- Alternative Character Interpretation: Was Hobbes a Sleeper Agent or a willful deserter (Both times)? Or maybe a little of both?
- Demonic Spiders: The Jalthis in Wing Commander may be slow, but their six-gun attacks are deadly, making escort missions very difficult.
- Fan-Disliked Explanation: The reason for Hobbes' FaceHeel Turn, that he was a Sleeper Agent who was awakened by Thrakhath's use of "The Heart of the Tiger" in reference to Blair.
- Fanon Discontinuity: A lot of people like to pretend the FaceHeel Turn by Hobbes due to his being a Sleeper Agent either never happened or else had a different justification.
- Fan-Preferred Couple: Averted in that fans generally preferred Rachel to Flint in Wing Commander 3 (perhaps due to the fact loading their own missiles was tedious). The novelizations had Blair marry Rachel after the events of Wing Commander 3 but their relationship didn't last.
- "Seinfeld" Is Unfunny: The game's graphics. The page today contains some caveats about the graphics being a bit dated, but both Wing 1 and Wing 3 were famous for being absurdly cutting-edge when they released - as in, "you probably need to upgrade your computer to even consider running this game" cutting-edge. Wing 1 set a graphical standard at the start of the 90s that everyone had to match or exceed. Of course, the entire point is that people eventually did, especially as computers became ever more powerful, and today the games tend to show their age rather badly (although some do think the 2D cutscenes from the earlier games have aged a bit better, simply due to the skill of the artists).
- That One Level:
- Anything dealing with flying through a mine cluster in a Wing Commander game. You have to maneuver painfully slowly through these if you want to make it through. At least you can shoot Asteroids out of your way. Try the same with a space mine and...BOOM! Twenty-one gun salute city for you.
- There's also the mission with cloaking torpedoes in Wing Commander III. Don't stray from that capital ship, or you'll miss the torpedo, and the mission becomes a failure.
- The infamous Kurasawa-2 mission in Wing Commander. Yes, the one with Ralari defense (you have about ten seconds to destroy 4 heavy cat fighters, or else the craft you're supposed to be protecting goes boom). If you do manage to protect the captured enemy cruiser, you are sent straight to the victorious ending mission sequence. Ramming the enemy fighters works wonders, it turns out.
YMMV / Wing Commander: The Kilrathi Saga