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  • Awesome Music: One of the highest points of the game is that the soundtrack is masterfully composed to sound like an 8-bit game, something that the Nerd himself has praised. One of the highlights is Laughin' Jokin' Numbnutsnote , which was so awesome that it's used again in the penultimate stage of the sequel.
  • Big-Lipped Alligator Moment: Riding the lava shark in "Thy Farts Consumed". You absolutely destroy everything, and the Nerd doesn't say a damn thing about it. When you reach the end, an achievement pops up called "Yea... That just happened" [sic]. Even the game itself seems confused at what just happened.
  • Broken Base: Whether or not the game is good. On the one hand, the game gathered a number of good reviews and is quite well put together. On the other hand, the difficulty goes too far and can make the game a chore to play, and even then the whole adventure can be beaten in under two hours.
  • Nausea Fuel: "Beat It and Eat It", which is based on pornographic Atari games, was deliberately designed to be as disgusting as possible. Enemies on this stage are literal chocolate starfish, a boy that uses his own genitals as a pogo stick, a naked witch, and spears shaped like phalluses. The floor is also covered with semen, which causes the nerd to slide if stepped on. Appropriately enough, this is the level where the Bullshit Man can be unlocked.
  • Nightmare Fuel: In AVGN I & II Deluxe, the sudden appearance of the Bloodstain Bears as the boss of Happy Fun Candy Time can count as such. The same goes for the head of the original boss quite graphically decapitated on a pike.
  • Scrappy Mechanic:
    • The copious amounts of death blocks are the main obstacle in every single level and will inevitably cheap shot the player with their abundant placement.
    • Primarily because of the aforementioned death blocks, you will be seeing the Nerd's death quotes a lot. In AVGN I & II Deluxe, they've been cut in favor of the respawn mechanic from the second game.
  • Squick: Upon closer inspection, one should notice that the Bullshit Man performs his double jump by sharting.
  • Suspiciously Similar Song:
    • The music on the level select screen is similar to the Sonic the Hedgehog 2 level select screen.
    • "Beat It And Eat It" is heavily-based on "Mr. Vain" by Culture Beat.
    • Part of "Boo! Haunted House" has a suspiciously similar version of the Halloween theme.
    • The music playing in the level "Blizzard of Dicks" is a re-arrangement of Mike Oldfield's "In Dulci Jubilo".
  • That One Achievement:
    • "Complete Badass", earned by beating Fucking Impossible mode. Do note that in Fucking Impossible mode, you're a One-Hit-Point Wonder with five lives, and there are no checkpoints.
    • The only thing that tops that is "Bow before the God of Video Games!", earned by beating YOLO mode — exactly like the above, except now you only have one life. Yep, one hit and you're back to the tutorial level.
    • Similarly, "Totally Perfect Nerd" in the Deluxe version. While it is not nearly as difficult compared to the above two achievements, since you can earn it even on lower difficulties, it still requires you to do a Perfect (no death) run of every single level.
  • That One Boss:
    • The Christmas Ghosts in the original game. They alternately attack by expanding their swirling circular motion and fire an 8-point icicle star, both which are difficult to dodge due to the limited and slippery floor space that makes the pit just as much of an enemy. In addition, they can only be damaged when they are close together, making them also very resilient. Because of this, they were made easier in the Deluxe version with expanded floor space, slower attacks, and being able to be damaged at any time.
    • The Deluxe version turned Bimmy and Jimmy (i.e. Freddy and Jason) into this, because Jimmy's chainsaw became a One-Hit Kill. Skylar (the green head of "Where did you learn to fly" infamy) also became harder to dodge in her Turns Red phase.
  • That One Level: In a game designed to emulate the Nintendo Hard era of video games, all of the levels are naturally tough to beat. However, among the eight main levels, "Boo! Haunted House" takes the cake as the most frustrating. Most of the floor and wall tiles aren't visible until you get close to them, making it difficult to react to dangers in time when the level forces you to move quickly. It doesn't help that the level is severely lacking in beer compared to the other ones, meaning mistakes are punished more harshly, especially when trying to go for No-Death Runs.

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