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YMMV / Hidden & Dangerous

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  • Porting Disaster: The PSX port. Not only is it somehow even buggier than the original (which is no small feat), several key features of the game were cut entirely.
  • Sequel Difficulty Drop: Hidden & Dangerous 2 adds the ability to heal mid-mission with medkits, generally has more forgiving combat and adds Helmets as an equipment option which can protect from an otherwise lethal headshot.
  • Sequel Difficulty Spike: Hidden & Dangerous 2 adds a more realistic and restrictive inventory system, with both inventory slots and carry weight restricting your options, the AI is prone to insane accuracy that's completely impossible for the player on higher difficulties and enemies use grenades. (Which was something removed from the first game in the Deluxe Edition.)

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