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Tamagotchi franchise entries with their own subpages:


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    The franchise in general 
  • Americans Hate Tingle: The franchise is highly despised in Italy. However, they miraculously got the first movie dubbed; even that couldn't bring its popularity up despite the fact it is still common to find online.
  • Archive Panic: Good luck going through all the animated materials without going crazy. The 2009 anime consists of 271 episodes spread over four installments; there's also three tie-in OVAs for McDonald's (which are very short, thankfully), a web series (Let's Go! Tamagotchi) that's 12 episodes long, two movies, another anime (though thankfully this one's episodes are also very short) and several OVAs from the nineties, a short film, and the Tamagotchi Friends web series, which is just the first few episodes of Tamagotchi! Yume Kira Dream edited into 14 three-minute-long shorts and dubbed in English. Counting this part of the series, the entire archive binge would consist of over 300 items. The animated TV show alone would be about 5,962 minutes of material to work with, which would be about four days if the show is binge-watched in its entirety without any breaks.
  • Broken Base: In the English-speaking world, how do you pronounce the third syllable? The fandom generally says "Tom-ah-GOT-chee" though there is infighting with a minority which prefers "Tom-ah-GOO-chee". Tamagotchi Video Adventures tried to pass off "Tom-ah-GO-chee" based on how the "O" is enunciated in Japanese, though only die-hard fans accepted this. Anime adaptations starting in the 2000s have used "Tom-ah-GOT-chee".
  • Draco in Leather Pants: It's not uncommon for characters brought on from neglect or abuse to be as popular as the perfectly healthy ones, despite many of them being listed in their bios as being nowhere as pleasant as the healthier ones.
  • Ensemble Dark Horse: This was inevitable given the amount of characters, but several of the secondary characters seem to have their fair share of fans. In particular, Mimitchi's character profile pamphlet that was released with the character's Gotchi Gear carrying pouch states that he, not Mametchi, is the most popular Tamagotchi character.
  • Germans Love David Hasselhoff: Apparently, there is a cult following of Tamagotchi in Poland.
  • Memetic Mutation: The music for "Left or Right" from the Game Boy game, due to Protonjon featuring it during his Fortune Cookie streams.
  • More Popular Spinoff: Digimon, the franchise's Spear Counterpart, is still active today and doing better than it has for a while in Japan. Tamagotchi... not so much.
  • Periphery Demographic:
    • The franchise is primarily aimed at girls, but there are quite a few boys who like it as well.
    • There's a decent amount of adult fans of this series despite it being made primarily for children. This is particularly evident in the anime's American fanbase, which consists almost entirely of teens and adults.
  • Tastes Like Diabetes: The series can be this.
  • That One Level: Level 59 of Tap and Hatch. It can be completed without paying for power-ups, but it's an agonizing endeavour.
  • Ugly Cute: Many of the characters obtained from neglect have a sort of charm all their own.
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    The toys 
  • Heartwarming Moments: Seeing two Tamagotchis marry.
  • Most Annoying Sound: The Tamagotchi's original "attention" beep is infamous for this.
  • Most Wonderful Sound: The various sounds used to indicate a Tamagotchi evolving. And as of the modern versions, the "victory" sound when perfectly completing a game.
  • Nightmare Fuel: The Game Boy games ramp up the original releases' death sequences by adding flashing screens and a montage of the Tamagotchi in a number of poses (many of which indicate they are in agony), topped off with a rather depressing song as its spirit floats about. It isn't exactly the best material for its target audience. While the second game removed the flashing screen, the third one replaced the original death theme with a much creepier new one.
  • Player Punch: The death sequence on any Tamagotchi is drawn out to be as heartbreaking as possible. particularly on the originals where the Tamagotchi lays down ill while a heart monitor plays and gradually slows until the flatline. This is turned Up to Eleven on the Game Boy edition, where you're forced to watch your Tamagotchi's last moments while sad, solemn music plays.
  • Porting Disaster: The Tamagotchi L.I.F.E. apps are ports of the original virtual pets. While there are minor issues like the animations being off, the biggest issue is how the pets' growth patterns and conditions are altered or don't exist, meaning it's nearly impossible to get certain characters.
    • The Generation 2 update completely changes the mechanics of the Gen 2 game, adding the number 0 (originally it only allowed 1 through 9), letting the pet's second number sometimes be the same as the first, and the "next" number after a round is random instead of the last number they thought of.
    • The Angel app has the programming and sprites in place for using the Praise icon, but the pet never calls for it. Worse, there's much more leeway on raising it, so a player could obtain the best character with absolutely no effort, while getting anything less requires carefully balancing neglect and care, and some luck.
  • The Problem with Licensed Games: The original Game Boy game is notorious for how easy killing a Tamagotchi is (even moreso than the Ocean) and the frustrating mechanics of the games. Even if you don't neglect it, it might suddenly just decide to die out of nowhere. The entire Game Boy trilogy's death scenes are also infamous for their disturbing ways of playing out, even to some adults.
  • Scrappy Mechanic:
    • The overall toy; many people have had less trouble taking care of a real animal than a Tamagotchi or anything similar. It's particularly bad with the vintage releases - as the Tamagotchi grows older, the rate at which its hearts begin to deplete grows until the point where they're needier than the babies.
      • The Ocean takes the crown for being one of the hardest Tamagotchi releases to raise - it may be popular for its rarity, but it definitely isn't beloved for its gameplay. Every character on the device is unusually fragile (Even Ningyotchi loses hearts quicker than a teenager and will be lucky to outlive something like a Nyorotchi, two major differences compared to every other special adult on the vintage pets), the predator system means that a close eye needs to be kept more than usual so the Tamagotchi doesn't die, and the RNG-based game has a chance to empty all of the happy hearts and water quality. Most young Tamagotchi on vintage releases naturally get sick once a stage about 12-24 hours before evolution - Kuragetchi and the teens naturally get sick multiple times every day. Failure to raise the discipline bar beyond 5/7 before evolution time results in death, and nothing in the manual warns you of this.
    • Early on, the built-in clock. When the original toy launched in 1997, there was plenty of confusion as to what the clock was for. It was on the toy for two reasons: to give the Tamagotchi a practical value of being a watch, and to make sure the Tamagotchi woke and slept at regular hours. What happened instead was users put the clock to any time, causing the Tamagotchi to sleep during the day and wake up at night.
    • The Push Notifications for the iPhone edition quickly become this once the baby's born.
  • Tear Jerker: When your Tamagotchi dies.
  • That One Sidequest:
    • Obtaining Lucky Unchi-kun on the Angel, let alone a raisable one, is purely a Luck-Based Mission. Sabotenshi/Kitsutenshi have a chance of their usual farewell screen being replaced by a faceless Lucky Unchi-kun, and starting a new run but not touching any of the buttons at all until it departs nearly a week later may also produce such a farewell screen. Whether or not you can obtain the raisable iteration is decided when an Obaketchi 2 is born with a minuscule chance, the only way to find out until it is due to evolve into Maruten an hour later is if its Angel Power manages to surpass 30, loses hearts much slower than usual, takes a stroll, prays, doesn't take a nap or falls asleep when nightfall comes. Should this Obaketchi 2 be kept alive for about a week, it will evolve into Lucky Unchi-kun.
    • Ashigyotchi, the unhealthiest adult on the Ocean, is thoroughly believed to be harder to obtain than Ningyotchi due to how susceptible the characters are to neglect. It is believed to be possible to raise a character on the device to adulthood without ever feeding or playing games with it, but attaining sufficient discipline points is vital to keeping it alive. However, getting the discipline required for evolution will likely cause Kuragetchi to evolve into Otototchi, whose unhealthiest possible adult is Kujiratchi.
  • They Wasted a Perfectly Good Plot: The iD L 15th Anniversary Version in Japan. It was meant to be a celebration of Tamagotchi toys for the past fifteen years...except Bandai put the character roster up as a poll on the site, where people could vote on which adult characters they wanted. As much of the original audience in Japan was gone and replaced with those who know Tamagotchi primarily from the anime adaptation, the end result was only five vintage adult characters making the cut (out of 32 total adult characters), while the rest of the cast comprised of characters made popular by the anime.

    The 2009 anime 
  • Bizarro Episode: The first half of episode 30 gets pretty surreal for a Tamagotchi episode. Mametchi and Chamametchi are just relaxing and watching an episode of Gotchiman when a giant corn-shaped spaceship appears out of nowhere and causes everyone besides Mametchi and Chamametchi to look like their mother Mamametchi. Including their dad, Papamametchi. The kids have to figure out which one's actually their mother based on the food they've cooked for them... and they guess wrong. And then the one that actually is their mother gets angry, grows in size until she's bigger than Tamagotchi Planet, and then CONSUMES all of Tamagotchi Planet in her anger. It's All Just a Dream, thankfully, but still.
  • Creator's Pet: Lovelitchi/Lovelin can come off as this. She's an extremely popular and talented idol who gets talked up by everyone and is adored by her staff and classmates alike. While the rest of main cast could be considered to have certain flaws, Lovelitchi seems almost angelic by comparison, honestly. Many episodes in the first season also focused more on her than other characters who had existed longer and had a larger role in the franchise. In terms of the virtual pets, ever since her introduction she's been a raisable character on every release since, managing to outshine even Series Mascot Mametchi.
  • Cult Classic: It has a tiny, yet dedicated fandom in the West. It helps that the first few episodes actually got an English dub, even if it was only in Australia. Though the fandom exists in other Western countries, too.
  • Ear Worm: The various theme songs used throughout the different seasons and installments can be pretty catchy.
  • Fan-Preferred Couple: Mametchi and Lovelitchi, while never explicitly stated to be in love, were a popular choice for shipping before Himespetchi came into the picture and became popular to ship with Mametchi due to her having a canonical crush on him.
  • Heartwarming Moments:
    • In Tamagotchi! Yume Kira Dream episode 22, Ikaritchi and Aguritchi reunite, and Ikaritchi finally shows Mametchi respect and appreciation.
    • In Tamagotchi! Yume Kira Dream episode 26, Mametchi finally learns how to sing, and sings a little song for Himespetchi.
  • Nightmare Fuel: That...awful robot husband Mametchi builds in Tamagotchi! Yume Kira Dream episode 25. Especially its crude face. Mametchi's friends are rightfully unnerved.
  • Periphery Demographic: The show has attracted fans who weren't already fans of the original toys. To quote one fan, "I do not own a Tamagotchi toy, but the anime TV show is what got me into all this madness. Long story short, cute stuff tends to be my weakness."
  • Portmanteau Couple Name: "Mamespetchi" for Mametchi/Himespetchi.
  • Tear Jerker: Tamagotchi! Yume Kira Dream episode 20 is full of this. Mametchi's still miserable after losing the competition in the last episode, and an argument with Ikaritchi prompts him to run away and find a new place to stay. Even worse, he later visits Himespetchi and asks her to bring him back to Tamagotchi Town. After a fierce argument, Himespetchi throws Mametchi out of her ship before curling up on the floor and crying.
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