- Awesome Music: Mittsies has been recruited once more for a vanripper game, so don't be too surprised that it has some killer tunes
.- "Omnispeak" is a funky, energetic techno track that will easily get your blood pumping in the early levels of the game, especially once you start squaring off against multiple ghosts.
- "Soulwalker" breaks it down a notch while keeping the techno funk of "Omnispeak".
- "Metallurgy" leans a bit more into a sort of dubsteppy hardbass.
- "Defect" is Final Boss music if there ever was some, reaching a frantic, frenzied speed with a sinister bassline that expertly compliments the chaos Dr. Striga will be throwing at you.
- "Heartbreaker" is here to prove anyone who thought "Defect" couldn't get any faster wrong with an all-out final track for Striga's final phase.
- Breather Level: Stage 8 consists of Nikita and Zmora, with two generators on one side and all the part machines on the other side, as well as plenty of room to dodge their attacks, and it is sandwiched between Stage 7 where you have to deal with Zmora and Cutwire 1's traps, and Stage 9 with souped-up Zmora, both with narrow pathways to make their attacks deadlier.
- Evil Is Cool: Dr. Striga is a Mad Scientist with a unique Cyberpunk look among the rest of the ghosts, and also has an absolutely killer boss fight where she pulls out nearly all the stops using her minions. She's easily one of the most memorable parts of the game as a whole.
- Fandom-Enraging Misconception: Calling Awaria "Helltaker with ghosts" is bound to earn you some eye-rolls. The games are basically nothing alike besides being made by the same guy and therefore having a similar artstyle and some vaguely shared themes.
- Fanfic Fuel: Since the game is very short but open-ended and doesn't answer a lot of questions about its setting, it was inevitable that it would become a breeding ground for fan works:
- What are the rest of the ghosts of Yaga's harem over in Sector A like? Are any of them less bitchy than Dr. Striga? Perhaps more?
- What is the purpose behind the shadowy maintenance organization Ula and Yaga work for? Why do they insist on maintaining the shield generators in the tunnels at the cost of so much human life?
- What adventures do Ula and Zmora get up to after the game's events? The game only mentions that they battle more powerful wraiths together, so entire stories have been concocted from this premise alone.
- Funny Moments: Has its own page.
- Demonic Spiders: The little skeleton dogs that Dr. Striga summons. She summons multiple of them at a time and they are small enough to be missed amidst the other projectiles that the player has to avoid to get smacked by one of their dash attacks. This is especially the case in Hard Mode where a single hit can send the player back to the beginning.
- Moe: Ula is an adorable Plucky Girl whose sweetness clearly rubs off on the other ghosts in Sector F, and it's easy to see why. Since she's a Heroic Mime, her body language and facial expressions have to do all the heavy lifting, which allows the player to quickly become endeared to her cuteness.
- That One Attack:
- Cutwire 1's ground traps. There is a slight delay between stepping on them and them triggering, but if you're anywhere other than the outer edge of the marker, you're getting hit. And she leaves them absolutely everywhere, occasionally resulting in situations where whole paths are effectively blocked off to you simply because there's too many traps pasted over them. It gets even worse when other ghosts (particularly Zmora in Stage 7) are active at the same time. Thankfully, they become much easier to deal with as Yaga due to her being able to dash through them to trigger them instead.
- Zmora's triple overhead slam in level 9 is very difficult to avoid in the midst of all the other chaos going on, and it's very easy to get caught by one of the stray lighting bolts that shoot out in a cross formation because you didn't move in the right direction quick enough, and you don't have the ability to dash through them yet.
- That One Boss:
- Zmora V is awkwardly placed right before you can access to the dash that would make dodging her attacks way easier, and her overhead slam is now a three-part chain which requires you to step in a diagonal pattern. She's not easy by any stretch, especially compared to the encounters surrounding her.
- Dr. Striga. Jesus Christ. Your fingers are not prepared. She will keep relentlessly chaining attacks together without stopping and with just not enough time for you to regain your bearings between them until either you beat the level or are dead, and several of them are either exceptionally tricky to reliably dodge or combine nastily with other ones, meaning you cannot let your focus stray for even a second on top of all the resource management you still have to be doing. And on Hard Mode, you die in one hit, but that goes without saying.
- Trans Audience Interpretation: There are a surprising number of fans who headcanon Yaga as being a trans woman, likely influenced by how she's easy to mistake for a man at a glance and was originally conceived as a male character in early stages of the game's development.
http://tvtropes.org/pmwiki/pmwiki.php/Ymmv/Awaria
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