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YMMV / Sword of Sodan

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  • Big-Lipped Alligator Moment: Zoras' Adaptational Early Appearance in the Sega Genesis version, in which he randomly appears before the player, then scurries off. The game doesn't make it clear this is supposed to be the Big Bad, nor why he's seen in that particular section of the game (the city streets, far away from The Very Definitely Final Dungeon). While the original Amiga version does not contain this scene, it does mention "Zoras' evil thrall" in the opening poem for this level; it's likely the Genesis version interpreted this line literally.
  • Porting Disaster: The Sega Genesis version. It was made overly hard with enemies that funnel in from both sides of the screen, and the port also suffered from cut levels and enemies. As a result, the port is the subject of a few very critical retro game reviews on Youtube.

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