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YMMV / Full Tilt! Pinball

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  • Adaptation Displacement: The Space Cadet table that was released before the Full Tilt version, though adapted from it. While Full Tilt had higher resolutions, extra musical scores during the missions, as well as a multiball mode called Meteor Storm (lock 3 balls in the correct opened Wormhole scoop), they were not present in Microsoft's version. However, the Microsoft version is most recognizable by many, despite the same playfield art used in between versions. Space Cadet was available for free on over 1 billion computers (plus the full game suffered a hearty dose of Invisible Advertising), so most players were content with it and didn't even realize there was something more.
  • Awesome Music:
    • Who hasn't listened to the main theme music of Space Cadet?
    • Even more so if you have the complete game rather than the Windows port. The missions and multiball both have awesome music as well.
  • Common Knowledge: A few people mistakenly assume the game was included with all versions of Windows starting with 95 and ending with XP. In actuality, it was first included with the Plus! for Windows 95 companion add-on (think sort of like an Expansion Pack but for an operating system), which most people didn't buy alone and would usually only have if their pre-built machine came with it. Furthermore, it wasn't included in Windows 98 at all. The only versions it was included in from the start were NT 4.0, 2000, Me and XP, and the former two were targeted more at businesses. Most of its modern popularity comes from its inclusion with XP, evidenced by the Memetic Mutation below.
  • First Installment Wins: Space Cadet is far and away the most liked and recognized table from the set, and considered the main attraction given it was the one used to advertise the game with. Comparatively, Skullduggery and Dragon's Keep are considered much more forgettable and less fun tables, and even contemporary reviews of the time which didn't have year after year of nostalgia bias made the same remark.
  • Good Bad Bugs: Space Cadet's ranking system is a series of blue lights that flash when a mission is cleared. If all the blue lights complete the circle, a Rank Up is achieved and the lights normally reset to normal. However, one can ignore this, if enough extra balls are accumulated, while all the lights are still flashing. Tilting the game, while resulting in a loss of the ball, has all the blue lights still intact, and the player can finish one mission instead of three for the next rank.
    • Another method is if the player is quick enough to start another mission within that short time. If the Full Tilt! version is used, multiball helps immensely, granted the lack of infinite extra balls.
  • Memetic Mutation: No Internet? No problem! Explanation 

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