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  • Accidental Innuendo: Only if Emily survives nearly having her head blown off, and the rest of the night.
    Emily (referring to Mike's gun): He held it right up to my face... right here- right up to my nose!
  • Alternative Character Interpretation:
    • This can be applied to pretty much everyone due to game mechanics.
    • The amount of involvement Chris had in the prank on Hannah is unclear. He may not have known about it, knew about it and just let it happen, or even got Josh completely wasted so they could pull it off without any struggle. At the very least, he feels guilty about that, but since Chris is a Nice Guy who's been best friends with Josh for years, that could still mean nothing about his actual guilt.
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    • Sam by the end of the game has 2 popular interpretations; A Stepford Smiler trying to hide her trauma as she tried telling the police about the Wendigos, and knowingly sending police into a dangerous situation, having gone mad from what she saw. Alternatively, she may have known she was sending people to their deaths, but decided forcing people into a situation where the supernatural was exposed was better than letting countless people just stumble across the Wendigos or giving ineffectual warnings.
    • While Jessica is clearly the one set up as the Dumb Blonde, sometimes Sam comes off as being Not So Different, as she's actually one of the characters who has more moments of Genre Blindness during the game. She leaves behind Ashley in the tunnels because she's so hurried to find Mike she can't wait for Ashley to close the manhole (which can result in Ashley getting killed), and later chooses to split up from the group, not once but twice, despite knowing there are wendigos out there (other characters with less Plot Armor than her may have already been killed in a similar situation). Still, if the player collects enough clues, she will figure out that the Psycho is Josh is "obviously" behind it all, though the clues in question she finds make it impossible not to realize what's happening.
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    • Hannah. Her crush on Mike is shown as doomed from the start, but there's also the fact that she knowingly went after her friend's boyfriend and quite openly pined for him (with a clue heavily hinting that the reason she got her tattoo was because she hoped it would impress Mike), so she can be seen as less sympathetic and innocent than she is portrayed In-Universe. Separately, during the climax, she tackles another wendigo that is chasing Sam as she sprints towards the light switch to destroy the lodge and the wendigos with it. Perhaps instead of being an animalistic continuation of Hannah's previous fights with the other wendigos, it's Hannah breaking through to save Sam, who was her best friend. Mike, while getting injured, is the only character who doesn't get outright killed by Wendigo Hannah, while two of the most brutal deaths are dealt to Jessica and Emily, Mike's girlfriend and ex respectively. Does Wendigo Hannah still retain some feelings towards Mike? Is she intentionally pulling a Murder the Hypotenuse?
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    • Ashley potentially condemning Chris to die is probably the single most divisive (non-)action she can do in the game. For some fans, this shows that she is both heartless and vindictive, as she, without much emotion, turns on the good friend she had feelings for and leaves him to die when she could have easily and safely saved him, for the sake of revenge. Some fans believe that the whole thing was out of character for Ashley and simply written in for shock value and to display the "butterfly effect" the game uses all of the time. Some fans have also argued that Ashley was simply in shock or too terrified to react in time to open the door, citing her behavior and dialogue afterwards.note  This divided view of Ashley extends to her outside of this scenario as well: an irrational Bitch in Sheep's Clothing whose concern for her own wellbeing outweighs any concern for her friends and who will deny any blame and even not tell the others that Emily's bite wouldn't have turned her out of self-interest? Or an anxious but nice enough girl placed in extremely traumatic and stressful situations who can be pushed to her limits and end up doing horrible things, among them trying to cast a friend out to almost certain death because she is Wrong Genre Savvy and thinks she's infected and will end up killing Ashley and their friends, but who is sincerely sorry when she realizes her mistakes? Continuing with her infamous scenario involving how she allows Chris to die by the hands of a Wendigo, should he decide to sacrifice her in the Chris Vs. Ashley trap from before has also made a split and headed debate regarding on how the situation plays out from Ashley's perspective. One group perceives Ashley as selfish, spiteful, and two-faced for refusing to open the door to save Chris, especially since Ashley begging to "let me choose to save you" can be easily misinterpreted by some players as giving Chris her permission to shoot her in a dire situation where both characters were on the chopping block, while others believe that Ashley was too frightened and wary of Chris due to his early decision to sacrifice his crush, who she thought he loved, to save his own skin perhaps not once but twice and hesitated to help him in case he makes yet another decision to sacrifice her if she opened the door with the threat of the wendigo right behind him.
    • While Ashley gets a lot of hatred for her possible choice of condemning him to die, Chris is usually seen as an innocent Nice Guy, despite that fact that he can try to shoot Ashley to save himself. If players had been given the Sadistic Choice scenario through Ashley's eyes, she would witness how the guy she likes and who tells her several times through the game that he would always save her, make the decision to sacrifice his crush to save his own skin, and doesn't even make any attempt to console or apologize to Ashley before and after making his decision to shoot her, once the trap turns out to be faked by Josh. While it doesn't forgive Ashley's later actions, flipping the perspective of the two characters still puts Chris in a different light. There's also his own 'killer-in-the-basement' prank he plays on Sam and Josh earlier on, the same guy who had lost his own sisters to a different kind of thoughtless prank in the exact same building done to them a year ago and is trying to get over the trauma of his family falling apart due to his friends' actions. While Josh appeared to have taken the joke well, given how he still sets up Chris as the main subject in his own twisted revenge prank against his friends to avenge his sisters, it's possible that Chris' tasteless prank only served to fuel Josh's desires to formulate his plan, or at least include Chris as a victim, since he had no part in the original prank.
    • Josh: His motives for the elaborate prank on his friends are unclear as he gives us three different explanations. At one point he claims it was revenge on his friends for their role in his sisters' disappearance. But then he says it was just for the sake of getting famous by uploading the prank to the internet. Then at another point he says it was an elaborate attempt to get his best friend Chris to finally confess his feelings to Ashley. And some fans have suggested it was done out of insecurities over his attraction towards Sam. The fact that the prank (or at least what we saw of it) centered around Sam, Chris and Ashley - the three characters who were least involved in the prank on Josh's sisters - supports these latter views.
    • Josh has become the subject this as of MatPat's latest theory. To summarize, MatPat theorizes through the observations of Josh's auditory and visual hallucinations along with delusions and other symptoms that he has schizophrenia. However, he goes further to point out that despite Josh going to several psychiatrists, the help wasn't effective because he was misdiagnosed. MatPat points out that Josh was diagnosed with depression several times and given medicine for such. However, while depression focuses on serotonin, schizophrenia focuses on dopamine. Therefore, the meds did nothing to help Josh, even as he kept upping the doses in some vain hope for improvement and may have made things even worse. Ultimately, he's portrayed as a very disturbed individual who despite the whole game about being choice, has no choice (schizophrenia being a genetic disorder, being misdiagnosed and not treated properly, unable to save his sisters and ultimately unable to save himself) in what happened and worse, the player can do nothing to save him.
    • The staff at the mental hospital. Were they really experimenting on the miners, or were the miners blaming them for their transformation into wendigos?
    • A small, easily missed, and subtle detail about Mike in Chapter 8 should the player decide to execute Emily out of fear that her bite from a Wendigo is infectious and may change her into one of them. If the player checks Mike's Character Traits after shooting Emily, they will notice that for some odd or very unsettling reason, his 'Honest' and 'Funny' traits go up. Was Mike amused by the fact that he had just killed someone, especially since it was his ex-girlfriend? Or is he writing it off as a joke to cover up the mental shock of doing such a thing? The credits scene will also show Mike break into several inappropriate grins as he is trying to explain what happened and justify himself while at the same time his voice gets more panicked, high-pitched, and emotional, which could suggest that the connection with "Funny" stems from Mirthless Laughter due to shock and nerves or that like Sam in her ending, he is experiencing some degree of Sanity Slippage.
    • There are many among the LGBT fanbase who see Sam as a lesbian who had feelings for either Hannah or Beth. Given her lines towards the end of the game about getting closer to Josh after the twins disappearance, you could interpret that as Sam getting close to Josh as a way of coping over the death of her girlfriend/crush.
  • An Aesop:
    • If you are loving and kind to animals, they will be loving and kind in return - and if approached by a wild animal, do not harm it unless it is actively attacking you. Both Matt and Mike benefit from staying calm and refusing to hurt the wild animals they encounter, and Matt's punishment for attacking the deer (who were in reality just curious) is swift and deadly. In general, a good number of the kids can list that they care about animals as a positive trait, with Sam being a vegan and being upset if Chris kills the squirrel, and also with Jessica being upset if she accidentally kills the bird during the snowball fight. This ties into something noted in the Stranger's journal, that the Native Americans who lived on the mountain believed that harming animals meant bad luck to the perpetrator.
      • The whole incident with the miners being possessed and turning into feral beasts is also a classic case of nature being tampered with and damaged by man's greed and actions.
  • Angst Dissonance: Some players struggle to sympathize with Ashley due to her frightened and paranoid disposition, often labeling her as 'whiny' at best and 'cowardly' at the worst due to her actions regarding about refusing to rescue Chris should he decide to sacrifice her to save himself, or demand that Emily leave the safe room in fear of her bite wound being infectious. However, Ashley had been attacked and captured by a psychopathic killer twice, was placed in a death trap twice in a row, and may find herself being potentially sacrificed against her will twice by the choice of someone who she has a crush on, leaving her psyche likely damaged by the trauma she had been exposed to in a matter of hours. She may not have been exposed to the dangers of the Wendigo as early as other character such as Jessica and Mike, but she has been exposed to grave danger all the same by the hands of a mentally disturbed friend who could have easily and accidentally killed his victims if his cruel revenge prank went horribly wrong.
  • Angst? What Angst?:
    • Mike gets over possibly amputating two of his fingers really fast. A person would realistically panic or faint from the shock and sudden blood loss. Truth in Television though: people have endured much worse injuries without fainting or excessively panic, with Mike high on adrenaline to keep on moving. Perhaps how mentally unchanged he is afterward is a testament to his character.
    • If you keep Chris alive to the end, (which also means he and Ashley will have had a Relationship Upgrade), there are no scenarios in which he mentions Ashley at the interviews, which can be especially weird if she died.
  • Awesome Music: The original composition of the classic American folk song "O' Death" is gorgeously chilling, and really goes a long way to setting up the tone of the game during the title sequence.
  • Base-Breaking Character:
    • Emily. She's either loathed for reasons ranging from possibly cheating on her boyfriend with her ex (as well as her general mistreatment of Matt), complaining about everything under the sun, and insulting people even when they're trying to help her, and her mean-spirited, arrogant, self-absorbed, prissy attitude in general. Lots of fans were not at all sad if she died, and quite a few were delighted to discover they could pull the trigger themselves. Likewise, the players who do like her also seem divided. All of them seem to praise her intelligence and resourcefulness while being chased by the Wendigo in the mines, as well as her overall usefulness in the game, but those who do like her can't seem to agree if this makes up for her otherwise unbearable attitude or if she was hilariously and relatably blunt and bitchy. Also worth noting that people who don't like Ashley tend to love her for slapping her after she tried to get Emily thrown out/shot because of a misunderstanding that was resolved literally the moment right after the confrontation, and people who like Matt tend to dislike her emotionally abusive tendencies towards him.
    • Ashley is quite divisive as well. Her fans find her to be an incredibly kind, sweet, compassionate character who is trying to make the best out of a rough situationnote . Her detractors tend to see her as rather shrill and whiny, and often point out how little it takes to scare Ashley, even before the Wendigos appear. The potential for Ashley to have some serious Bitch in Sheep's Clothing moments (not opening a door and letting Chris be murdered out of spite, and suggesting that Emily be kicked out to where she knows a wendigo is lurking to ensure her own safety) tends to divide the fanbase even further in regards to how likable she really is. There's also how her Honesty meter appears to decrease if the player chooses to be 'Sympathetic' option regarding the prank that causes Hannah and Beth to vanish, though her 'Charitability' does increase in return, thus making Ashley appear rather flexible in her moral standing.
    • Josh might even top Emily and Ashley. He is either seen as an extremely deranged individual who took his prank way too far, where it could cause the actual unintentional deaths of his friends, never mind the massive psychological trauma he caused Chris and Ashley, and therefore deserved his possible fates of death or being left to turn into a wendigo; or he is seen as a sympathetic Jerkass Woobie who was off his meds and still grieving terribly over his sisters, giving out some Laser-Guided Karma to his friends since he felt they never atoned for what they did to Hannah and Beth and never intending to hurt anyone (outside of physically knocking out Ashley), and deserving some chance at redemption since he had no idea about the wendigos.
    • Hannah, at least when she was still human, has fans of the game torn between seeing her as a sympathetic Woobie who didn't deserve anything that happened to her, and those who see her as a mild case of Bitch in Sheep's Clothing / Stalker with a Crush, given her open obsession over Mike, who was dating a friend of hers and her willingness to chase after him without any consideration for her friend's feelings. She's pretty undeniably a Woobie by the time she and Beth fall off a cliff, though, and things only get worse for the poor girl from there.
    • Though not as controversial as the other examples listed here, Sam's role in the story has gained some ire from the fanbase. She is perceived as either being a boring Nice Girl and Final Girl archetypes, or having a downplayed role in the story that consists solely of her iconic bath scene and lacks a meaningful connection with Hannah, especially with how her gruesome fate as a Wendigo barely affects Sam all that much in spite of being 'Hannah's best friend' not to mention the fact that while she did try to warn Hannah about the original prank, she didn't run after her like Beth did and still stuck with the people who did the prank in the first place. Sam having an abundant Plot Armor, right until the final cutscene, doesn't do much to help her case either.
  • Big-Lipped Alligator Moment:
    • The snowball fight between Mike and Jessica has a very different tone from the rest of the game. It is lighthearted, and fun music even plays in the background, while they hurl snowballs at each other and flirt. It seems to exist only to establish the romantic relationship between Mike and Jessica, while also getting the player more familiar with the game's timed shooting mechanics and introducing the concept that the best action to take sometimes is none at all. But this trope can be subverted if Jessica hits and kills the bird with a snowball. The music will change, Mike will admonish Jess, and she will feel great guilt about killing it. When Mike is on top of Jessica, a large icicle will break off, and the player will need to dodge it by pressing the correct button in time. This will not happen if Jess chooses not to harm the bird. This scene drives home the point about the butterfly effect.
    • Why was there a wolverine in Josh's bathroom cupboard? It's a really out of place Jump Scare, never mentioned again after it runs out of the lodge, and no others are seen.
    • At one point while Jessica and Mike are walking to the cabin, Jessica mentions seeing someone there and Mike takes a look through some binoculars when suddenly a half-rotted Nightmare Face pops up in his view with a Scare Chord, which for some reason he doesn't mention. It's as if that particular Jump Scare was only meant for the player, which comes off as rather weird. Mike does look away immediately after that and it could be that he thought he'd imagined it and didn't want to seem freaked out or thought he was being pranked by his mischievous girlfriend, but his reaction is downplayed to the point that it'd hard to say what he's supposed to be thinking and zero dialogue is devoted to it, with only a brief look at Jess.
    • In a sense, the reveal that a wendigo can mimic a human can come off as this. It happens a total of one time in the entire game that we hear a wendigo call for help like a human, which might lead to Ashley's death if she falls for it, and never happens again afterwards. You also have to wonder how a wendigo is able to say words like "Help me" and "Please" when it doesn't have any lips.
  • Broken Base: The whole second half of the story with the sudden appearance of the Wendigos has irked some who played this game. While some think that it's a clever plot twist that completely turns the game's plot on its head, other feel it undermines the consequences of Josh setting up the fake murderer prank out of a messed up way to cope with the deaths of his sisters and just turns the story into another generic horror plot.
  • Captain Obvious Reveal: It's fairly easy to guess at the identity of the "Mystery Man" for a number of reasons: He isn't available to be played before the reveal, has a motive for a grudge against the guests, and is responsible for splitting up the party and sending them to specific locations throughout the lodge. If all of those clues didn't tip you off, it's pretty easy to recognize actor Rami Malek's distinctive diction through the voice distortion.
  • Cliché Storm:
  • Darkness-Induced Audience Apathy:
    • Most of the characters (save for Josh, Sam, and Chris) are the main cause of Hannah and Beth's disappearance and their deaths ( or rather, Beth died and Hannah became a Wendigo) due to a thoughtless prank against Hannah in the prologue. With this knowledge in mind, it can be hard to feel sorry for the cast's plight as they find themselves in danger or killed upon being attacked by a psychotic killer and the Wendigos, including what used to be Hannah, their old friend. Then again, considering the main theme of the game, this is possibly an intentional choice made by the creators.
    • The player can downplay or even avert this trope if they pick the moral and friendly choices. Then the playable cast are instead flawed but fundamentally decent folks, who deeply regret their past mistakes and bad behavior. The nature of the game also allows them to be complete Jerkasses. Matt can be played as an It's All About Me Jerkass who abandons others to die horrible deaths to save himself, Ashley can be played as a massive Bitch in Sheep's Clothing and a Woman Scorned who turns into a murderer, Emily and Jessica can both be played as utterly unrepentant alpha bitches, and Josh is easy to interpret as a borderline psychopath. Sam, Mike, and Chris are the only characters where it's difficult to completely downplay their positive traits, but even then, Mike's Jerk Jock tendencies can be played up while his Jerk with a Heart of Gold aspects can be downplayed (not to mention he can murder Emily out of paranoia during a minor Freak Out), Chris can attempt to shoot and kill Ashley to save himself, and Sam can abandon others to die towards the end of the game.
  • Designated Hero: Mike can comes across as this to some, as he is presented as a mostly heroic individual regardless of his actions in the story that make him appear less so. While he does go out of his way to chase down a Wendigo that had captured Jessica and may potentially kill her, he was a major part in the prank that had lead to Beth's death and Hannah's disappearance a year ago and her eventual transformation into a Wendigo, and basically receives no repercussions for his own willing involvement whereas only Jessica was attacked by Hannah due to her being the one to create the prank to humilate her. He also, in his own violation, points a gun at Emily out of fear of her bitten and potentially infected by a Wendigo, and is only punished at the ending credits if he does go through with killing Emily, as his ending hints that he may be held under arrest for her murder, and no one seems to bring up Mike's overreaction that had him almost kill his ex-girlfriend afterwards. There's also his irrational decision to leave the safe room and visit the Sanitarium again, leaving his friends to go after him to stop him from entering a Wendigo infested nest upon discovering the fact shortly after he leaves, which does potentially get his friends killed trying to rescue him. And that's not to mention his treatment of Josh. While it was understandable as to why he would assume he'd be responsible for Jess' fate (considering he was the Psycho who pranked everyone) he ignores the fact there in no way Josh or any human on earth could yank a full grown lady out a window Andy then drag her all the way across a mountain that fast. Also there's how he gets mad at Chris for hitting Josh and knocking him out only to completely ignore the fact that he knocked out Josh himself earlier (not to mention he’ll knock out Josh no matter what while Chris can possibly choose to not harm Josh at all) and had been treating Josh horribly on the way to the shed to the point where even Chris was disturbed. Not to mention that he leaves him alone tied up even though he most likely knows that he's mentally ill and is grieving for his sisters (which again he was indirectly responsible for) which leads to him getting taken by a Wendigo and eventually either die horribly or is left behind to turn into a Wendigo himself. Then in the credits he feels no remorse about what happened with Josh and claims Josh was trying to hurt them and may even subtly admit to selfishly abandoning Josh stating ”There was no point in us both dying” despite the fact that considering his numerous run ins with the Wendigos at the Sanitarium ended with him surviving and wiping them out completely, he could've at least tried to save him.
  • Draco in Leather Pants:
    • Josh Washington is an interesting example since at worst he was a Disc-One Final Boss whose status as a villain is debatable. He never intended to hurt anyone and was only trying to make his friends suffer for the prank that led to Hannah running away and Beth following her to their misfortunes. He clearly is someone with serious mental issues off his medication. But his fans often downplay his many flaws and try to turn him into a helpless and innocent victim, or worse, try to romanticize him into a tragic Byronic Hero who just needs love from the right person, usually Sam, Chris, or an Original Character, to end his suffering. The prank he devised was definitely cruel and over the line and potentially could have traumatized his best friends Chris and Ashley for life. He even brutalized Sam, the one person who truly connected with him. Even though he did not know about the Wendigo, he led his friends back to the lodge under false pretenses, essentially bringing them to their doom if the player cannot save them, and any one of the people he didn't intend to kill could probably have sued him for assault, battery, and reckless endangerment at least. It's fairly easy to see why some fans would be less inclined to forgive.
    • Downplayed because she’s not a villain, but Emily falls under this trope as well. Many of her fans have a habit of ignoring or watering down all her negative traits (or viewing those traits as a reason for why she’s a strong independent woman), disregarding why it makes her hard to like and focusing more on her resourceful escape through the mines. Some fans also accuse those who don’t like her for the way she treats Matt, the way she antagonizes Jessica, the suggestion she is cheating with Mike, and her being racist and misogynistic with an all-around unpleasant attitude. Some of Emily's fans also tends to be detractors of Ashley in turn, often using Ashley's overreaction to Emily's bite wound, and her refusal to rescue Chris if he shoots her to save himself as a justifiable reason to perceive her as a 'bigger bitch' than Emily, while ignoring how Emily is consistently portrayed as arrogant, selfish, and domineering, and having little justification for her own unpleasant behavior.
  • Ensemble Dark Horse:
    • Despite (or possibly due to) having a major lack of screentime, both Jessica and Matt are quite popular, with many fans disappointed that the two are sidelined for a majority of the game though they do have a short action sequence together. In the case of Jessica, being Mike's love interest doesn't hurt, her confessions of her insecurities flesh her out, and her overly done speech about having sex was downright hilarious; likewise, dating Emily often makes players view Matt far more sympathetically, and his (potential) helping of the injured Jessica through the mines.
    • Despite being a non-human NPC with a minimal role, Wolfie the wolf is really well liked by most players.
    • Flamethrower Guy for being a badass old guy, even if he dies in all versions of the game, shortly after he is fully introduced.
  • Family-Unfriendly Aesop: In the case of the scenes where Ashley chooses to own up to her mistake and apologize for her overreaction to Emily's bite wound, resulting in Emily holding a grudge against Ashley for the duration of the story afterwards, one could assume that sometimes being the bigger person and apologizing for your mistake, as opposed to hiding it, does more harm than good in the long run.
  • Fanon: While never confirmed in the game, it is commonly believed that the wendigo spirit that possessed Hannah was Makkapitew, who the Events of the Past video states is the wendigo that attacked Hannah and Beth and was killed right after the sisters fell from the cliff. It also explains why Wendigo Hannah is larger and stronger than all the other Wendigo in the cabin despite being much younger than them.
  • Fanon Discontinuity: A number of fans like to ignore Josh's only two canonical fates of either dying or becoming a wendigo to give the spoilered character a less bleak ending.
  • Fan-Preferred Couple:
    • Josh is popularly paired with either Sam or Chris, the latter despite Chris and Ashley's canonical mutual feelings and the Ship Tease between Josh and the aforementioned Sam.
    • Sam and Mike are also getting this despite Mike dating Jessica and Sam's undetermined feelings for Josh. A lot has to do with them essentially being the game's main leads who cannot die until the last chapter and who develop a mutual dependence on each other as the game progresses. Both of their relationship bars can be completely full for each other at the end.
    • Matt and Jessica get this treatment as well, as some fans think they deserve better than their current partners who may have been cheating on them with each other, and their last scenario can potentially be together, with Matt protecting and helping a badly injured Jessica, with a lot of concern for her.
    • In Les Yay circles, Jessica and Emily are pretty popular despite that their screentime together is being at eachothers throats.
    • Sam and Beth are also popular in Les Yay circles despite minimal interaction at all before Beth kicks the bucket.
  • Game-Breaker:
    • There's a very simple method of handling every "DON'T MOVE" section in the game. Disable controller vibrations in the PS4's menu, then before the "DON'T MOVE" prompt appears, put the controller on the table and just wait it out. Congratulations, you can now make Sam live through the final scenes without effort. Markiplier was able to do this for the final segment, though his grief over not being able to save Ashley (and not knowing of this method beforehand) caused him to replay the entire game, getting every totem and letting everyone live.
    • Favorite character just died? Quickly quit the game and try again! The only negative factor of these two game breakers is your ability to live with yourself for essentially cheating the game and robbing the suspense.
  • Harsher in Hindsight:
    • Josh's inevitable "death" during the Ashley vs. Josh decision that Chris is forced to make would have been revealed to have been staged, had Matt taken Emily's suggestion to go to the scene and confirm Chris and Ashley's story of his gruesome death instead of just taking their word for it. They would have noticed the fake Josh prop right away, thus immediately revealing Josh's role as the mastermind behind the whole thing, or at the very least making them suspicious of him.
    • Some of those sessions with Dr. Hill take on a whole new light when you know who he's talking to. For example, if you say the person you dislike the most is Josh, you're saying you hate yourself, to your hallucination of your psychiatrist, which puts Dr. Hill's comment about going easy on him in an entirely new light.
  • He Really Can Act: Voice act in this case but while everyone does a great job future Academy Award-winner Rami Malek stole the show as Josh due to his character having depth and being funny, disturbing and utterly tragic at the same time and this is way before his much more acclaimed turn as Freddie Mercury in Bohemian Rhapsody.
  • Hilarious in Hindsight:
    • One of Mike's only possible deaths is blowing himself up to kill the inhuman monsters who were once human. A year after this game was released, his character on Agents of S.H.I.E.L.D. who Was Once a Man was killed off when another character blew them both up.
    • Similarly to Mr. Robot, (spoilers for said series), there's an intimidating masked character with a distorted voice that is eventually revealed to be Rami Malek's character, that he also portrays as being mentally unhinged. In Mr. Robot's case, Rami Malek's character's schizophrenia caused him to not even be aware of his alter ego himself. But this time it is Rami who takes over as the lead survivor who takes down the bad guys.
    • According to this list of most popular baby names in 1994, the top male and female names were Michael and Jessica, second was Christoher and Ashley, third was Matthew and Emily, and fourth was Joshua and Samantha. This was supposedly intentional though, with the characters' names actually being chosen from this list.
  • Hollywood Homely: Hannah is a leggy, slender, beautiful teen girl who possesses a natural tan and has a sizable bust compared to her cohorts. She's seen as being quite plain In-Universe.
  • It Was His Sled:
    • Hannah and Beth aren't savable, regardless of the choices you make.
    • Josh is the Psycho, and he has nothing to do with the real danger of the game.
    • The Wendigos are the true antagonists of the game.
  • Jerkass Woobie:
    • Mike. Plays an incredibly nasty prank on Hannah, accidentally causing her and Beth to die in the prologue, possibly cheats on his girlfriend, goes way overboard over Jessica's death/disappearance and blames Josh for it and acts like a Jerk Jock for a good portion of the early game. Then the Wendigos attack; Mike believes his girlfriend Jessica, whom he really does care about, to be dead the rest of the game, can potentially be forced to amputate his fingers, has tons of near-brushes with death, can potentially befriend a wolf only to watch it die, and can potentially watch multiple friends die. And despite everything that might happen to him, he just keeps going until the end of the game; if Mike is the last person alive, rather than live as a Sole Survivor, he'll perform a hybrid of Heroic Sacrifice and Despair Event Horizon, choosing to remain in the cabin and die taking out the Wendigos rather than stick to his initial plan of fleeing and surviving with the others.
    • Jess. Yes, it was her idea to prank Hannah, but she couldn't have possibly known all that was going to happen, though when heading to the guest cabin with Mike can show no remorse. She can also reveal that she is actually insecure about having sex with Mike, then is immediately pulled through a door by a Wendigo. She is the easiest character to accidentally let die, and can either have her jaw ripped off based on Mike's (and later, possibly Matt's) actions, or live but have to travel through the mines while heavily injured in almost nothing but her underwear. If she makes it to the end, her scene during the credits has her huddled under a blanket, clearly traumatized by what has happened.
    • Josh, holy hell. He acts a little sleazy at first and turns out to have been planning on avenging his sisters from the start of the game's main events by putting his "friends" through the most twisted, psychotic, and potentially traumatizing "prank" that he could think up, which included drugging them, locking them into realistic-looking torture chambers, faking his own gruesome death, making his best friend choose between killing the girl he's always loved and suicide (the gun was loaded with blanks, but still), and punching a girl unconscious. Still, it hurts to watch it come out that over the past year, he's been going mad with guilt over not being able to find his sisters, as well as anger at his friends for either being involved in the prank, doing nothing to stop it from happening, or being too late to warn Hannah. After the reveal he's wrongly accused of murdering Jesica and despite his pleas of innocence is pistol whipped, shoved and possibly punched and smacked unconscious with a 2x4 by his best friend before him and eventually Mike leave him alone and tied up in a shed. This leads him to get knocked out and taken into the mines by a Wendigo. Near the end of the story, he completely loses his sanity and suffers from horrible hallucinations stemming from his guilt of not saving his sisters. He can also have a horrific death, having his head crushed by his own crazed Wendigo sister Hannah. And even if he lives, he gets dragged away by Hannah and trapped in the mines, making him Go Mad from the Isolation and resorting to eating bodies out of desperation, thus turning him into a Wendigo. Saying that the poor guy does not get a happy ending would be an understatement.
  • Memetic Badass: Wolfie has become this to some people due to his constant offscreen teleportation.
  • Memetic Mutation:
    • Josh's Unusual Euphemism "Bone Zone" seems to be on its way to becoming this. Or really any of his Unusual Euphemisms, especially him declaring they "party like fucking porn stars."
    • "Climbing class," as Chris calls it.
    • Mike's "Jesus hot sauce Christmas cake" is also a very popular phrase.
    • As is Emily's "Understand the palm of my hand, bitch!"
    • "It was just a prank, Haaaaaaaaaaan!"
    • Due to some wiki vandalism, the fandom is now very well-versed in that "Matt's most notable feature is that he is shaped like a friend".
    • #theresafreakingghostafterus, Ashley's comment when she sees what she thinks is Hannah's ghost.
    • Thanks to Super_Sonic_Dan (a Twitch Streamer known for holding multiple speedrunning records under his belt for Until Dawn), "Fuck your bag Bitch!", referring to the scene involving Emily's overreaction to her missing bag, has become a bit of a meme, oftentimes used during some of her... bitchier moments in the game.
    • "Emily, bring me the axe". A Spanish Youtuber named Alexelcapo didn't react well at all at the moment where Matt takes the Idiot Ball and drops the axe when climbing the radio tower. He made, for the rest of the LP, a Running Gag of mentioning the axe moment at several times. Most notably, when he got fed up with Emily and decided to leave her to die (or so he thought) at the radio tower, he shouted as Emily fell "See you later, Emily! Look for the axe!". And finally, at the aforementioned moment of Ashley's #theresafreakingghostafterus hashtag, he answered with #emilytraemeelhacha (Spanish for #emilybringmetheaxe), which was even used as a real hashtag for a while.
    • It's become popular for (usually comedic) fanwork to have Josh still be conscious as a Wendigo and interact with the characters.
  • Moral Event Horizon:
    • Josh's plan can cause some players to lose sympathy for him due to subjecting Chris and Sam (who both had nothing to do with the disappearance of his sisters), and Ashley (who can be considered a passive participant at worst) to a series of elaborate and cruel pranks that could have killed the three if his plans went wrong, and never seems to target the other friends (Jessica, Emily, Mike, and Matt) who had more to do with the prank than the other three had done.
    • In universe, the eating of another human's flesh is such a monstrous act it turns the perpetrator into an inhuman monster.
    • Depending on the player and character's point of view, either Ashley or Chris can cross this in a certain scenario involving the Chris vs Ashley trap. One one hand, Ashley can lock Chris out of the lodge and leave him to be killed by the Wendigos out of spite, should Chris decide to shoot Ashley in a moment of panic. On the other hand, Chris can decide to intentionally execute his own girlfriend twice in a row, one to save Josh's life or to save his own skin, leaving his own death by the Wendigo's hand a Karmic Death in the latter decision. One could also Take a Third Option instead and hold Josh accountable for deliberately setting up a scenario where both Chris (who is Josh's best friend and confidant) and Ashley were led to believe that one has to kill the other to survive, else face being brutally torn apart by descending saw-blades from the ceiling, which would be liable to cause lasting scars to whoever survives the horrific ordeal.
    • Ashley can also cross this should she choose to hide the truth from Sam about the bite not being infectious if Mike had shot Emily dead beforehand. In-Universe, this will cause her relationship value with Sam drop to 0, as Sam will still grab the Stranger's journal from her and read it herself, presumably realizing Ashley refused to come clean but not saying so aloud as she focuses on the fact that Mike is in pressing danger; if Emily was spared and Ashley tried to hide the truth, Ashley and Sam's relationship still takes a major hit for much of the same reason but it will not be quite as severe.
    • Emily can potentially cross this if Ashley choose to reveal the truth and apologizes to Emily about her bite from a Wendigo not being infectious, which causes Emily to hold a grudge against Ashley for her initial overreaction to the bite as she and Mike had wanted Emily to leave the safe haven out of fear of her turning into a Wendigo due to the bite. During the finale where everyone who is still alive in the lodge are being chased by the Wendigo, Emily will push Ashley from behind, leaving her in last place besides Mike to escape from the lodge unscathed and thus putting her at a greater risk of either being killed by a Wendigo or being burned alive in the lodge due to being too far away from the exit to escape in time before Sam reaches for the switch to burn the lodge. Emily can also cross this at the end of the game if Matt makes the choice to save Emily from falling to her death after the fire tower collapse, while Emily and Matt's relationship values is relatively low. Once she survives the fall and escapes from the mines, Emily will then lie to the police and state that Matt had deliberately left her to die, ignoring the player's decision to save Emily while playing as Matt, all because Matt did not do enough to appease to Emily's own needs before the events of the fire tower. This can be especially infuriating to some players if Matt's decision to save Emily gets him killed, as Emily will still spitefully tell the police to not bother go looking for his dead body.
    • Mike can cross this in-universe if the player makes the decision to shoot Emily over her bite wound from a Wendigo, which causes everyone in the room - Ashley included - to have their relationship value with Mike drop to 0. There's also how his own Character Trait shows an increase in 'Honest' and 'Funny' value, which may show a dark interpretation of his character.
  • Narm:
    • During player-controlled sections (not quick time events), characters move at only one speed. So when Mike is chasing after Jessica, who is in imminent danger of dying, he does the last section at a leisurely walking pace. You can get players to walk slightly faster by pressing L1, but it's a tiny increase in speed, nowhere near the panicked run that would be realistic. In fact, the increase only makes the animations faster rather than changing them, so your choices are between walk and brisk walk.
    • Some of Mike's facial expressions during more serious moments (such as when Josh is killed or taken by Wendigo Hannah) could count as this.
    • Some of the deaths where the characters are beheaded count as this, their faces keep twitching for a while before finally becoming inanimate. Chris's death on the mines is the worst offender, as it keeps twitching for some good 15 seconds after his head is taken off. Watch it here: Warning: Spoilers. Also some possible Truth in Television here. There are a lot of stories about how severed heads will continue to briefly act alive although this phenomenon is debated.
    • Mike and Sam stumbling upon the Wendigos slaughterhouse can be this. If you had gotten every other character killed up to this point, it will be filled to the brim with their decapitated and dismembered bodies, and Sam and Mike will understandably react with horror, shock and disgust. But if you have all eight players still alive, the only body there will be the Stranger's/Flamethrower Guy, who is unsavable. But the animation and dialogue of Mike and Sam reacting as if they've seen all the bodies of their friends is the same.
    • At several times during the game, several characters fall from super great heights that they realistically should not have survived such as Jess falling down the mine shaft and Emily falling from the tower, and while possibly injured, can get around relatively fine. This makes it hilarious when Chris falls down a five foot tall incline while running from a Wendigo, hurts his ankle, and has a whole Go On Without Me moment that can get him killed.
    • This one is very easy to miss but, at the moment where Matt and Emily are surrounded by deer, if you stand still for a while, the game will soon show you a close-up of Matt's face, for no apparent reason. It gets extremely weird and funny when he starts making really exaggerated facial expressions.
    • While the rest of Josh's hallucination in the final chapter of the game is very disturbing, it's hard not to find it a little weirdly amusing to see Josh punching a disembodied pig face.
  • Narrowed It Down to the Guy I Recognize: It can't be a coincidence that one of only two playable characters absolutely guaranteed to survive until at least the final chapter - and the one who, provided you don't get her killed, is responsible for blowing up the wendigos - is played by the best-known member of the cast.
  • Never Live It Down: Chris's "climbing class" and Josh's "Can we order pizza?" lines get referenced in a lot of gag fan material.
  • Nightmare Retardant: The Wendigos' appearance is not as frightening as one might have expected. The lack of lips can be creepy, but part of their frightening aspect disappears when they're seen crawling around like clumsy spiders. And then there is Wendigo!Hannah walking around with underwear on. This entry is on the YMMV page for a reason, however, as plenty of people still find it to be terrifying.
  • Player Punch:
    • If you grew attached to any of the characters, prepare to have your heart ripped out if you don't manage to save them.
    • It goes double for anyone who grew fond of or sympathized with Josh, for not only is he revealed to be The Psycho, but also because he can't be saved. He either dies crushed by his own sister turned into a Wendigo, or is captured and turned into a Wendigo himself.
  • Retroactive Recognition: That's Freddie Mercury who pranked his own friends out of revenge for the deaths of his sisters and have become a Wendigo in one ending.
  • Ron the Death Eater: Ashley tends to get this from the fandom because of her overreaction to Emily's bite, resulting in the majority of the group, sans Sam, trying to kick Emily out of the safe house for fear of her turning into a Wendigo. Ashley's detractors tends to see her overreaction as her Moral Event Horizon, given how outing Emily's bite is what causes Mike to try and shoot Emily in cold blood since she refuses to leave the safe room, while ignoring that Ashley only tries to get Emily to leave and is never shown persuading Mike, let alone even supporting his decision, to reach for the gun and attempt to kill his ex-girlfriend with his own hands. It does not help that while Ashley can soon find out about the truth behind the Wendigo bite, Ashley is condemned for her understandable paranoia and trying to apologize to Emily, should Mike not shoot her and Ashley reveals the truth, while Mike gets off scot-free for making the decision to reach for the gun on his own initiative and never apologizes for his own overreaction that lead him to attempted murder. There's also the detail from their Character Traits and Relationship Values revealing that Ashley does not support Mike shooting Emily, as it results in her relationship with Mike dropping to 0 if Emily is killed, whereas Mike gains an increase in Honesty and Funny if he does kill Emily.
  • Rooting for the Empire: Although it's far from a unanimous example, given how sympathetic the protagonists can be in ideal conditions, but some fans began retroactively rooting for Josh Washington when they realized that most of the game's plot was due to the other characters' mean-spirited prank.
  • Scrappy Mechanic: The motion sensor in the PS4 controller is surprisingly sensitive, which makes the "hold still" quick-time events harder than they have to be. An errant twitch can result in failure. The fact that the final sequence of the game pretty much runs on these makes it all the more frustrating, as it can cost both Sam and Mike their lives, and any player too intimidated to try taking on several of these in a row and instead go for the switch will get Mike and potentially Emily and Ashley killed as well. Needless to say, many players are not fond of this aspect of the game. Fortunately, disabling the motion sensor is a workaround.
  • Ship-to-Ship Combat: Already brewing between fans: Chris shippers go between himself and Ashley and Josh, while Sam shippers wrestle with herself and Josh or Mike.
  • Spiritual Licensee:
    • In addition to being an homage to every Slasher Movie and teen horror movie of the last forty years, the game bears a number of further similarities to The Cabin in the Woods once you look under the hood. Both stories revolve around a group of teenagers who fit into classic horror movie archetypes heading out to a cabin deep in the woods for a weekend of debauchery, and both groups are being manipulated to play out just such a horror movie scenario. (In Until Dawn, it's one of their own seeking to avenge the deaths of his sisters, and in The Cabin in the Woods, it's a Government Conspiracy carrying out a Human Sacrifice.) And both plans go flying Off the Rails by the third act.
    • It's also considered to be the best David Cage game that was, of course, not made by David Cage.
  • Stock Footage Failure:
    • Chris's death whether coming back after the Stranger dies, locked out of the house by Ashley, or falling for the Schmuck Bait in the mines has the same animation, and only the background is different. This is also true with Emily in the mines, or caught at the end by Wendigo Hannah.
    • If you pick being afraid of needles during one of Dr. Hill's sessions, Psycho!Josh will chase Sam with that instead of the sleeping gas. His animation while following her and knocking her out is still the same as if he was carrying the gas tank however, making it look rather odd why he would walk so slowly carrying a needle. Also, if he catches Sam and knocks her out, for a few seconds it will look like he's just sticking the needle into thin air.
  • That One Level: The very end of the game, facing The Wendigos and Wendigo Hannah in the lodge, ESPECIALLY if you are trying to get everybody out alive. Notice the above Scrappy Mechanic? Well prepare for 5 of them back-to-back where Wendigo Hannah is stalking Sam through the lodge, each of which can kill either Sam and/or Mike upon failure and, if you fail the first two, have the potential to kill Sam, Mike, Emily and Ashley all at once. If you want to get everybody out of the lodge alive, you need to have perfect co-ordination, make all the right choices and need to remain perfectly still. Oh and if you make the wrong choices during this section? Sam inadvertently kills Mike and potentially Emily and Ashley. Suffice it to say that, without employing any of the Game Breakers above, this section can make or break trophy runs.
  • Theiss Titillation Theory: Sam's Modesty Towel manages to stay on her even while she's running away from the killer, despite the fact that it probably would have fallen off in real life. Some players might be disappointed but this is a survival horror game, not a sexy one.
  • They Wasted a Perfectly Good Character:
    • The Stranger. He has been hunting the Wendigos his entire life, clearly knows everything about them, and is very much a badass. Despite his cynical mentality, he shows some degree of morality, such as attempting to save the twins and providing exposition to the Lodge survivors. It's implied the reason why he hunts Wendigos is because his grandfather also hunted them, but was killed by the fiercest. Many players wish that he could be saved in some way. It's not helped that once he gets face time, he's only around long enough to explain everything about Wendigos that isn't already in his notebook and despite an entire life of hunting them by himself he dies in one hit the moment his exposition isn't needed anymore.
    • Some players felt Beth Washington would've been an interesting character to play as well and it could've been interested to see her survive. Beth only able to be saved by the Stranger if she drops Hannah, her resulting Survivor's Guilt over Hannah, and how she would have treated her friends who caused the situation would have made for an interesting plot, as would how she figured into the main plot and Josh's Sanity Slippage - if he even went off the rails with Beth still there. Hannah can be Killed Off for Real and the asylum wendigos still accidentally released to pose a threat to the characters, or Hannah could still turn into a wendigo and encounter Beth in this form by finding Makkapitew's lair and eating leftover human flesh or even committing Autocannibalism. Unfortunately, the character dies no matter what after the brief badassery she exhibits and ultimately only serves to provide Hannah with flesh readily available to eat without any of her choices having any impact on the outcome of the game.
    • Makkapitew, despite being referred to as the most dangerous Wendigo, doesn't ever have a chance to show this, regardless of weather it possessed Hannah or not.
  • They Wasted a Perfectly Good Plot:
    • Fans of Jess and/or Emily were disappointed that their subplot about their broken friendship is never brought up again after their almost cat fight in the cabin. Especially considering that if Jess survives her initial encounter with the Wendigo, she is around the same spot in the mines where both Matt and Emily fell from the fire tower, yet Matt is the only one who can find her. Similarly, if Jess and Matt are traveling the mines, they will not encounter Josh, Mike, or Sam when the latter three enter or exit the mines to return to the lodge, keeping the two wholly cut off from the other characters and the main storyline and resulting in them being Out of Focus, not even reuniting with their significant others.
    • For all that the game is about "the Butterfly Effect", the very first lethal decision you take with Beth choosing to either let go off Hannah to try to save herself or not let go of her, turns out to not have affected Hannah at all. When you eventually learn that Hannah survived, succumbed to cannibalism and ate the dead Beth, said decision by Beth could have led to Hannah feeling betrayed by her sister and how that could change how she thinks of the prospect of eating her, depending on the choice you made. Instead, Hannah's notes have her talk dearly of her sister regardless of Beth's decision.
    • The game's main conceit of the Butterfly Effect as a whole is not nearly as impactful as the game claims, as the player's actions mostly determine which characters live and how sympathetic they are. Beth dies and Hannah turns into a wendigo regardless of the player's actions as Beth in the prologue, Jessica and Matt are Out of Focus and confined to brief escape scenes separate from the rest of the group even if they survive so they still have as little bearing on the main plot as if they'd been killed, Josh carries out his revenge plot on the same friends no matter what the player picks for his feelings towards his individual friends in the Dr. Hill segments, the Stranger gets quickly killed off so he can't help the teenagers too much (or keep them from grabbing the Idiot Ball, setting up the potential conflict with Emily's bite wound), and Sam, Mike, and Josh have Plot Armor that keeps them perfectly safe until Chapter 10, with the wendigos defeated regardless of how the player did in the final act. Having the Stranger really be a murderer forcing the player to make Sadistic Choices through and about the characters as teased in the first part of the game would have been an extremely effective and horrifying video game concept, especially if the Dr. Hill sessions similarly influenced gameplay, say by determining which characters are put into horrifying situations based on how the player said they liked or disliked them.
  • Too Cool to Live: The Stranger. When he is first introduced, he is simply a red herring for the first antagonist, but once he is formally introduced to the main characters, he is nothing short of a badass. He is a flame thrower wielding hermit who has lived in the mountains for years, studying and defending himself against the Wendigo and finding ways to destroy them for good. He helps out the survivors and tells them about the Wendigo and how they work, but sadly ends up getting cheaply killed by one not long after. The worst part is that he cannot be saved regardless of your actions.
  • Uncanny Valley:
    • While the graphics and visual art in the PS4 version of the game are outstanding, some commentators note that the facial expressions of characters appears a little off at times, along with their smiles seeming quite creepy. In particular, the characters' eyes are very reflective, making them look like glass.
    • The way the Wendigos move. They often have very fast, jerky movements that makes them look like it's stop-motion animation or claymation, and it really helps enhance just how inhuman they are. In a way, it makes them appear to move more like grotesque, over-sized insects than mammals, emphasizing just how wrong they are.
    • Dr. Hill leans into this more often than not, in no small part by virtue of his sudden, frequent, and detailed facial tics. Possibly intentional to an extent, however, as with the Wendigos, since it arguably helps him seem creepy and anxiety-inducing. It also helps that he's a hallucination.
  • Waggle: The original incarnation of the game revolved heavily around the PlayStation Move motion control system. While that's been dropped, you still control where characters point their flashlights by moving the controller.
  • What an Idiot!: As Ashley lampshaded, Hannah really should’ve known better than o run into the dangerous, cold wilderness. This imbecilic decision is what really kicked off the game's events, and it all could’ve been avoided if she just hadn’t stupidly overreacted to a prank.
  • The Woobie: Several people.
    • Hannah. She has a crush on Mike, which Jessica and Emily takes advantage of by formulating a plan by inviting Mike, Matt, and Ashley along to trick Hannah into having a romantic time with Mike, and humiliate her by catching her on the act and recording her embarrassment. This causes Hannah to run off into the woods in shame, which ends up getting herself and her twin sister killed after they both get ambushed by a monster and fall off a cliff in a panic. As it turns out, Hannah survives the fall and finds herself trapped in the depths of the mines with her dead twin sister, and remains trapped for a full month with a broken leg, hungry, scared, and with no-one to help her. Eventually she gives into the temptation of eating the remains of her sister in order to save herself from death by starvation, only to slowly transform into a Wendigo, and thus remain as a Wendigo for the next eleven months, forced to continue eating human remains to stay alive. Even if she was willing to cheat with a taken man, she didn't deserve that.
    • Chris. Big time. Even before a serial killer starts targeting the group, his best friend Josh is (understandably) an emotional wreck since the deaths of Hannah and Beth, leaving Chris incredibly worried about his well-being and doing his best to support him. When the killer targets him, Chris goes through absolute hell. Chris is forced to make two incredibly sadistic choices throughout the game. First, he's required to choose who to kill between Josh, his childhood best friend, and Ashley, the girl he has a crush on. Though, no matter what he tries to choose, he'll be forced to watch his childhood friend die an incredibly grisly and brutal "death" and blame himself for it over several hours. Then, shortly after that, he and his crush are locked in a basement and Chris is again forced to make a choice to either shoot and kill himself or Ashley so that the other lives. It turns out that these both are actually pranks played by Josh, who wanted revenge for the prank the group played on Hannah last year, a prank Chris actually didn't participate with. The guy is clearly distraught and torn about the state of his best friend. It only gets worse from there. Later on, when Josh is at risk of being killed by a Wendigo, Chris volunteers to risk his life out of a sense of guilt for leaving the guy outside in the shed. This will always play out with him being too late to save Josh and with the stranger who saved his life dying, leaving Chris feeling an incredible amount of guilt. If Chris chooses to save himself instead of Ashley, she'll murder him in cold blood at this point by locking him out of the cabin and letting a Wendigo rip his head off despite his pleas. If Chris performed a Heroic Sacrifice to save Ashley instead, the two receive a Relationship Upgrade and Ashley will let him in.... only to potentially die a horrible death later on. If Chris finds her hat and blood (all that the Wendigo leaves behind), the poor guy starts sobbing and completely suffers a Heroic BSoD, having lost his best friend and now his brand new girlfriend. Should he survive the rest of the night, Chris' police interviews will just feature him completely distraught over the events, utterly crushed on an emotional level, and a strong implication that he partially blames himself for the fates of Josh, Ashley, and the stranger who saved him. And then his best friend can end up either being killed by a Wendigo or is turned into one himself after being left behind without him even realizing it. One can imagine his reaction to it when he finds out.
    • Sam. Unlike every other character (sans Josh and Chris), she didn't take any part on the prank that led to the accidental deaths of Hannah and Beth, and she was the only one who was required to feel visibly upset about their deaths before shit starts hitting the fan. What does she get in return for her kindness and consideration? Being pranked by arguably her best friend (who she's implied to have feelings for) and getting traumatized over the events of that night. And then her best friend and crush ends up either dying or turned into a Wendigo himself and she doesn't even know about it.
  • Ugly Cute: To some, Wendigo Josh is this. It helps that when we see him, he had just started the transition and still looked mostly human save for his teeth. Hell, for some people this made him more attractive.
  • Unintentionally Sympathetic: Plenty of fans find Josh Washington significantly more sympathetic and likable than the narrative treats him, with his mental illness and Freudian Excuse mitigating some of his behavior along with the point that despite how dangerous and horrifying his plans were, he never actually intended to get anyone killed. Moreover, he had no idea about the Wendigos.
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