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YMMV / Newer Super Mario Bros. Wii

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  • Awesome Music: From remixes of old Mario songs to new songs, the game's soundtrack is very good.
  • Demonic Spiders: The Angry Sun and Angry Moon. In Super Mario Bros. 3, the Angry Sun would simply dive for you, but this hack takes it to a whole new level by having them regularly spitting fireballs and iceballs respectively at you.
  • Genius Programming: The game was built upon New Super Mario Bros. Wii, and yet it manages to work in a lot of new features not even seen in New Super Mario Bros. U.
  • Hilarious in Hindsight:
    • This game introduces a night counterpart to the Angry Sun, the Mad Moon, which was a concept that had not appeared in an official Mario game at the time. Come 2019, Super Mario Maker 2 introduces its own Moon, which also acts as a night counterpart to the Angry Sun, but is non-harmful and destroys all on-screen enemies when touched.
    • Prior to the release of this game in early 2013, the only official Mario platformer to have a world based on a Far East motif was Super Mario Land in 1989, which features Chai Kingdom. Therefore, the presence of a world like Sakura Village was reasonable in a fangame like Newer, but highly unlikely in a modern official Mario installment, which would usually stick to the traditional cast of settings seen in nearly all games in the series. Yet, precisely in 2013 but in November, Nintendo released Super Mario 3D World, which includes a Wutai level in the form of Hands-On Hall in World 6. Then, in 2017, Super Mario Odyssey introduced a full-fledged world based upon this setting: Bowser's Kingdom.
  • Idiot Programming: This game has support for the Wii Classic Controller, meaning that it is possible to use the Classic Controller to play the game. What it does not have is a way to customize the controls...and by default, you jump with the A button and run with the B button, unlike in Super Mario Worldnote , despite the Classic Controller having a 4-button layout identical to the SNES's. You are much better off just using the Wii remote, even with the motion controls.
  • Moment of Awesome: The game in general. The sheer amount, quality, and depth of custom content is mind-blowing.
  • That One Level:
    • 2-7, Windworn Dunes, for the same reason 2-4 in the original game was so annoying...the bleeping WIND.
    • C-3, Parabeetle Peril, for the same reason as 7-6 in the original game...jumping from beetle to beetle in an autoscrolling level over a bottomless pit. Except this time, you also have to deal with Foos whose fog can obscure your view, and Flame Chomps which follow you around and spit fireballs at you. Without the Propeller Mushroom or propeller block, this level is a nightmare.
    • 8-2, Jet Airship, is a nightmare. It's basically a longer version of the infamous airship stage in World 8 of Super Mario Bros. 3, which was already That One Level. Fast autoscrolling, bottomless pits everywhere, and tons of things shooting at you...this one is not fun.
    • 9-9, Grey Mountains. It has the Angry Sun and the Angry Moon attacking you at the same time.

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