- Anticlimax Boss: Marka Ragnos, one of the few Ancient Sith known by name, and who ruled over their entire race for centuries before dying of old age is defeated by a teenage Jedi with only a couple of weeks of training.
- Best Boss Ever: Between the choice of the Big Bad possessed by an Ancient Sith Lord, or a one-on-one with Kyle, many players enjoyed the latter.
- Best Level Ever: The mission to Zonju V has Jaden escaping from mercs on a swoop, leading to high-speed mounted combat. Slicing up an enemy's swoop with your lightsaber results in some awesome and amusing kill cams.
- Better Than Canon:
- The Dark Side ending is considered by many to be far more interesting than the Light Side ending, which is a rather basic Happy Ending that ends on And the Adventure Continues. It helps the Dark Side ending has a much more interesting Final Boss, doesn't compromise the general status quo (i.e., neither Kyle nor Luke are dead) and includes a Sequel Hook where Kyle takes a leave of absence from being a Jedi Temple instructor to try and redeem Jaden. A few fanfics, though, see Jaden successfully pull off a new Jedi Purge and create a new Galactic Empire, or in one case, a new Sith Empire that lasts for over 200 years.
- In light of Disney establishing the new canon that reveals how Luke Skywalker tried and failed to establish a new Jedi Order, many Star Wars fans are more than happy to look back to this game to see a version of Luke who succeeded at this task and lead a new generation of Jedi into a bright future (that is, if you didn't go Dark Side at the end and basically becomes a Kylo Ren expy).
- Complacent Gaming Syndrome: Most base game multiplayer servers today remove the ability to use non-lightsaber weapons and Force powers (besides Force Jump), due to some believing them to be unbalanced.
- Contested Sequel: The overall story is nothing amazing, and the option of choosing the order of your missions leaves a lot of the game feeling like Filler. But the customization and combat mechanics are considered the best of the series, and was the first Star Wars game to have a really extensive multiplayer scene.
- Demonic Spiders: The heavy-hitting Hazard Troopers that you start encountering on Vjun are tough to kill, their concussion rifles hit hard (as the boss fight with Rax Joris should attest to), and they often appear in groups. The only meaningful way to take them down quickly is to use their own concussion rifles against them or force pushing the blasts back to them (which can be hard as the bullets travel pretty fast).
- Evil Is Sexy: Alora and Tavion both qualify for this.
- Fridge Brilliance: Rosh's jealousy of Jaden in the game's first act. He complains that Jaden gets all of the cool missions while he gets stuck doing odd jobs, and that Kyle favors Jaden. If you look closely, though, Jaden IS getting the same odd jobs as Rosh probably is, with one crucial difference: Jaden is Born Unlucky. Go talk to some mercenaries? Several dozen of them try to kill him. Go buy an R5 unit? About a hundred Tusken Raiders try to kill him. Go rescue a crashed merchant ship? Half a dozen big-ass sand burrowers try to eat him. Jaden is getting more excitement than Rosh, festering the latter's resentment, but not by Kyle's conscious design.
- Game-Breaker: Fully leveled Protect and Absorb give 75% damage resistance, and immunity to force powers while restoring Jaden's own Force points. By stacking both Jaden can become an unstoppable juggernaut, shrugging off hits, and ignoring all harmful force powers.
- Fully leveled Choke is this too, as it goes from simply choking your enemies to full blown telekinesis as you can now toss your unfortunate victim around like a ragdoll while you're choking them. Due to the game's engine, if you slam them down to the ground, it will cause their model to flail rapidly, and since the game calculates fall-damage by speed as well as distance, this will usually instakill any unfortunate mook that gets in your grasp, Reborn, however, are immune to this due to their model's incapability of being flailed. On top of this, it will make them stuck in a "choking" animation for a few seconds before continuing attacking you, meaning you can choke them, let go, and have them stunned for a few seconds, which is ample time to kill them with a lightsaber, which can be all it takes to gain victory over some of the tougher Reborn fights. Also, while Reborn will shrug off the choke mere seconds in, this is more than enough time to toss them. While this is good at keeping them away, this has more...balanced uses. Having some trouble with an Elite Reborn? Is there a pit nearby? Just choke 'em, then immediately flick 'em into the pit, because while their powerful force abilities make them immune to being choked for more than a few seconds, they're not immune to a fatal plummet.
- Fully leveled Force Lightning is absolutely brutal for crowd control. Normal gun-wielding enemies are no match against it - making some levels a breeze to go through, and it can soften force users during the fight, allowing you to kill them easier. And unlike Force Choke, Force Lightning cannot be countered by Force Push.
- Goddamned Bats:
- Those flying jetpack stormtroopers don't do much damage and Jaden could easily deflect the blasts from the repeaters they carry, but they are hard to hit with conventional weapons and will more often than not successfully dodge your saber throws at them, making them surprisingly hard to kill, and in later missions they often attack in pairs.
- The unarmed cultists are Squishy Wizards whom Jaden could dispatch with ease with just a few saber slashes, but those nasty buggers dodge like crazy and will spam force powers at you while you're fighting with their armed companions. Worse yet, if you happen to fight them near long cliffs, they are very capable of force pushing you down into oblivion. That's right. They can use your own tricks against you. Unless you have Force Absorb on, those cultists could prove to be quite troublesome foes.
- Harsher in Hindsight: Jaden mowing down Rosh and multiple Jedi students after going rogue is eerily like Kylo Ren butchering Luke's students before The Force Awakens. The ending compounds it while Luke in the game supports Kyle's decision to find and try to bring Jaden back to the light, the new canon has the ordeal become a Despair Event Horizon for Luke.
- Heartwarming in Hindsight: The tomb of the Third Barsen'thor on Chandrila you go to prevent the Disciples of Ragnos from sucking the force power from? Star Wars: The Old Republic reveals that's the tomb of the Player Character of the Jedi Consular class in that game.Jaden Korr: Rest peacefully.
- Narm: Jaden's descent to the Dark Side if you're playing as a male. His voice actor Philip Tanzini must've had a lot of fun doing the voice work as Jaden suddenly became more hammy.
- The Scrappy: Rosh. Many players find his voice and attitude during the first two acts to be extremely annoying, and often find great joy in finding various ways to kill him in the game.
- That One Level: Vjun, the last planet you visited at the end of Act 2, has a considerable rise in difficulty compared to earlier levels. It starts with you having to traverse most of the level under the acid rain that constantly drains your health while engaging with tough Hazard Troopers in heavy armors carrying accurate and hard-hitting concussion rifles. God help you if you don't invest some points into your Force Protection. Worse yet, after you reach the inner sanctum of the fortress, you'll start fighting the elite cultists of the Disciples of Ragnos for the first time, and they are everywhere (and some of them even dual-wield lightsabers or using a double-bladed lightsaber as well while you still only have one). This culminates in you fighting three powerful dark Jedi at once at the end of the level. It doesn't help that you're conveniently separated from Kyle during all this, forcing you to engage all those hard enemies by yourself when you could've used some much-needed help from Kyle.
YMMV / Jedi Knight: Jedi Academy