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Cliche Since: Dec, 1969
#226: Dec 21st 2010 at 12:49:48 PM

I heard that they were supposed to be in the series from the very beginning.

Fawriel Since: Jan, 2001
#227: Dec 21st 2010 at 1:00:55 PM

LANDMASTER

LANDMASTER

LANDMASTER'LANDMASTER'LANDMASTER'LANDMASTER'LANDMASTER

... Well, there's a legit point to be made there: Some Final Smashes suck, some rock. The distribution is far from helping the existing balance issues, and cracking open the Smash Balls just further favors fast and powerful characters. Like Landmaster. Falco. Landmaster.

edited 21st Dec '10 1:01:32 PM by Fawriel

Blueeyedrat Since: Oct, 2010
#228: Dec 21st 2010 at 1:06:49 PM

Personally, I think Marth has the best Final Smash. It's insanely powerful, but it still isn't a guaranteed hit. It's also hella fun to use.

Cliche Since: Dec, 1969
#229: Dec 21st 2010 at 1:08:47 PM

Personally, I prefer the air!

TotemicHero No longer a forum herald from the next level Since: Dec, 2009
No longer a forum herald
#230: Dec 21st 2010 at 1:12:38 PM

Couldn't resist:

edited 21st Dec '10 1:13:25 PM by TotemicHero

Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)
Marioguy128 Geomancer from various galaxies Since: Jan, 2010
Geomancer
#231: Dec 21st 2010 at 1:15:29 PM

The only final smash I hate is SUPER SONIC!!    THAT GUY CAN GO SCREW HIMSELF!    Seriously! It's nearly impossible not to lose a life when Super Sonic is active.

You got some dirt on you. Here's some more!
Fawriel Since: Jan, 2001
#232: Dec 21st 2010 at 1:21:52 PM

PERSONALLY

I PREFER THE AIR

/proceeds to sit in a clunky metal earthbound vehicle

Customer Since: Sep, 2009
#233: Dec 21st 2010 at 1:22:44 PM

Ah Ice Climbers. They're fun to use, but I liked them better in Melee.

And I've managed to avoid being KO'd by Super Sonic, but it's not often and usually only occurs because the player can't control him well. If my brothers are playing as Sonic though, it's nearly impossible unless they get distracted. Inversely I can't control Super Sonic worth crap and end up killing myself. I prefer Pikachu's Final Smash to Sonic's...

Despite that, I really like Final Smashes and never saw them as really game-breaking or anything like that. But then again, I mostly played Timed matches and not Stock matches.

[up] I'm pretty sure he's saying that because he knows he's getting a LANDMASTER and would rather get an Arwing or something.

edited 21st Dec '10 1:24:34 PM by Customer

Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#234: Dec 21st 2010 at 1:36:47 PM

My favorite mode is probably coin, but time is the one I play the most. Stock the least, really only play stock when someone else requests it.

Modified Ura-nage, Torture Rack
AllanAssiduity Since: Dec, 1969
#235: Dec 21st 2010 at 1:48:47 PM

I dunno, I never found Super Sonic hard to control. The worst I've had is playing on stages in which the Final Smash ends in a situation in which I die after reverting.

KnownUnknown Since: Jan, 2001
#236: Dec 21st 2010 at 2:28:12 PM

Super Sonic is hilarious because it's one of two or three Final Smashes that are easy to dodge.

Marioguy128 Geomancer from various galaxies Since: Jan, 2010
Geomancer
#237: Dec 21st 2010 at 2:28:56 PM

Unless you're opponent know what they're doing WHICH ALL OF MINE DO!

edited 21st Dec '10 2:29:24 PM by Marioguy128

You got some dirt on you. Here's some more!
KnownUnknown Since: Jan, 2001
#238: Dec 21st 2010 at 2:33:01 PM

Items, aside from being randomly distributed, also favor faster characters who can actually get the items, and faster characters already tend to be better.

I find that that rarely seems to be the case unless you're playing one a stage with one long platform, where jumping isn't necessary (and thus getting to the item is just a matter of a sprinting race), and even then the only character who can really get to any given item without fear of being attacked in their haste is Sonic who, from what I hear, isn't exactly in the "better" camp. Admittedly, Fox and Cap as well, depending on who they're fighting against.

Still, there are several characters I wouldn't use many items on because their regular moves are more reliable, including some of the slower characters.

In any case, I find that items tend to favor people who know how to use them effectively and fail against those who know how to fight against them, otherwise it becomes more or less a regular fight with an extra attack, especially since, with admittedly several notable exceptions (*coughfancough*), many of the items aren't exactly game breaking. Even the Hammer is easier to counter in Brawl.

edited 21st Dec '10 2:43:24 PM by KnownUnknown

Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#239: Dec 21st 2010 at 3:11:03 PM

I remember the beam sword was redundant in Link's hands in Melee. Speaking of, speed for items actually doesn't always end up as much of an advantage in one on one, or even free for alls, but it really does help in team matches. Pichu, who was pretty sorry most of the time was really annoying in team battles. Sometimes I think the designers really did try to balance characters more than we give them credit for. Fox seemed a lot less annoying in Free For Alls than one on ones.

Modified Ura-nage, Torture Rack
Longfellow Fractally long Since: Apr, 2009
Fractally long
#240: Dec 21st 2010 at 3:11:51 PM

Jigglypuff is so much more annoying though :(

edited 21st Dec '10 3:12:04 PM by Longfellow

It Just Bugs Me
Fawriel Since: Jan, 2001
#241: Dec 21st 2010 at 3:16:27 PM

Beam Sword, redundant? Dude. You actually used those things for melee attacks? Beam Swords are for throwing at your opponent when they're off the stage or least expecting it.

Back when I was still playing the original game, with items on and everything, my specialty was to throw Beam Swords (and other items) off the stage to intercept recovering enemies with perfect timing. waii

Longfellow Fractally long Since: Apr, 2009
Fractally long
#242: Dec 21st 2010 at 3:23:47 PM

I kinda like holding onto my Beam Sword with Peach. It's not a bad weapon though she's better with her usual assortment of ground moves.

It Just Bugs Me
Electivirus Since: Jan, 2001
#243: Dec 21st 2010 at 3:26:01 PM

I love the Beam Sword. It feels great to swing around. 8D

Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#244: Dec 21st 2010 at 3:40:41 PM

Yeah, throwing the sword was about the only good it did with Link, but it was a useful swinging weapon for well almost everyone else even Marth and Roy could get mileage out of it, since you didn't have to play the distance game anymore and got a pretty looking smash attack.

edited 22nd Dec '10 3:45:20 PM by Cider

Modified Ura-nage, Torture Rack
asiacatdogblue This Won't End Well... from Chicago, IL Since: Feb, 2010
This Won't End Well...
#245: Dec 21st 2010 at 11:56:49 PM

I say the Parasol was the best clobbering item in the second game. I'm a bit PO'd that it didn't make in in the third.

Yep, I'm still here.
TobiasDrake (•̀⤙•́) (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
(•̀⤙•́)
#246: Dec 22nd 2010 at 7:17:44 AM

Yeah, some characters got more mileage out of the Beam Sword than others.

Personally, I love the Fan. It's broken good.

My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.
TommyX from Atluff Since: Aug, 2010
#247: Dec 22nd 2010 at 8:17:31 AM

I use the weapon items for hitting and throwing. Of course, I throw all items when I'm done with them.

TommyX from Atluff Since: Aug, 2010
#249: Dec 24th 2010 at 9:05:42 AM

I liked how Fox used up his last stock.

EddieValiant,Jr. Not Quite Batman from under your bed. Since: Jan, 2010
Not Quite Batman
#250: Dec 24th 2010 at 11:51:13 AM

Hey, fellas.

Any word on the next Smash? 'Cuz I'd rather like to see Mega Man on there. And Dixie Kong.

"Religion isn't the cause of wars, it's the excuse." —Mycroft Next

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