- Nintendo Hard:
- The game's difficulty ramps up pretty quickly; very soon it gets to the point where time-critical tasks all but require consulting the city map to plan a route with the fewest turns possible, and combat scenarios sometimes involve entire enemy formations that will shred the player's car if engaged head-on.
- As if the player's car wasn't slow enough, some races and chase sequences occasionally spawn buses and trucks hurtling in the opposite direction, stopping the player dead if not dodged in time.
- Spiritual Successor: To Funcom's Impact Racing.
http://tvtropes.org/pmwiki/pmwiki.php/Ymmv/AutoDestruct
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