TVTropes Now available in the app store!
Open

Follow TV Tropes

Wonderful Everyday

Go To

  • Adaptation Displacement: Quite a few people don't even know the game is a remake of Tsui no Sora, which was released back in 1999.
  • Allegedly Optimistic Ending:
    • In the "Wonderful Everyday" end of "Jabberwocky II" Tomosane and Hasaki are living together in peace, yay! But that doesn't change the fact that Kimika and a massive number of people died jumping off the building under Takuji's orders.
    • In the "Hill of Sunflowers" ending Yuki is...somehow with Tomosane and Hasaki, though neither know for how long. This can be seen as either heartwarming or unsettling, as even Hasaki can see her now. aside from that the ending suffers from a lot of the same issue the Wonderful Everyday ending has.
    • The "Knockin' on Heaven's Door" epilogue, exclusive to the Full HD Voice Edition, ends with Tomosane and Yuki becoming a couple. Only that it's unknown if this Yuki is Tomosane's split personality or the real Yuki, now a ghost. Either way, Tomosane clearly hasn't moved on from her death.
  • Awesome Music: One thing no one will argue with is that the soundtrack is incredible. To give some of the highlights:
  • Big-Lipped Alligator Moment: The infamous scene late into the main route of "Looking Glass Insects" where Zakuro somehow witnesses one of the bullied girls being forcibly raped by a dog by her antagonizers. Not only does it come the hell out of nowhere, it makes relatively little sense in context and is over just as briefly.
  • Broken Base: Arguments about which of the four arcs is the best can get quite ugly. Debate in particular goes if the denpa style narrative of It's My Own Invention and to a lesser degree Looking-Glass Insects, or the more openly philosophical and plot-driven nature of Jabberwocky was the game at it's strongest. And that's before discussing the final ending, which divides everyone due to the wildly complex and subject to interpretation nature of it.
  • Ensemble Dark Horse: Kimika. She was a minor character in Tsui no Sora, has very minor roles in two of the games major arcs and her development is almost entirely restricted to sub-routes. Even so, she is easily one of the most beloved characters. Many fans adore her due to her being equal parts funny and extremely likable, along with providing some of the most meaningful scenes in the game. That she gives Takuji some measure of redemption and Zakuro a happy ending helps as well.
  • Genius Bonus: All over the place with the characters referencing, quoting, and discussing a wide variety of literature such as Alice in Wonderland, Emily Dickinson, Cyrano de Bergerac, The Bible, Critique of Pure Reason, Norse Mythology, Night on the Galactic Railroad, Lovecraft, Tractatus Logico-Philosophicus, and a LOT of obscure anime and manga. And that's only scratching the surface of the sheer volume of shout outs and references this game has!
  • Hype Backlash: Given that the game is considered by many to be a strong contender for the greatest VN of all time, this was inevitable. Some people have taken to heavily critiquing the game on the basis of its slow pacing and heavy reliance on philosophy dumps over a straightforward narrative, arguing that its only achievement comes in due to making people feel "smart" over actually telling a good story.
  • More Popular Spin-Off: In a sense, Wonderful Everyday is a improved 'remake' of an old Eroge called Tsui No Sora (Endsky). It shares a few of the same characters and plot points, but beyond that it's different in most every way.
  • Narm:
    • Takuji's reaction to Ayana claiming to be Riruru-chan. It's meant to show just how unstable Takuji is, but between how Riruru-chan being just a fictional character Takuji is unhealthy obsessed with and Ayana being an open Troll, it ends up looking like he's having an overblown reaction to a bad joke.
    • The reprise of the rooftop battles between Takuji and Tomosane in Jabberwocky is hurt severely by the horribly Off-Model pose Takuji makes during the fight.
  • Quirky Work: Bizarre symbolism, obscure literary references, Unreliable Narrators, graphic erotica, nonsensical conversations, and philosophical musings all come together to create a strange visual novel.
  • Sacred Cow: The game is easily one of the most critically acclaimed and beloved VNs in the hardcore VN community. Just saying something bad about it is inviting trouble.
  • Slow-Paced Beginning: Infamously one of the worst examples in a medium filled with these. Aside from a few brief scenes of overt Foreshadowing, the first half of Down The Rabbit Hole is largely a long series of yuri Ship Tease scenes punctuated with occasional bits of philosophy that only make sense on a second reading. While the dream-like atmosphere does contribute thematically, many still consider it a major hurdle to get through, especially since the games actual story doesn't start until about 8 hours in.
  • Squick: For many people, the sexual harassment, rape, and bullying quickly becomes this. Sure there's a lot of sex scenes in the game, but most of them probably won't titillate the viewers. Even some of the consensual sex scenes can be this depending on how Squicky you find Brother–Sister Incest.
  • Viewers Are Geniuses: In addition to the insane amount of references made in the game, the reader should be familiar with several of them to make sense of a lot of the philosophical rambling the characters do, as well as to appreciate the significance of their stances on the passages they quote or reference.

Top