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Yes, Your Grace

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  • Awesome Music: The music from the Polish folk-metal band Merkfolk itself deserves a shout, but many players struggle just to start the game because of how incredible the track on the main menu is.
  • Base-Breaking Character: Asalia seems to divide some players who seem to think its selfish or spoiled of her to refuse to be a proper princess or accept her responsibilities when the game makes a major theme of the adults having to make sacrifices for the greater good. Other players find her arc refreshing as a story of a 12-year-old on the cusp of legal adulthood deciding her own path as her only role as a princess is to be married off for her father's benefit. Its notable that Asalia doesn't truly start acting out until Lorsulia's sudden marriage arrangement in which the girl is literally traded for an army, and Asalia realizes she's doesn't want to do this and shouldn't have to. Then there are players who are fine with all of this but then balk at her ending where she runs away from home to be with her girlfriend and the player's only choice is whether or not she does so with their blessing. Even in this group, some are fine with this part except for the detail in her epilogue that she never comes home and at best only sends letters to Davern if Eryk was okay with her leaving which makes her seem very cold-hearted. There are also arguments about whether a 12-year-old could actually take care of herself independently, but plenty of people her age have to do this in the medieval kingdom she lives in and she's already leaving in the company of someone who is well trained in survival and well equipped to teach Asalia the same skills.
  • Moment of Awesome: If no allies are made in Act 3, but defenses are otherwise decent, Eryk will win the final siege anyway.
  • Moral Event Horizon: The first clear sign that Ivo is the villain is when Lorsulia returns and Eryk discovers the bruises on her neck left by Ivo. If you attempt to confront him you’ll see him verbally abusing Lorsulia right in front of you.
  • Player Punch: The game sure loves pulling those on the player:
    • Lorsulia's death and the Domestic Abuse leading up to it has left many players wishing it wasn't a mandatory part of the plot.
    • Discovering that the Radovians under Beyran's command didn't want to fight and aren't the people looting villages can lead to the realization that many people were killed for no good reason.
    • The game isn't tender with some of the deaths the player can prevent, either. Refusing to let refugee peasants into the castle during the final siege will result in their decapitated heads being used as catapult ammo by the enemy.

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