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  • Base-Breaking Character: Zavok and Zazz. Their inclusion in Rio 2016 is a very sour point for those who can't stand Sonic Lost World and/or the Deadly Six. Others aren't so bothered, as they're only 2 out of a roster of about 40 characters in the game, and both of them are exclusive to only one event each (table tennis and boxing respectively).
  • Broken Base: Rio 2016 Wii U replacing the Dream Events set in the Mario & Sonic universe with Duel Events set in Locations around Rio has caused mixed reactions. Some are okay with it while others see them as Replacement Scrappies because the Dream Events were the part they mostly looked forward to.
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  • Critic-Proof: Reviews for all five games were mixed, and the mainstream doesn't seem to care. It's mainly because fans wished that this crossover would be used for Platform Games instead.
  • Critical Dissonance: The London game had considerably worse reviews from professional critics when compared to Vancouver, but fans tend to regard it as being as good, if not better than its predecessor.
  • Ear Worm: Curling
  • Even Better Sequel: The handheld renditions of Vancouver and London are well-regarded for their quality, as are their home console counterparts. Having a strong single player campaign, a unique story mode, and clever interactions between the characters certainly helps their case.
  • Fandom Rivalry: With the release of Mario + Rabbids Kingdom Battle a rivalry of sorts has been brewing between the two series. Fans of the Super Mario and Sonic the Hedgehog franchises have become extra bitter that their two favorite series and mascots and beloved characters have been considerably downplayed and have yet to receive a proper crossover with a story and is instead regulated to what they consider a collection of sports minigames. Meanwhile, Kingdom Battle, with its completely insipid and insane setup still manages to have a plot is viewed as being very creative, having a ton of personality and charming interaction between the two universes, and regard it as a cruel twist of fate or a case of what a Mario/Sonic crossover should be, making them extra angry at the game and Raving Rabbids series as well. This may be a case of Grass Is Greener however, and not actually hating the game itself.
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  • Fanon Discontinuity: While not a bad series, it still gets this treatment, mostly because it's difficult to make the crossover fit into the stories and gameplay of both game series.
  • Growing the Beard: While the first game (Beijing 2008) wasn't bad by any means, it was a quite underwhelming minigame-a-thon. Only four Dream Events, and the Mario and Sonic characters seem to be there just to be there. In the sequels Vancouver 2010 and London 2012, everything was shifted into overdrive. Four new characters (DK, Bowser Jr., Silver, and Metal Sonic) were introduced to expand the roster, Boss Characters were introduced, the handheld versions were given their own little story modes, Dream Events were expanded upon and actually took place in iconic locations from both franchises, and the games overall were given a lot more personality, making it stand out from the other Mario spinoffs.
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  • Harsher in Hindsight: If one were to think that the Sonic characters even remotely remember Sonic '06, the scene where we see Rouge as one of the rivals in Vancouver kinda yanks your heartstrings a little. We see Rouge against Shadow here, when in '06, she said she wouldn't betray him. What's more, Shadow is the one who calls her out on it. Whether you see them as Platonic Life-Partners or as romantically involved, this is quite disturbing. Same thing applies for Sochi, except it's likely that Rouge was brainwashed to work alongside Dry Bowser and Eggman Nega, and there's no dialogue that calls Rouge out on it.
  • Hilarious in Hindsight:
    • Peach was meant to be an opponent in the Wii version of Punch-Out!!, but was taken out due to beliefs on violence towards women at the time. The Wii U version of Rio finally makes Peach playable in boxing.
    • In the Rio 2016 closing ceremony, one of the characters used for the linking sequence for the handover between Rio and Japan was Mario, complete with a Warp Pipe set up by Doraemon. Yeah.
    • London 2012 isn't Peach's first time in a leotard; she wears an aerobics outfit in The Adventures of Super Mario Bros. 3 episode "7 Continents for 7 Koopas".
  • Mainstream Obscurity: The games are some of the best selling games of all time and eclipse even the main Sonic games. Despite this, you'll be hard pressed to find either Mario or Sonic fans mention the Olympic titles. They rarely get discussed by gamers.
  • MST3K Mantra: In full effect considering why the characters from both rosters would crossover for the Olympics of all places. (Does not count Sonic occasionally fighting Mario, Luigi, Peach, Bowser, DK, Diddy, Rosalina, Wario, Yoshi, Bowser Jr., the Koopalings, Dr. Mario, and Daisy every now and then.)
  • Narm: Males can take part in female-centric events such as synchronized swimming or rhythmic ribbon gymnastics. Cue snickers as Bowser, Wario, Donkey Kong, or Vector participate.
  • Nightmare Fuel: The Hammer Throw event in London 2012 has the characters letting out a scream as they prepare to throw the hammer, which generally sounds as over-the-top as you'd expect. When the character in question is Daisy, however, the scream sounds surprisingly realistic and blood-curdling.
  • No Problem with Licensed Games: For the most part, minus Critical Dissonance.
  • Scrappy Mechanic: Characters being limited to certain events in the handheld versions, a trend that began with London and is continues with Rio. Being the mascots, Mario and Sonic are excempt from this rule. This extends to the guest characters being restricted to certain events in Rio 2016.
  • Sequelitis: The Sochi 2014 game. The direct sequel to the Beard-Growing Vancouver and London games, Sochi 2014 had big shoes to fill and had the unfortunate timing of being the first M&S game to be released on then-new Wii U, which made development and marketing awkward. Sochi also had no second handheld edition on 3DS (meaning no Story campaign, despite London 2012 having one), Dream Events (The staple of the Mario & Sonic series) were signifcantly cut (Vancouver 2010 and London 2012 had eleven and ten Dream Events respectively, while Sochi only has eight) and had some pared down single-player features that were done better in Vancouver(Festival Mode) and London(London Party). While not considered a bad game, Sochi 2014 is definitely considered a step back in the series, and things only managed to get worse with Rio 2016, which despite finally expanding the character roster and having a 3DS port again, introduced a few Scrappy Mechanics (Dream Events are eliminated completely, many of these anticipated new characters are locked to certain events) and received a tepid critical reception which some believe to be responsible for Sega choosing not to renew their contract with the International Olympic Committee... for Peyongyang 2018note  (due to Ubisoft obtaining the rights for Steep's add-on content). They did however, acquire the rights for the Tokyo 2020 Olympics, and a new edition for the Switch was eventually revealed.
  • That One Boss: The match against Bowser and Dr. Eggman in Fever Hockey in Vancouver 2010 has become quite infamous for being a huge Difficulty Spike.
  • That One Level: Downplayed in the 100m Freestyle minigame in the DS version of ''Beijing 2008''. Most characters require you to either rub horizontally, rub vertically, spin in a circle, or trace a semicircle. Vector requires you to trace a figure-8.
  • That One Side Quest:
    • Many of The Olympic Challenges in The Bonus Prologue Story of London 2012 3DS can be quite tricky because they require expert skill.
    • Many of the Plus Face Offs during Road To Rio in Rio 2016 3DS. The most notable ones would be Rosalina, Sticks and Dry Bowser since they need the most precise timing and skill.
    • Several of the Carnival Challenges in the Wii U version of Rio 2016 can become this since the price to enter them doubles with every failure, and unless you know all the tips (which are locked until you first hear them), you're likely to find a challenge that doesn't even make sense. How many people know what a Dump is in Beach Volleyball anyway?
  • Tough Act to Follow: Vancouver 2010 and London 2012 are steadily proving to be this for the series. These two games grew the beard and introduced many beloved features and characters to give the Mario & Sonic games a ton of personality and charm, especially the handheld versions receiving solid acclaim. The Wii U entries Sochi 2014 and Rio 2016 had a lot to live up to and ended up being far more divisive games.

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