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  • Game-Breaker: Mongo has a movepool almost as large as Dantel's. His bomb-dropping move in particular takes off half the opponent's HP! Examination of the game's files reveals the reason: he was meant to be the game's final boss and they seemingly made him playable without nerfing him in any way.
  • Narm: Dantel, the Final Boss who looks like a Fusion Dance of Michael Bolton and Shang Tsung. Further enhanced by his defeat sequence, that has the ghostly heads of demons, serial killers and dictators (including der Furher himself) fly out of him. Yes, really.
  • WTH, Costuming Department?:
    • The costume design is a bit goofy in general, and even within that, Dantel stands out, as per Narm above.
    • Other oddly costumed characters include Hanna, who is supposed to be a desert nomad, yet has a fashion sense worthy of TRON.
  • The Woobie: Being the sole survivor of a murdered family, Hanna's story is dark. She doesn't even get a good ending; in her ending, she realizes Vengeance Feels Empty, and that nothing can bring back her family, spending the rest of her life alone.

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