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MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#25826: Oct 16th 2013 at 5:38:21 PM

[up]I'll finish it. "The idea that something like it won't return" is a case of wasted potential.

How's that?

Uprising's story does seem to have roots in Sakurai's disappointment at how SSE unfolded - by making the story continually progress along with the gameplay, a more engaging experience is created which rewards the player consistently for progressing.

I just thought it made it hard to listen half the time.

edited 16th Oct '13 5:42:44 PM by MagcargoMan

http://www.youtube.com/watch?v=j8yAjWvAqyM
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#25827: Oct 16th 2013 at 7:03:14 PM

I finally downloaded and played Project M today. The hard part was finding a 2GB SD card (I resorted to Amazon) - the actually download took a couple minutes, not counting the load time.

The game is really fast, even faster than Melee. I'm split as to whether that's a good thing. I know that I don't like how you can't ledgegrab from behind. At least Tripping's gone and the C-stick works in Solo.

Ganondorf's back to his former glory. Wario is probably the most fun to play, but I'm disappointed that he no longer has a bike, since you don't see many vehicle-riding Fighting characters. I'm really interested in Meta Knight: his Up-B is his only viable recovery move while his combo ability has, if anything, been toned up.

"What's out there? What's waiting for me?"
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#25828: Oct 16th 2013 at 7:49:39 PM

I'll pass on Project M. I'm not crazy about mods, and I'm the only person on the planet who actually prefers Brawl's floatier, combo-less physics to Melee's (Tripping aside).

You cannot firmly grasp the true form of Squidward's technique!
TargetmasterJoe from Velocitron Since: May, 2013 Relationship Status: I like big bots and I can not lie
#25829: Oct 16th 2013 at 7:55:27 PM

[up] Same story here, I remember trying to play Melee as Kirby and I just straight up blew. In Brawl, Kirby is awesome to play as. grin Amen.

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25830: Oct 16th 2013 at 7:57:07 PM

I only am interesting in Mods for the fun factor. Not a fan of most of Brawl's physics, but the various costumes, playing as Mewtwo and Dr. Mario again, or just basic codes like Invincibility or infinite jumps is kind of nice. Etc.

It's also fun as is.

Shadow?
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#25831: Oct 16th 2013 at 8:07:12 PM

Granted, Kirby is middle tier in Brawl (20/37), but dead last in Melee (26/26). Also, Project M is still lacking a few guys, Kirby among them.

Project M is pretty uncomfortable at times with its high speed, gravity, and inability to ledgegrab backwards.

"What's out there? What's waiting for me?"
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#25832: Oct 16th 2013 at 8:18:06 PM

The high gravity is another thing I dislike about Melee compared to Brawl.

You cannot firmly grasp the true form of Squidward's technique!
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#25833: Oct 16th 2013 at 8:23:27 PM

[up][up][up][up][up] - You're not the only one; Melee's gravity is ridiculous.

Does anyone know if there has been an update for the Smash Bros Roster Maker thing yet?

edited 16th Oct '13 8:54:03 PM by MagcargoMan

http://www.youtube.com/watch?v=j8yAjWvAqyM
DrFurball Since: Jan, 2001
#25834: Oct 17th 2013 at 12:17:46 AM

Pic's released early today!

"Pic of the day. Looks like your teeth are cavity free, huh?"

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25835: Oct 17th 2013 at 12:19:53 AM

Woot, Peach's throw. And more of Fox's glorious small shark teeth. Heh.

Shadow?
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#25836: Oct 17th 2013 at 12:26:19 AM

Fox's teeth are weird.

It seems the pic of the day is getting posted around 3 EST now instead of 4. Wonder why.

You cannot firmly grasp the true form of Squidward's technique!
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25837: Oct 17th 2013 at 12:28:30 AM

Last time it was about 3 PM my time. It's 2:27 AM for me right now, to note. Sometimes it was 4 PM my time...

I guess whenever works sometimes?

Shadow?
MagcargoMan Hooray! Bubble Party! Since: Oct, 2010
Hooray! Bubble Party!
#25838: Oct 17th 2013 at 12:53:21 AM

I remember when he used to put it up around 2:30 PM Australian time. I liked that because as soon as I got home from Tafe I had something to look forward to immediately.

http://www.youtube.com/watch?v=j8yAjWvAqyM
Nap1100 Since: Mar, 2012
#25839: Oct 17th 2013 at 3:27:45 AM

I must be the odd one in this group then, because for me the faster the better. I much, much preferred Melee's gravity over Brawl's.

edited 17th Oct '13 3:29:21 AM by Nap1100

NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#25840: Oct 17th 2013 at 3:55:10 AM

I preferred Melee's faster-paced and heavier fighting, but the thought of "Melee, but faster and more technical so that newbs can't enjoy it" makes me cringe a little.

Brawl's gravity was good for single player modes that weren't straight-up fighting, though. SSE comes to mind, but I think the topic of "SSE and Brawl's gravity" was only discussed a page or two ago, was it not?

🏳️‍⚧️she/her | Vio Rhyse Alberia
nigelstack345 Let's dance, boys! from Subspace Since: Dec, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Let's dance, boys!
#25841: Oct 17th 2013 at 8:24:43 AM

Speaking of competitive Smash, Nintendo is interested in having Wii U Smash in MLG at some point after its release.

I don't play Smash competitively, but this could be really good news for those that do, and it is consistent in some sense because Smash 4 looks to be balanced between Melee and Brawl.

edited 17th Oct '13 8:25:01 AM by nigelstack345

Vote. .#Bayonetta 4 Smash
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#25842: Oct 17th 2013 at 8:49:56 AM

The nice thing about the Wii U and 3DS versions is that Sora will be able to freely patch, so we don't have to worry about major character imbalances. Unintended god-tier characters like Meta Knight could be leveled in a matter of weeks from launch, and adjustments could occur across the lifetime of the games.

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#25843: Oct 17th 2013 at 9:45:46 AM

Even on a competitive level I prefer Brawl's physics to Melee's, but I think somewhere in the middle (Or more like 2/3rds from Melee and 1/3rd from Brawl) would be ideal for Smash Bros.

I prefer Brawl's, but that doesn't mean it can't be improved.

I'd still prefer it not be as combo-oriented as Melee's. I liked Brawl's de-emphasis on combos.

You cannot firmly grasp the true form of Squidward's technique!
TheSpaceJawa Since: Jun, 2013
#25844: Oct 17th 2013 at 9:52:47 AM

The nice thing about the Wii U and 3DS versions is that Sora will be able to freely patch, so we don't have to worry about major character imbalances. Unintended god-tier characters like Meta Knight could be leveled in a matter of weeks from launch, and adjustments could occur across the lifetime of the games.

Are you sure that'll be something choose to do at all and that they won't just leave the game as-is once it actually launches?

Balancing out stuff like Meta Knight is supposed to be taken care of before the game launches via testing, anyway.

DrFurball Since: Jan, 2001
#25845: Oct 17th 2013 at 10:04:22 AM

Speaking of balance, I wonder if Mario's gonna wind up even lower on the tier list this time?

Lionheart0 Since: Oct, 2009 Relationship Status: I'm just a hunk-a, hunk-a burnin' love
#25846: Oct 17th 2013 at 10:04:46 AM

Square should do what Konami did and cut a deal with Nintendo so I can finally play as Sora in Super Smash, tongue

Otherarrow Since: Jul, 2010
#25847: Oct 17th 2013 at 10:17:26 AM

Disney would have to give permission too. If I recall, all the Kingdom Hearts stuff is co-owned by Disney and Square.

Don't PM me. We don't like being PMed.
Lionheart0 Since: Oct, 2009 Relationship Status: I'm just a hunk-a, hunk-a burnin' love
#25848: Oct 17th 2013 at 10:27:34 AM

Though if Square were to do it, they'd probably push for Lighting instead.

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25849: Oct 17th 2013 at 10:55:07 AM

SSE is the one point where Brawl's gravity was actually horrible. Everybody weighed way more than they should have. In regular modes, they weighed too little. I would've switched them entirely.

Has Lightning even made a Nintendo appearance before? Sora is at least possible, but unlikely due to co-ownership, not making him worth the money(and that's pretty much the main reason Sakurai wouldn't bother. He is a well known enough character, so it's not like he wouldn't help sell the game or anything like that).

Shadow?
nigelstack345 Let's dance, boys! from Subspace Since: Dec, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Let's dance, boys!
#25850: Oct 17th 2013 at 10:55:13 AM

Has Lightning ever appeared in a game on a Nintendo console though?

-Shiek'd-

edited 17th Oct '13 10:55:43 AM by nigelstack345

Vote. .#Bayonetta 4 Smash

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