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YMMV / Metal Gear 2: Solid Snake

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  • Alternative Character Interpretation: Did Gray Fox intentionally kill Gustava Heffner? Or was he unaware she was there in the first place, or mistook Gustava for Solid Snake?
  • Awesome Music: See here.
  • Big-Lipped Alligator Moment: While Snake is hiding in the sauna, waiting for Gustava's brooch to change shape, a naked guard enters the sauna, hangs out a little bit, and then leaves. Granted, the guard is probably there to ensure the player keeps Snake in the sauna the right amount of time, but it's still a pretty random moment.note 
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  • Even Better Sequel: Or Surprisingly Improved Sequel for those who weren't impressed by Metal Gear. This game features a more complex plot, better graphics, the introduction of the radar, the ability to crawl, enhanced guard AI, and tons of little details. The improvement is so vast that first time players have been stunned by the opening credits sequence.
  • Funny Moments:
    • In the official translated version of the game, after Holly White informs you she's been captured, she ends her transmission with "I'll be waiting!"
    • The women's restroom where Snake meets Gustava has an elevator that leads to the sewers. Snake only momentarily comments on how odd this actually is.
    • The aforementioned naked guard that enters the sauna while Snake is waiting for the brooch to change shape. Doubly humorous if the player decides to have Snake shoot the guard while exiting.
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  • Growing the Beard: This is where the Metal Gear franchise starts to resemble the Metal Gear franchise many fans first got introduced to with Metal Gear Solid. The first one is largely celebrated for introducing the series, but this one established many of the storytelling conventions the series would become known for.
  • Harsher in Hindsight:
    • Calling Master Miller during the fight with Big Boss will have him state that Big Boss was a monster. Granted, it's in the context of Big Boss's Super Strength, but this line becomes significantly harsher after Metal Gear Solid: Peace Walker, where he was a former ally of Big Boss and one of the founders of Outer Heaven. Likewise, calling George Kasler during the fight has him mentioning a false rumor that Big Boss has cybernetic limbs to replace the ones he lost during the fight in the previous game. Metal Gear Solid V: The Phantom Pain revealed that he did lose an arm and had it replaced with a mechanical one, long before the events of the first game. Of course, that wasn't actually Big Boss. However, in an almost hilarious turn, the "Big Boss" of the first game, Venom Snake, the Body Double, did have a bionic arm.
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    • Big Boss' parting words to Solid Snake before their final battle now has a rather tragic flavor to them, as they retroactively reflects The Boss' parting words to Naked Snake in Metal Gear Solid 3: Snake Eater. It now shows how Naked Snake at this point in his life has gone full circle as a character and is actively repeating the mistakes of his old mentor:
      "It doesn't matter who wins here. Our fight will continue. The loser will be liberated from the battlefield, and the winner will remain. And the survivor will live out the rest of his days as a soldier."
    • Part of Big Boss's plan is to take in war orphans to raise the next generation of soldiers. Casts a new light to Solidus taking Raiden under his wing as a child soldier, doesn't it?
  • Hilarious in Hindsight:
    • A bit of a stretch, but in Metal Gear 2, there were tanks in the hangar (and originally planned to be fought against) that were referred to as Goliaths. The next medium to use the name Goliath in regards to a Main Battle Tank is the TV Drama/TV adaptation Kings.
    • Big Boss's comment about soldiers being dead weight out of the battlefield becomes somewhat hilarious after watching the Mega64 trailer of Metal Gear Rising: Revengeance, where Raiden bombed at absolutely every single job his unemployment adviser offered him up until getting a job as a cybernetic private military contractor. It also goes int a bit of Harsher in Hindsight, as the unemployment manager when first meeting Raiden mentions attributes to Raiden's four year unemployment to being the result of an implied terrible economy (at the time the trailer was released, the American economy, not to mention most of the world wide economy, especially the European economy, was undergoing a severe economic crisis).
    • Considering how "Kept you waiting, huh?" would end up the Snake family's Catchphrase in future games, it's funny that the start of the game has Campbell note that Snake is "right on time, as always."
  • Memetic Mutation:
    • Snake having to deal with the highly poisonous Zanzibar hamsters. These hamsters, though never again showing up in the series, are frequently used (complete with "Not Making This Up" Disclaimer) to illustrate the absurd nature of The 'Verse.
    • The phrase "It's not over yet!", used in every Metal Gear game released after this.
  • Only the Creator Does It Right: The main reason this game was made. One of the developers of Snake's Revenge told Hideo Kojima he should make a true sequel of Metal Gear. And thus, this game was created.
  • Most Wonderful Sound: That sound that plays whenever you inflict damage on a boss.
  • Older Than They Think: A lot of Metal Gear Solid came from this game, including the bit of using the game's packaging to learn a frequency number.
  • Tear Jerker: Even for an 8-bit game, it has them. The examples would be the deaths of Gustava and Gray Fox:
    • Gustava's backstory reveals that she fell in love with a Western man named Frank Hunter, whom she intended to elope with. Unfortunately, she was denied U.S. citizenship, and was outcasted as a result. Her death by Metal Gear D hits Snake hard when he reveals that he didn't want to see a woman die in front of him in Metal Gear Solid.
    • For Gray Fox, he's a Shell-Shocked Veteran who cannot stay away from war as he thought he cannot function outside the battlefield. As the pilot of Metal Gear D, he ended up killing the woman he loved. He thought making a woman happy is something he cannot do. The theme that plays in the conversation between him and Snake is appropriately called "Tears".
  • Unfortunate Character Design: The Metal Gear D has a rotary cannon mounted right between its legs, resulting in many dick jokes.
  • Unintentionally Unsympathetic:
    • Gray Fox for some. While his death scene is tragic, his killing of Gustava was a Kick the Dog moment.
    • Gustava herself can come across as this, as some may find it hard to sympathize with a member of a ruthless State Sec like the StB.


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