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Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#25101: Sep 29th 2013 at 8:49:42 PM

And he would probably manage to put his Smash appearance into continuity, somehow.

I have a message from another time...
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25102: Sep 29th 2013 at 9:08:32 PM

Kirby attempted to.

I could see it. tongue

Captain Falcon actually got more interesting when the Falcon Punch finally got put into the F-Zero series during the Game Cube era. Life couldn't better. Well, unless you're Black Shadow. >_>

Shadow?
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#25103: Sep 29th 2013 at 9:10:22 PM

In Super Mario Galaxy, Mario can hurt enemies by spinning around on the ground, his arms outstretched.

"What's out there? What's waiting for me?"
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#25104: Sep 29th 2013 at 9:23:46 PM

I feel like the Star Spin would be a good choice for a new Neutral Air attack.

I sure said that!
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25105: Sep 29th 2013 at 9:31:14 PM

Couldn't Mario hurt enemies with his spin attack since Super Mario World, where it first appeared?

Shadow?
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#25106: Sep 29th 2013 at 9:34:20 PM

That was a Spin Jump, which wasn't quite the same- He could only hurt enemies by landing flat on them by doing that, like any other jump, whereas the Star Spin from the Galaxy games is a proper attack in its own right.

edited 29th Sep '13 9:35:05 PM by Pulse

I sure said that!
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25107: Sep 29th 2013 at 9:37:16 PM

I'm saying that the spin jump is what gave us the Smash Bros. version.

Albeit, that was in combination with the Cape, but the Cape took a while to appear, oddly enough. But that was given unique properties that never existed in the Mario series.

Shadow?
TheSpaceJawa Since: Jun, 2013
#25108: Sep 29th 2013 at 9:38:35 PM

Speaking of Mario's moveset, I can't remember - have there been any screenshots of Mario with his Fludd tank, or is there hope yet that they've dropped that for something else this time around?

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25109: Sep 29th 2013 at 9:39:52 PM

His FLUDD was shown way early on during the trailer, if I remember correctly. I know it was confirmed from the start.

However, it could still be switched out before the release. I either want them to improve it(it could've done damage at least...) or to change it to something better.

Shadow?
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#25110: Sep 29th 2013 at 9:46:39 PM

FLUDD was shown in that Sakurai match between Mario and Mega Man, too, and considering the unique elements of how it works, I doubt they'd code it in just to excise it.

I sure said that!
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#25111: Sep 29th 2013 at 10:12:16 PM

[up][up]

I either want them to improve it(it could've done damage at least...) or to change it to something better.

The entire point of FLUDD is that it does no damage. It's a gimping tool; the zero damage is to prevent the target from using their triple jump again.

edited 29th Sep '13 10:12:31 PM by doctrainAUM

"What's out there? What's waiting for me?"
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25112: Sep 29th 2013 at 10:20:48 PM

No. It doing damage would not have been a problem.

Fox's Laser does damage with zero knockback. FLUDD should've done damage the same way as that.

As of now, it's barely usable as is. It's too slow, and barely works beyond being a slightly usable edge-guarding tool.

Shadow?
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#25113: Sep 29th 2013 at 10:25:28 PM

I haven't used it much, but I do know that some people disagree. "No damage, but pushes people away" certain has a good deal of potential.

"What's out there? What's waiting for me?"
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#25114: Sep 29th 2013 at 10:33:36 PM

I personally vote for a slightly longer stream at full charge and perhaps a small bit of damage being dealt. OR completely overhaul it and have it work more like Isaac's Move as an Assist, dealing no damage proper but having tremendous knockback effect.

edited 29th Sep '13 10:33:50 PM by Pulse

I sure said that!
Yinyang107 from the True North (Decatroper) Relationship Status: Tongue-tied
#25115: Sep 29th 2013 at 10:33:52 PM

Is there some reason why the same move plus a little damage would be worse?

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25116: Sep 29th 2013 at 10:35:51 PM

[up][up][up] That misses the entire point.

Note what I said in the first place. That it would do damage instead of no damage, but it wouldn't reset their Up B. That's the entire difference that I'm talking about.

I'm not talking about making it super strong or anything like that. Just making it do some damage instead of none but with no other properties beyond it.

It means it's not entirely useless outside of Edgeguarding. You can push them away while slowly racking up some damage. It makes useful enough that Mario can do more than he could. As it is now, it's a one-trick pony that only helps if you get them far enough where their Up B doesn't work. Now, let it do damage at the same time(again, this would be like how Fox's Laser does damage), and it means you might be able to do a little better with Mario since if they survive the edgeguard, they've taken some damage, meaning you at least gained a little advantage.

As of now, it's not very useful at all. Too many characters are faster, and have Up B's that are already hard enough to edgeguard. The point of the change is to improve the move without making it ridiculous. The fact that letting it do a little damage without any other changes wouldn't break the character says something.

I am not interested in making it basically Falco's Laser. I'm interested in letting it do damage while keeping the rest of its properties intact. These are entirely different things.

[up][up] That works too.

[up] Yeah, I don't get it either. Either my point is not coming across, or I'm just confused at the reaction here.

edited 29th Sep '13 10:36:38 PM by Irene

Shadow?
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#25117: Sep 29th 2013 at 10:39:26 PM

@Yinyag: Because the way SSB works, being damaged resets your triple jump. Merely being moved, however, does not. For FLUDD to work with a little damage, it would need to be coded separately.

[up]I was confused because you said you wanted it like Fox's laser, i.e. damage but no knockback. But that defeats the entire purpose. You never said anything about not resetting their up-B. Note, trapping people in freeze frames and denying them their triple jumps are quite useful features.

edited 29th Sep '13 10:43:15 PM by doctrainAUM

"What's out there? What's waiting for me?"
Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25118: Sep 29th 2013 at 10:46:13 PM

Yeah, confusion then.

No. They'd be knockbacked while taking damage, but would not reset their Up B.

That's how I think the move could be improved, and thankfully it would not break Mario, just make him a little better.

Shadow?
randomness4 Ghost '11 from The Land of Inconvenience Since: Sep, 2011
Ghost '11
#25119: Sep 30th 2013 at 12:25:48 AM

[up]Vertical pushing, while also doing non-flinch damage. The push being stronger than Link's bow in Brawl and the doing non-flinch damage at the rate of rapid firing Fox's blaster.

Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.
Customer Since: Sep, 2009
#25120: Sep 30th 2013 at 5:40:10 AM

The result of Donkey Kong's bomb-holding shenanigans revealed. Or something... Does anyone have the Miiverse caption for this and the previous daily?

BadWolf21 Since: May, 2010
#25121: Sep 30th 2013 at 5:40:56 AM

[up] That would be both Links doing their spin attack.

PeiraIssaNoid Zeddicrux from Surf Ninja Moon X Since: Sep, 2013
Zeddicrux
#25122: Sep 30th 2013 at 5:42:26 AM

Purple hit effects? Ridley confirmed!

"we have to get vaccines against hunger"
Customer Since: Sep, 2009
#25123: Sep 30th 2013 at 5:42:48 AM

[up][up]Indeed. On Donkey Kong.

edited 30th Sep '13 5:58:38 AM by Customer

Irene (4 Score & 7 Years Ago) Relationship Status: Crazy Cat Lady
#25124: Sep 30th 2013 at 5:43:54 AM

Is that the same stage as the earlier picture, though?

Also, Sakurai doesn't even mention it's Donkey Kong, although closer inspection shows that he has his iconic DK Tie.

An interesting picture. I wonder how many more Double Links and DK he plans to show?

Shadow?
Customer Since: Sep, 2009
#25125: Sep 30th 2013 at 5:58:04 AM

Is that the same stage as the earlier picture, though?
No. The previous picture was the Battlefield-like stage. My linked comment was just referencing the fact the three were in the previous daily.


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