- Accidental Innuendo: Robomutt is supposed to be a robotic dog Yo-kai, but freeing him from the Crank-a-kai yields some... interesting dialogue.Robomutt: Stroke me... Stroke me... Stroke me...
- Anti-Climax Boss: The Ghoulfather and Don Spiracy tend to be seen as far easier Final Bosses than their earlier counterparts of McKraken and Dame Dedtime. This mainly stems from their weak battle mechanics and tendency to focus on avoidable attacks, meaning a player savvy enough with the Tactics Board can go through both fights without so much as a scratch. Combined with the ease of becoming ridiculously overleveled and the ludicrously overpowered Yo-kai Blaster, the overall low difficulty of the rest of the game doesn't help with matters either.
- Base-Breaking Character:
- The new female protagonist Hailey Anne. While she does have her fans for her Adorkable Otaku nature and being an energetic Plucky Comic Relief, she also has her detractors, with some finding her personality to be rather annoying and some finding her to be a spoiled brat at times. It doesn't help that she replaces Katie who is much more liked in the west than in Japan.
- The 'Merican Yo-kai in general. Some people find them charming and endearing, while many others find their references to American "culture" (sports, food and events, but mainly people or stereotypes rather than anything really to do with the country's myths or history) to be uninspired, and their designs to be lacking.
- Big-Lipped Alligator Moment: The middle of Rongo Swirll's boss fight has him do a drum solo. No reason given, it just happens. It is Lampshaded, though.
- Broken Base:
- The new combat systems. Many feel that a huge overhaul was required for the next instalment to be remotely innovative, and appreciate the changes, while others find the removal of such a good system to be to the game's detriment and a part of why it's so much easier.
- The Yo-kai Watch Blaster is an extremely useful Game-Breaker. However, whether it damages or helps you befriend Yo-kai is completely random in regular battles, meaning you often get the result you don't want. Furthermore, the Slippery tribe's setting is just so much better than the others, you're never incentivized to use any other setting. It also tends to break up the pace of the fight, slowing them down and making them less enjoyable. As it allows you to get tons of free damage on bosses with no effort, you're incentivized to use it and mitigate the challenge of said bosses. Whether its contributions to the game are good or bad depend on the person.
- Common Knowledge: A lot of people are under the impression that the plot is about alien invaders. In reality, the Ghoulfather is a Yo-kai using alien tech, not an alien himself.
- Complacent Gaming Syndrome:
- Mee 2 is an incredibly common healer found in playthrough teams due to her high rank, ease of obtainment and her Charming tribe easily forming a unity with Jibanyan and another Charming Yo-kai. What's most notable about Mee 2 is her ability to heal two allies at once with her "Pair of Heals" skill, easily outclassing almost every other healer that can be reasonably obtained during the story. Katie's popularity in the western fanbase also bumps up her usage quite a bit.
- Fukurokuju also deserves a mention as the most accessible healer with revival abilities. He boasts an incredible Spirit stat, a Soultimate that heals and revives every active Yo-kai and a skill that automatically revives an ally once per battle. He's also incredibly easy to obtain compared to his competition in the international release, requiring only a few Ghastly Fragments to battle and a Forbidden Fruit to easily befriend. This results in a healer seen frequently in most postgame teams, both in the main game and Blasters T.
- Rarely will anyone use any setting other than the Slippery Seeker on the Yo-kai Blaster. As it provides auto-aim, ensuring you never miss a shot, it outclasses every other setting in almost every situation.
- Disappointing Last Level: Chapters 9 and 10 are seen as a bit of a slog with way, way, way too much padding. You have to battle a string of bosses you've already defeated with no additional mechanics, excluding Rongo Swirl who is original, before you can enter Bada-Bing Tower. Except you can't, because then you have to find a way to get past the barrier, which involves a lot of running around talking to NPCs. When you do enter the tower, the lift has a Gameplay Randomization element to it, requiring you to spin a wheel and pray it lands on one of the Seven Dream Floors you need to clear, and then Floor 555. When you eventually get to 555, you're blocked by Agent X and have to defeat him, which is the fourth fight you've had against him at this point. By the time you've confronted the Ghoulfather, you're probably begging for it to be over.
- Even Better Sequel: Flaws aside, 3 is considered by many fans to be the best instalment yet and is liked even more than Yo-kai Watch 2. It currently has an 80 on Metacritic which is the highest any Yo-kai Watch game has gotten so far.
- Game-Breaker:
- This game introduces a new food item called the Forbidden Fruit which is essentially the Master Ball in this series. Feed it to a Yo-kai and they will automatically ask to befriend you at the end of the match if you win. It is compensated by the fact you can only obtain them from the Clu-T-Facts found in chests in the Busters T mode, but if you're willing to spend some time grinding for them you can stack up a chuck of them and easily befriend almost every Yo-kainote in the game, including the ones who can only be fought once a day. Additionally, prior to the 1.4 update in the Western release (which even then can just be deleted in the console's settings), the item was incredibly easy to grind by just simply scanning unofficial QR codes online, which can lead to the player having the maximum amount they can hold of them by the time they unlock the bank.
- The Yo-kai Blaster also deserves a special mention. After you obtain the Yo-kai Watch Model Dream it's quickly noticeable how broken it is, especially during boss fights. It's capable of doing major damage to any Yo-kai and it doesn't take long to charge. Use a Slippery tribe Yo-kai with it, granting you auto-aim, and you can pretty much take down any boss.
- While most auras you get from trading Ghastly Fragments will do helpful things such as increasing befriend rate, fighting certain Yo-kai, and earning more EXP, the Cheeky Aura in particular can effectively make any boss outside Blasters T a joke. Because it prevents your Yo-kai from being inspirited during battle, you can effectively defeat any boss and not worry about ever getting hit by any of their Soultimates or special moves.
- The game introduces tons of strong coins, but easily the most broken one is the Legend Coin. The coin has a special gimmick of only giving the player Yo-kai that are required for unlocking Legendary seals, and just like the Forbidden Fruit, they can be easily grinded by just scanning unofficial QR codes, which could lead to the player already having several legendaries early on into the game. The 1.4 update however made it so that they can only be obtained rarely in Blasters T, which makes them significantly harder to get.
- Growing the Beard: While the second game was already generally considered an improvement of the first, the third game goes even further by introducing a new battle system that is much more complex and strategic, several more areas to explore, and an improved Blasters mode that even allows you to play with others online. That and the sheer amount of post game content provided makes it an even better game than its predecessor.
- Harsher in Hindsight: Whisper responds to the Ghoulfather's declaration to remake the world that "nobody likes a remake." The attempt for the Yo-kai Watch anime to be remade, which happened twice, were both major flops.
- High-Tier Scrappy:
- Infinite Enma can take advantage of his extremely low move timer, only having to wait one turn, with a Charging Soul, which allows him to regain more Soul Meter charge the more he moves. Once he's ready to use his Soultimate, Space-Time Surge, it targets every tile on the Tactics Board, making it impossible to avoid, and causes all those hit to be unable to move for nine whole turns. As he'll be spending a lot of time running around the Board to charge his Soul Meter, he can't be countered with offense, as there won't be enough time to KO him before Sudden Death occurs. Attempting to simply go for a Stone Wall strategy isn't viable either, as his offensive capabilities are strong enough to overwhelm.
- Slippup, despite his Com Mons status. He also has a low move timer of two turns, and since he's a low Rank, his Soultimate charges quickly. Said Soultimate spawns three tiles ice on the enemy Tactics Board. Give him a Charging Soul, and he can keep ice on the enemy field for the entire match.
- Now put both of them on the same team. You've got a team that's hard to counter, and a match where most of the time is spent watching a dog and a god run around the Tactics Board. Congratulations, you've got a strategy that's hated for being both overpowered and boring.
- Teducator's skill lets him inspirit two enemies at once, while Dr. E. Raser's skill makes inspirits deal damage. The two form quite the toxic combo.
- Hilarious in Hindsight:
- Hailey is a fan of a series inspired by Pretty Cure. In 2020, her voice actress, Aoi Yūki, would be cast as Cure Grace.
- This wouldn't be the last time Edward Bosco voiced a charismatic member of the afterlife dressed in red, late 1900s aesthetic.
- It's Easy, So It Sucks!: The game is considerably easier than the previous two, for which it has been criticised. A good metric to show this off is Terror Time. Previous instalments encouraged you to avoid the Oni and simply return when you're at your strongest during the post-game. Meanwhile in 3, it's impossible to leave without defeating the Oni, which you are very capable of doing. Part of this is due to the changes to the battle system making more moves, especially deadly Soultimates, avoidable, whereas previous instalments would tie attacks to the Yo-kai wheel, making it impossible to get a guaranteed dodge on anything unless a Yo-kai was dead. The Blasters T mode also allows for extremely easy levelling of your Yo-kai, the Clu-T-Facts allow you to min-max with ease, and there's almost no chance of running out of money with all the treasure you collect.
- Memetic Mutation:
- The price of physical copies are absolutely insane. Prepare to be mauled by the Fandom if any damage occurs to yours. It's a priceless artifact, take care of it!
- Nyaow if we can just get Whisper
to shut the fuck up, everything'll be perfect! Explanation - It's all America. Explanation
- Replacement Scrappy: Hailey Anne for replacing Katie as the female protagonist. Many fans who used Katie in the previous games were not keen on being forced to play as Nate, but introducing Hailey Anne only added salt to the wounds. Hailey Anne isn't disliked on her own, she is mainly disliked for being the new heroine.
- The Scrappy: 'Merican Yo-kai are generally divisive, but you'll have a hard time finding a fan of Afronaut. He's just a spaceman with an Afro. For those who aren't a fan of the 'Merican Yo-kai designs, he's generally seen as the peak of their low quality.
- Scrappy Mechanic: Yo-kai that one can fight daily autosaves, so if you don't recruit it, better luck tomorrow. What makes this worse is the fact that two whole sects of Legendaries, the Pioneer and 'Merican Legendaries are only befriendable during these fights. However this is alleviated by the ease of getting the Forbidden Fruit, an item that guarantees a befriending.
- Sequel Difficulty Drop: Compared to the first two, the third game is significantly easier due to a combination of stronger Yo-kai, it being easier to avoid attacks, Clu-T-Facts allowing for easy Min-Maxing, befriending being made significantly less difficult, the addition of auras and the addition of the Yo-kai Blaster.
- Sidetracked by the Gold Saucer: The Blasters Treasure gamemode is practically a second campaign in and of itself, with lots of rewards and the ability to get certain Yo-kai a lot easier. It naturally got similar treatment to the previous game's Yo-kai Watch Blasters, and also saw a spin-off game.
- Signature Scene: The scene where Nate uses the Dream Blaster for the first time because well, he has a gun
. - Suspiciously Similar Song: 0:56 of the 'Merican Boss Yo-kai theme
is reminiscent of Heffalumps and Woozles. - That One Achievement:
- Completing all the quests in this game takes a long time because some of the quests are more difficult than others, and some you can't access until you complete Blasters T, a separate mode in the game.
- Collecting all the Yo-kai in this game is easier said than done due to several problems such as some being Blasters T Exclusive, some requiring you to beat the game twice due to the fact there are some exclusive to what path you take and others such as the infamous Pandanoko and Starry Noko which unfortunately can only be obtained using Streetpass.
- "Quality Control Champ" requires the player to inspect over 1,000 watches in the Final Check minigame in one go, with zero slipups in between. Sounds easy enough, but the belt quickly gets faster as you go along and some of the differences in faulty Yo-kai Watches are devilishly minor and difficult to distinguish, such as the colours being wrong or the watch's hands pointing in the wrong direction. Lord Enma have mercy on your soul if you're playing the game on an original 3DS, where the tiny screen will likely make your eyes beg for it to be over after five minutes or so.
- That One Sidequest:
- "Tomnyan's Gourmet BBQ Tour!" or "Knowhere to Go! Knomads Tour BBQ", dependent on whether the player picks sushi or tempura, is commonly seen as one of the most infuriating quests in the entire game because of the fight with the Yo-kai at the end. Unlike most other quests where befriending the Yo-kai is mandated to complete it, Tomnyan and the Koma Knomads can only be fought once a day (Keeping in mind daily battles autosave to prevent the player from Save Scumming) and the player can't feed them Forbidden Fruit or use any other methods to increase the chances of befriending them. If you're unlucky, it's possible to spend weeks battling these guys with no results.
- Increasing the Yo-kai Watch Dream's rank is incredibly cumbersome compared to the usual "Fight 3 strong Yo-kai, upgrade watch" method of the original and the Model U, every upgrade boiling down to a Fetch Quest where the player has to run around Yopple HQ, sit through long bouts of dialogue, and occasionally fight a Yo-kai. They grind the pace of the latter half of the story to a screeching halt whenever a mandatory Watch Lock appears, and are often seen as the worst parts of the main story. The only saving grace of these sidequests is that the rank upgrade is shared between Nate and Hailey, so the player only has to do each sidequest once.
- The Promotion to S-Rank! requires the player to gather 3 unrelated items that are incredibly awkward to obtain, for seemingly no reason other than to mess with the player. While the Amazing Milk is generally easy to find and likely to already be in the player's inventory, the other items the Yopple Newbie asks for are much more annoying to obtain. The Swirly Soul is only found as a costly reward in Jungle Hunter or as a Clu-T-Fact reward in a very specific dungeon in Blasters T, requiring the player to spend a large amount of time in either sidemode. The Golden Doll is an uncommon Shop Fodder item where the player is likely to have sold all the ones they own already. The only method of reliably obtaining them is by summoning Snobetty in Breezy Hills and wasting 200 dollars on one in the Everymart. Combined with the fact that the S-Rank Yo-kai Watch is required to do most of the Playable Epilogue, this quest is a complete pain.
- "The Fascinating Forest Festival" is a complete slog, through and through. The Fancy That! issue required to begin the quest is only found by talking to a random Champy in Illusory Sparkopolis' Everymart, which requires Illoo's Baffle Board to re-access if it's missed the first time through Illusory Sparkopolis. Once the quest actually begins, you're tasked with randomly encountering Madam Mushroom across BBQ in a few fixed locations four times to gather clues about the Legendary Mushroom. Sounds fine, until you're tasked with locating 15 NPCs across the world and giving them a grand total of 40 Oddball Toadstools, an item that has no consistent farming method aside from going back and forth between areas and hoping Madam Mushroom spawns to give you one. What's worse is that the NPCs required for the quest cannot be navigated to on the map, and some are only accessible at certain times of day. Once all that's over, this quest is finally completed.
- "The Old Lady & the Sukiyaki Trade" quest takes a long time for several reasons, requiring the player to gather five specific items from across the map with no help or navigation except vague hints from the Wicked Yo-kai.
- Unkeen & Untidy's quests aren't all that bad since you only need to talk to Supermanager in order to get Unkeen's Funky Fillet and go to the Meadowbroke Farm to obtain the Golden Beans for Untidy. Both be easily obtained straight after starting the quest and give hints that are easy enough to figure out.
- Unpleasant requires the Soul Gem of a Yo-kai said to create the "World's best stock". Problem is, he doesn't tell you which one. The Soul Gem he needs is of Stircrazy Stu, who only evolves from Chilled Cowcao at level 29 and would likely take a few exporbs to evolve. Aside from his general soup-theme, nothing in the game states that Stircrazy Stu has this property.
- In order to get Unkaind's item, the Unreal Egg, you must first clear the Chocobonyan quest which involves one of the toughest bike races in the game through New Yo-kai City. Simply failing to get one boost item can instantly cause you to fall behind and lose the race.
- Unfairy's Fabled Fungus is easily the most frustrating to acquire. It's obtained from Madam Mushroom only after completing her sidequest, which itself is time consuming and frustrating for the reasons stated above. After all five of those requests are completed, you've finally finished it.
- The "Two Photos Short of Fifty!" quest is also frustrating due to fact that you'll have to search all over Springdale, BBQ, and even the Yo-kai World to find several Next HarMEOWny cards. While the person who gives the quest at least tells you where an area that still has cards, it doesn't change that it is incredibly difficult to find them and once you eventually do, the quest giver turns out to be Master Nyada in disguise. You have to fight him in a difficult battle as he can damage your team pretty easily. Once he's beaten, its finally over.
- They Changed It, Now It Sucks!:
- Katie not being playable in the initial two Yo-kai Watch 3 really bummed out players who used her in the previous two games. Possibly due to the backlash or possibly coincidentally (due to development times), Katie was made playable in a couple of sidequests that have been added in future updates for Yo-kai Watch 3: Sukiyaki where they take place in an Alternate Universe where she takes Nate's place as the hero.
- The 1.4 update removed the ability to grind rare and powerful items from unofficial QR codes, instead making it so that they can only provide random coloured coins. Thus, most people simply deleted the update data, as it does basically nothing but actively hinder people trying to grind for more Yo-kai.
- They Wasted a Perfectly Good Character: The Koma Knomads, as their roles as the 'Merican counterparts of Komasan and Komajiro overlap to the point where they share the same voices, personality, and even verbal tic as their Japan counterparts.
- They Wasted a Perfectly Good Plot: Yo-kai Watch 3 is set in America, but rather than go crazy with the references to actual American myths like the Jersey Devil, Sasquatch, Native American mythology, or even the classic Hollywood movie monstersnote , they just... go crazy.
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