- Most Wonderful Sound: Guy Harris' voice acting in Ultimate Mayhem is wonderful to listen to. In particular, there's "Success!" whenever you complete a mission.
- Surprisingly Improved Sequel: Worms 4: Mayhem took the gameplay of Worms 3D and polished it, improved the random map generation, and had a better arsenal of weapons. This perhaps is a reason that when the game was remastered as Ultimate Mayhem, rather than also remastering 3D, they just took its missions and put them into Ultimate Mayhem as an extra campaign.
- That One Level:
- "Ice, Ice, Maybe" already wasn't the easiest to complete in 3D, but becomes even more difficult in Ultimate Mayhem due to the only utility meant to protect you (Freeze) being absent without any replacement and leaving you only with Girders to navigate through. While it is somewhat mitigated by Girders no longer wasting your turn, you still risk having your worm thrown in the water when Boggy Pete hurls a grenade at you, and the slippery landscape compared to Worms 3D does not help much either.
- "Worm and the Beanstalk" is perhaps the one mission that suffered from the transition to Ultimate Mayhem the most. The parachute in 3D had a controllable speed that was rather integral to this mission, and something the parachute in Mayhem lacks. However, the targets were not adjusted to accommodate for this, making it pretty much impossible to collect a few, let alone all targets the way you were originally meant to. You are given infinite Jet Packs seemingly as a band-aid, but unlike most missions, their fuel wasn't increased, so you'll often have to select another Jet Pack from the weapon selection menu on the fly.
http://tvtropes.org/pmwiki/pmwiki.php/Ymmv/Worms4Mayhem
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