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YMMV / The Punisher (Capcom)

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  • Awesome Music: Being a soundtrack made by Yoko Shimomura, who previously worked on Street Fighter 2, this is given. Impressively, the genesis port which uses the infamous GEMS sound driver doesn't fall far behind, feeling like they didn't lazily transport the music to console. The ending theme for both games are particularly standout.
  • Ensemble Dark Horse: The Kunoichi Assassins, going by all of the (mostly Japanese) fan art of them.
  • Hilarious in Hindsight:
    • Nick Fury teaming up with the Punisher, despite their different ideologies and obvious dislike for each other's respective philosophies. In a 1995 comic story, the Punisher shoots Nick Fury dead but that was revealed to be a ruse as that Fury was actually a Life Model Decoy.
    • One of Nick Fury's special moves involves him taking off his belt and beating the crap out of opponents with it, which brings to mind a certain scene from The Punisher MAX arc "Mother Russia."
  • Narm: When you fight the kunoichi minions, the grunts they give out when being hit sound more like moaning.
  • Nightmare Fuel: The continue screen, in which we see David "Microchip" Lieberman trying to revive Punisher, whilst Alexander Pierce tries to revive Nick, with an anxious Kathleen Neville watching in the background. However, if you don't insert a coin, we hear a flatline while David puts his hands on his head as the screen turns black and white. Then we see the Game Over screen, which shows an evil-looking skull looking at you.
  • No Problem with Licensed Games: An excellent Beat 'em Up, with a variety of moves and weapons.
  • Porting Disaster: The Sega Genesis port was developed by a third party rather than Capcom in-house, and it shows. The graphics, animation, and audio are heavily cut, blood and skimpy female enemies are censored. Furthermore, the gameplay is also affected, with noticeable delay in attacks and several enemies and moves being removed.

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