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YMMV / TRON: Evolution

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  • Alternate Character Interpretation: The franchise has its own section.
  • Author's Saving Throw: Given the amount of Alternative Character Interpretation that Kevin Flynn suffers between his Manchild tendencies in the first movie and his seeming dismissal of the Basics in favor of the Isos in the second, here it paints the situation in a new light: he really is trying to make the Grid accessible both to his own programs than those produced by the system, trying to broker peace and equality rather than abandoning one for the other. He still uses Anon to fight Abraxas, rather than doing it himself, but that at least appears to be because he's the only one capable of reversing the damage.
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  • Cry for the Devil: Abraxas, once his backstory is revealed. Being a corrupted Iso, he slowly fell into madness and destruction without ever really fighting back, despite it being completely against who he was before. CLU really messed him up, to the point he couldn't fight back.
  • Enjoy the Story, Skip the Game: The game's story is commonly praised while the gameplay is usually considered So Okay, It's Average at best. However, a well-versed player who has gotten used to the game's quirks might say that it's still worth playing.
  • Tear Jerker: Anon's death, pushing Quorra aside from a destroyed Recognizer and getting crushed to death by the wreckage. This Leaves Quorra all alone in the outlands.
    Quorra:"I wandered through the outlands, losing power. Finally, I just laid down and waited for the end to come. But Just before everything was going dark, standing above me, was the creator."
    Flynn:"Come with me Quorra."
    Quorra:"He saved me... They both saved me."
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  • No Problem with Licensed Games: The writing and story are spot on and the game isn't know for any notorious gamebreaking bugs. The controls are a lot more solid that other games of its ilk, though there is some tight timing required during later freerunning sections.
  • The Problem with Licensed Games: Mainly in repetitive levels, overabundance of bottomless pits since Death Is a Slap on the Wrist, long load times after death, and plodding fight segments that slow the pace of the game suddenly. The biggest issues are the frequent deaths and absolute necessity of upgrading your weapons to avoid dragging out combat.

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