- Breather Boss: Elboze Freely has a predictable pattern, is generally easy to bag alive, and doesn't have Outlaws getting in the player's way.
- Captain Obvious Reveal: The Stranger is a Steef. Many saw it coming due to faces of the Steef statue and the Steef heads in Sekto's office looking very similar to the Stranger's.
- Catharsis Factor: After the Stranger is able to breed his ammo, the player no longer has an incentive to keep enemies alive.
- Demonic Spiders:
- Outlaw Bombers, who take out about 3/4 of your health if they hit you, are fast, and are a pain to capture (And are worth a lot when captured alive) because if you try to knock them out when their bombs are active, they explode and die.
- Draco in Leather Pants: Sekto, surprisingly, has fangirls.
- Even Better Sequel: Stranger's Wrath for the Xbox Games. While Munch's Oddysee has its fans, some complained about how repetitive it can get and how easier it is compared to the Abe games.
- Fridge Brilliance:
- Why is Stranger's voice acting so oddly paced and somewhat off? He's a Steef. A side character's conversation reveals that Steefs can't speak. Stranger had to teach himself how to speak the native language, but is not fluent.
- Early in the game, Stranger says (with regard to his surgery) "I need this to survive." Once we know what the surgery is * , his use of "survive" rather than "live" seems telling.
- In the final levels, Sekto repeatedly rants to Stranger that 'The water is MINE'. In the final cutscene we discover that Sekto is actually an aquatic creature native to the Mungo River. He likely considers his natural habitat to be his to do with as he pleases.
- Fridge Horror:
- Stranger's bounty device converts enemies into ammo instead of saving them for turn-in later. The enemies are used as food for your ammo, which includes rabid furry things, bees, spiders, and spiked slugs. You get more ammo from live enemies.
- Hilarious in Hindsight: Stranger has a similar design to the possible Uncanny Valley victim of Beast.
- Memetic Badass: Stranger for obvious reasons.
- Moral Event Horizon: Sekto is probably the most ruthless villain in the franchise. It's hard to say when exactly he crossed his, but three come to mind: 1. Hunting the Steeves to near-extinction. 2. Taking over the Olden Steef's body. Judging by the Olden Steef asking the Stranger if the water was free, it's possible that he was lucid during all of it too. 3. Driving the Grubs away from the river, killing anybody who trespasses, and has their corpses strung up on display to make a point.
- Most Wonderful Sound: The sound after a major Outlaw is killed as well as they are bagged up.
- Porting Disaster: The PC Oddbox version of Stranger's Wrath was this pre-patching. When a fantastic spec computer struggles with broken textures, water that doesn't render right, random crashes, and control problems with a HD re-release of a five-year-old Xbox game, something's horribly wrong...
- Polished Port: ...as opposed to the PS3 re-releases, which are completely bug free, work like a charm, and have some actual updated graphical quality to boot (like better fur on some of the furry stuff, like the stunks). A lot of these features were thankfully later added onto the PC port of Stranger's Wrath, and as of 2016 HD updates for Munch's Odyssey on PC having been rolling out on Steam (with owners of the original release receiving the full Munch's Odyssey HD for free once it's completed by the porting company).
- Signature Scene: The Stranger's lion-like roar after defeating Sekto in Stranger's Wrath.
- Tear Jerker:
Olden Steef: Is the water... free?
- The ending of Stranger's Wrath, when the Olden Steef dies after being used as Sekto's host body.
- That One Boss:
- Packrat Palooka, especially if you are trying to capture him alive.
- The Dual Boss fight against the two Gloktigi can be really frustrating- if you let them get close, they can spam you to death with their spinning melee attacks.
- Fatty McBoomBoom is another pain in the ass, as he will often launch towards the player as he tries to aim, his Outlaw Mooks are relentless, and the space is too small to limit your hiding options.
- Ugly Cute: The Grubbs and Fuzzles are this,
- The Woobie: The Stranger is implied to have Survivor's Guilt over the Steef genocide, to the point where he renounced his heritage.
- The player knows what the Olden Steef has been through from just his one scene. He spent years under Sekto's control as he used his body to hunt his own people to extinction. Asking the Stranger if the water was free heavily implies that completely lucid during Sekto's reign too.
YMMV / Stranger's Wrath