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YMMV / Lone Wolf

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  • Accidental Innuendo: The text makes a point of describing Lone Wolf's O-face any time the Magi-magic spell Power Word is used.
  • Author's Saving Throw: The books written after Joe Dever's death attempt a few of these, like a lengthy explanation in one on how it is that both Grey Star and the New Order Grand Master delivered the sacred Moonstone back into the safe custody of the Shianti.
  • Big-Lipped Alligator Moment: The part in Fire on the Water with the Noodnics, a Funetik Aksented race of talking rodents who appear briefly to help you out and steal your gold, never to be referenced again.note 
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  • Complacent Gaming Syndrome: Better take "Weaponskill: Sword" to get the most out of the Sommerswerd.
  • Complete Monster: See here.
  • Ensemble Dark Horse:
    • Alyss, the Canon Immigrant demigoddess with the attitude and appearance of a rebellious punk teenage girl. She originally appeared in the novel series, wherein many fourth walls were broken, but was then seen near the end of the Grand Master series, saving Lone Wolf at least once and then setting up the plot for the final book by snatching the Moonstone from under Naar's nose.
    • Firestone. Despite being given maybe three mentions throughout the Grand Master books, he is implied to be Number Two to Lone Wolf himself, in charge of leading the Monastery and keeping things running while Lone Wolf is on his adventures. Many fans like to think that he is the Grandmaster having his own missions in the New Order series note 
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  • Evil Is Cool: Most of the good guy nations are your standard high fantasy kingdoms, while a lot more imagination was put into the evil hordes and nasty places.
  • Faux Symbolism: For no immediately apparent reason, the Plane of Darkness in the final book of the Grand Master series contains multiple references to Norse Mythology, and not only the "evil" parts of it. You cross a rainbow bridge at one point, encounter a demoness with a hideously scarred face but beautiful body (Hel, indirectly your fault), and another who rides a chariot pulled by felines (Freyja).
  • Game-Breaker: In the World of Lone Wolf series, Grey Star can spend willpower to increase his damage in combat, dealing arbitrarily large amounts if he's able to spare enough willpower. There are also fairly common consumables that can be spent to avoid one instance of having to pay willpower... however large that payment would have been. One of those consumables allows you to instantly defeat any enemy, provided you don't die in the first round.
  • Germans Love David Hasselhoff:
    • The series is almost universally popular among Italian tabletop gamers, where the Kai Lords have been redubbed "Ramas Knights" and a few other names have been changed around to emphasize the "medieval fantasy" feel of the setting.
    • The French very much enjoy the series as well, as it's never been out of print in that language for the past 30+ years, and by 2016 had sold more than 2.8 million copies.
  • Hilarious in Hindsight: The aforementioned Power Word. Come the release of The Elder Scrolls V: Skyrim, tossing people and things around with a spoken word is extremely popular.
  • Ho Yay Shipping: Lone Wolf and Banedon. It was so blatant that, in the novelizations, two female characters, Qinefer and Alyss, were introduced in no small part to be potential love interests for the two of them.
  • That One Boss:
    • Zakhan Kimah and his Orb of Death (though he's a skippable fight if you successfully throw the Dagger of Vashna at him, but you don't get the option to do so if you have the Sommerswerd).
    • Far from the only example; as mentioned in the main article, this is the trade-off if Lone Wolf brings the Sommerswerd with him on his quests. There is at least one enemy that's nigh impossible to beat without the Sommerswerd that can't be avoided though: the Deathlord Ixiataaga.
    • The Chaos-Master in book 11 is another infamous example where the Sommerswerd makes life much, much more difficult for you.
    • The Kleasa from the World of Lone Wolf series. It is by far the most powerful enemy Grey Star ever actually fights in the series and boasts High Combat Skill, Endurance, and the ability to drain Grey Star's Endurance and Willpower even if Grey Star magically shielded himself right before the fight. It's also one of the few enemies Grey Star can't avoid fighting no matter what. And it appears in the first book. Because of this, if you roll low on your starting scores it is extremely difficult to finish the book wihout rules abuse — that you can use the magic seed to do X9001 damage. Humorously, using the seed causes an instance of Script Breaking. Project Aon suggests "fixing" this bug, leaving you a bit screwed.
  • That One Puzzle: One puzzle in The Legacy of Vashna (a logic puzzle that doesn't give you enough information to work out the answer) is literally unsolvable without extreme out of the box thinking or flipping to random sections in hopes it will be right. Fortunately, you don't have to know the answer to progress, but knowing the answer does evade a combat. Word of God is that the riddle wasn't supposed to be unsolvable, but a part of the question was missed out.
  • Villain Decay: Book 15's Big Bad, Drakkar Warlord Magnaarn, almost literally goes through Villain Decay. From a cunning badass warrior general who buries Lone Wolf alive in a trap to a shriveled and mummy-like puppet of his own Artifact of Doom on the brink of undeath.
  • The Woobie: Tavig, a character Lone Wolf may encounter in Book 7. He's just some poor guy who took on the mission of invading Castle Death to pay for his sister's ransom. After being thrown into The Maze twice, all he wants is to escape. Why is he a woobie? Let's just say that if the hero meets him, he'll only get a quick death if Lone Wolf kills him. Otherwise he'll either be torn apart by dog men or slowly crushed to death by a giant fist. Yeah, Castle Death's a fun place. It gets worse in the Updated Re-release, which features a bonus adventure where you take control of Tavig early in his jaunt into Kazan-Oud. He kills some nasty bad guys, thwarts a plot by Zahda to escape the island, and saves a damsel in distress, and as they reach their escape, he sets her loose and goes back into the castle to his inevitable fate. Poor guy.


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