Every battle ends with Nurse Joy saying "We hope to see you again soon!"
So, I've been playing Mario & Luigi: Dream Team, and last thing I did was Dream's Deep and the Bowser and Antasma fight (it was in the demo, but if this seems spoilery I'll spoiler it). Given the atmosphere of Dream's Deep (it's the deepest part of Luigi's subconscious, and it's littered with thoughts like "I can jump higher!" and "Wait for me, bro!", I want to know: do you guys think Negative Zone is retroactively based on Dream Team at all?
🏳️⚧️she/her | Vio Rhyse AlberiaRealgam Colosseum would be pretty great for a relevant Pokemon stage, I'd say. It's plot relevant, could keep the SSB theme of naming the main Pokemon stages after 3D games, and would even be able to incorporate the Battle Sim effects for type-specific changes.
Not really, no.
The only way I can see them working a completely new Gen VI character in Smash is if they add in X & Y's Pokemon Trainer, who uses the Gen VI starters. And I really doubt they'd do that.
And I only say this because I can kind of see the (evolved forms of the) Gen VI starters all in Smash. Other than that, I'm just waiting for Sakurai to surprise us.
In the anime, "psychic" is apparently a synonym for "low-tier Reality Warper".
"What's out there? What's waiting for me?"

I'd prefer we not play as a trainer themself. I would like more representation of the non-Pokemon elements of Pokemon in regard to items, trophies, stickers, stage designs, ect., though.
You cannot firmly grasp the true form of Squidward's technique!