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theLibrarian That all you got? from his own little world
That all you got?
Sep 25th 2019 at 9:08:31 AM

Oh wow, so they're going the KR route too, adding in the Falangists and Carlists.

That is the face of a man who just ate a kitten. Raw.
DrunkenNordmann from Exile
Sep 25th 2019 at 9:12:37 AM

[up] What do you mean, "adding in"? Both of them were literally part of the civil war, historically.

It was very much a case of Teeth-Clenched Teamwork, as the Carlists were ulta-conservative monarchists, while the Falange were national-syndicalists.

Franco, opportunistic bastard that he was, basically forced them into one party, mixing and matching what benefited him, and sidelined their respective leaders.

Meanwhile, Kaiserreich's actually getting rid of Carlist Spain being its own independent faction.

"Satire is meant to ridicule power. If you are laughing at people who are hurting, it's not satire, it's bullying."
theLibrarian That all you got? from his own little world
That all you got?
Sep 25th 2019 at 9:24:14 AM

I meant like adding them in along with the Republicans and Nationalists.

That is the face of a man who just ate a kitten. Raw.
DrunkenNordmann from Exile
Sep 25th 2019 at 9:58:29 AM

[up] They're not added "alongside", they're both part of the Nationalists.

The Nationalists, like the Republicans, were basically a broad tent of only vaguely aligned factions who hated each other's guts.

On the Nationalist side you had national-syndicalist an dother assorted fascists, different flavours of monarchists etc - the Republican side were pro-democracy forces, anarchists, Stalinists and other assorted socialist groups.

The Republican side was severely weakened by all the infighting (including Soviet "advisors" going around and purging non-Stalinists) and the only reason this was more limited on the Nationalist side was because a certain opportunistic bastard took charge and sidelined everyone else.

But with the new DLC the Nationalist side can actually collapse into infighting as well.

"Satire is meant to ridicule power. If you are laughing at people who are hurting, it's not satire, it's bullying."
Redmess Redmess from Netherlands
Redmess
Sep 26th 2019 at 6:07:18 AM

So I just opened Steam, and there's an ad for this game, Age of Civilizations II, which looks remarkably like an EUIV clone. Has anyone else heard of it?

Here's the game's Steam page. It only costs like 5 bucks, and there doesn't seem to be an Ao C I.

Edited by Redmess on Sep 26th 2019 at 3:09:40 PM

theLibrarian That all you got? from his own little world
That all you got?
Sep 26th 2019 at 7:11:26 AM

Wouldn't surprise me.

But anyway, there's a new dev diary for Stellaris, talking about Origins. They'll be moving some of the origin-focused civics to their own category, making new ones, and making new civics too. Apparently it'll be part of a new DLC that they announce at PDX Con.

That is the face of a man who just ate a kitten. Raw.
Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland
Overlording the Underworld
Sep 26th 2019 at 7:33:38 AM

Sweet! It'd be nice to be able to pick those separate from our two Civic slots.

theLibrarian That all you got? from his own little world
That all you got?
Sep 26th 2019 at 7:52:41 AM

It'll really help with customization, too.

That is the face of a man who just ate a kitten. Raw.
Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland
Overlording the Underworld
Sep 26th 2019 at 8:18:25 AM

I know. So tired of them taking up one of those slots. They can still have the limits and conflicts with certain Civics, just stop blocking a slot with that stuff.

Rationalinsanity from Halifax, Canada Relationship Status: It's complicated
Sep 26th 2019 at 8:25:20 AM

Anything that makes empires more unique and flavorful is great.

Politics is the skilled use of blunt objects.
Tacitus Watching Troy Burn from year 2016-IV
Sep 26th 2019 at 8:28:01 AM

So I just opened Steam, and there's an ad for this game, Age of Civilizations II, which looks remarkably like an EUIV clone. Has anyone else heard of it?

Sounds like one of those games I see in ads where it's obvious someone took a bunch of well-known strategy games' titles, chopped them up, and drew pieces out of a hat. I always assume they're spyware in disguise.

Current Earworm: "The Sound of the End"
Fourthspartan56 from Georgia, US Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Sep 26th 2019 at 1:14:01 PM

Sorry if this was mentioned already but Paradox has unveiled a new feature to Stellaris.

Origins!

No longer will civics be a mixture of "fundamental defining characteristics of your civilization" (such as a life seeded or syncretic evolution) and "government types", rather the former will be put in their own slots called Origins and the latter will remain Civics. New Origins will be part of the unknown DLC that's being announced at PDXCON, and the existing Origins will have their own cool graphics.

Essentially it's a nice bit of immersion that the fans have been asking for, for a while grin

Edited by Fourthspartan56 on Sep 26th 2019 at 1:14:14 AM

"Progress is a nice word. But change is its motivator. And change has its enemies." -Robert Kennedy
DrunkenNordmann from Exile
Sep 26th 2019 at 1:38:18 PM

About bloody time.

"Satire is meant to ridicule power. If you are laughing at people who are hurting, it's not satire, it's bullying."
PresidentStalkeyes 'Tyanut'sya k nebu...' from Novosibirsk Station
'Tyanut'sya k nebu...'
Sep 26th 2019 at 2:06:31 PM

Noice!

Incidentally, as you may have gathered by now I quite like using mods, but as it turns out even using a mod that gives you several Tier III technologies for free at the beginning doesn't really help you when you're surrounded by two different sets of Fanatic Purifiers and a Devouring Swarm, your allies are all completely incompetent and get steamrolled in seconds, causing a refugee crisis which uses up all your resources and prevents you from building up your defences, and the one other Empire that could help you are assholes and prefer to ignore the Swarm and Purifiers literally on their doorstep in favour of invading your closest ally, indirectly helping said Swarm in the process. :V

Space Russian Cyborg Clone Agent Ladies With Electric Knuckle Cannons? [Art by Spunky]
AzurePaladin The Blue Knight from The Feywild Relationship Status: Mu
The Blue Knight
Sep 26th 2019 at 7:14:40 PM

Age of Civilizations? I've tried it. It's...okay.

The most notable thing about it is that it has a rather in-depth scenario editor with a lot of optionsnote  , but otherwise the gameplay is somehow both simpler than Paradox and far more difficult to understand. And IIRC, the developer more or less abandoned it earlier this year, leaving unfixed bugs.

If you like in-depth scenario editors, this game's for you. If your looking for interesting gameplay, one of the Paradox titles would do it much bettor.

Edited by AzurePaladin on Sep 26th 2019 at 10:32:20 AM

She/Her Pronouns
Ramidel Relationship Status: Above such petty unnecessities
Sep 26th 2019 at 8:56:00 PM

The Stellaris Origins sound awesome.

The various national focus trees in HOI 4 are cool, but they kind of feel like they're polishing the political system of a game that really isn't about internal politics in the first place.

Edited by Ramidel on Sep 26th 2019 at 7:56:25 AM

Fiat justitia ruat caelum.
Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland
Overlording the Underworld
Sep 27th 2019 at 5:31:20 AM

Eh, you can use those politics against your enemies. Often when I play as the Reich I go down the Plan Z tree that turns Scandinavia and Netherlands Fascist and I team up with them as well. Then I double back and embrace Hungary and Romania to get maximum allies.

Edited by Journeyman on Sep 27th 2019 at 8:31:39 AM

Fourthspartan56 from Georgia, US Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Sep 27th 2019 at 9:18:03 AM

Age of Civilizations? I've tried it. It's...okay.

The most notable thing about it is that it has a rather in-depth scenario editor with a lot of optionsnote And I do mean lot of options. A map where Ancient Egypt and the Safavid Empire face off across the fertile crescent in 1936? Totally possible using just the preset empire tags. , but otherwise the gameplay is somehow both simpler than Paradox and far more difficult to understand. And IIRC, the developer more or less abandoned it earlier this year, leaving unfixed bugs.

If you like in-depth scenario editors, this game's for you. If your looking for interesting gameplay, one of the Paradox titles would do it much bettor.

Huh, interesting.

Honestly, I'm kind of shocked that it's not a rip-off. Maybe it was the super generic name?

Still, that's fascinating.

"Progress is a nice word. But change is its motivator. And change has its enemies." -Robert Kennedy
Redmess Redmess from Netherlands
Redmess
Sep 27th 2019 at 11:08:07 AM

Right, it has a bit of a parody name. Good that it has a Unique Selling Point, for now, anyway. Who knows what the next big EUIV DLC will bring?

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland
Overlording the Underworld
Sep 27th 2019 at 7:39:17 PM

Well, EUIV already is moddable, and the game has a built-in nation designer. I've never tried creating multiple nations in a game with it, but I know you can do singular nations quite well. I've used past versions to create Drakia in South Africa, and Vinland in Newfoundland. Even united Japan at the start of the game with it before, but I swear they altered point values somewhere down the line to prevent that because you can't really do it anymore.

theLibrarian That all you got? from his own little world
That all you got?
Sep 27th 2019 at 7:43:39 PM

>Draka

Ugh. Hate that series.

That is the face of a man who just ate a kitten. Raw.
Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland
Overlording the Underworld
Sep 27th 2019 at 7:47:04 PM

Thankfully the game doesn't sim slavery like Imperator: Rome. It's one thing to do slavery in Stellaris where you're not doing it to humans but I would've skipped it if the game simmed it. Same as Reich runs in HOI IV. I did it because I wanted to see if I could conquer Africa as them. Unsurprisingly, even with Western tech it's not easy and I never got far before getting bored and moving on.

Ramidel Relationship Status: Above such petty unnecessities
Sep 27th 2019 at 8:50:09 PM

Hey, I enslave humans all the time in Stellaris!

But yeah, there's a certain distance to sci-fi slavery that there isn't when dealing with the African slave trade. I mean, here's something I brought up on the Stellaris forum (regarding resettlement):

I want to enslave a primitive species (because I'm authoritarian xenophobe) and place them under the tyrannical rule of some workers from the glorious master race.

If we were talking about a historical game, that would be a much uglier statement, but in Stellaris, it's simply a technical discussion about how to govern The Empire.

Fiat justitia ruat caelum.
Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland
Overlording the Underworld
Sep 28th 2019 at 6:23:26 AM

[up][up]I roll Authoritarian Materialist Syncretic Evolution Technocracy myself. Scientists lead, workers follow. And it's not racial based so much as trait based. So it's Ableist as fuck, but any species with science traits gets residence within the Yehner Dominion.

ETA: And yes, I'm aware of the problems with that in real life. Unrestrained science in a slave state pretty much fueled Nazi R&D. And while a normal lay person might not be able to consistently keep up with a dedicated professional scientist, they might still come up with insights from the outside that could help the scientists see errors and biases in their own thinking.

Edited by Journeyman on Sep 28th 2019 at 9:28:02 AM


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