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YMMV / Sega Heroes

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  • Complacent Gaming Syndrome:
    • So many players used Big and Joe Musashi in Arena battlesnote  that a June 2019 patch nerfed them both with the explicit intent of mixing up the meta a bit. Not everyone was happy with this.
    • A large number of pvp teams consist of Joe Musashi (til the recent nerf), Sonic (Being a Game Breaker), Wren (Activates his taunt for three turns if his three turn timer isn't destroyed, and makes a new one when there isn't one), and Shadow (for stunning and making star tiles).
  • Ensemble Dark Horse: Chester, an enemy Dremagen sent you on April Fools day for a laugh which resulted in a hilariously one-sided fight became very famous within the community. He later came back for a 4th of July event and was still as easy to beat as before.
  • Game-Breaker:
    • As stated above, Joe Musashi's "Jitsu no Karyu" MAX Skill, prior to the R60 patch. It dealt heavy damage to the opposing team and destroyed three whole columns, charging your team's Mana gauges by a fair amount. What's more, it dealt extra damage for every Star tile destroyed... and activated those Star tiles, potentially dealing even more damage or letting you heal a large chunk of health. Following the patch, it only destroys one column, severely reducing the amount of Mana and activated Star tiles you get out of it.
    • Axel. His "Hot-Tempered" Passive Skill allows him to deal a crazy amount of damage to enemies above 50% health, his MAX Skill collects two coins from each struck enemy, which gives him a good pairing with Gena, who uses coins on a constant basis, and his Star Skill "Here's Your Stop!" also gives each party member 2 extra mana.
    • Chuih is a healer version of this for survival and can be bought with survival tokens. In other modes, his single-character regen isn’t as helpful against group attacks, and getting your rally level up to 3 for his team-wise regen before any of your characters (including Chuih) fall can be challenging. Come survival, where your rally level and MAX bars carry over to every future fight in the run, and in just a couple of stages, you have a character that can heal your entire party a lot over 5 turns every time “Strength in Numbers” is ready (for a cheap 9 mana, no less), and he can use it to give the team regen before potentially being stunned or silenced. You can also save it and use it at the start of the next battle for easy and safe health regen. This can bring your initial group of characters very far or even to the end of your run.
  • Harsher in Hindsight: The 2020 April Fools' event involved Chester and his allies pulling a Heel–Face Turn and siding with the heroes in order to save their dimension from Dremagen. Just two weeks later it was announced that the game will be shutting down, so Chester's dimension (in a sense) is about to be destroyed after all... and to make matters worse, the game's finale events have Chester and his allies as Optional Bosses, so even their Heel-Face Turns didn't last.
  • Heartwarming in Hindsight: In Shenmue, the last we and Ryo see of Tom Johnson is him teaching Ryo the Tornado Kick before he leaves Japan on an aeroplane, both of them upset that they likely won't see each other again. Years later, they finally meet again.
  • Hilarious in Hindsight: The Sonic Shorts spinoff Sega Shorts has a clip of Ryo near the ending of Shenmue about to depart to Hong Kong to chase down Lan Di. He hails a taxi, only for Axel to pick him up and pretty much ends the game's plot early by causing Lan Di's car to crash on Ryo's request and getting the former arrested. While Lan Di doesn't return, Axel and Ryo would later meet again here, and the former's MAX Skill has him use his taxi to stomp on enemies similar to the short.
  • I Knew It!:
  • Memetic Mutation: "And yet here we are." Explanation 
  • That One Attack:
    • Dr Eggman's flamethrower attack, which not only deals a lot of damage to your entire team, but also turns ALL of your blank Rally tiles into Sword tiles.
    • Red Galsias can stun your characters, especially if there are multiples of them.
    • The Signal characters attack all of the party at once. If there's only one of them in a wave, it's not so bad, as you can probably take it out before it gets more than one attack in. If the whole wave is Signals, which happens occasionally, then prepare to kiss goodbye to a sizeable chunk of your team's health.
    • The Banana Thieves' attacks destroy every tile of a specific colour, dealing damage for every tile destroyed. If you're not careful to focus on matching that colour, they can hit harder than almost any other mook in the game... and any matches caused by the resulting cascade will deal even more damage to you. Subverted by the Banana Thief whose attack destroys your Star Tiles; they do more damage per tile than the other Thieves, but you can trivially No-Sell their attack by simply not creating any Star tiles.
  • That One Boss:
    • Gen. Heartland. He has a ton of health, his attacks deal obscene damage, and one of them converts three random tiles into tiles that attack you or heal your opponents. And you almost always have to fight two of him at once. Have fun.
    • Every single battle involving Tyris Flare where she isn't on your side. She specialises in Sword Tiles as not only can she create them, she can fortify some of them, and her passive skill randomly increases their strength and duration. Even worse if she's paired with Axel Stone, who also makes his own and his "Uppercut" attack doubles all of them!
  • That One Level:
    • Zone 6-5 can become this. Why? You’re dealing with Blue Caterkillers, which have “Physical Immunity” making them immune to anything except dark, elemental and bleeding attacks; a blue Crabmeat, which can generate a shield; and a blue Buzz Bomber. This basically means you have to deal with the Caterkillers last, and once the Crabmeat and Buzz Bomber are out, they can do damage that equal to at least half of an ally’s HP, making it very likely they’ll be one-Hit killed.
    • Zone 8-5 also qualifies as you’re up against enemies that can heal their allies AND enemies that use taunt. To make matters worse, the last wave has you up against those AND Rouge, who can drain a character's Mana and perform a powerful stun. It’s as infuriating as it sounds.
  • They Changed It, Now It Sucks!: A lot of fans were not pleased when a June 2019 patch nerfed Big, Joe Musashi, and Rouge, three of the game's more viable (and easier to grind for) characters. Those who'd paid real cash to level them up felt they'd now wasted their money with no compensation, while those who'd levelled them up for free felt Sega were trying to force them into paying to obtain the game's newer, equally-overpowered characters by nuking the free alternatives.
    • The October 2019 update came with changes for Adventure events affecting energy. Absolutely no one was happy to see event energy refresh prices would start at double the diamonds with this change.
  • Unexpected Character:
    • Pretty much any character that wasn't already in a Sega crossover, but special mention goes to DJ Professor K and the entire cast of Phantasy Star characters.
    • When you consider the concept of "House of the Dead rep", what would you think of? A popular boss like the Magician, maybe? Perhaps one of the more well-known playable characters like G or Kate? You probably wouldn't expect Doctor Curien himself to be such, nor would you expect him to use the Hermit boss as one of his attacks.
    • While Agent G and Thomas Rogan were expected, no one expected the above, so who would be the final rep? An Ebitan. AKA, the series' Goomba.
    • All three of the Shenmue characters apart from Ryo. While a few people were hoping for Tom Johnson, most were expecting either Joy or Guizhang to be the Red Hero and were surprised when it was Tom; nobody was expecting Shenhua to be playable, as Ryo and the player have only just met her as of the end of Shenmue 2; and no-one thought the Green Hero would be anyone other than Lan Di, only for it to be Ren of Heavens instead.
    • Due to Altered Beast (1988) getting two reps in the form of Werewolf and Weredragon, people figured that both Werebear and Weretiger would be the next two candidates, since they both are also alternate forms of the Centurion from the original game and as such would even the roster out. Instead, the perceived formula was broken when the Blue Hero turned out to be the Big Bad Neff, in his Van Vader form with his Wreck-It Ralph design no less!

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