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YMMV / The Trapped Trilogy

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  • Angst? What Angst?: Dialla survives an assassination attempt.
    Mickey: What happened to you? Please tell me you're ok?
    Dialla: Let's just say I had a near-death experience.
    Mickey: Well that sounds interesting. You should tell me about it sometime.
    Dialla: Stop teasing me, you goofball!
  • Anvilicious: The Christian aspect of the game. It ultimately has no impact on the plot, but every game in the trilogy has a bible or bible quotes shoehorned into it.
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  • Awesome Music: It's one of the strong points of the trilogy. David Orr made the main theme and intro music for the games, and its BEAUTIFUL. Also, the music in the shotgun duel in Escape is very good.
  • The Chris Carter Effect: Each successive game does nothing but make the plot even more complicated than it has to be.
  • Ensemble Dark Horse: Dan McNeely. Being voiced by Edwyn Tiong played a huge part in this of course.
  • Fridge Logic:
    • How did Dialla become a police detective in the first place if she's the leader of Armor Gamsees? Likely, the intention was that Mickey quit the gang and took her with him, after which she lost her memory, but the story never tells how she became a detective afterwards. A newspaper does claim she's one, but it's never specified how.
    • McNeely's amnesia screws up his own operation in Trapped, why does the rest of the gang still follow him after that? Hell, why accept a guy who's known to suffer from amnesia as the leader in the first place?
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    • When Mickey's body is found with his jacket back on it in Escape, it has his large Bible. Why didn't Dialla notice it in Pursuit when she was looting his body? Furthermore, why didn't it protect him from getting shot like it did with Dan earlier?
    • The blatant railroading in Escape leads to this: For some reason, McNeely put the keycard renewal inside a cell, and for some reason, Jason objects if you try to go inside. The sad thing is that both of these could have been avoided without changing the story simply by having Dialla refuse to leave without getting her watch back first.
  • Hilarious in Hindsight: The sequence in Pursuit where Mickey Lee traps Diala inside her own car became even funnier when Car Escape used that exact premise for a whole Room Escape Game series.
  • Idiot Plot: The entire trilogy is loaded with twists and swerves that will leave your head spinning.
  • Narm:
    • "Why do I feel so... TRAPPED?"
    • Any time Dialla speaks or does something nonsensical, especially after you learn that she's a detective.
    • "Oh, damn! I forgot Dialla." *Gunfire outside door.*
    • Mickey asks Dialla to describe how she was attacked by one of Dan's thugs, then it immediately cuts to afterwards without even a Fade-Out-Fade-In, making it look like he read her mind in a second.
    • Mickey's death and Dialla's melodramatic reaction to it. The fact that she loots his body for items nonchalantly afterwards makes it better.
    • "Get in there, or I'll shoot you!"
    • "Did I mention I have a thing... FOR WOMEN?"
    • "This... is a CONVENIENCE STORE. I sell MILK... MAGAZINES... ciga-RETTES..."
      • "Why thank you young lady. I have no use for this BLOW-torch of mine. Here, take IT!"
  • Narm Charm: Even with all of the above, the game has its followers and fans. Also, the death of Mickey Lee and the suffering of Dialla can come across this.
  • Shocking Swerve: A few of the plot developments.
    • Dan McNeely being a villain the entire time in Trapped.
    • Dialla being the leader of Armor Gamsees.
    • The immortality serum in Escape.
  • So Bad, It's Good: Depending on who you ask, the game has terrible, illogical puzzles; a plot poorly held together; bizarre interfaces that change from game to game; over the top voice acting; Christian references shoehorned in everywhere... and yet it makes it work. Part of it comes from the character design, the relationships between the main characters, the Narm Charm mentioned above, or also...
  • Took the Bad Film Seriously: The voice actors for Dialla and McNeely are both genuinely good. It seems somewhat out of place in the context of a game so illogical. Then again, it is a flash production so money isn't the issue and seems like they're doing it as a hobby.


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