- Awesome Music:
- The song that plays when You're Losing
tells you straight to your face how you're in a tough spot. - With the introduction of Tag Force 4, we now start with ''Yu-Gi-Oh! 5Ds''
and that brings more techno styles tracks and Deathmatch
is track perfectly used in the most dire of duels in story mode. - Towards the Light
from Tag Force 5 is considered by many to be the best track in the series, even returning in later games! - As Tag Force Special is a game meant to celebrate the series, the Main Menu Theme
receives you with an epic tune to make you feel welcomed in.
- The song that plays when You're Losing
- Ensemble Dark Horse:
- The game-original Tsan Dire is surprisingly popular, both for her personality and for playing the very popular Six Samurais. While most characters in her position are lucky to get a single piece of fanart or story, she has a steady stream of art, Rule 34, and fanfics.
- Wisteria/Yukino Fujiwara is another popular character thanks to her character design, personality, voice, and usually uses Ritual decks from Tag Force 4 onwards. Like Tsan, she has a lot of fanart and she's the go-to character when using an original character in fanfics.
- Escapist Character: Red Hat can befriend literally anyone, defeat anyone who you can beat, and is rightly treated as the greatest duelist ever by the end of the game.
- Fan-Preferred Couple: As far as Tag Force fanworks are concerned, most of them has Red Hat paired with Jaden due to the Ship Tease they get in the third Tag Force game. Since Red Hat also has an official Gender Bender from the third Tag Force game, the ship can go as a Ho Yay or Heterosexual ship. Or even an OT3 with Yubel, regardless of gender.
- Game-Breaker: See here.
- Good Bad Bugs: The very first game in the series has a bug with rental cards that was patched out by the second installment. Rent cards work in the sense that you can only have up to 3 cards rented, and you can even imput the codes of real-life cards that exist in the game's database to obtain them, at the expense of a Duel Points penalty whenever you duel with the rent cards in your deck. The bug here is that, if you insert the rented cards in your deck, go back to the rent NPC and use the "Empty Selection" option in the menu. This will clear your rent cards....except it cannot remove cards inside your deck, meaning that, after you do all of the above, the game will convert your rent cards in your deck into actual card copies you get to keep them. This means that, as soon as you unlock the card rent service in part 1, you can break the rest of the game in half by abusing this bug and crafting whatever game-winning deck you want with the card pool available in the game.
- Hilarious in Hindsight: One of the test questions in Tag Force 1 asks "Which is not an Ojama Trio?", followed by the multiple choice answers of Green, Black, Blue, and Yellow. Since each Ojama is named for their skin color, the correct answer was Blue. Years later, Ojama Blue would officially exist as a new wave of Ojama monster.
- Launcher of a Thousand Ships: Red Hat, if you can befriend literally anyone, you are this. In Japan's Pixiv, Red Hat is paired with every single character possible that can be your tag partner.
- Memetic Badass: Dear lord, Red Hat! The feats that he does in this series got lots of fans who know and play Tag Force to look at him this way.
- Scrappy Mechanic: Some characters have a "favorite card" that you cannot remove from their decks. That card can be simple trash or a card that throws off an entire deck's consistency.
- Take That, Scrappy!: Devack is the least popular Dark Signer by a wide margin, so his storyline in 4 is basically one long mockery of him, depicting him as an idiot so desperate to prove how important he is that he challenges random people assuming them to be the Signers.
- That One Boss: The Pure Nobles in 5. Because the game was made before the Meklords got official card support this game interprets their whole comprised of parts theme as each part having its own separate card that can be summoned by the core. However there is no restriction to having each part not be able to attack separately, can share parts between the different Meklords, and combined with when a core is out on the field all parts gain their combined attack points, a battle can quickly snowball out of the players hands unless if they plan a destruction effect or trap for when the core is on the field. And Crimson Dragon help you if your ally decides to waste your destruction card.
http://tvtropes.org/pmwiki/pmwiki.php/Ymmv/YuGiOhTagForceSeries
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