Oh, we start at 5? I see! I'll fix it straight away!
Join us in our quest to play all RPG video games! Moving on to disc 2 of Grandia!Sprites? Well, the Manakette might be a little bit too monstrous to depict a Raven...So will the appropriate sprites from this page do?
It's fine, really. The only reason I didn't give them a fortified base was because I wanted them to be nomadic, because I thought that would explain why this attack in particular was so threatening to the village, which probably would have already been destroyed if the bandits could launch invasions like that on a regular basis. I suppose their lack of numbers could explain that equally well, though. Honestly, I kind of just wanted to get the whole bandits thing over with so I could give you all an actual plot to follow. I suppose that I'll have more time to think this way, though I have a pretty good idea of what I'd like to do.
Yessssssss... Things are shaping up and we're tearing into the bandits. I'm assuming we'll have three pages worth of C Mo A before we have a troperworks page up.
edited 20th Aug '10 9:14:48 PM by Fauxlosophe
[Today's Jo Jo]
[Today's Jo Jo]
Like I said, I don't want the roll-playing bandit missions to take too long. Don't get me wrong, filler can be fun, it presents some of the best opportunities for character development, but I figured you guys would want to do something more sustaining then fight inconsequential bandits.

Curses. On to plan B, isn't that right, Ms. Fluffybottoms?
-Strokes cat-
edited 20th Aug '10 2:16:42 PM by Fauxlosophe