impossible to not like it.

Also, if I can have one wish, it'd be that you can acquire K. K. Slider songs for play during any stage. Hey, I have a jukebox with over 40 K. K. Slider songs in New Leaf; it only makes sense that I can get his songs in a crossover game he appears in. Also, I'm not going to schedule Smash time every Saturday night. Among other things, I already schedule time with him in New Leaf (seriously, I schedule it).

Reminder: Offscreen Villainy does not count towards Complete Monster.
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#26321: Oct 24th 2013 at 6:53:36 AM

I'd like Crocodile Cacaphony and Snakey Shanty from DKC 2.

From Xenoblade, I'd like Engage The Enemy, You Will Know Our Names, and Mechanical Rhythym.

From Mega Man, I'd like Concrete Jungle, among others.

I have a message from another time...
TheHeroHartmut Too hot to hoot from Probably not right behind you (Before Recorded History) Relationship Status: Singularity
Too hot to hoot
#26322: Oct 24th 2013 at 8:05:15 AM

I kinda wonder what they could do with Giratina's battle theme from Pokémon Platinum; maybe they could make it even more chaotic-sounding, somehow.

Switch FC code: SW-4420-1809-1805
DrFurball Since: Jan, 2001
#26323: Oct 24th 2013 at 9:12:22 AM

Stage 101 (aka, Final Boss Theme), Donkey Kong '94 - It's a pretty epic remix of the classic theme with incorporations from other parts of an awesome and underrated soundtrack.
I think I'd rather have "Showdown at the Tower", from the preceding boss fight.

tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#26324: Oct 24th 2013 at 10:01:02 AM

Megaman 1 or 6's boss battle theme, or all of them from 1-7.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
32_Footsteps Think of the mooks! from Just north of Arkham Since: Jan, 2001 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Think of the mooks!
#26325: Oct 24th 2013 at 10:04:05 AM

I don't know if spoiler tags are really necessary on a game that's 19 years old. Though yeah, the Stage 100 fight music is pretty sweet too. Also, for all that it was an inspiration for the Mario vs. Donkey Kong games and inspiring the revamp of DK's look, Donkey Kong '94 doesn't get as much love as it deserves. I still dust off the Super Game Boy and play it occasionally. I'd love to see it get a major musical shoutout in Smash, regardless of which song was picked.

A few more tunes for consideration:

  • Boss Fight, Mii Force - There's a couple of tunes that could work from the four downloadable Street Pass titles, but this is probably the one I think fits best.
  • Final Boss Fight, Warrior's Way - Almost a Wasted Song due to how little you get to hear it (outside of the sound test), but it's also worthy of inclusion.
  • Character Select, Super Mario Bros. 2 - I'm one of the weirdos that love this game, and I always found this tune particularly catchy. For bonus points, have it play on a level where Phanto occasionally comes out as a level hazard.
  • Cave Exploration, StarTropics - There are plenty of issues I have with this game (particularly the sequel), but the music isn't one of them. Man, that's some good music.

Also, one with a stage recommendation - the original Super Mario Kart version of Rainbow Road, and a level designed like it - auto-scrolling (similar to the F-Zero levels), lots of hazards, and even an AI that hates your humanity. But to be fair, I'm a bit of a pixel masochist.

Reminder: Offscreen Villainy does not count towards Complete Monster.

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