Crazy Awesome: Griffin, the British Jumper from the movie, everything he says & does is awesome & crazy & both. Most of the Awesome in the movie is his.
Darkness-Induced Audience Apathy: The movie adaptation. Depending on how you ask, some people might be slightly sympathetic to the antagonists, though ultimately neither side is composed of adjusted, decent human beings.
Ensemble Dark Horse: Griffin has the reputation to be far more popular than the main characters. His popularity resulted in a video game spinoff centered on him. Whether it's because he's such a Crazy-Prepared Badass or because he's played by Jamie Bell or both is your choice. Becomes Harsher in Hindsight when Jamie Bell revealed that he hated the production of the movie (More details on The Other Wiki).
Escapist Character: David is set up as one of these before the Paladins are introduced. Come on, who didn't see that film and imagine what it would be like to live that kind of life?
Fridge Horror: David leaves Roland at the end in a high cave deep in the Grand Canyon, far away from any tourists that might spot him and with no tools to climb down with. And Roland can't call for help, because his phone and any other devices he had on him just took an extended dunk in a river.... so unless Roland has a tracking device inside his body, he's been condemned to a slow, agonizing death of starvation or exposure. What was that about not all Jumpers being evil, David?
Unpopular Popular Character: Despite becoming a Broken Pedestal, Griffin more or less stole the show from main hero David in the eyes of viewers, to the point where he got both a book and a video game based around his adventures. David, by contrast, had to content himself with one measly prequel comic.
The Woobie: David at the beginning of the movie. His father later on, who is genuinely repentant and misses his son.
Anvilicious: If you drink, join AA. If you know, are related to, or brush someone on the street who drinks, make them join AA and join Al-Anon yourself. In the later Cent novels, feminism takes the place of substance abuse as the author's pet cause of choice.
Base-Breaking Character: Davey and Millie's daughter Cent has proven a rather divisive entry to the series. On the one hand, her introduction extended extended the story into a new generation with new teleportation techniques, jumping going public, and the conspiracy from the second book getting defeated. The space travel via teleportation in the fourth book in particular is considered well developed. On the other hand, Cent herself is viewed as a Creator's Pet who is both overpowered and underchallenged. She single-handedly defeats said conspiracy (which failed to consider their containment systems susceptibility to vacuum despite Cent publicly going to space for several months and had its sole head show himself for no apparent reason after being extremely careful to maintain multiple layers of separation beforehand). She also develops a new acceleration technique (the aforementioned space travel), serves as a mouthpiece for Gould's own views on identity politics, and goes public with their mortal secret with almost no consultation with the previous main characters (her parents), who are reduced to secondary cheerleaders. This last particularly sticks in the craws of some readers, as the Character Focus of the final two novels that complete the series focuses on Cent exclusively.
Creator's Pet: Author Gould is rather clearly enamored of his Legacy Character Cent in the third and fourth books, making her a mouthpiece for his political views to a much greater degree than Davy or Millie ever were. The reception of Cent was rather a bit mixed because of this, as noted above.
Dork Age: Readers who are not fans of the Cent duology consider it to be one of these, as the the Nebulous Evil Organization built up in Reflex suffers from strong Villain Decay without much buildup and the two main characters of the first books, Davy and Millie, are essentially static backdrops to the story of their child, Cent.
Harsher in Hindsight: The back half of Jumper is centered around Davy interceding in hijackings, which happen every few weeks. This was indeed a reasonably common event in the real world at the time of publishing, due to lax security and generally being viewed as hostage taking on a larger scale. 9/11 put a hard brake on their frequency, with upgraded security and crew and passengers unwilling to cede control to anyone for fear of getting flown into a building. There's even a specific incident where Davy repeatedly drops a plane-hijacking terrorist from the World Trade Center to return the terror.
Les Yay: Cent and Hyacinth in Exo, to the point where one wonders if Gould brought in Chris Claremont for writing tips.
They Wasted a Perfectly Good Plot: As noted above, the second novel in the tetralogy is largely devoted to building up a Nebulous Evil Organization as the big new villains. This group is then immediately subjected to Villain Decay in the third book (one operative and some local criminals are the full extent of their presence in the plot), making the reader one why Gould even went to all the trouble of building it up in the first place.
The Woobie: David, in the book. Millie finds him cute for it.
The Freeware Game
Awesome Music: The final boss theme from Jumper 2 and its remix in Jumper Redux.
Breather Level: Oddly enough for one so late in the game, 7-4 in Jumper 1. Yeah, there's a lot of spikes, but there's also a lot of golden arrows that'll renew your Double Jump.