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SgtRicko Since: Jul, 2009
#51: Aug 25th 2011 at 2:44:59 AM

The character animations in this game are impressive, even better than a great deal of other animes and cartoons on the market. Their designs aren't that bad either: although the girls definately do have that generic anime-esque look, others like Peacock really stand out as unique.

I got a feeling that thing might turn into a franchise with it's own cartoon and all if it gains enough attention...

edited 25th Aug '11 2:46:18 AM by SgtRicko

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#52: Aug 25th 2011 at 3:01:29 AM

Then we might as well give it more atttention then.

Watch Symphogear
JakesBrain Since: Jul, 2010
#53: Aug 27th 2011 at 2:03:02 AM

So Reverge Labs have been doing some fun things on their blog and the Skullgirls Facebook page for a while now. They've done Whiteboard Wednesday (photos of the artists' doodles on the wall *

) and Fan Art Friday, but now they're also doing the Friday Facebook Fight — where they post video of matches between the developers/testers using the latest beta of the game.

edited 27th Aug '11 2:03:41 AM by JakesBrain

Firekid2 Firekid2 Since: Jan, 2001
Firekid2
#54: Sep 2nd 2011 at 10:04:13 AM

The number of ShoutOuts in this game is ridiculous. >_>

Also, Ms Fortune has been officially re-revealed. http://blog.us.playstation.com/2011/09/02/meet-the-skullgirls-the-next-generation-of-psn-fighters/

Oh and someone streamed it: http://www.twitch.tv/toptiergaming/b/294054839

edited 2nd Sep '11 12:21:06 PM by Firekid2

VertigoHigh Since: Sep, 2010
#55: Sep 2nd 2011 at 11:02:17 AM

So far the only character I'm not crazy about is Fillia, mostly because of her design, everyone else I'm interested in though. Ms Fortune sounds awesome.

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#56: Sep 2nd 2011 at 11:13:43 AM

I really am Loving this game so far. So many good games coming out soon, And No money for me to get them with.

WHHHYYYYYYYYYYYYYY!!

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ForceSkullgirls Since: Sep, 2011
#57: Sep 2nd 2011 at 2:09:17 PM

I plan making my friend buy Skullgirls instead of that moneysink from Crapcom. Plan B is that I toss out his copy and force him to play Skullgirls until he sees the light.

Any advice? Please we need to do this to improve the industry. We have to stop the blind fanboys.

edited 2nd Sep '11 2:12:11 PM by ForceSkullgirls

Stop supporting Capcom. Now.
Deathonabun Bunny from the bedroom Since: Jan, 2001
Bunny
#58: Sep 2nd 2011 at 2:27:02 PM

Or, you know, people can make their own decisions.

To be honest, your fanboyism will probably make for a good deal of Hype Backlash. Or Hype Aversion, for that matter.

edited 2nd Sep '11 2:27:25 PM by Deathonabun

One of my few regrets about being born female is the inability to grow a handlebar mustache. -Landstander
Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#59: Sep 2nd 2011 at 2:34:45 PM

The best thing to do isn't to change the gaming industry by force, but do it gradually instead.

Much easier.

Watch Symphogear
ForceSkullgirls Since: Sep, 2011
#60: Sep 2nd 2011 at 2:40:25 PM

Some times we actually need to flex our muscles as consumers and stand for our rights if we want change to happen. Thankfully I am not for using terrorism to change the industry unlike the more bitter and cynical denizens of the internet

Stop supporting Capcom. Now.
VertigoHigh Since: Sep, 2010
#61: Sep 2nd 2011 at 2:54:32 PM

I think your vendetta against Capcom is a bit over the top.

Deathonabun Bunny from the bedroom Since: Jan, 2001
Bunny
#62: Sep 2nd 2011 at 2:58:07 PM

You do seem to have quite the grudge against Capcom, but I do agree that Skullgirls could use more publicity. Just...don't try to force it on people too much. I've found that people tend to accept your recommendations better if you tell them about it, maybe show them a gameplay video or two and let them come to their own solutions. If you try to force it too much and act like Skullgirls is the best game ever, they're far more likely to avoid the game entirely.

One of my few regrets about being born female is the inability to grow a handlebar mustache. -Landstander
ForceSkullgirls Since: Sep, 2011
#63: Sep 2nd 2011 at 3:02:36 PM

I simply want to help the industry, one step at a time. And give games like these the attention they deserves, but I will try to cut back on the gushing. Scaring people away from this is the last thing I want to do.

Stop supporting Capcom. Now.
Recon5 Avvie-free for life! from Southeast Asia Since: Jan, 2001
Avvie-free for life!
#64: Sep 3rd 2011 at 3:28:43 AM

Capcom is not forcing anyone to buy their Xtieth update of SFII. They're giving their existing customers more of what they want. If they take off for even one year to do something different they'll make a lot of people very angry.

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
Torquey Dreamworks Since: Oct, 2010
Dreamworks
#67: Sep 27th 2011 at 1:00:29 PM

[up] Aaand the game's delayed to early 2012.

Sad, but necessary. You can't release a fighting game with only five characters.

Also, Parasoul's voiced by Nazz. Weird.

KnownUnknown Since: Jan, 2001
#68: Sep 27th 2011 at 2:44:24 PM

Peacock looks like something out of the Golden Age of Animation and it's glorious.

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
VertigoHigh Since: Sep, 2010
#69: Sep 27th 2011 at 6:26:22 PM

Parasoul looks cool. And she's a redhead :]

JakesBrain Since: Jul, 2010
#70: Sep 30th 2011 at 2:49:33 PM

So somebody on NeoGAF got invited to Reverge Labs to play an updated build of Skullgirls, and he came back with a lot of interesting news. The one thing that caught everybody's attention is that Miss Fortune's been put in, and he had a few observations about her moves. The sum of it is that Fortune is not going to play like Felicia, but more like some twisted combination of Jedah, Dhalsim, and Carl.

VertigoHigh Since: Sep, 2010
#71: Sep 30th 2011 at 5:15:37 PM

I don't see why one would assume she plays like Felecia in the first place just because she's a catgirl. Her description would imply something completely different.

Any vids on her?

Torquey Dreamworks Since: Oct, 2010
VertigoHigh Since: Sep, 2010
#73: Sep 30th 2011 at 6:10:00 PM

Well her sprite looks lovely at least...

VertigoHigh Since: Sep, 2010
#75: Oct 1st 2011 at 3:36:51 PM

Those must be beta designs, since it has Fortune's old design. I'm guessing that abomination of Body Horror is the True Final Boss? The butcher nurse looks like a mid-boss of some sort and the last one is who I assume to be the regular final boss, and probably the skullgirl.


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