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  • Angst? What Angst?: It's pretty much a Running Gag how almost no one in the main cast takes the ongoing Zombie Apocalypse seriously. Juliet in particular is weirdly chill with the fact that all of her classmates, including her beloved cheersquad, have been turned into undead abominations who she is forced to Mercy Kill. While Nick treats the situation a little more seriously, even he doesn't really seem to grasp how much of a massacre the rotting of San Romero High is.
  • Annoying Video Game Helper:
    • Rosalind commandeers a wrecking ball to help Juliet in stage 5 — and quickly becomes a bigger threat than the zombies. Do note this is commented on in the game.
    • You don't need Nick to tell you to jump on Killabilly's body when you're unable to do so while fighting him, especially when you get on him after you defeat him.
  • Awesome Music:
    • The boss themes for the Dark Purveyors are often praised by fans. Considering that Jimmy Urine of Mindless Self Indulgence worked on the soundtrack, this isn't very surprising.
    • Mariska's theme starts out as whimsical before gradually becoming eerie later on, like a bad acid trip. But it's not until the sitar solo starts playing that things get really intense (and awesome).
  • Breather Boss: Compared to the other Dark Purveyors, the battle against Josey is the least chaotic and he only has 2 phases (the others get 3 at least). Josey is also fought after Mariska (who utilizes a claustrophobic battle against Juliet) and before Lewis Legend (who has 7 phases and is the last of the Purveyors). That said, you do have to race against the clock during his second phase, which can quickly become stressful.
  • Can't Un-Hear It: With Tara Strong as Juliet, a lot of people have claimed to have trouble not imagining that this game stars Bubbles, Ashi, Princess Verbina, Harley Quinn, Timmy Turner, Princess Clara, Toot Braunstein, Rikku, Raven, or Twilight Sparkle wielding a chainsaw. There's even crossover fanart.
  • Complete Monster: Swan is a student at San Romero High School who uses necromancy to start a Zombie Apocalypse as revenge for being mistreated at school. A gothic outcast who was cruelly bullied, Swan orders the zombies under his control to infect everyone in their path rather than only those who tormented him, which results in the deaths of many innocent people. Feeling enraged over Juliet Starling supposedly rejecting him, Swan's ultimate plan is to use Juliet as a pawn in his ritual to summon an enormous super zombie in order to destroy what he sees as a rotten world.
  • Crazy Is Cool: Vikke, a viking with a flying longship and a living bear head called Yumil who can summon lightning by drumming.
  • Cult Classic: As mentioned above, critics weren't too fond of it, but its dedicated fanbase and off-the-walls everything say otherwise.
  • Ensemble Dark Horse:
    • Morikawa. He's a Dirty Old Man and only appears in the first stage of the game since he dies at the end of said stage, but he's a fun old guy at the same time.
    • The Dark Purveyors have built up a fairly sizeable fanbase, with Zed seeming to get the most fanart and Josey the most views.
    • Out of Juliet's family, Rosalind often gets the most focus (besides Juliet herself), likely due to her being even quirkier than our protagonist and her driving (lack of) skill bordering on Crazy Is Cool.
  • Fashion-Victim Villain: Josey's outfit is not so much a statement as it is a haphazard collage of ideas. His head looks like it belongs on Baron Samedi (including a massive top hat with skulls on it), he wears a garishly pink fur coat with hands full of bling, high-heeled sneakers and a diaper. Though considering the genre he embodies, it would have been odd if the trope didn't apply at least a little bit.
  • Goddamned Bats:
  • The cheerleader zombies. They move pretty quickly, but if you cut off any part of the body without actually killing them, they go into a handstand, and their hitbox while in the handstand is such that only low attacks work on them.
  • The police zombies. They have guns with excessive range, fire rapidly, and when there's more than two of them, they can end up firing in a pattern that stunlocks you for a while until you slip out of their range by luck.
  • Hilarious in Hindsight: Lollipop Chainsaw has a character who is decapitated to spare them a fate worse than death, is resurrected as a severed head, and becomes an Equippable Ally who is reduced to a Non-Action Snarker while hanging from the main protagonist's waist... almost six years before God of War (2018) did the exact same thing with Mimir, though he's a lot more content about his situation than Nick is.
  • Hollywood Pudgy: A Running Gag is Juliet thinking she's "fat" and talking about her "fat butt", and her profile card says that her secret kink is "being told she's not fat", when really, she's actually pretty fit. Though if you believe stage 5's elevator sequence, she could be seen as overweight despite her figure.
  • Spiritual Licensee:
    • The game is basically Grasshopper's take on Buffy the Zombie Slayer. Juliet is essentially The Chosen One, who alone would stand against the demons and forces of darkness, just in a less serious and more zany manner.
    • It also act as an Onechanbara game too; especially if you missed out on the 2012 (Updated Re Release in 2013) entry, Onechanbara Z: Kagura (unless you imported). Stripperific chick(s) fighting zombies. Check. One of them is armed with a chainsaw. Check. The only difference is that Lollipop Chainsaw is a game that is, arguably, more over top, campy, and a story that takes itself even way less seriously than the Onechanbara series.
  • Scrappy Mechanic:
    • The Chainsaw Blaster's auto targeting takes a lot of flak for jerking the camera around to wherever the closest zombie is near you. This can be mitigated, though, if you go into the options menu and switch to manual aim (which works way better).
    • Some of the minigames count too, and failing them will make you lose a life, ruining your no death run. The minigame that practically everyone hates is Zombie Baseball, due to three reasons:
      • 1.) It's a glorified escort mission that involves getting Nick around the baseball diamond three times. Nick goes somewhat at a snail's pace and wastes time celebrating EVERY TIME he makes it to a base.
      • 2.) Nick is a Glass Cannon and can only take about 4 or 5 hits at most.
      • 3.) If you left the auto-aim on, this section pretty much becomes a Luck-Based Mission. Though, as mentioned earlier, the scrappyness is reduced somewhat since you can turn off auto-aim anytime.
      • Zombie Baseball is often a sticking point for first-time players, as many won't have realized by this point that the game has an auto-aim feature, which is on by default. With it disabled, the minigame isn't too bad; with it on, it's nearly impossible. It's likely to be the first place where you die.
  • That One Level: The wall-climbing level in stage four certainly counts. On top of all the One-Hit Kill objects falling on you (only one of which you can actually destroy), there's also opening/closing panels that will shake you off if you're on one for too long. As if that wasn't bad enough, the objects that come falling down at you aren't interrupted by an opening panel, and you can't even shoot through a panel either. Adding on to this, since this is a minigame, Nick Tickets won't work, meaning that one screw-up also means that Nick can't revive you. That image of a crossed-out Nick Ticket may as well be replaced with a middle finger at that point.

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