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YMMV / The Elder Scrolls: Blades

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  • Demonic Spiders: Trolls. In the other Elder Scrolls games, trolls have always had a Healing Factor ability that heals them over time. The thing is, it was a slow heal, so players could still beat trolls easily. In Blades, however, the regeneration is taken to an extreme, turning trolls into enemies that can single handily end runs. Worse yet, there are usually multiple trolls in a dungeon.
  • Memetic Mutation: Elder Scrolls Blades is a true Elder Scrolls Game note 
  • They Changed It, So It Sucks: Blades takes a number of departures from series standards, some of which don't sit well with fans.
    • The game is no longer a Wide-Open Sandbox, instead having a few Hub Level areas and a number of mostly-linear dungeons and levels for the player to "explore".
    • A number of the game's crafting systems have been changed to more closely resemble those of a mobile game than a true console RPG, which is a stark contrast to the series' previous instant crafting.
    • Combat has been completely overhauled and streamlined, at the cost of removing two of the three main playstyles from the game (and cutting out ranged combat altogether).
  • Visual Effects of Awesome: Say what you will about the game itself, but you cannot deny that it looks beautiful for a mobile game.

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