- Scrappy Mechanic:
- The fact that running drains health. Combine this with a painfully slow walking speed, and players are torn between getting bored moving slowly from point A to point B, or going there quickly but having lower HP.
- Some enemies can break your equipment. Not fun.
- You can't choose which enemy you attack. The game has each character's AI choose their target instead, taking much of the strategy out of the player's hands.
- Combat and Virtue modes, which boils down to having to choose between getting XP from a fight or items, doubling the amount of grinding required.
- Sequelitis: Most fans are in agreement that the game is an extremely poor follow-up to the games that preceded it, and just a badly designed, underwhelming game in general.
- Suspiciously Similar Song: Unlike all the other games in the series, the Dragon Song soundtrack has no input from composer Noriyuki Iwadare. However, many of the songs are basically well-executed variations on songs Iwadare wrote for prior Lunar games.
YMMV / Lunar: Dragon Song