The whole multiple screen issue could’ve been solved if they simply had it so that the ghosts have a border matching the color of the player who got the power pellet like if player 5 got the pellet then they have an orange border.
Personally I did enjoy Pac-Land… when I was younger and I’d rather they had done a stage based off any of the World games or even Pac-Man 2: The New Adventures.
Regarding 75m, while many would like to point out how 25m would’ve worked better, I’d like to say that 100m would work as well, what with how I think the objective of that stage could work as a gimmick.
I’d definitely go with City Escape from Sonic Adventure 2 or if sticking to Lost World, Tropical Coast, mainly Act 3 since I could see a gimmick involve the mine carts being platforms and for City Escape, since Sonic Adventure 2 Battle was the first console Sonic game on Nintendo. Heck White World from Generations would’ve been fun.
Edited by MisterZygarde64 on Aug 12th 2022 at 5:56:02 AM
Check out Rogues Gallery Transplant: The GameI have zero interest in the Melee competitive scene but I don't see why this is something to get incensed over. In a game as absurd as competitive Melee, even tiny amounts of input lag would be a major problem and it's their prerogative if they want to haul around a CRT to bypass that.
Edited by Anomalocaris20 on Aug 12th 2022 at 12:05:10 PM
You cannot firmly grasp the true form of Squidward's technique!Windy Hill Zone is indeed a better version of the Mario Galaxy stage...
If you actually care about the fact that it makes projectiles curve.
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Windy Hill Zone has a better layout, but it doesn't really matter...they aren't doing the same thing.
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Input lag does suck, but for the actual viewing experience...the fact that they use CRT(s) also doesn't even matter.
Edited by randomness4 on Aug 12th 2022 at 12:07:49 PM
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.I'm shocked we haven't gotten a stage based on Chemical Plant yet. It's just as iconic as Green Hill.
Get taxed. Idiot.Thanks to Mock Rock's invincible move ranking video, I learned you can footstool Squirtle's Withdraw.
Get taxed. Idiot.So I had this idea for a Hydrocity stage.
Basically the idea is that the water operates differently. Basically you can go into it and it lets you jump higher at the cost of being slow and floaty. Like in the Sonic games, players have a limited air supply and must refill it by either exiting the water or getting air bubble, otherwise they take damage (Being insta-kill if over 100%).
Check out Rogues Gallery Transplant: The Game
Adding the Sonic drowning theme to it may make it the worst or best stage to some people.
I just had a thought as I was doing the spirit board: are there spirit fights that people feel are overpowered for their level? I saw the Don spirit, which is Advance, and the fight has him using a hammer AND earthquakes AND extended hammer time? Isn't that a bit much for a level 2 spirit?
-Witty line-Whaaaaaaaaat? Subbed!
But also, is it weird that I kinda want to see how obnoxious the comments are going to be? How many fans will be demanding X character for Smash?
Edited by wanderlustwarrior on Aug 23rd 2022 at 10:42:19 AM
The sad, REAL American dichotomy

I think they should have done a stage that didn’t use the Green Hill aesthetic.
AAAAUUUUGGGHHHH!!!!