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  • Designated Hero: Yuki Longate. She claims to be a hero, but is a Grade-A spoiled bitch. Origin does rewrite her story to have her go through Character Development, though how effective that was is anyone's guess. A case could be made for Sies and Conon too.
  • Game-Breaker:
    • Luca, a downloadable character introduced Trouble Witches NEO! has twice as much MP out of the entire cast as well as a significantly higher damage output than any other character in the game. Similarly, Cotton in Trouble Witches Origin and FINAL! can break the game just as easily.
    • Some of the Magic Cards in the game's later versions can make short work of enemies and bosses:
      • Roll: Creates two rotating barriers around the player that blocks most projectiles and destroys most weaker enemies with ease while racking up huge amounts of Star Coins in the process. It gets a spiritual successor in Origin called Force that functions similarly to Roll except it creates a magic force field around the player instead.
      • Decoy: Creates an illusionary copy of the user, not only diverting enemy fire to the clone, but it can also attack enemies.
      • Fire Bomb: The player's witch gets the ability shoot out a fireball that create huge explosions that linger on screen for a short time, which can wreck some of the tougher enemies, obstacles, and even bosses as the explosions makes contact with them.
  • Goddamned Bats: Enemy ships which come from behind in big swarms in Stages 3 and 5 and fly after the player. Outside of kiting around them while managing the onslaught of bullets and enemies in front of you, your only options of properly dispatching them are using the very situational Tail card or the Roll/Force card.
  • Macekre: The entirety of Trouble Witches NEO's! English localization. Many storylines were heavily abridged, the script can't decide which names to use, and the translation having many instances of Engrish and spotty grammar all suggest that Studio SiestA couldn't be bothered to make sure a danmaku shooter, a video game genre that already doesn't make it outside of Japan very often, have a decent localization.
  • Narm Charm: Bad voice acting or not, you can't help but feel at least a little bit sorry for Lyla when she rants about how much she sucks in front of Lilly (until she starts crying, that is). Anything Sakurako says also qualifies as Narm Charm. Her voice actress's accent makes her sound almost adorable.
  • Nightmare Fuel:
    • In a Surprisingly Creepy Moment from Cynfi's storyline in NEO!, after defeating Snowberry and Illusion, she wakes up from her nap and causally mentions in the dream she was having that she bit the head off a snake and then proceeds to drinking its blood. No body questions what was going on in her head when she said this.
    • Trouble Witches FINAL! features a new transition sequence in Stage 5 as the player descents into the portal to Necrophantasm with a few blank and you miss it images flashing on screen, one of which includes an dark and red image of an enormous mob of witch hunters marching through the castle streets with a hellish sky above them that stands out from the rest of the game. Unlike the previous versions of the game, after reaching through the portal, the player is sent to a shadowy dimension devoid of life while the stage's upbeat background music has become barely audible before the boss battle with Malsem and Erk.
  • Nintendo Hard: The game can be difficult to one credit clear due to the onslaught of bullets the game throws at you, especially in the original doujin PC release which has finite number of credits, and its Magic Barrier mechanics require the player to deploy their barrier to a desired size depending on how long the hold the button down rather than each character having varying barrier sizes.
  • Polished Port: Trouble Witches FINAL! on PlayStation 4 and Nintendo Switch is this to Origin on Steam. It comes bundled with all of the Steam version's DLCs while beautifully touching up the character art with new 2½D backgrounds à la NEO! that are brimming with new details and flourishes, introduces new unlockable EX versions of each character, offers plenty of modes from the previous versions, including the Boss Attack and online co-op features with post-launch updates, and new quality-of-life improvements such as a Suspend Save feature for select modes and a togglable Auto-Card feature where held Magic Cards can be used automatically upon taking damage. Cotton also returns in this version as DLC along with a new character exclusive to FINAL!.
  • Scrappy Weapon: The Tail card. While it is efficient at dealing with enemies from behind such as the ones from Stages 3 and 5 with its sweeping rear shots, but the player trades off their their standard shot for a weaker and narrow frontal shoot and the few places where the help the player are very situational. Magic Cards like Roll/Force can similarly protect the player from most threats from all sides without taking away their standard shot.
  • So Bad, It's Good: Some of the Trouble Witches NEO's fanbase consider the "Blind Idiot" Translation and bad English voice-overs as the best part of NEO!. This has led to various videos uploaded to YouTube to feature clips of the game's English dub.
  • Spiritual Successor: Trouble Witches is probably the closest thing to a Magical Chase sequel.
  • That One Boss: Lili and Gull Voln. Unlike the previous bosses, she has a small weak-point that's only vulnerable for less than two seconds then closes her weak-spot off by some trap doors until it opens again. It doesn't help that Lily traps you inside her Eternal Engine form to restrict your mobility and she sends out spiked balls once her turrets and flamethrowers are taken out. Risking to go up close and personal to shoot her core during her first phase will likely get you killed as she moves around the closed off space. And it gets worse when she Turns Red because will fill the screen with bullets that cannot be slowed down by your barrier with little room to maneuver through them.
  • Unexpected Character: Many were not expecting to see Fantastic Night Dreams Cotton's titular heroine of all characters to guest star in Trouble Witches Origin! (and again in FINAL!) as a DLC character and make a return in an indie shoot 'em up game.

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