- Demonic Spiders:
- The robed necromancer enemies can fire projectiles that increase in size and go through walls. Furthermore, they'll warp away to some other spot in their home area once you hit them a few times.
- Goddamned Bats:
- Enemies that fire projectiles, since the general controls aren't very nimble and a good amount of the game is spent in cramped corridors. You have to find the spot in which they're coded to turn around and exploit that. Some enemies turn towards you when you do that, while others don't and are easier to kill.
YMMV / Weebish Mines