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When I first got a Nintendo 64 at the age of about six, maybe seven, I didn't know anything about saving games. I mean, every time I turned off my Sega console, it meant I had to start Sonic the Hedgehog all over again right? This meant for the first month or so, nobody was allowed to switch off the N64, or else my Super Mario 64 data would be erased. Or so I thought.
I did that with Super Mario Brothers 3, although I'm pretty sure you couldn't actually save (maybe?). I actually went through every single stage without using a warp whistle, and it was the first and only time I beat it.
^Not in the original, but you can in Super Mario All Stars.
edited 10th Sep '10 10:56:24 PM by Stormtroper
In the b&w Game Boy The Jungle Book licenced game (essentially a Castlevania clone), it took me months to figure out that I had to double tap the d pad to run, and could not build up enough momentum to get over the first pit.
I too never used the brakes in racing games as a kid. I was like no way dude I ain't slowing down for nothin'! Warp Speed Ahead! I also liked trying to see who all I can fight with in RPG and Adventure games.
Putting all my skill points into Lore as a fighter, skipping almost every sidequest, and attempting to go up against a dragon at level 14 in Neverwinter Nights.
Never venturing outside the starting area in Diablo II, because I was afraid of getting killed.
In the MMO Horizons, completely ignoring the obviously dangerous undead that were hanging around, continuing to calmly smelt my ore... then freaking out when they killed me.
edited 11th Sep '10 5:49:40 AM by Kadael
My earliest gaming memory is being terrified of Dr. Robotnik....In GREEN HILL ZONE.
^ Was it because of the music?
^ Probably. I do remember dancing to the Sonic 2 boss music.
letting the Dog in duck hunt get to me , my memory is fuzzy also i can't remember what happened to the game ... i've probably destroyed it
Attempting to play an RPG without a memory card. Period.
Dungeon Siege: Making every character level up and use every skill equally, completely ignoring strengths and weaknesses
Racing Games: The usual - hold down accelerate for the whole race
Pokemon: Use a single Butterfree for the whole game, taught it dumb moves and grinded like crazy to beat the gyms it was weak against.
The first time I tried to play Phantasy Star IV, I fleed from almost every battle... I still managed to get to Zio somehow...
Also, not me but a friend of mine : He played through Symphony of the Night while drawing the map of the castle on a piece of paper. Apparently, he had never even tried to push the select button. His face when I showed him the in game map was priceless.
edited 13th Sep '10 6:36:18 PM by RagnaThePig
^ Did he add details, like the clock tower and the spikes? o.o
It was insanely detailed.
I dunno if I'd call it dumb, because I swear that thing is the devil, but... In SM 64, I absolutely would not play the level with the eel. Would not, absolutely not. I thought it would eat Mario if he so much as touched the water.
^^ I demand pictures.
Oh man my first playthrough of Final Fantasy X. I learned the hard way that levels aren't done automatically (Hey it was the first Final Fantasy) I ever played I made it all the way past the chocobo eater boss (wait your sposed to beat him?) and used flee on everything. by the time I reached the first Wake-Up Call Boss I learned about the sphere grid.... and move all my characters as far as they could go without spending spheres. cue epic fails.
Doesn't it have unskippable tutorials?
I remember blowing up everything friendly in sight in Soviet Strike and Nuclear Strike, and relishing the chewing-outs I got from the commander.
^^ Sometimes when your really young tutorials just dont quite work
In Marioand Luigi Superstar Saga, I didn't know that when you leveled up, you could move the bonus thing, so I have lots of HP in my first file.
When I was very young—five or six—I was terrified of dying in videogames. I reached the first boss of Link to the Past and turned off the system :p
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