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  • Author's Saving Throw: Shockwave has a much larger role than in FoC and is even Promoted to Playable.
  • Complete Monster:
    • Lockdown is a bounty hunter searching for the titular Dark Spark. After discovering that it has landed on Earth, he and his army of mercenaries attack a city in their quest to find it, and also torture Drift and nearly kill him and Bumblebee after they interfere. Once he acquires the Spark, Lockdown and his army later attack a second city so he will gain access to a time bridge hidden underground. As he prepares to activate the bridge, he gloats to Optimus Prime about how he plans on using the bridge to bring the Decepticons down to Earth, which would reignite another Cybertronian civil war that would result in the Earth being destroyed. Relishing in his profession, Lockdown nearly started another galactic war that would've killed millions of humans and Cybertronians alike, all so he could satisfy his greed.
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    • Megatron, again. See that page for details.
  • Fanon Discontinuity: For anyone not a fan of Transformers: Age of Extinction, trying to tie in the game universe and the film series is something they'd rather pretend didn't happen. Not that it could happen, as the two stories are completely incompatible.
    • And if that isn't a reason enough for it, then most everyone agrees that the worse, recycled gameplay and lackluster story compared to the last two installments seal the deal.
  • Hilarious in Hindsight: The game's epilogue features a shot of G1 Optimus watching the Dark Spark fall from the sky in his universe, laying the groundwork for a classic-series continuation. While there's almost certainly no connection to Dark Spark's story, the next video game in the franchise is set in a Generation 1 universe.
  • It's the Same, Now It Sucks!: The Aligned sections of the game reuse a lot of assets from FoC, with a few minor differences. (No money system, for example). The live-Action segments on the other hand are clearly rushed, with Grimlock even reusing FoC Grimlock's animations, despite the change in weapons. (Aka, he stabs enemies with a mace).
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  • Only the Creator Does It Right: This game has worse reviews than either Transformers: War for Cybertron or Transformers: Fall of Cybertron, which were both made by High Moon.
  • Sequelitis: War For Cybertron and Fall Of Cybertron are considered in many circles to be the two best Transformers games ever made. Rise Of The Dark Spark...not so much.
  • The Problem with Licensed Games: The tie-in parts of the game couldn't have happened within the movie's timeframe note , and Lockdown's motive is entirely different. Scenes in the aligned continuity have continuity errors and you can name from which WFC and FOC levels each level reuses assets of. The very popular multiplayer mode is also removed.
  • They Wasted a Perfectly Good Plot: The idea of several Transformers continuities fighting alongside each other sounds like a very good idea, like a Transformers version of Spider-Man: Shattered Dimensions. The franchise already has history with multiversal characters, such as The Fallen or even Unicron who could easily be used as a villain. Throw in a few Fandom Nods (Such as G1 Optimus disapproving Movie Optimus's brutality, for example) and possibly a multiplayer mode. Instead there is ZERO interaction between the multiple universes, with the only "connection" being the appearance of the Dark Spark in each universe.
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