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    A 
  • Alternate Character Interpretation: Jason's NP involving summoning his Argonauts to attack, with him only occasionally stepping in or getting thrown around by them, has fans split on whether it cements Jason as a Dirty Coward who has all his men do his dirty work or someone who's so thoroughly trusted as a leader that he's able to summon the people he trusts the most for his ultimate attack.
  • Americans Hate Tingle:
    • Blackbeard is much more base-breaking in the US as his pedophiliac behavior is more creepy than amusing to NA players, compared to Japanese players who like his antics and his Otaku behavior. If the NA players liked him, it's usually because his creepiness is Played for Laughs by being the Butt-Monkey to the point of memes.
    • Elizabeth is very popular in Japan, with her design and dreams of being an Idol Singer making her someone the Japanese fans love to see more of. By contrast in the West, she's more of a Base-Breaking Character due to her overexposure through story chapters and yearly events, her debatable usefulness, more mixed outlook towards idol culture, and characterization compared to her myth as a result of both Continuity Lockout and No Export for You.
    • The Shimousa chapter is universally popular in Japan, but much more controversial in the West, partially because of both stylistic and presentation differences from the rest of the game, partially because of the Character Select Forcing that makes some bosses harder than they need to be, and partially because huge chunks of it are based on Japanese history and mythology, and on the conventions of martial arts and samurai films and novels that helped inspire the Fate franchise, both of which many Western fans aren't necessarily into. It is controversial rather than hated, but it's certainly a much more mixed reaction.
  • Angst? What Angst?: The Protagonist shows very little signs of having any actual trauma after all the murder and destruction they have gone through in the Singularities (unless it's Played for Laughs like being traumatized by Elisabeth's singing). Even when they started showing doubts like when they are presented with the fact that erasing the Lostbelts will erase the lives of innocents, they are able to get their conviction back rather fast. While its initially mentioned offhandedly that the protagonist is possibly disassociating as a means of coping, the "Lady Reines' Case Files" turns this into a plot point, as Mnemosyne's entire plan is to erase the Protagonist's memories because they must have some kind of emotional baggage they would be better off not having. When the Protagonist tells her that it is their duty to bear the pain they have and that they are what they are because of it, Mnemosyne responds that they are too compromised to recognize the state of their own psyche.
  • Anti-Climax Boss:
    • As the game progresses and more newer and powerful units become available as supports, bosses that were previously seen as difficult in the game's early stages are now a cakewalk with the right units.
    • Caster Gilles is the true final boss of the Orleans singularity, but you fight him alone (Jeanne Alter was flanked by two high-level wyverns) and he's only slightly stronger than when you battled him in a previous chapter.
    • Out of all the bosses in Camelot, Tristan is considered to be the easiest. Tristan's "Reversal" might throw people for a loop, but you don't need a Saber to defeat him, as his attacks have a lot of hits so they charge your party's NP gauge's by quite a bit, and his NP charge skill actually makes it so that he can't use his NP on the same turn, so it's easy to defend against compared to Mordred and Gawain in the same chapter. Players that prepared for Gawain with anti-male units, especially Euryale, will find her just as effective versus Tristan.
    • While Babylonia is a difficult chapter overall, the boss battles with the main villains are easy compared to some of the other enemies you fight in the same chapter.
      • Tiamat's or rather, Tiamat-Gorgon's normal attacks have tons of hits and attack the whole party, which charges up your party's Noble Phantasms at an insane rate, which allows you to spam them with impunity. The only thing that may throw you off is that she may try to stun you at random, and her crits are a different animation and hit quite a bit harder than double normal.
      • Kingu has no particularly annoying skills, and has many hits in his attacks (only they can only hit one target), giving him the same drawbacks that Gorgon has. His Noble Phantasm is also easily telegraphed and is single target, meaning that Mash can block it with her 3rd and 2nd skills. Even in the final battle, the only thing that changes is that his class changes to Avenger (which arguably makes him easier since you don't have to worry about the class matchups outside of having Rulers warm the bench, if you even have any), and at the end of every other turn he gains an NP charge (which is still rather slow to charge and is still easily telegraphed).
      • Femme Fatale has no attacks and only throws out debuffs, relying on the two Lahmu with her to deal damage. Once you kill them off, you're free to whittle down her HP at your own pace. Justified, as she's not trying to fight back.
      • Tiamat's final form once again shares Gorgon's problem of having a normal attack that has tons of hits and attacks the whole party, allowing you to spam Noble Phantasms. In addition, you get a large permanent buff that makes things even easier, a stronger version of Merlin as a story support, and she was preceded by a much more grueling battle against a horde of eleven Bel Lahmus.
    • In a way, the Demon Pillars at the Final Singularity. They all have 600,000 HP or more, but at this point, with your party's power (and supports) that is boosted further by Bond Level, it can go down easily in 2-3 turns. Not helping is that they each are now put into one of the classes, meaning you can build teams of Servants that specialize against that Servant class and essentially lock them down thanks to class advantage. This is especially notable because with the except of the Demon Pillar in Camelot, all the other Pillars were originally their own unique class, making it hard to beat them at first.
    • Archer of Shinjuku. After Avenger of Shinjuku, we fight him and an Avenger Demon Pillar. The Demon Pillar only has AOE multi-hit attacks that fill NP gauges easily and the Archer himself has several exploitable traits (male, evil, Archer) that Lancers like Swimsuit Tamamo or Vlad III (Extra) can easily take advantage of.
    • The assassin boss in S.I.N. Lostbelt, Yu Miaoyi, has some odd gimmicks. The fight involves her instantly charging her own NP at the start of her every turn where her Noble Phantasm deals damage to your entire team and inflicting Curse at the same time. Your team is given Guts buff at the start of every turn to survive the Noble Phantasm, but the Curse debuff she inflicts will tick at the end of the player's turn, instantly procing the Guts effect and leaving your servants vulnerable to their inevitable doom to her Noble Phantasm. While this fight may seem hard in paper, in reality, the fight is much easier than expected when factoring into the Command Code feature, where there are two Command Codes that can actually remove the Curse debuff (and one of them can be obtained from the Friend Point gacha). Even funnier for crafty players on knowing how the Guts mechanic work where it cancels all of your opponent's subsequent actions when Guts is activated on their first turn. This means the fight is such a laughing stock that it can be soloed with using one servant equipped with a Command Code that can remove the Curse debuff to prevent it procing the Guts buff, even with servants not designed for soloing (i.e. Support Party Member like Waver, Tamamo, Merlin, and Skadi, or healers such as Irisivel and Medea Lily) or using a Rider against her despite the Tactical Rock–Paper–Scissors disadvantage.
    • The final floor of the EX Tower in "Rescue! Amazoness.com ~CEO Crisis 2020~" is a fight against Superhuman Orion and Artemis. The fight is very easy due the both of them lacking break bars and Superhuman Orion getting stunned randomly, so you can just end the fight in one or two turns with a strong AoE Lancer. On the one hand, due to how the event functions, you might not have a bunch of servants available if you do it quickly. On the other hand, 'it's the final floor', so there's no reason not to just wait until all your good servants are usable, and there have been many other quests prior in the event that are harder, one of which includes one of the servants you fight here.
  • Arc Fatigue:
    • Orleans really began to suffer this, especially as the game's updates continued to increase in quality. Fuyuki was considered a fairly strong opening chapter that was laden with more than a few call backs to Fate/stay night and served as a good introduction to the Nasuverse for those new to the franchise. Orleans, unfortunately, trips at the starting line; most of the chapter is largely considered to be a slog that has the player facing off against hordes of wyverns and almost little else (apart from the odd gaggle of soldiers, Servant battles and Fafnir) to the point that some areas consist solely of wyverns. The Servant fights aren't much better, as they have abilities they can chain together to make fighting them a lot lengthier than necessary and tend to be a little more dangerous than the wyverns if you're not experienced with Servant weaknesses. To top it all off, the story is considered to be serviceable but bland, lacking the same kind of draws that the preceding chapter had, and tends to meander about, leading to some areas feeling as though they have no purpose besides filling time. The chapter's proven to be such a slow start to everything that comes afterward that some players have outright given up and stopped playing.
    • Thanks to a combination of a padded-out plot that had little going on besides a chain of fights, flat character interactions that hardly showed off any interesting quirks each Servant had, everyone's almost relentless shilling of Nero (to the point that some people who were viciously against her in life - Boudica especially, who in real life led an anti-Roman force almost on par with Hannibal's - act as though it's all water under the bridge), and the continual hype and eventual delays of the Okeanos release, Septem had well worn out most of the goodwill the fans had for the chapter simply because it was that much of a mess. Tellingly, the staff even considers it to be an Old Shame these days. The only part of the Singularity seen as a positive is the Catharsis Factor in beating Lev and watching him die after what he did to Director Olga.
    • London because the story focuses heavily on the "mystery" of the antagonists, only to constantly Bait-and-Switch who the threat really was. Several Servants like Jack, Nursery Rhymes, Kintoki, Tamamo, and Jekyll are overall wasted in the story and do very little to advance the plot. The only things people like about the Singularity is the usage of Tesla, Mordred, Altria Lancer Alter, and the big reveal of the true Big Bad Solomon. Even then, you have to fight through a lot of the same enemies, for what amounts to a fairly boring mystery.
    • The second half of the Chaldea Summer 2016 event tends to catch flak because the boars suddenly start hogging all of the screentime and their interactions with Servants were often seen as dull and unfunny at best, incredibly irritating and poorly written at worst. The story has also been derided as fairly dull and uninteresting, with a poorly-implemented reveal of the final villain.
    • Conversely to the Chaldea Summer 2016 event, the 2017 "Dead Heat Summer Race" gets this response in the West during the first half of the event. While it starts off strongly with some interesting teams of racers, things go downhill for many during the 2nd through 4th courses, as each course features a Mini-Boss that brings back some rather controversial elements.note 
    • The second year of the Lostbelt storyline has been hit with this as well, with only two Lostbelts being released in that time after very long gaps. Not helping matters is that Atlantis Lostbelt being split into two parts effectively making there only being one and a half Lostbelts being released compared to the previous year's three.
  • Ass Pull: The character of Chaos in the Olympus Lostbelt. After the heroes defeat Zeus this thing comes out of nowhere, with only an immediate info dump on it and the Greek gods justifying it's presence and effortlessly kills Ares, forces Romulus to sacrifice himself to keep the Storm Border safe while Musashi wipes herself from existence to reach the void and banish it. This only serves to add some backstory to the Greek gods and wipe out all the heavy hitters on the heroes side before they fight Kirschtaria. The problem isn't that this happens, per say, but that all of the above could have just happened during the Zeus fight instead. That way the drama intended would feel more appropriate to the storytelling and less like a rugpull on the playerbase.
  • Author's Saving Throw:
    • After the mess of a launch due to being severely understaffed, DelightWorks made several steps to fixing the copious balance and performance issues. The first step for this was the first "GUDAGUDA Honnoji" in 2015, where many improvements were made.
    • There were several stealth personality retcons after the gigantic character waste that was Septem. From Boudica showing her anger and going berserk at the sight of Romans in "Garden of Order", Caligula actually getting to talk about something that isn't Nero in Prison Tower, and Nero being Giftedly Bad with characters in-universe accordingly dissing her instead of shilling and praising her every action in America.
      • This is especially obvious in the Solomon singularity, which featured a reunion of the Septem cast—while its appraisal of Nero is still very positive, there are explicit references to her failures, including to her growing mental instability, a direct acknowledgement of the fact that Boudica being willing to tolerate Nero is abnormal, and her being placed firmly lower on the totem pole than Romulus, who actually gets to show off some of his grandeur and Awesome Ego. It also has Alexander and Altera get their own little moments unconnected to Nero.
    • The Onigashima event features raid battles like the Ibaraki-douji event, but there are several improvements over the previous event, such as allowing players to keep rewards and speeding up the event by allowing progress to continue when the last boss dies as opposed to sticking rigidly to a date based progression. These improvements were also implemented into the Rashoumon event rerun, which made it much easier for casual players to earn all the rewards as well as encouraging experimentation with the highest difficulty quests.
    • The release of the long-rumored Grail Ascension (named Palingenesis in-game) has been received very well, as the feature finally allows Servants of the lower rarity to fight almost or just as good as the rarer Servants, while allowing already powerful Servants to become even more powerful. In mere minutes after its release, several players had ascended their favorite Servant to level 100.
    • After the Final Singularity, DW announced that they intended to update several Servants' sprites and animations, even non-gold Servants. As of the end of 2018, many previously generic animation Servants now have new and very detailed animations that have, in some ways, saved many Servants in the eyes of the community.
    • DW aims to make every Servant viable for players at any point in the game with Rank Up Quests and Interludes giving gameplay upgrades for them. Event bonuses for certain Servants means even the most hated ones can be used (at least in the party's backrow) at a certain point.
    • The English translators have been putting an effort on improving the localization in the game by revising some translations. Beyond spelling errors, they also updated skill names like Lancelot's "Infinite Military Training" to "Eternal Arms Mastership" and improved dialogue, like with Martha's summoning line.
    • Shielder's Valentine's day chocolate having the name "Matthew" written on it was ignored by most of the fandom who continued to use the name "Mashu" for her. Eventually, official merchandise went with 'Mash' instead and for Valentines 2017 the CE was redone to make the name on it Mashu as well. Finally, when the game was released in English it was the last nail in the coffin as her name remained Mash.
    • A mechanical version in the welfare servant design. Welfare servants are those given out during events without the need for rolling the gatcha. These were meant to supply free to play players with their own SR servants. Early on welfare servants were meant to be weaker than those of similar rarity. Saber Lily is an artifact of that time. Delightworks realized that this effectively penalized F2P gamers since the welfare servants cost as much to field as a four star servants but were only as strong as top three star servants. Modern welfare servants have several that are within the top tiers of servants in their class like Rider Kintoki and Archer Chloe, reversing this policy and making welfare servants highly desirable.
    • The first storyline had many Servants appear in the story only to be underutilized or die extremely anticlimactically early on. Some Servants never appeared in any of the singularities. As such, Cosmos in the Lostbelt has gone out of its way to include many Servants who previously appeared in small roles as major characters. Lostbelt 1: Anastasia gives the spotlight to Billy the Kidnote  and Beowulf,note  Lostbelt 2: Götterdämmerung gives it to Brynhildr,note  Lostbelt 3: Sin gives it to Jing Ke and Spartacus,note  the first half of Lostbelt 5: Atlantis gives it to Orion,note  Chiyome,note  and especially Jason,note  and the second half gave a big one to Romulus and Caligula.note  Several in particular such as Orion and Jason are notable as they managed to rescue them and make them multi-faceted and beloved characters, and a common criticism of Lostbelt 4: Yuga Kshetra is that it failed to do the same in favor of giving character focus to Rama, Karna, and Arjuna, all of whom had already received a great deal of screentime in the America Singularity and various events.
    • The early events were notably very skewed towards regarding those who spend money on the banners thanks to usually having several event currencies being heavily tied to event Craft Essences. This meant free-to-play players were going to need to grind more than anyone who dropped money because the increase drop chances for the currencies were too low to farm. Overtime events changed their mechanics to be more friendly to free to play players, mainly by making event related Servants tie into the needed currencies instead of making them only do flat damage or some other bonus like percent increase for something else, and making the Craft Essences simply a little boost to go along with it. Free to play players still need to grind, but their grind is much less.
    • With the release of Lostbelt 4, story supports have their own special Craft Essence equipped, giving them NP gauge to launch their NPs faster, mitigating a major complaint that they were dead weight in the party without a CE to boost their gameplay or stats.
  • Awesome Art:
    • Several Servants and CEs have had their artwork praised for their depictions of characters and are another reason people roll for them, gameplay usefulness notwithstanding.
    • As the game advanced, they began to use CGs to illustrate some of the more awesome moments in the game, for example, Camelot has Ozymandias crashing his temple into Camelot, Babylonia has Kingu restraining Tiamat with the Chain of Heaven, Shinjuku has Saber Alter ride in on her motorcycle to save the protagonist, and Shimosa has Muramasa preparing his Noble Phantasm and then slicing the entire castle in half.
  • Awesome Music: Enough to give the game its own page, especially after the game's budget increased over time.

    B 
  • Best Boss Ever:
    • After a couple of those kinds of bosses in a row with Solomon's dodge spam and Goetia's incredibly busted turn 1 combo that turns the unwary player's entire frontline to ashes, we get the ultimate, and truly final battle with Human King Goetia. Not only is it extremely well-balanced as to be challenging but fair even to the most stacked or spare of parties, but it features arguably the single greatest music track in the game while being an amazing throw back to the fan favorite battle of Kirei vs Shirou in Heaven's Feel: after having become mortal and overwhelmed by the Protagonist, Goetia still stands, already one-and-a-half foot in the grave but with willpower left in him to spare, and challenges you to one last battle, no longer with the fate of the world at risk, just your life and his, with the earnest hope that you, his greatest adversary, will stay and watch the end of his story, of his short but finally real life. That it manages to make Goetia of all people infinitely sympathetic considering his past actions is just the icing on the cake for an amazing boss fight.
    • The final battle with Tiamat at the end of Babylonia is incredibly fun. While your party loses 3000 HP every turn, it's balanced out by the fact that your entire party is buffed to insane levels thanks to Merlin and Ereshkigal, basically boosting all your general stats and healing 4000 HP at the end of your turn, not to mention how satisfying it is to essentially beat down the mother of all life, who was established to be essentially invincible and unkillable, and King Hassan still manages to impose the concept of death upon her, still making her incredibly tough, but now killable. It is worth noting that while the boss is fairly easy, the sheer spectacle, story build up, and music, create a boss fight that even by the time of the Lostbelt storyline, is considered one of the best fights in the game.
    • It's immensely satisfying to beat the Final Boss of SE.RA.PH after all she's done both in the event story and in past events, with the Kiara Punishers forcing her onto a level playing field and an absolute god-tier orchestral remix of her battle theme playing. She's challenging but fair and players can have fun with her by choosing which Kiara Punishers to utilize in the battle to challenge themselves. Bringing Meltryllis or Passionlip enhances the experience, not just because they're the only ones who deal extra damage but their character arc comes to a culmination as they finally overcome Kiara.
  • Bizarro Episode: Most events are incredibly wacky. Surprisingly all of them are considered canon as the limited Servants from some of those events appear in the Final Singularity.
    • "GUDAGUDA Honnoji". The entire event was designed as an overblown parody of the game, promoting two gag characters from Koha-Ace being suddenly added to the game. Lots of fourth wall jokes, sudden events and overall strangeness ensues. "GUDAGUDA Meiji Revival" has the protagonist, along with Nobunaga and Okita, travel to Bakumatsu-era Japan which is being ravaged by a chibi Nobu army. Hijikata and Nobukatsu (Nobunaga's younger brother) appear to drag Okita and Nobunaga respectively against their will to fight.
    • The 2015 Christmas Event. The protagonist is kidnapped by Santa Alter to serve as her reindeer to deliver presents to F/GO characters, much lampshading and mockery ensues.
    • "Saber Wars" with Mysterious Heroine X coming straight from her humble April Fools origin in a non April Fools event! Where Heroine X must eliminate all Sabers! But first she's going to train Saber Lily in utilizing her crotch blaster! Also the main currency is Altria's ahoge.
    • The starting concept for "Garden of Order" was "a lot of Servants have started living in Ogawa Apartments, so Shiki will be going around collecting their rent." It’s not a gag story, no.
    • "Da Vinci and the 7 Fake Heroic Spirits" starts when someone started selling a counterfeit Mona Lisa CE because the ones in Da Vinci's shop were too expensive. Then it turns into an otome game with Jeanne Alter as the heroine halfway through the storyline, faithfully Lampshaded by an ex-galge protagonist.
    • "Starry Xuanzang Goes to India" is a full-blown parody of Journey to the West, with Servants as the characters!
    • The "Chaldea Summer" event starts off with Chaldea's crew and Servants off having a fun vacation on a tropical island (even with the onset of humanity's approaching destruction)... and then in part 2, players deal with a post-apocalyptic world run by intelligent boars.
    • The Prisma Illya event is essentially a Magical Girl show using the cast of F/GO.
    • The Halloween Event of 2016 steps up the weirdness of the previous event by being extremely generous with the in-jokes and shout-outs, how the map is based on Ghosts 'n Goblins, and how zany the dialogue is even compared to previous events.
    • Christmas 2016 starts off with Jeanne Alter, who in a moment of anger, drinks a potion of youth and becomes a ten year old Jeanne Lily who wants to spread happiness by being Santa, unfortunately she doesn't have a very good grasp of what people want for Christmas....
    • "All the Statesmen" revolves around Riyo's gag Servant and the wackiness of Learning with Manga! comic strips.
    • The summer 2017 event, "Dead Heat Summer Race", is a Wacky Racing event with swimsuit-wearing Servants as the participants. And then it turns into the goddamn Great Escape with swimsuit Servants, and Medb of all people as the chief warden!
    • Halloween 2017 continues the 2015 and 2016 event, this time featuring a wholesome Shout-Out to Godzilla vs. Mecha-Godzilla and references with a fourth wall observer, Osakabe-hime.
    • Christmas 2017, although a story-centric event written by Nasu, has the protagonist with a sheep-riding, feverish Santa Altera visiting the Underworld, Irkalla, which Ereshkigal has decorated with Christmas knick-knacks.
    • Setsubun 2018 has the protagonist and Archer Inferno climb a hundred-story pagoda in which the air is filled with alcohol and various Servants with their various antics waits for them. The event also has various Onsen scenes of Servants interacting with one another.
    • Valentine 2018 has Chaldea ran out of chocolates for Valentine's day when Semiramis and her Hanging Gardens of Babylon appeared and monopolizes all chocolates. She agreed to give Chaldea her chocolates, but in turn they must work for her to build her own chocolate factory.
    • The GUDAGUDA Strange Tales of Imperial Holy Grail at least in its second part, has a Fuyuki-based Holy Grail parody which introduced some even more bizarre Nobbus.
    • Serva Fes 2018 has the Servants going on summer vacation in Hawaii and forming clubs to create Doujinshi, with the protagonist and their inner circle stuck in a Ground Hog Day Loop until they make the best possible manga. Though Summer BB's presence takes a dark turn in the second half.
    • Oniland (Halloween 2018) involves Oni-themed theme park and magical girl parody.
    • Holy Samba Night (Christmas 2018) has Quetzalcoatl of all people, become a Santa (wearing a samba suit because she misunderstood the word) and get involved in a wrestling tournament for the Holy Grail with her heel self.
  • Breather Level: The Salem chapter of Epic of Remnant is very story-centric with only nine chapters and several 0 AP segments, thus it has much easier and fewer battles compared to other EOR chapters. The only major stage-wide gimmick is that early fights will have both player and enemy levels halved.
  • Broken Base:
    • While it's not a new issue for the ''Fate'' series, the question of whether the Historical Gender Flip Servants are overdone, silly Fanservice, or whether they do represent interesting takes on the source material and at least lend the cast a bit of gender balance. Note that the answers are not necessarily uniform from character to character.
    • That some of the series' most popular characters are limited time only (eq: Jeanne d'Arc Alter, Scathach, Gilgamesh, and Iskandar) for a week or two seems like a money grab to some, while others argue they're probably going to be added to the gacha later anyway and people should just be patient. It doesn't help though that they're 5* Servants, which are notoriously hard to get in the gacha (the chance of getting one SSR is as low as one percent, and the chance of getting a limited SSR even lower).
    • The disparity between the treatment of the different servers, particularly the North American server, is a hot-button issue. One side is dissatisfied by lesser rewards for the same events, lack of professionalism by the NA staff during the very occasional livestreams, and nearly complete lack of communication on social media. Meanwhile, the other side is just happy that the game is in English, and feels that the former perspective is outweighed by the many quality-of-life updates, particularly the lower quartz cost to roll the gacha for the first year of release. The gap has also significantly narrowed with time, and NA is more likely to receive updates chronologically earlier than JP did, cooling this divide with time.
    • The alterations made to Emiya Alter in the NA server are almost guaranteed to spark arguments whenever they get brought up. On one side, you have people who like the change because it makes him look less like a racial stereotype, and argue that localization is not censorship and people shouldn't try to equate the two just because not localizing would offend someone. On the other side, you have people that dislike the change, see it as censorship, and argue that it goes against the claim by the NA team at launch that there would be no censorship.
    • Agartha is easily the most controversial story arc in Epic of Remnant. There are fans who appreciate that the pseudo-Singularity tried to look into deeper themes of political science and the historical mistreatment of women, and there are fans that think that setting everything in a Lady Land where women oppress and enslave men, sometimes sexually, is not only disgusting but makes the villains come across as Straw Feminists. There are those who appreciate its unconventional takes on its historical figures, such as the Caster of Nightless City essentially deconstructing the idea that Scheherazade would be mentally whole and happy after her ordeal, and still being married to a tyrant, however reformed, or the Rider of the Resistance inverting the usual Historical Hero Upgrade servants are subjected to and blackwashing the character into a monstrous symbol of the excesses of global colonialism, and there are those who feel these things result in a cast too full of jackasses to care about. It's even in dispute whether or not it gave much-needed screentime to Astolfo and d'Eon, or whether it introduced them only to squander them with endless streams of bad jokes about their Ambiguous Gender. The only thing everyone seems to agree on is that the humor is poorly-timed and tin-eared, with even the chapter's fans admitting it badly damages the tone of some scenes.
    • Shimousa, easily the most popular Epic of Remnant chapter in Japan, is much more controversial in the West. For every fan who loves the presentation and cool sword fights, another complains that it spends far too long twittering in fight-jargon. It is written in a very different style from every other chapter in the game, and extensively references both Japanese fantasy and historical literature and Japanese history and mythology with an all-Japanese cast and no theme-breaking characters, meaning that while it made for a cool and deep story to those Western fans sufficiently familiar with Japanese culture and history to see what it was going for, some were left scratching their heads, bored and confused, leading to the criticism that the cast is largely random Japanese people no one outside of Japan knows or cares about who can't shut up about how cool each other are. Worse, it tinkered with the gameplay via Character Select Forcing, meaning some bosses were harder than they normally would be due to having to use a story-upgraded Musashi rather than the player's Support list. It all seems to boil down to whether or not you are familiar with and like the conventions of classic, spiritually-infused martial arts movies and books.
    • Osakabehime's localization utilizing cringeworthy Fangirl Japanese has one camp finding it endearing, fitting, and funny while the other side feels that it hurt or altered her original characterization.
    • Pseudo-servants as a concept. Essentially, whenever one shows up, there's dissension in the ranks between those who are glad to see a familiar face from the constellation of Type Moon mythology and those who feel that the mythological figure they've fused with is now "wasted" and never going to show up. This is most prominent with Zhuge Liang and Sima Yi, whose personalities are almost-entirely dormant after fusing with Waver Velvet and Reines Archisorte, but it also affects many others, especially after strange fake revealed that an Ishtar devoid of Rin's influence is effectively a completely-different character.

    C 
  • Captain Obvious Reveal: Koyanskaya actually being Tamamo-Vitch of the Tamamo-Nine is something that pretty much the entire fandom saw coming since her debut. Not only is she illustrated by Wada Arco, but she has plenty of Tamamo's design traits (specifically her hair and eye color) and retains both many of her speech and darker personality quirks.
  • Catharsis Factor:
    • Beating the crap out of Lev Lainur/Flauros is incredibly satisfying after his gruesome murder of Olga Marie and the fact that all the time, he constantly put up a smug Eyes Always Shut face or Slasher Smile and a lot of the lines coming from his mouth are smug declarations of what you did was futile and he'll beat the crap out of you (even after previously he was easily killed by Altera without any second glances during the Septem Singularity). Tellingly, during the Solomon Singularity, after players were done farming materials from Barbatos, they went straight to Flauros to make him pay for all of his slights. And just to be sure, the players still sometimes use the Battle Cry that sounded more like "And this is for Olga Marie, you son of a bitch!" to add up to the catharsis.
    • Do you have a playable Servant that you somehow hate (Columbus is a popular example for this)? Worry no more, watch as you call in Chen Gong and then sacrifice that hated Servant as a damage bomb to your enemy.
    • For many, the Cold-Blooded Torture exacted upon Koyanskaya, aka Tamamo Vitch in the third Lostbelt is this. After she viciously killed many members of Chaldea and spread misery and sorrow throughout the other Lostbelts, Qin Shi Huang takes it upon himself to essentially keep her trapped, helpless beneath his charms set on her and eternally tortured until he finds a way to properly seal her, and until he does find such a way, he'll torture her to the point she can't even consider doing anything else ever again. He ends it all off with a cold remark of "Remember the suffering of the people you've killed until now". Possibly doubles as a Crowning Moment Of Awesome for Qin Shi Huang.
    • For that matter, finally being able to take it to her in her infantile Prized Beast form in Lostbelt No.5(B). Sure, she's still apart of the That One Boss Boss Rush that plagues the chapter, but to finally kick her ass after all that she's done is epic nonetheless.
  • Character Tiers: As one might expect, and more heavily debated than many.
    • Almost every tier list has Waver and Merlin at the top because of a major consensus that they are useful for almost any fight.
    • One thing worth noting is that the free 4* Servants attached to events have tended to be pretty good - which, as time has gone on, has generated significant goodwill toward DelightWorks, especially after the game's rocky launch. Only Altria Lily, Assassin Scathach, Sieg, and Brave Liz are considered not-so-great, and that's just due to Lily's generally middling stats, Assassin Scathach having a weak kit for someone who's an Assassin with low HP (having a healing skill with a damage cut and a taunt, with her major redeeming value being, as a welfare that has an AoE Noble Phantasm, an incredibly rarity for an Assassin that allows her to clear waves of enemies note ), Sieg's own middling stats and anti-Dragon niche that is incredibly bad for him (since Sieg is a Caster while most Dragons are Riders, which puts him in an incredible disadvantage against Dragons) and the unpredictable nature of Brave Liz's third skill - and even then, they're still perfectly usable, just uninspired. Meanwhile, on the other end of the scale, Chloe von Einzbern from the Prisma Illya crossover, Rider Kintoki from the Onigashima event, and Ryougi Shiki from the Kara no Kyoukai event can only be described as ridiculous (which itself says it all, really).
    • Another part of the game's design is that lower-rarity does not automatically mean the character is flat-out inferior. Yes, they start with lower level caps, and even at equalized level via Palingenesis their stats are usually lower... but a marked number of characters can still be very useful on teams due to their skills (and there's the class Elemental Rock–Paper–Scissors). Some noted above under Bribing Your Way to Victory are so useful that they're often considered "low-rarity EX tier", in that even for a player with a strong gold lineup otherwise, their skills and NPs make them valid picks over even five-star characters.
    • The Japanese version's metagame (for difficult gameplay content) for most of Observer on Timeless Temple and Epic of Remnant was heavily Buster-oriented, because between Buster-based supports, especially those who enabled Buster critical hits (Merlin is notably the last and strongest of these) and Buster-based damage dealers in general (Jeanne Alter, Musashi, Raikou, and Ishtar) players could tear through even high-level enemies enemies and bosses, even after the introduction of break bars in an attempt to curb their destructive power. As a second-rung, Arts-based teams with damage dealers (Saber Lancelot, Nero Bride, Chloe, and Swimsuit Altria), general supports (Waver, Tamamo, and Holmes), and excellent tanks (Mash, Jeanne, and Georgios) were often seen as the "alternative" strategy, with "stall" teams based around grinding enemies down over time, and many tricks that worked even for players who sank less (or no!) money into the game. Due to a dearth of Quick supports, Quick-based Servants were left behind in the dust, with the only two major exceptions being Jack and Rider Kintoki. However, with the arrival of Scathach-Skadi from the third anniversary gacha, combined with various Rank Up Quests on various Quick servants, the Quick meta is back on par with the other two card types, allowing for more powerful and fun Quick team compositions.
  • Complacent Gaming Syndrome:
    • Most parties tend to just have Waver, Merlin, Skadi, or Tamamo as the support party member on the frontline to take advantage of the high damage boosts they offer.
    • Starting NP Craft Essences are favored for equipping on Servants so they can activate their NP faster against the enemy or get a head start on buffing the party. Three in particular stand out: Kaleidoscope for simply having the highest value at 80%, Imaginary Number Magecraft which has the second highest value with max limit break at 75% and lower cost to boot, and Golden Sumo as an attack steroid with 15% boost to attack on top of its 50% starting gauge and high attack stat.
    • Typical team compositions for hard content such as challenge quests have one damage dealer of any class, and 2 supports (usually Casters) equipped with Fragments of 2030. The supports stack several damage-boosting buffs on the damage dealer and the damage dealer then in turn (with a probable crit boost given by Fragments of 2030 generating stars every turn) use their NP or Brave Chain to burst through the enemy's HP.
    • Most Riders have Mona Lisa equipped as a support for farming the daily QP quest. Likewise, expect to see most Casters in the All or Caster slot with an Bond Point/EXP boost CE available to help speed up the level grinding.
    • If you're farming an event or the daily quests, expect to see Scathach-Skadi pop up a lot in the Caster support tab, thanks to her skills being insanely useful for fast farming, as mentioned in her entry in Game-Breaker.
  • Complete Monster: The Beast-III R incarnation of Kiara Sessyoin was once an innocent nun and therapist staffed in Seraphix, but after Zepar inhabited her body and whetted her darker personality, she let herself become much worse. Assimilating the Demon God Pillar and throwing it away after torturous servitude, Beast-III R took over Seraphix using her dark charm and charisma, culminating in using its Planetarium to torture 128, near-dead young Masters over and over into summoning Servants that repeatedly killed one another in a recreation of the Moon Holy Grail War. Obtaining enough power to become Beast III-R, the Demonic Bodhisattva, Beast-III R plunged the digitized Seraphix into the Marianna Trench in hopes of reaching the Earth's core, fusing with it, and turning the planet into a horrid perversion of nirvana. Enslaved by her own ego and thirst for pleasure, Beast-III R is nothing more than a self-absorbed, narcissistic hedonist who viewed all of humanity as mere tools to satisfy herself.
  • Continuity Lockout:
    • While the game takes efforts to assume the player hasn't seen anything else in the Nasuverse before and explain things properly, certain aspects can be confusing without prior history of the Nasuverse.
      • Many servants retain memories of prior Holy Grail Wars, and therefore, prior installments of the franchise. Many times they'll make reference to events they experienced in these Wars, but without proper context, the references come across as cryptic. Some characters like Elisabeth even carry their Character Development with them, meaning that their portrayal might seem odd without knowing why they seem to act so different from their historical selves.
      • Certain events act more as stealth sequels to other installments, such as SE.RA.PH to CCC and "Inheritance of Glory" to Fate/Apocrypha, meaning the events can come across as confusing without prior knowledge.
      • Made more egregious for the western fanbase however due to a case of No Export for You. The visual novel of Fate/stay night, Fate/hollow ataraxia, and Fate/Extra CCC do not have official translations for western audiences, meaning unless the player knows Japanese or played a fan translation, elements from those installments brought up in FGO will fly over the players heads.
    • The anime adaptation of the game goes straight from Fuyuki to Babylon, skipping six story chapters in between. Because of that, those who haven't played the game will most likely be lost going into the anime.
  • Crack Pairing:
    • Olga Marie is shipped a lot with the protagonist.
    • Dr. Roman and Da Vinci are close friends who fight Like an Old Married Couple, and their voice actors are married, but the pairing of Leonardo da Vinci and King Solomon is a bit cracky.
    • For fans of Greek Mythology out there, Asterios/Euryale, after some dubious comments made by Euryale. Doubles as Huge Guy, Tiny Girl, veering into Hot Skitty-on-Wailord Action.
    • After Londinium, some fans ship Jekyll/Mordred, Fran/Mordred, and Andersen/Nursery Rhyme.
    • Shipping of Fran/Mordred rose again with the Apocrypha crossover event, "Inheritance of Glory"; the CM, of which had a brief clip of the two sharing a celebratory fist bump while walking away from a pile of destroyed golems, being the first fuel to the ship's resurgence.
      • The pairing get hinted at once again in the 5th anniversary animation PV, where maid Fran gets tripped by Fou and is about to fall, but gets caught in one of Mordred's arms, after which Mordred looks at Fran and gives her a wink
    • Andersen/Nursery Rhyme deserves more elaboration, as while it seems like an odd Toy Ship at first, the reality is that Hans is a grown man in a boy's body while Nursery Rhyme is the living embodiment of children's stories, and they generally dislike each other. However, their obvious connection (Nursery Rhyme being partially composed of Hans' stories), in game synergy, and matching, cute designs (for the most part) have inspired fans to pair them together.
    • With America, some people actually liked Robin/Elisabeth due to them bickering Like an Old Married Couple.
    • After Prison Tower, people began shipping Jeanne/Amakusa, even though in Fate/Apocrypha they're bitter enemies. This also extends to shipping Dantes with the other two and sometimes also including Jeanne Alter.
      • Fans noted that Jeanne Alter Lily also has some resemblance with Amakusa, as seen in her mini Twin Arm Big Crunch attack, thus they joked that she is actually Jeanne and Amakusa's kid.
    • The pairing of Jeanne Alter/Brynhild came from absolutely nowhere in the Da Vinci event. In there, fake Brynhild became very obsessed with the former, this pairing then become very popular.
    • Medb and Scathach, which came almost out of nowhere and is a bit strange considering the fact that canonically Scathach views Medb as a Manchild with sexual outbursts.
    • Robin Hood and Ibaraki have been getting fanart together shortly after the Halloween 2016 event, due to Ibaraki enjoying the sweets that Robin shoots down her mouth.
    • Avenger of Shinjuku (specifically Lobo) is shipped with Enkidu and Kintoki since the latter two have a close connection with animals (a wolf even summoned Enkidu in strange fake). It's less of a romantic relationship, though, and more of a master-pet bond. The former pair even got acknowledged in one of the summer 2017 Craft Essences.
    • Hijikata has a close relationship (possibly romantic) with Okita, yet it's not uncommon for him to be paired with Musashi or Carmilla since he's seen flirting with the two in his My Room lines. Andras is also not an unpopular pair for him.
    • Ozymandias and Da Vinci because of a R-18 doujin that featured them as a couple and when they were featured together in a Camelot rate-up banner, fans joked that even DW ships them. In-game, he does compliment her for her beauty and intelligence and say he wants her to be his concubine, but apparently he doesn't impress her much.
    • Learning With Manga has Tamamo tease Altera and Helena as a couple...and instead of denying it, they constantly blush and get awkward around each other. Jack and Nursery Rhyme at one point capture both of them and declare them "Dad" and "Mom" respectively. Outside of memes, the two actually do have pretty good synergy with each other in gameplay, which helps fuel the ship further.
    • Gorgon and Assassin Paraiso/Chiyome due to the latter being curious and wanting to become friends with the Avenger during the Setsubun event believing they're under the same curse and Gorgon being creeped out. With Gorgon already having some Tsundere tendencies, this led to fanart of them being shipped.
    • Since Arthur's "White Rose" costume was released, people began to ship him with Nero Bride since they look like a new couple in their wedding. Sometimes with Amakusa as the priest. Other times they'll pair him with Altria, since Extella gave her a "White Rose" costume of her own.
    • Some fans have a tendency to ship Lancelot with Raikou, since the two have character traits revolving around being parents Explanation , as well as having similar hair and outfit colors. Becomes somewhat of an Ascended Fanon during the "Murder at the Kogetsukan", as Lancelot and Raikou are the heads of the Violet family (as father and mother, respectively). However, it turns out they are not really paired and only wrongly assumed both in and out-universe since it is later revealed that Lancelot's "wife" is actually Euryale, and Raikou is one of their "daughters". Further reinforced with the "ServaFes" event as the 'Our Round Table' Craft Essence has Lancelot idly reading a magazine with Raikou on the cover.
    • Seemingly DW's nod to Scathach/Medb, the Medb and Skadi pairing was created due to a My Room line that Saber Medb has about Skadi, calling her cute and acting flustered and confused when Skadi acts shy and blushes. While not much attention was made to this, the pairing finally gained traction after being expanded further in the New Year 2019 "Sparrow's Inn Activity Log" Event, leading some fans to believe that Medb's secretly weak to Gap Moe due to Skadi and Medb's interactions.
  • Crazy Awesome: Gag Servants can fall into this, especially some of the wackier Altria variants; how else would one describe an evil genderbent King Arthur who's also a gunslinging biker maid in a swimsuit, or one who's also a Sith Lord otaku from space?
  • Creator Worship: Whenever Kinoko Nasu is announced to be directly writing a story, the fans react with extreme joy that he'll make the story, be it a Singularity or other Nasuverse works, epic and awesome (as proven with Camelot to Solomon). Conversely, fans are more cautious whenever it's announced that the story will be written by either Yuuichiro Higashide (for the controversial state of Fate/Apocrypha, and while Orleans and Okeanos were still considered an improvement, it's still considered mediocre and paled to Nasu's works) or Hikaru Sakurai (for the Septem singularity, which even she considered lacking), but Nasu still lets them write stories, avoiding the more extreme version of the trope. Because of this, the only stories after Salomon that now officially disclose the writer are those written by guest writers like Keikenchi and Gen Urobuchi.
  • Crosses the Line Twice:
    • The Altera The San(ta) Servant from the "Netherworld Merry Christmas" event. Altera in an even more Stripperific outfit than usual, riding a sheep? Sigh, whatever, DelightWorks. The sheep can fly by shooting rainbows out of its butt? What, are we referencing ancient Nyancat memes now? The actual Noble Phantasm involves shooting sheep missiles using Candy Star Photon Ray and they... shoot out in a Macross Missile Massacre? What the hell? Wait...are the sheep missiles baa-ing in Mamiko Noto's own voice? That is the point at which you're likely to collapse from laughter when seeing Christmas Altera in action for the first time.
    • The mechanic of "selling" cards for QP and Mana Prisms is called Burning. One of the Servants that you can obtain, and thus burn is Jeanne d'Arc.
    • The first Crypter and Servant team you face is Kadoc and Anastasia. Due to class advantage, one of the best Servants to battle them with is (Rider) Sakata Kintoki. Someone getting hit and run by a motorcycle? Tragedy. A princess getting hit and run with a motorcycle multiple times to save the world? Hilarious.
    • Someone being disillusioned with someone they looked up to is sad. Dr. Roman saying that his image of Marie Antoinette is "falling apart" after she makes it sound like she wants to sexually dominate both Jeannes and Atalante going through minor Heroic BSoD and having to use the Holy Grail as excuse for why she won't be broken by finding out that Artemis is hopelessly romantic are both hilarious.
  • Crossover Ship: As of late March 2018, fan works started having Belial together with Kiara due to both of them being similarly Too Kinky to Torture and having their events released at the same time in their respective games.
  • Cry for the Devil:
    • The Lev Lainur met during the game is a monster, no question. However, the man he was before and his fate warrants some sympathy. In many iterations of the Kaleidoscope, Lev always becomes the thrall of Goetia due to his family, the Flauros, being the descendants of the Demon Pillars like the Makiri. However, the Clock Tower 2015 short story illustrates what differs in other iterations compared to here. Lev is Driven to Suicide before he fully succumbs to his Face–Monster Turn, his death implied to be the reason Goetia isn't a threat in other iterations of the Kaleidoscope. The real Lev was a kind man who only wanted to help humanity, but after he became Flauros, That Man Is Dead. Now, Lev is remembered by both the characters and players only as a monster and agent of Goetia.
    • As reprehensible as Kiara is during the SE.RA.PH. event, she gains some sympathy from both her Dark and Troubled Past, and from just what happened to her before the event began. In that unlike her Fate/EXTRA version, she was a genuinely kind hearted woman working as a therapist on the Seraphix station, only to be driven insane by the Demon Pillar Zepar showing her the actions of her CCC self and desiring to replicate them herself. Several of the entry logs she left drive home the point that for quite some time, she was just a scared young woman that wanted to help people, only for Zepar to turn her into a Beast before he soon regretted it.

    D 
  • Darkness-Induced Audience Apathy: Some fan reactions to the Lostbelt saga can be this, as it mainly consists of the party committing genocide on multiple timelines with the hope that our timeline would be saved with Atlantis revealing that is most likely not the case. The majority of antagonists being very sympathetic makes it hard to feel that good for beating them, meanwhile the Foreign God and her Disciples face little if no setbacks at all throughout the majority of the story.
  • Demonic Spiders:
    • The wyverns that make up about 70% of the enemies in Orleans became infamous for this during the first few weeks of playing, where their insurmountable stacks of HP and simply unfair damage, especially from their Razor Wind attack, made anyone who didn't run parties of Kojirou or Jeanne almost completely helpless if their Command Spells were unavailable. They were eventually nerfed and are now almost laughably easy compared to back at launch, although they have maintained their irritatingly high critical rates, which can spell trouble for unprepared players.
    • Chimera-type enemies. They are commonly Berserkers, meaning that only a few Servants can defend themselves against them, have higher crit chance than most enemies and their skill either boosts their own Attack and Crit Strength or everyone's Attack and Crit Strength. They also generally have more health than most other enemies would have, so good luck killing them in one turn even if they are Berserkers. To make things worse, they tend to pop as mini-bosses in events, making farming harder.
    • The Enforcement Knights in Camelot are one of many foes that the player has to deal with, but they stand out as being some of the most frustrating enemies you'll come across. They have massive amounts of HP, making it seem as though they are better-fitting as bosses, but after the first few times you fight the Saber ones, the game throws them in groups at you, while also introducing Lancer, Archer, Berserker, and Ruler variations. The main reason they are so hard to kill though is the skills for the Saber, Lancer, and Ruler variations titled "Oath of Destruction", which increases their Attack and Defense for two turns, and three turns respectively. While frustrating on its own, they have a tendency to spam the skill in rapid succession, resulting in often a single Knight having their Defense up so high that even level 90 and above Servants with class triangle advantage will do virtually no damage to them, even if a Noble Phantasm is used. Not to mention buffing their damage means they can casually kill most Servants, especially Berserkers. Not helping is that they have other skills that can increase critical hit chance, or their special attack damage. While Camelot has rough enemies, the Knights stand out as some of the most tedious enemies, and really hammer home how difficult the chapter will be.
    • The Lahmus that appear in the latter parts of Babylonia aren't just demonic in appearances, but also in gameplay. They have a large amount of bulk, even compared to the already tough enemies that you've faced earlier in the chapter, they can remove buffs at will and slap a defense debuff on you while they're at it, and if they manage to get their special attack off, they slap a massive Buster debuff, which will be especially crippling since most Sabers, that you'll probably bring to take advantage of the Tactical Rock–Paper–Scissors, have a Buster NP. And what's worse is that unlike most other enemies with their bulk, they'll attack in groups of at least 2, and once they start appearing, they'll be the most common enemy you'll face. At least they stop showing up after their story arc is over, and have not been reused for any Free Quests or subsequent events.
      • Their upgraded counterparts, the Bel Lahmus, are even worse. They couple NP drain with their buff removal, have even more HP, and they have an Arts debuff on their special attack instead to cripple any Archers that you might bring. The only saving grace is that you'll usually only have to fight one of them at a time. The one time you do fight a swarm of them, you do get King Hassan as a story support, and his insta-kill effects will be more likely to trigger against them.
    • Hydras, introduced in Agartha, are Archer-type giant enemies, with an innately-high crit rate, critical hits that damage the entire party at once, a short charge bar for a party-wide poison breath attack that deals high damage, and they have a skill that not only increases their attack power but applies Buff Block to the entire allied team. Their variants, the Lancer-type Orochis in Shimosa and the Assassin-type Dyavol Trons in Anastasia spam NP and Skill seals respectively. And like chimerae, they are gold enemies and get three actions a turn.
  • Discredited Meme:
    • Anyone bashing Parvati/ Sakura's design became less acceptable after a certain incident with the artist.
    • Treating Dr. Roman like the Butt-Monkey he is in game has largely fallen out of favor after his Heroic Sacrifice against Goetia.
  • Draco in Leather Pants: Kiyohime, which is somewhat impressive, given the game already gives her a decent amount of Historical Hero Upgrade. Despite her negative qualities already being played down and her positive ones being played up, a surprising number of fans push that to the extreme and basically act as though she has no negative qualities at all, when the game still doesn't shy away from the fact that she's extremely likely to murder her "husband" over a petty slight.

    E 
  • Enjoy the Story, Skip the Game:
    • Response to the writing has been mostly positive, owing to the interesting narrative and the large amount of character interaction (especially Nasu-written ones). The gameplay, on the other hand, has been criticized for being full of repetitive and irritating fetch quests needed to power up Servants, poor game balance and an infamously frustrating gacha. For a long time, this naturally posed a problem for English speaking fans...at least until the below happened.
    • With the advent of the US version, this trope quickly occurred for most non-Japanese players as they were mainly playing to finally get access to story content that had been non-accessible for two years.
  • Epileptic Trees:
    • Thanks to the The Stinger of the 2018 New Year OVA where someone actually found the Time Throne and took one of Solomon's rings (why didn't the person also take the 9 other rings on the throne as well will be a mystery for the likely duration of Chapter 2) combined with this single frame in the opening for Part 2 showing a cloaked man wearing a tattered lab coat with white pants and shoes made many speculate that Dr Romani has returned from non-existence!! After what happened with Galahad in Camelot and the Downer Beginning of Part 2, is it any wonder why fans want to believe it's the good doctor? Lostbelt 5 eventually reveals that it is someone who looks like Romani but is not actually him, creating further speculation.
    • While Fou did sacrifice his powers and intelligence to revive Mash after her Heroic Sacrifice with a normal human lifespan, many question if he will stay a mindless animal forever. A lot of people are left wondering if he's just faking it, because Sion notes that he's growing a new sapience and events show him talking normally with no change whatsoever, or never lost it whilst being a Deadpan Snarker, and that it is possibly a trait he picked up from Merlin. And whether this possible regrowing of his powers will result in the same Fou or something closer in nature to Primate Murder.
    • The identity of the Foreign Priestess is largely an unknown, leaving her rife for guesswork as to who or what she is. One notable theory running around is that she is Olga Marie Animusphere, Back from the Dead thanks to the Foreign God. Evidence used for this idea is that she is depicted as reaching out to Mash in the opening for Cosmos in the Lostbelt, and that Riyo's Learning with Manga! FGO has a similar scene when Mash suggests a storyline involving her and Olga Marie, with Olga Marie mirroring the same pose. Lostbelt 5.2 Olympus revealed that the Foreign God is actually Beast VII, and apparently Olga is its current vessel, making this idea potentially wrong. "Potentially" since it's still unclear what Olga's relationship to the Foreign God is and still speculated on in-universe by Chaldea themselves.
    • The Foreign God itself has been subject to numerous speculations as to just how alien it actually is, with people wondering how literal the Lucifer/Satan comparisons by Amakusa in Shimousa should be taken, especially since Ashiya Douman flat-out states he only used Satan's name as a joke and indulged in it purely for Amakusa's theatrics. Another popular theory is that it possibly hails from the Solar System as some kind of Greco-Roman related entity, with supporters pointing towards that it's intentionally rigged the game entirely in favor of Wodime's Atlantis Lostbelt where the Greek Gods have reigned supreme for millennia and originally only wanted to bring that Lostbelt back with no competition whatsoever. Lostbelt 5.2 seems to discredit the idea of it being a Greco-Roman being however, as the Foreign God is actually Beast VII, but the mystery of who they are remains unknown.
    • After his trial quest had him repeatedly refuse to answer whether he was a fictional character or the genuine article, many have begun suspecting that Sherlock Holmes is not who he claims to be.note  People have pointed out that his circumstances as a Ruler are rather suspect.note  Holmes says the Grail made him a Ruler rather than his standard Caster, since as a Ruler, he is forced to maintain the mysteries of the world and can't go around solving everything, but said claim comes across as odd. Add on his unexplained ability to travel through Singularities on his own, Bedivere's comment that he feels similar to Merlin, Holmes' lack of confirmation for his identity in the Epic of Remnant trailernote , his artistnote  and that Surtr says he is not a "pure" Heroic Spirit,note  and people are convinced Sherlock Holmes is either a Foreigner Servant in disguisenote , or something else entirely,
  • Evil Is Cool: The Evil-aligned Darker and Edgier Alter versions tend to be more popular than their vanilla counterparts, evident with Altria Saber Alter and Jeanne Alter. Though subverted with Cu Alter who is equally liked as his regular version, and EMIYA Alter in which fans still prefer the regular EMIYA.
  • Evil Is Sexy:
    • Among the Saberfaces are Saber Altria (Alter), the older Lancer Altria (Alter), Rider Altria (Maid Alter), and Jeanne (Alter). Especially the older Lancer Altria (Alter). Subverted with Rider Altria (Santa Alter), who is trying to be a better person than her other forms, and Okita Alter, who, despite being an Alter Servant and Counter Guardian, is pretty friendly and even Adorkable at times. Downplayed with Mysterious Heroine X Alter, who is more Moe than outright sexy.
    • Carmilla, who is basically Stripperiffic and Dominatrix combined with a murderer.
    • Cu Chulainn (Alter), according to Medb. She lusted after him in life, so she asked the Grail for an 'evil Cu Chulainn' who is her fantasy version of him.
    • The Dark Irisviel (Justeaze) that shows up at the end of the Fate/Accel Zero Order storyline is wearing an even more revealing outfit then the one worn by the Dress of Heaven.
    • Averted for EMIYA (Alter), because most players still prefer his normal form despite him being literally shirtless for his third form, since they don't like his artwork.
    • Beast III-R is the most human of the Beasts seen so far and she deliberately plays up her sexiness as part of her evil charm. By the same token, Beast II's "Femme Fatale" form gets this as well, though some find even her Kaiju One-Winged Angel form beautiful... at least until she transforms completely and swings back around to horrifying.
    • Beast III-L is also deliberately sexy, and her final form doesn't have any of Beast III-R's extra eyeballs. In addition, she's a pseudo-Servant of Dark Sakura, who was already considered a Hotter and Sexier version of regular Sakura.
    • Dark Marie is an aged up version of Marie Antoinette wearing a skimpier dress with a Cleavage Window that shows off her rather large bust.
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    F 
  • Fandom Rivalry: Tragically, developer decisions have created one within the FGO fandom, specifically JP vs NA. The game is the same and nobody is denying that, but the PR revolving around it has led to rifts. Players on the NA server feel as if the NA PR is short-changing them, cutting down on free Saint Quartz (free-to-play players feel this impact the hardest), mismanaging time (some feel the extra week for Accel Order wasn't necessary and let's not forget the infamous 2017 summer content drought), and asking too much for little rewards (the Twitter and Facebook campaigns). In retaliation, the JP players state NA gets "quality of life" improvements much faster (the game started with a bunch of them) and actually had more Saint Quartz in total during their first year (due to the presence of master missions and such). Time will tell if this will settle, but right now, arguments get can real messy, so we suggest staying far away.
    • The fandom rivalry also goes to the extent to fans of other gacha games such as Granblue Fantasy, Dragalia Lost, Epic Seven, Fire Emblem Heroes, and recently Arknights. Although it should noted that Dragalia, Epic Seven and Arknights are mostly one-sided, especially when ex-F/GO players who branched into them bring up comparisons to this game, yet F/GO players are more passive against the three, with the reasoning that it is not justifiable to compare titles that have a very large gap in terms of content. Meanwhile, the discussions against GBF and FEH would deal with topics like draw rates, game mechanics, graphics, franchise longevity or popularity. Nonetheless, debates about gacha games encourage the curious players to try out the other "rival" games, spawning a fraction of both playerbases that fall into Friendly Fandoms below.
    • The second season of Granblue's anime and the Babylonia anime of F/GO appears to brew up into Dueling Works territory for both of them airing on October 2019. However, many fans do not treat this as a real competition by comparing the focus of each anime - the second season of GBF is a seen as a direct continuation of the first, while the anime for F/GO is from a fan-favorite, Signature Series Arc of the game. Many fans who play both games agreed that in order for it to be a real fair-and-square rivalry, Granblue could have focused on adapting its Signature Series Arc - the "What Makes The Sky Blue" trilogy instead.
  • Fandom-Specific Plot: There are a ton of fanfics that involve Ritsuka and Mash encountering a Singularity or Lostbelt that require them to fight alternate versions of themselves, usually having it be that the alternate selves have been changed by the death of a character who survived Arc 1.
  • Fanon:
  • Fan-Preferred Couple:
    • Jeanne d'Arc's official love interest in Fate/Apocrypha was Sieg. However despite that, the majority of Grand Order fans choose to ship her with many other characters, such as the Male and Female protagonist, Marie, and Jeanne Alter.
    • Similarly, Sieg's official love interest in Fate/Apocrypha was Jeanne. Many prefer to carry over the Fan-Preferred Couple from that work though by shipping him with Astolfo, Mordred, Fran, or the Male and Female protagonist.
  • Fanwork-Only Fans: Quite a few fans of the series openly admit to knowing nothing about Fate or GO in general, but they do like the doujins and learn from fan content. This also contributed to convincing the producers to localize the game after they saw just how many FGO cosplayers there were at Anime Expo 2016 despite the lack of official presence in the West.
  • Fetish Retardant: A common complaint with Raikou and Murasaki, both designed by Raita, is that despite being very fanservicey characters they're drawn too elongated, with odd proportions and unnatural necks and fingers.
  • Friendly Fandoms:
    • There's a good deal of overlap between players of this and Granblue Fantasy. Both are mobile RPG games with Loads and Loads of Characters, many of which fall under Mr. Fanservice or Ms. Fanservice, each with their own separate voice actor.
    • Similarly, there's a fair bit of overlap with the Fire Emblem Heroes fanbase, especially in English. Both feature, well, heroes who are well-loved and FE often takes cues from mythology, and the games are different enough in gameplay that they don't overlap or compete too much with each other.
    • Like the two gacha games above, F/GO has also spawned some overlapping players with Dragalia Lost and Epic Seven who try out the other games brought about by player recommendations or debates.
    • It's not uncommon for Magia Record and Fate/Grand Order fandoms to be on good terms with each other due to the gameplay similarities with each other and both being distributed by Aniplex.
    • There's an overlapping playerbase with the Arknights fandom. Or to be specific, it's those players who wanted to play a side game along with F/GO as their main game... Or simply to have another game to play while waiting for their Energy/Stamina resource to refresh here. Lastly, it includes the players who are just looking for something to help ease and shift away attention from the grind.
  • "Funny Aneurysm" Moment: During Singularity F, the player can direct a great deal of snark towards Olga. When she dies at the end of the chapter, she laments that no has has ever appreciated her.

    G 
  • Gateway Series: The game has become the easiest way to get into Fate due to its free-to-play nature as a game, its separation from other works so it's not too bogged down with continuity and timeline issues, and it being one of the few officially translated works. It's gotten to the point where Nasu stated in a 2017 interview that probably only about 1/5 of the playerbase has read Fate/stay night.
  • Genius Bonus: Or, at least, definitely bonuses for people who like to read The Other Wiki in their spare time.
    • The design for Saint Quartz is based on an illustration Leonardo da Vinci did for the mathematician Luca Pacioli's De divina proportione.
    • "School of Chaldea", "Holy Maiden Leading Chaldea" and "Empieta" are a couple of slightly less obvious art references than the Mona Lisa.
    • The gag about chickens being everywhere in Hawaii and showing up as a random encounter in any possible battle for any free quest in the ServaFes event is based on an actual phemenenon where domestic chickens released from their coops in a hurricane bred with wild junglefowl resulting in a population explosion of feral chicken.
    • Whenever a Buddhist(-adjacent) Servant is discussed, expect syncretic connections between various sects, regional mythologies, and a deep dive into various Buddhist texts. Kiara and Tamamo alone have a complicated relationship solely on the basis of Kiara being a practitioner of Shingon Buddhism and Tamamo having syncretism with important figures from Kiara's sect.
    • And there's also the fact that a number of Servants are based on lesser-known historical figures. Do nightmares about Gilles de Rais keep you up at night? Is Nitocris your favorite vengeful Egyptian queen who Lovecraft wrote about? This may be the game for you.
    • The symbols seen on the shoulders of Sherlock Holmes' black cloak is called the endless knot, one of the most favorite symbols in Tibetian Buddhism that usually represents wisdom. It also shows Holmes' connection to his travels in Tibet during the Great Hiatus.
    • Hokusai is littered with these for any aficionado of Japanese art. Nearly every attack is a reference to one of Katushika's works (the NP and first Buster attack is The Great Wave off Kanagawa and the NP itself is Thirty-six Views of Mount Fuji, the second Buster attack is Phoenix, the third Buster attack is Dragon, Masculine Wave and Feminine Wave are part of her NP animation, and her Extra Attack is Rainstorm Beneath the Summit), the Third Ascension is a homage to his daughter's painting, Nightscene in the Yoshiwara, and its background is The Waterfall of Amida behind the Kiso Road. And to top it all off, the Trial Quest has Hokusai square off with several other famous Japanese artists and discuss their artwork.
    • The full map of Lostbelt 5: Atlantis is based on the Argo constellation.
  • Goddamned Bats:
    • Ghosts. They really like to drain your Servants' NP gauges, which is really annoying especially when you're working your way up to a boss. They were also known for the longest time to have needlessly long attack animations until around Halloween 2017 where their animations were sped up.
    • Berserker enemies in general, especially if they all prioritize killing one particular Servant.
    • One Grimoire type enemy has the ability to apply a Guts buff to any enemy, dragging out fights much longer than usual.
    • Agartha introduced the Torturers, which have a skill that applies a taunt to any Servant, causing them to attack only that one Servant, which can lead to lots of damage racked up very fast for whichever poor sod that was targeted. If that wasn't bad enough, their charge attack removes all defensive buffs from a single target, including evade and invincibility, meaning that if they are about to pull it off, someone is going to get hurt no matter what.
    • Salem has the Elder Ghouls which spams curse debuff and it stacks. It does not help that they seem to have higher than normal chances of doing crits, meaning that even with class advantage they can still easily kill whoever they target simply by critting back to back.
  • Goddamned Boss:
    • Hektor in the Okeanos chapter loves to use and abuse his Proof of Friendship skill, which has two obnoxious effects: It stuns the target (and since he gets up to three actions per turn, he can make you completely lose your turn even with a full party), and it reduces their NP gauge, which is especially a problem for Servants who don't have a double- or triple-capacity NP gauge yet since they will have a hard time trying to fire their Noble Phantasms off.
    • Marie in the 40 AP Rider Daily Quest has a boatload of HP and will keep spamming her invincibility skill (which comes with healing, just to rub salt in the wound).
    • Mata Hari in GUDAGUDA Order - Assassin stage. She has a huge amount of HP, a skill that charms any enemy regardless of gender, and her Noble Phantasm charms any gender. Luckily her attacks aren't that damaging, being a 1* Servant.
    • Dragons as bosses are annoying in general. Their attacks hits all Servants at once, their critical attacks hurts a lot, and their Earth attribute makes them hit harder against Assassin Servants who mostly have Man attribute and low HP in general.
    • Giant boars. They're typically Berserkers with enormous HP, so they can take better advantage of their class's Mutual Disadvantage than any of your servants can, their attacks hit all your active teammates at once, and one of their skills gives them a point of charge and an attack boost. Worse, being gold-level enemies, they get to attack three times per turn which means your team will be stomped by three high-damaging AoE attacks each turn.
    • Forneus during the Solomon raid. It has a skill what reduces one party member's buff success chance, another skill what gives it debuff immunity and finally a party-wide NP drain what also gives it one Charge. And even when you're not fighting Forneus, it can support the other Demon Pillars with a party-wide Buster Down on the front row, which can gimp the heavy hitters of your team.
    • The initial battle with False Solomon within the Solomon singularity isn't as brutally hard as the battle with Goetia, but he still loves to spam an Evade skill over and over, meaning that a player who doesn't have access to a broad pallet of Sure Hit or Pierce Invulnerability CEs is going to be pulling their hair out by the roots trying to hurt him by properly lining up skills and NPs.
    • Servants and monsters at certain classes can count if given HP high enough to make battles longer, especially in challenge quests.
      • Rider bosses tend to be difficult due to their type-advantage against most support units (since most of them are Casters) and the effective counter against them, the Assassin Servants tend to have low HP and an inherent attack power disadvantage.
      • Assassin bosses are also hard to handle to the their high innate critical rates and short charge bars. Also, the class that counters them, Casters, also has an inherent attack power disadvantage, and only few of them are designed as boss fighters. note . One may try bringing a Berserker against them, only to die from critical hits. Farming these bosses takes longer than other classes.
      • Alter Ego bosses lack true weaknesses to exploit besides the Mutual Disadvantage Berserkers and the Knight classes which are only defensively advantageous. They can also tear apart Caster supports.
    • The final boss of the Salem singularity, Foreigner Abigail Williams. While she crits often and hard, and her weakness is to the rare Alter Ego class and little else (and the fact that her newly-introduced Foreigner class has unique offensive and defensive affinities that are never directly explained), her actual damage output is not incredibly high (outside of her brutally hard-hitting Noble Phantasm, which also removes buffs before dealing damage, ensuring even class-advantaged allies will surely be killed unless heavy attack debuffs are used), her basic attacks have high hitcounts that boost friendly NP generation quickly, and she only starts using her actual NP in the final of several boss battles. And even then, rather than Break Bars, she simply restores herself to full health each time her hitpoints are depleted a set number of times, uses mechanics more like Guts stacks than Break Bars (so the player doesn't have to wait for the turn to end to begin depleting it again if they switch attackers or use NPs), and without pulling out hidden buffs or altering her HP total. Plus, not only was a pretty-good Alter Ego given out as a welfare servant for that year's Halloween event, Mecha Eli-Chan, but the Pseudo-Singularity's Bond Bonus encourages bringing along whatever powerful support casters you might have to boost her even further. The fight is still on the harder side however, particularly the final battle, as the boss freely and liberally uses her Witch Trial skill to NP drain and reduce damage from random party members, and her Mass Hysteria skill on the whole party at once to not only decrease defense but inflict the Terror debuff, causing a chance to randomly stun the party for several turns, to say nothing of giving herself free points of charge and NP Damage Up buffs with Faithful Prayer even in the earlier boss fights. In short, you have a fight where the difficulty comes from random factors and opacity rather than intricate mechanics like the previous bosses of the story arc had.
    • In general, any boss whose Noble Phantasm can bypass the normal defense mechanisms of Invincibility/Evade has the potential to be utterly obnoxious. Example effects include Pierce Invincibility, Remove Buff and Instant Death. With 99% of bosses not using those sorts of Noble Phantasms, players will almost certainly have build their boss-killer teams around Invincibility/Evade, which are suddenly rendered useless, turning battles into a mad damage race where you'll probably be forced to revive via Command Spell unless you happen to have some powerful servants with more obscure abilities (NP Seal, NP Charge Loss...) that can stall the boss a little longer. Bonus points for Amakusa Shirou, who has the gall to regularly use an NP Charge skill on top of all this. If nothing else, it gives Nightingale a chance to shine; her Noble Phantasm's heavy debuffs will succeed where all other defensive measures fail.
    • Serving not only as the final boss to the Christmas 2019 event but to Epic of Remnant as a whole, Nergal is a downright nightmare if taken on with a team designed for participation in the event. Even if you bring your full might to bear Nergal will make defeating him and freeing Ereshkigal hell. One of his abilities is essentially a weaponized Murphy's Law that inflicts fourteen debuffs which reduce attack, defense, Buster, Quick and Arts card effectiveness, critical strength, NP strength, NP gain while attacking and being attacked, Critical Star drop rate, HP Recovery, damage inflicted, debuff resistance, and then finally poison for good measure. It outright cripples both offense and defense to a ludicrous degree. Nergal also has another skill which is a delayed buff that inflicts party-wide stun after one turn, meaning that he can potentially stunlock the entire part if he keeps using it each turn. As a large ghost he attacks the whole party at once and as an Archer his NP charge time is a low as it can get which he'll use to inflict even stronger poison on you. To top it all off, keeping with the theme of the Christmas bosses hitting alarmingly hard, Nergal is more than happy to follow suit. No matter how you decide to try to tackle Nergal his debuffs will make sure that your fights against him are a struggle if you can't acquire hefty debuff immunity and keep it up.
    • The Minotaur from Lostbelt 1 isn't an outright hard boss, he's a Male Berserker without Debuff Immunity, making Servants like Euryale capable of taking him down relatively easily. The problem is that, being a feral form of Asterios, he has the same kit with plenty of health to make him less fragile, meaning he can debuff your team and buff his defenses, turning a rather simple fight into a stall battle with your own team on the stalling end if the player lets it come to that. This is all if he isn't facing a stall team; unlike many of his later compatriots he isn't immune to Mental Debuffs, so he can be stun/charmlocked, and Abigail in particular absolutely trivializes him through her class advantage, Arts stall synergy, and ability to munch up all his buffs.
    • The fight against Okita in the "GUDAGUDA Legend of the Imperial Capital Grail" isn't a terribly hard fight on its own, as while she hits somewhat hard, she isn't super strong. The reason it fits here though is a combination of getting a break bar, and a skill every turn that gives her one time use of Evade, per turn, on top of a Quick card buff. This means a team that didn't come prepared with Sure Hit/Pierce Invulnerability skills and Craft Essences is effectively wasting at least one action a turn just to damage her, on top of her having the ability to use her own personal Evade skill to avoid being hit for a full turn. The Quick buff she gets on each turn means her damage output becomes higher than you would think, and turns a simple fight into a frustrating game of having to work around an annoying mechanic.
    • While the fight against Zeus isn't as hard as Demeter's earlier in the same chapter, he's still a pain in the neck for entirely different reasons: its core part is highly resistant to damage unless you take down its "wings", Ouranos and Gaia. All attacks are treated as single-target for this fight; while you can manually switch targets while applying useful effects by using Ares's abilities which replace your Mystic Code for this fight, any unused cards after you deplete the wing's HP to 0 are wasted (including any support Noble Phantasms) unless they're part of a Brave Chain, meaning you have to tightly control your damage output to not waste effort. Also Zeus can switch your target to another "wing" before you defeat it, while Ares's powers have recharge times. And every time Zeus's core fills up its Charge meter attack at least one "wing" will be restored (and when you break it for the second time both will recover, first on break, then with every subsequent NP). This unique mechanic already makes the fight frustrating enough, and then come the buffs/debuffs all three components can use to hobble a party's damage while boosting their own, including randomized disruption effects every time a wing breaks. On top of all that, Orteneus Mash is force deployed to the player's front line, with story buffs that are more a hindrance than a help. With her kit being unable to serve any practical purpose in this fight, due to the area of effect nature of Zeus' attacks, she becomes an absurdly sturdy unit who doesn't contribute to the fight and wasting one of the player's precious deployment spaces. At the same time, while Zeus is listed as Ruler-class, it actually takes neutral damage from all classes (only Avengers/Berserkers are given normal typing), random useful effects go off each turn, all three of Ares's skills take some pain off (one strips away all those buffs from the enemy and gives the party an ATK and NP gauge boost), and the story support is actually quite powerful and useful, but while not one of the hardest of the Lostbelt the fight is more than tricky and frustrating enough to knock down unprepared/unlucky players.
  • Good Bad Bugs:
    • There's a bug that causes a BBA or BBQ chain to act like the last card generated overkill, which can also trigger for real for a second overkill bonus. This went largely unnoticed until people noticed that Musashi, who already had very good NP gen, could go from 0 to full with a single well timed BBA chain when using her first skill. DW seemingly has no intention of fixing the bug because it became one of the primary draws for what was already becoming a very popular character.
    • King Hassan's Noble Phantasm initially skipped over the death animation of whatever enemies it killed, making it look like he just annihilated them completely, something akin to a Dynamic Kill in Super Robot Wars. After it was patched, fans agreed that it was a cool visual effect and prefer it to the normal death animations, and so the effect was patched back in.
    • Players considered a bug that removes the frame of Servant and Craft Essence cards when zoomed in as this, since this bug shows the full artwork of the cards, especially those with good artwork. Instead of being patched, the developers decided to turn it into an actual feature.
    • During the launch time of the game, Robin Hood's Yew Bow had a glitch where instead of simply dealing extra damage if the enemy was poisoned, he instead dealt extra percentile damage for every debuff the enemy had. This meant that before he could be leveled past 70, Robin Hood was the highest damage dealing Servant at launch. Unlike other mentioned examples, this was removed because of how blatantly broken this was. His Noble Phantasm now only deals a fixed amount of extra damage if the enemy is poisoned, regardless of many poisons are stacked.
  • Growing the Beard:
    • The game got off to a rocky start to say the least, with problems including a wildly hated gacha, writing that was mostly mixed, poor game balance and a slew of technical issues that lead to many people being unable to play the game half the time. Around Okeanos, Delight Works' staff got the handle of managing a mobile game and ironed out the numerous balance and technical problems. The writing also improved dramatically, with stories that actually incorporated all the Servants of the story into the plot and gave them time to shine. And while the gacha itself hasn't improved much, there have been not only several "giveaways" for free 4* servants of the player's choice or random guaranteed 5* giveaways, but events that give out really solid 4* Servants as prizes for beating them, meaning even an F2P player can acquire a team of not just gold Servants, but good gold Servants.
    • With the Palingenesis system, F2P players can now stand toe-to-toe with P2P players with gold Servants. Most lower rarity Servants' usefulness, even if they had a good skillset, were hindered by their low levels and stats. With the increased level caps through Palingenesis, now lower rarity Servants can stand on par with gold Servants, their skills and low cost making them more effective than some gold Servants.
    • In general, the period after America's release saw the beard get especially thick and lush. The starting experience was made much better, with a more predetermined initial roll that guaranteed one of a number of fan favorite 4* Servants, the cost of the premium gacha itself was brought down, the bond system was expanded with a final reward of a unique Craft Essence for a Servant if you use one diligently, and the developers began a policy of re-running major events at major landmarks, to make sure newer players didn't completely miss out on some of the good, free 4* Servants from older events.
    • Another point for the game was the decision for the game to embrace its story-heavy direction, which happened during the Camelot and Babylon singularities. Prior to this, the story was basically an Excuse Plot to justify why new Servants and old ones were around, and why you had to care for the game. The ending of London dropped the big reveal of the Big Bad: Solomon, and the developers began to ramp their efforts. Word of God suggested a heavy re-write was done after London and/or America, and it shows. Camelot had a significantly longer storyline with a more fluid pacing of the story which includes a noticeable reduction of filler fights, an interesting story, and the usage of fan-favorites to expand the story instead of being just essentially cameos. This comes into its own by Babylon which introduced fightless arrows on the story node, significantly reducing the amount of filler story content, provided fun fights with good gimmicks, and heavily expanded the lore even more than before.
    • Interestingly, part of the reason GO's English version has done all right for itself so far is that it launched with these improvements already in place - while some of the Rank Up Quests and Interludes need to wait for appropriate chapters, Palingenesis and the Camelot-era system improvements were already in place. This meant people in NA could do things like rock a level 85 Cu Chulainn as early as the launch of Okeanos!
    • Earlier Events tend to have farming missions with multiple enemy classes and/or extremely tough bosses whose HP could reach more than 250,000, making it challenging to gather event materials. Later events tend more towards single-class nodes, and reduce bosses' HP to make farming easier even at higher levels.

    H 
  • Harsher in Hindsight:
    • In the Camelot Singularity, Dr Roman was laughing at Cursed Armed Hassan's poor record (when you consider his profession) of having a failure once every six months. The latter's response?
      Cursed Armed Hassan: Shuuuut up! You don't even know if you'll be alive six months from now!!note 
    • Ishtar somehow managing to lose the divine bull Gugalanna during the Babylonia Singularity is Played for Laughs. The reveal that another Ishtar stole it from the Babylonia Singularity and attempted to use it to kill the city of Snowfield just for the chance it will kill Gilgamesh and Enkidu is not as funny, especially with it meaning that Ishtar losing Gugalanna, the main basis behind her Useless Goddess status, wasn't even her fault.
      • For that matter, Ishtar's antics in general are a lot harsher with the events of Fate/strange fake. Ishtar there is a lot more vile and perfectly willing to kill innocents just to get her revenge. The version of Ishtar here however is tempered by the fact she is using Rin Tohsaka as her vessel, with her current personality described as being Rin and Ishtar's fused together. The only reason Ishtar from here is a Butt-Monkey is because of Rin. Without Rin, all of the treatment given to Ishtar would be Bullying a Dragon.
    • Anne and Mary's admiration of Christopher Columbus, in which they credit him for kickstarting The Golden Age of Piracy, becomes this when the man's true nature is revealed during Agartha. In short, Columbus would sooner string Anne and Mary along to make a profit, and casually sell them into sexual slavery once he gets bored of them. Thankfully, the actually-summoned Columbus, while still a duplicitous bastard, is capable of getting along well with them (Anne and Mary gets disappointed for other things) genuinely, but if the prospect of 'casually selling them into sexual slavery once he gets bored with them' manages to line up with his personal dream, then he would probably do so in a heartbeat.
  • Heartwarming in Hindsight:
    • After The Reveal regarding Dr. Roman, all of the Craft Essence artwork of him enjoying fireworks with Fou, engaging in Halloween silliness by dressing as a vampire and bantering with da Vinci, eating oranges and interacting with his favorite idol is a lot more heartwarming as this is the life that Solomon chose as a normal human of his own volition, enjoying it to the fullest. note 
    • The first summer event reveals that Karna likes elephants. Lostbelt No. 4 has the elephant god Ganesha as a Pseudo-Servant with Jinako as the host.
    • During the Pre-Release Campaigns of Olympus, the player would receive Golden Apples from Kirschtaria himself as a part of their Log-In Bonus. It may be as a way of promotion at first but with The Reveal of Kirschtaria's true personality, you can see it as a genuine gift from him to the player.
  • Ho Yay:
    • Due to the game often using the same script for both male and female protagonist, the female MC sometimes has the option to flirt with female Servants.
    • Anne Bonny and Mary Read. The two are always together, their NP subtitle is Bond of Lovebirds, and their final art shows them in a very intimate position. Finally, Mary spends "Chaldea Summer" full of jealousy because Anne attracts the Male Gaze from everyone.
      • When you build the showers for Chaldea Summer Part 1, Anne and Mary want to see if they work. Under the excuse of "having as much eyes as possible to check around", not only they do decide to go in together, but also drag the MC along with them. The thing is, the showers don't have that much space available. So when the 3 go in together, and if you're playing as the female protagonist, she finds herself caught in a flesh sandwich between the two pirates.
    • In her second Interlude, Altera acknowledges her marriage to Kriemhild. Although she actually doesn't really care.
    • The male-dominated list of Servants with the Brynhildr's Beloved trait features a small but growing number of women: Ushiwakamaru (and her Swimsuit variant), Okita Alter, Mysterious Heroine XX, Qin Liangyu, Bradamante, and Calamity Jane.
    • The Brynhild created by Jeanne Alter lusts for the latter.
    • In Medusa's Interlude, if you're playing as the female protagonist, Medusa will say that she doesn't mind dating women.
    • Hassan of Serenity's NP animation is her seducing and kissing a target to death. Using it against a female enemy plays out the exact same way it does for male enemies.
      • A very Ho Yay bug happened when Serenity uses her NP on Swimsuit Altria. Instead of kissing her lips, she kissed Altria's thigh instead. It was patched out though.
    • Chloe is more attracted to girls (and Illya), as seen in her Profile and My Room lines.
    • In Medb's interlude, Mash seems a bit too interested in learning about how Medb's Noble Phantasm works - and is also the first to suggest fighting her, because she wants to see it in action. So much for her only being interested in the player character if they're male...
    • Marie Antoinette has some... interesting interactions with Jeanne d'Arc in the France chapter chock full of Innocent Innuendo, with her often commenting on Jeanne's beauty and figure.
    • The Abigail/Lavinia pairing became very popular after the Salem chapter, as they have a Romantic Two-Girl Friendship going on there.
    • Because of Salieri's downright psychotic obsession with Mozart as an Avenger and their interactions in Anastasia, fans have run with that obsession in a much more romantic light.
    • Swimsuit Medb finds herself a bit conflicted if you have Skadi, since on the one hand she's a Scathach, but on the other Medb thinks she's cute. Her normal version has a similar reaction when talking to Skadi in the New Year's 2019 event, even getting blushy during their conversation. Skadi's reaction to Swimsuit Medb calling her cute, meanwhile, is to start blushing and look down.
    • In the Dead Heat Summer Race event, Summer Raikou questions Sanzang about how much skin her outfit shows, citing how indecent it is for a monk to dress in such a way. In response, Sanzang mentions how Raikou's not really one to talk, and then goes off on a tangent describing how hot she thinks Raikou is. While blushing.
    • Ozymandias and Arash which is based on their interactions in Fragments and Salomon, with Ozyamandias having high respect for Arash as a true hero and the former is willing to do anything for the latter, even while his peers like Nitocris can't get him to budge. It was acknowledged with the Halloween 2017 event CE which depicted the two as incredibly close, using another Ho Yay-filled duo, Reinhard and Kircheis as the inspiration.

    I 
  • Incest Yay Shipping:
    • There's a real lot of people who ship Karna and Arjuna, with it being fairly popular because of their rivalry and pretty boy looks.
    • If you are trying a look for fanart of Solomon on Pixiv, good luck on avoiding logs that don't imply he's shipped with his own father David.
    • Even though he hasn't appeared in the game yet, Lancelot's son Galahad is frequently paired up with this game's version of his father. Ironically, Lancelot is drawn having regular fatherly moments with Mash herself.
    • And let's not even go into Mordred and Altria, whether it be Mordred with the original, the Lily version (Mordred acting Tsundere around Lily only fueled this ship), either one of the Lancer versions (Lancer Alter tends to be used more since the "Journey to the West" event casted them as father and son). And Arthur outright says that this Mordred is cute (doesn't help that his world's Mordred is a Yandere). And some just go the full hog and have Mordred be in a relationship with all of them.
  • It Was His Sled:
    • It was common knowledge that Mash's fused with Galahad of the Round Table, a secret exposed by datamining her bond profile, which quickly spiraled out of control. It's lampshaded in Camelot that everyone already knew before Sherlock reveals it.
    • Several unreleased Servants' profiles, Noble Phantasms, skills, personality, and even voice actors are already known after being shown in other Type-Moon media.
    • While we still assiduously spoiler tag it all here, the existence of Grand Servants, "Solomon", the true nature of the entity claiming to be Solomon, the existence and nature of the Beasts, various relevations about and the final fate of Dr. Roman and even who individual Beasts are has all been dreadfully hard to keep under wraps, especially for NA fans, who are two years behind the plot if they're playing the NA version exclusively but can easily stumble into things like Beast entries on many of the game's wikis and whatnot.
    • While it's still in spoiler tags over here, the True Name mechanic introduced in Epic of Remnant hasn't really done a very good job of hiding the identities of the Servants with hidden names. We're preeetty sure just about everybody knows that Archer of Shinjuku is James Moriarty, Caster of the Nightless City is Scheherazade, Berserker of El Dorado is Penthesilea, Caster of Okeanos is Circe, and Archer of Inferno is Tomoe Gozen. This comes to the point that post-Epic of Remnant content not only scrapped this mechanic, but events, interludes and the main story down the line stopped hiding the names of Servants that debuted with it, even if the player hasn't bothered to complete any Epic of Remnant chapter.

    J 
  • Junk Rare: As one might expect of an RPG utilizing a gacha system, there are several 4-5 star Servants that are either bad, require a team to be built around them, have too situational a niche, or are otherwise underwhelming (see Tier-Induced Scrappy below). There are 1-3 star Servants that are actually better than their 4-5 star counterparts. And the chief offender is of course, Angra Mainyu, a 0-star. He may be the rarest Servant in the game, but he is very difficult to use effectively in most cases.
  • Just Here for Godzilla: The game offers a diverse cast of Original Generation characters that have all become pretty popular in their own right, but most people going into Grand Order after seeing other Fate works are probably mainly interested in creating a team of their favorites and having a chance to see more of them.
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    L 

    M 
  • Magnificent Bastard:
    • Professor James Moriarty, self-proclaimed dapper gentleman and Arch-Enemy to Sherlock Holmes, serves as the Arc Villain of Epic of Remnant's Shinjuku chapter. Conspiring with the Demon Pillar Bael, Moriarty splits himself into a good and an evil half that, when combined at the right moment, will carry out their final gambit under everyone's suspicion. His good half cavorts with the Protagonist and allies, earning their trust and friendship, while his evil half commands the Phantom Troupe and runs Shinjuku. Claiming to have calculated every move to the decimal, all eventually leads to a confrontation at the top of the Barrel. Here, Moriarty's Memory Gambit pays off, and he strikes down Holmes before revealing a meteor is attracted to the Barrel because of his friendship with the Protagonist. Aspiring to commit the "perfect crime" of destroying the world, it is the very emotions he used to nearly win that became his undoing.
    • Yan Qing is a chipper yet psychotic member of the aforementioned Phantom Troupe. Retaining his charm from his days as a Gentleman Thief, Yan Qing stands out as a clever Master of Disguise who impersonates Cursed Arm Hassan, an ally from the Camelot Singularity, convincingly drops the Protagonist's guard, and separates them from their Servants to take them hostage. His actions forced a hidden Sherlock Holmes to rescue the Protagonist and thus expose him to the Phantom Troupe. Outed as a threat because of his speed and craftiness, the Protagonist and company infilitrate a lucrative party held a disguised Yan Qing. Despite Holmes and the good Moriarty seeing his final attempt at a subterfuge, Yan Qing's clever acts advanced the Phantom Troupe's, and thus the evil Moriarty's, ulterior plans farther than the rest.
  • Memetic Badass:
    • Sasaki Kojirou - The Savior of France, due to being a common but incredibly useful Servant who can trivialize the entirety of the Orleans singularity by cutting through the dragons with ease. A fandom Badass Boast also came out of it:
      • This has become something of an Ascended Meme - if the Moon-Viewing event is anything to go by, Kojirou's hanging out with Saint Georgios and Saint Martha (and amusingly, Siegfried isn't invited, despite his role in Orleans being pertinent in bringing down Fafnir), respectively a legendary dragonslayer and dragon tamer. Seems they're letting him into a little clique of theirs.
      • Amusingly, Martha can't stop herself from belittling his achievements as a "dragonslayer" once it's implied he's there after Tarasque. And after that, Mash asks herself why he's there instead of Siegfried.
      • Not to mention, when grailed to level 100, he can actually defeat just about every boss from Camelot onward and has become a mainstay in many players' Servant parties due to his one-star cost allowing more wiggle room for more powerful CEs and Servants. Here are 2 players using him in their parties blowing away Tiamat, Goetia and even Kiara!! Here are a few examples. As fans say:
      • For a short period of time Kojirou was actually known as something of a Memetic Loser. Partly because of his Butt-Monkey status in official lighthearted TYPE-MOON works, partly because the Assassin class in general is seen as kinda meh, but especially because of one player reporting on how they accidentally converted him into experience points, which gave him the nicknames like "XP fodder" and "Servant food".
    • Riyo Gudako. The female protagonist from Riyo's official gag manga has become one, as she casually bullies Servants, bosses, and even Solomon. Many people joke that she's the true Ultimate Evil that will doom humanity and the True Final Boss of FGO as a whole. Becomes Hilarious in Hindsight as she's the Arc Villain of "All the Statesmen". Also crosses over into Memetic Psychopath.
    • Chen Gong can instantly kill an ally even if they have Instant Death immunity or being someone who introduced the concept of death, like King Hassan. And suddenly, a lowly 2-Star Servant is considered more dangerous than a Grand Servant itself.
    • Daybit Sem Void is the most mysterious of the Crypters who hasn't had the chance to do anything yet, but the story has hyped him up considerably as a genius that even Da Vinci respects, a mage at least on par with Kirschtaria, and giving him a Grand Servant. Then the "DAYBIT, HELP ME" memes demoting Kirschtaria to Memetic Loser status also promoted Daybit to a hyper-competent badass who's constantly bailing out Kirschtaria, defying with reality with his insane skateboarding skills that make Tony Hawk weep in shame, and playing around with his Grand Servant and ORT.
  • Memetic Molester:
    • The female protagonist. This comes from her appearance in the official Learn With Manga! FGO manga where she is depicted molesting Mash and Olga Marie (and lately, Helena) whenever she is upset with them. Many fan artists draw her with this face while doing something highly inappropriate.
    • Hassan of Serenity had a brief phase of this when a bug in Swimsuit Altria's sprite meant that Serenity would kiss her thighs instead of her lips when targeting her with her Noble Phantasm. As a result, at least before that bug was patched, there were quite a few jokes and pieces of fanart depicting Serenity as having a thigh fetish.
    • While more Memetic Pervert than anything, there are very few conversations with Merlin that don't involve him giving girls male genetalia, as a joke originating from Mordred's birth story where Merlin did just that to Altria so she could produce an heir. The fans simply rolled with the idea that Merlin has a futanari fetish in stride.
    • Lancelot (the Saber version, specifically) tends to be portrayed in fan works as a pervert who likes married women, and is often seen together with Gawain and Tristan lusting on various girls. This gets played up a number of times in various events.
  • Memetic Troll:
    • The game's Trolling Creator is this. Due to the various problems the game has had (and still has), the fandom has reached the general consensus that the game is developed by none other than Kotomine Kirei. First, several CEs that bear his image or items associated with him are constantly being pulled by platers. Secondly, the company behind the game is named Delightworks, and a synonym for delight is, you guessed it, rejoice. In other words, every time something happens in the game that isn't in your favour, Kotomine is to blame for your suffering. His actual appearance during the prologue of part 2 further increased the idea.
    • Stheno is often treated as this. She is the game's premier Junk Rare, which leads to some pretty hefty disappointment whenever that gold Assassin card shows up on a Jack or Hassan rateup. It certainly doesn't hurt that Stheno is canonically The Gadfly, which encourages the idea that she shows up in your gacha rolls so she can mock you for pulling her.
    • Once players learned that Anastasia was historically naughty and earned the nickname 'Little Imp', fans like to portray her as a blatant prankster that goes way beyond any pranks she showed in-game and kind of forgetting her more tragic, Broken Bird part that continued to stay with her despite being allowed to showcase her original liveliness.
  • Mis-blamed: The NA localization team tends to get blamed for some more unpopular translation choices, such as rendering Saber's name as "Altria" rather than "Artoria", or using the Engrishy title "Knight of Owner" for Lancelot's ability rather than something less silly sounding. Interviews with the translation team have revealed that Type-MOON keeps the localization on an extremely tight leash, and they are allowed practically no freedom in their choices at all, meaning these translations are entirely on Type-MOON's shoulders. Indeed, certain translated chapters poke fun at some of these choices they're forced to use, as when Moriarty uses logical deduction to determine that Altria Alter's name should be Artoria, before calling Altria a "corruption" of the original.
  • Moe:
    • Mash. She's never seen the outside world before the events of the game and constantly expresses her wonder at seeing all the things that inhabit it.
      • Her "Cha-ching... cha-ching!" whenever you get Saint Quartz Fragments? Absolutely adorable.
    • Marie, treating everything with kindness. Her swimsuit Caster version attacks using a beach ball!
      Marie: (after a battle is completed) "Everyone, I love you! Thank you! Vive la France!"
    • Medea Lily. Being the innocent version of Medea who was a princess, she always has a cute smile.
      • Nursery Rhyme is just as adorable as Medea Lily, having the same voice actress with an adorably sweet voice as Medea Lily also helps as well.
    • Chibi Nobus, drawn as the Koha-Ace version of Nobunaga, all they say is "Nobu!" in various cute ways. Even their death cry is adorable!
    • Santa Alter singing Jingle Bells with a cold smile, made some players' heart stopped instantly. She is so adorable!!
    • Jeanne Santa Alter Lily is even more adorable. She's all smile, calling the player "Mr. Reindeer", and sings Jingle Bells excitedly when using her NP.
    • Heroine X Alter. She's a Meganekko Saber in a Sailor Fuku, acting like a literature major university student. She even has a teary-eyed dialogue sprite! Oh, and she's a Star Wars nerd.
    • Chacha is moe personified. Her very high-pitched voice and cutesy dialogue aside, she acts like a clumsy elementary school kid... until she reveals her NP.
    • Abigail Williams (at least in her "normal form"). Her birthday song for you is outright diabetes-inducing adorable.
  • Moral Event Horizon:
    • For a lot of fans, Lev Lainur crossed this very early with his gruesome murder of Olga Marie. It was enough that during the Solomon Singularity, he (as Demon Pillar Flauros) is usually next in line to be obliterated by the players after Barbatos to avenge Olga Marie and despite the global players knowing from the Japanese versions some good things he did for Chaldea and later against Solomon/Goetia himself, that still didn't earn him any forgiveness for Olga Marie's murder.
    • When Kirei was introduced in this verse, there's a lot who thought that he might take a backseat of being a bad guy, since Koyanskaya has been rather heavy in showing that she's going to be the villain by doing lots of dog-kicking. After it was revealed that he was in cahoots with Koyanskaya, Kirei showed that he's still the good ol' sociopathic wild card villainous priest we all know and 'love' by fatally impaling Da Vinci with his bare hand.
  • More Popular Spin-Off: Sweet jiggery-pokery. Fate/stay night was hardly unpopular, but the Fate franchise still tended to be a little obscure and mostly seen as a thing for a subset of otaku, and even highly successful entries like Fate/EXTRA only sold around 100-150k copies. Grand Order, meanwhile, is one of the most successful mobile RPGs in the history of Japanese videogames. It has introduced literal millions of people to Fate and Type-Moon, and is far and away the most successful thing Type-Moon has ever, ever made.

    N 
  • Never Live It Down: Several Servants can't escape their historical actions or things that happened in previous Fate installments.
    • Poor David - after the release of the London chapter, he's only going to be remembered for being the worst parent ever, thanks to the way Solomon turned out. Though, to be fair, it's not really Solomon's fault.
    • Paracelsus - In spite of being a genuinely Nice Guy and The Atoner, many fans will never let go of how he betrayed Misaya and her father in Fate/Prototype Fragments.
    • No matter how much he does in lore, Merlin will always be best remembered for that time he gave Altria a penis.
    • Regardless of how useful Ishtar actually was in Babylonia, most of the fans will remember as an Useless Goddess due of a gag caused by her not knowing where Gugalanna was when Gilgamesh asked her to summon it. Made worse when the gag appeared again in Summer 2017 due of her short-sighted plan to finally summon Gugalanna, causing more trouble than it would have been worth. She even gets a special sprite showing her holding a tablet labeling her as such. On an aside it turns out, that in Fate/Strange Fake, The Ishtar appearing in that series stole it from the FGO one
    • Poor Lancelot (Saber). No matter how hard he tries to be a good dad to Mash after he failed as one for Galahad, nor no matter how good a servant he actually is, neither Mash nor the playerbase will think of him as anything more than a "deadbeat dad".
    • Fergus is often remembered as the "Lovable Sex Maniac" of the game at best, and would be "Depraved Bisexual" at worst. Even when things come up such as him being a Boisterous Bruiser or his relationship with Medb, his libido will often be at the forefront of his character in the eyes of the fanbase. Come Agartha, the opposite take happened for him. His "Lily" version that appeared as a Non-Player Character began being remembered mockingly for his disparaging of his older self, him constantly either reminding the player he can't fight women or talking about training, and his Perverse Sexual Lust towards Caster of Nightless City interrupting his Rousing Speech. The reception to his "Lily" version ended up tainting his adult version's reception afterwards, with Fergus being negatively associated with those that dislike Agartha.
    • Despite all the actual mythological feats that Odysseus accomplished plus his pretty credible stint as an antagonist for Atlantis, he'll mainly go down as the guy who got an effortless surprise backstab from Charlotte Corday. Well that or being the Rare Male Example of a prominent Cleavage Window to the point where it eclipses almost any other point of discussion about him.
    • The entire Fate franchise is totally equated with the Gender Flip trope ever since Fate/stay night, with a few are introduced in F/GO. However, the number of genderbent Servants is less than a quarter of total Servants in the entire franchise, even when every individual Altria-clones are counted separately.

    O 
  • Older Than They Think:
    • Although her personality is new, Minamoto no Raikou (who historically is male) getting a Historical Gender Flip, on the other hand... actually happened in the anime for New Getter Robo.
    • Xuanzang getting gender flipped is nothing new; so many retellings and adaptations play with his character by flipping him, it's no surprise Type-Moon seized that opportunity the second they got the chance.

    P 
  • Pandering to the Base:
    • While the main story has tried to integrate most of the Servants currently available into the plot, the events by and large integrate characters by popularity, with Ensemble Dark Horse and Breakout Character Servants appearing far, far more than less popular characters. Consequently, Darius and Mephistopheles, who were previously the poster characters for their respective classes in pre-release advertising, were swiftly Demoted to Extra. The two did get some screentime in events but their promotion is still negligible compared to the other five poster characters (Attila, Arjuna, Scathach, Jekyll and Ushiwakamaru - and that last example had to wait until the second year of the game's release, with the Onigashima and Babylon story arcs, to get into the spotlight).
    • Several popular-but-canonically-weak Servants were made 5* or 4* to milk money from their fans, dividing the fanbase on whether it makes sense for them to be gold from a story and power level viewpoint and angry because it makes them harder to get.
    • Servants already from a pre-existing work like Fate/Stay Night, Fate/Zero or Fate/Extra are far more likely to get alternate class variants than the game's homegrown servants.
    • Female Servants are pushed a lot more often in the game, with the females outnumbering males in terms of SSR units and feature more in event stories and often given more alternate versions than males.
      • The one place this really tends to grate is in the summer events — we now have, as of 2020, twenty eight different summer-themed lady Servants, in swimsuits and other attractive outfits, and only nine male Servants (all of which are costumes, and only two of which wore swimsuits). There isn't even a Costume Dress option for Cu Chulainn to get his famous Hawaiian shirt outfit from Hollow Ataraxia and Carnival Phantasm (despite Summer Altria Alter being based on the maid episode of CP)! The "Servant Summer Festival" event was particularly stand-out about this trend, as they heavily promoted and made merchandise of all the male Knights of the Round Table getting swimsuit alts... as NPCs. They at least tried to mitigate the unbalance by showing swimsuit versions of the boys through brief cameos and the events' Craft Essences, but fans still would like a playable version of them.
      • This is also noticeable when comparing Valentines Day events to their White Day counterparts: Valentines events usually have a campaign attached to the standard servant gacha and event CEs, while White Day only has the latter two. 2018 saw a slight change, but only in that there was an additional week-long login bonus to obtain a new costume for Arthur. 2019, on the other hand, had a full event and made Moriarty's costume part of it. It took until 2020, four whole years after starting the Valentines and White Day events, for the latter to have both a new event and a brand new non-costume Servant (Odysseus) attached to it like the former. At least the Valentine's Day event lets the player collect unique gifts and scenes for all servants, regardless of gender.
  • Player Punch:
    • Mash's death and subsequent inability to be used for the final battle. While she does come back in full after the battle is won, it really hits home that she's gone because without her 0 cost your party limits are so much harder to manage, and you probably took all of her skills for granted. Scrambling to create a new party that can fit your maximum cost drives home that your first and most reliable partner is gone when you need her the most.
    • The Lostbelt Prologue saw the player incarcerated by the Mages Association and United Nations, the two planning to disregard their accomplishment of saving humanity and treat them like a criminals and the Servants they formed bond with unsummoned and the methods to summon them back banned, and then the Crypters struck at Chaldea, destroying everything the players (and Mash) treated as home for so long and also destroyed their proper history. It was a massive gut punch that once the players somehow 'regained' the methods to summon their Servants back, many of them put themselves on a warpath in trying to make the Crypters (and the Mages Association) pay for how they struck at the players without regarding their background.
    • After Shimousa the fanbase was outright clamouring for Muramasa to be added. Some of the regulars for the Fate franchise as a whole expressed a desire to see Noriaki Sugiyama finally get to bring Shirou's voice to the game. For two years nothing happened until Muramasa finally appeared in game again. But not only was be not playble again, he's shown to be a servant summoned by and in service to the Alien God to protect Atlantis' fantasy tree with Kotomine.
  • Popular with Furries:
    • Thanks to Lostbelt No. 1, there's a portion of the players admitting to this. Having a well-written Wolf Man character definitely helped.
    • Kijyo Koyo's popularity outside Japan is mostly attributed to her base form, which is a dinosaur.

    S 
  • Scapegoat Creator: Chief of Localization Albert Kao is often seen as the direct cause for many of the North American Server's issues, from reduced Quartz rewards to the fan-disliked use of "Altria" instead of "Artoria/Arturia" for the series poster-girl, to the redesigned Emiya Alter. But it has been stated many times that he has absolutely no control over anything involving the game itself, only translations, and that the most he can do is make suggestions to the DW about certain features that should be changed or implemented early, and DW bears full responsibility for many changes. Indeed, he, and the rest of the translation team, are on record as disliking Altria, but Type Moon's direct orders tie their hands.
  • Self-Fanservice:
    • Common among the male Servants, surprisingly. Gawain in particular gets hit with it, with his extra muscle compared to his Fate/EXTRA appearance being upgraded to Top-Heavy Guy levels in fanart.
    • Fanart of Oui Katsushika tends to play up her Hidden Buxom factor.
    • Raikou is already extremely busty but it is very common for fanartists to draw her with even larger bust sizes often times rivaling Passionlip's.
    • Da Vinci, mostly the original adult one, tends to be depicted as a Hermaphrodite in most NSFW fan works, despite the fact the she is only male historically and mentally.
    • Despite Yu already being pretty hot in the game, fanartist feel the need to greatly increase the size of her breasts at every opportunity. The same can also be applied to many fanarts of Anastasia, who made her a lot more buxom than she usually is (for the record, while her figure was above average for someone her age, she wasn't as buxom as many other intentionally buxom ladies, such as the aforementioned Yu, or Raikou)
  • Ships That Pass in the Night:
    • Because of a certain comment he makes, Hijikata tends to get paired up with Carmilla fairly often, despite the basis for it being a single My Room line with no actual interaction in an event or story chapter (they even both make cameos in Summer 2017, but never share a scene). The closest thing that they "shares" a scene is in Summer 2019 when Hijikata along with Napoleon are lured in by Passionlip's Gag Boobs while she holds Carmilla, Osakabe-hime and Fuuma as hostages. Some shippers includes Jack as their daughter.
    • Any pairing involving EMIYA, Muramasa or even Shirou Emiya himself with any Altria-clone besides Saber and Saber Alter may also count since it uses Saber Altria's status as one of his heroines in Fate/stay night as basis, even though non-stay night Altria-clones hardly had contact with any incarnation of Emiya at any point in Nasuverse.
  • Shocking Moments: Camelot is typically agreed to be the part where the plot and stakes get put into hyperdrive and for good reason. The initial singularity was heavily altered thanks to a version of Altria who ended up never dying from her battle with Mordred and has ascended into godhood, leading to her trying to make an empire where only the Lawful Good live and everyone else gets slaughtered. We end up getting our first Grand Servant ally in the form of the First Hassan as the Grand Assassin who proves his worth by easily decapitating Ozymandias (he gets better) and curb stomping a fully powered Gawain. Mash finally learns that the servant inside her is Galahad of the round table, unlocks the true name of her noble phantasm and ascends into a 4 star servant. We also end up meeting Sherlock Holmes who ends up revealing some critical backstory details and indicates that the reason Solomon chose this time point to incinerate humanity is because something else was going to wipe it out soon anyways.
    • During the 4th anniversary event, there was the announcement of new Servants. Standard fare, right? But wait! The new Servants are all 1 and 2 stars? And there are SEVEN OF THEM? And one of the new Servants is JASON?!?
    • Judging from these comments from Reddit regarding Lostbelt 5, suffice it to say this chapter is HSQ incarnate, and it shows. To name a few: Nautilus was sunk minutes after you entered the Lostbelt (despite your team spending a big deal of time building it), Kirschtaria wipes your team's floor by literally himself, the presence of Grand Archer, The Reveal that Muramasa was summoned to guard the local Tree of Emptiness, and the worst of all, the hard-fought Atlantis is only the entrance of this Lostbelt.
  • Slow-Paced Beginning: Few will call the game's early chapters outright bad, but they show signs that the development team hadn't yet decided on the direction the story would take, with common Arc Fatigue and many characters who tend to just be around for fanservice without contributing to the plot. Around America however, the game's story finds its footing, culminating in the first story arc's powerful finale.
  • So Okay, It's Average: The anime special. While there were some moments in the special that many fans enjoyed, the general consensus is that it wasn't all that great. The animation is considered lacking (especially compared to the Ufotable anime adaptations of Fate/Zero and Fate/stay night UBW, though any studio would be hard-pressed to match those) and the story isn't as cohesive as the game. That said, the special did give the game some Adaptation Expansion and it did introduce some new fans into the game.
  • Special Effect Failure: To put it simply, certain Noble Phantams and enemies which have sprites that are larger than the screen do not match, with the points where the sprite is cropped-off being bleedingly obvious.
  • Squick:
    • Mary and Anne's relationship. It would be appealing to most people only Mary is drawn with an extremely childlike design, while Anne is Ms. Fanservice incarnate who's card art renders her twice Mary's height (This is probably artistic license since their height difference is only 10 cm). The result looks uncomfortably like paedophilia. And especially ironic because Mary is ten years older than Anne.
    • Medb's Noble Phantasm is essentially her orgasming after trampling the enemy to death, regardless of what they are. This carries some uncomfortable rape undertones, especially when you consider that this NP could be used against characters like Nursery Rhyme, Jack, Alexander and Young Gil.
    • The Berserker Raikou cannot distinguish between different types of love (aka romantic/platonic/familial), and therefore sees 'son' and 'lover' as the same thing. Yikes.
    • Sanson, under Madness Enhancement, equating executions as sex to Marie — one of those he executed — is pretty damn creepy; considering that Marie didn't have a choice in being put to death, he sounds more like he's talking about raping her.
    • It's implied in Raikou's finish line for "Dead Heat Summer Race" and made explicitly clear in the Setsubun event reveals that Raikou's horse, Kyogoku is disturbingly attracted to her body. Creeping out fellow horses Bailong and Dun Stallion with Llamrei about to kick his face in for his comments.
  • Strawman Has a Point: During the Agartha chapter, Christopher Columbus stated that he was a product of his time, which is actually Not So Different to many of the Servants you could summon from that time period, and slavery was actually a common thing in his time (and said Servants even committed to that) and no one made a big deal about it. While they differ in that they managed to move on from the time and changed for better (or whitewashed by the Throne of Heroes), Columbus didn't want to move on, but that statement was still undeniable.

    T 
  • That One Level:
    • Orleans during the game's early days. It featured wyverns with high HP, high attack and most importantly, high crit rates in the first real chapter, when most players were still getting used to the gameplay mechanics and trying to figure out everything. It didn't help that there was a dearth of Assassins that were considered good, leading to Kojirou being the most utilized and the Savior of France meme. These days, it's pretty much a walk in the park, as between friend list supports and a plethora of effective low-rarity assassins released since, the wyverns are nowhere near as dangerous as they were back at launch.
    • The Archer free quest in the Saber Wars event, since only Sabers gave bonuses to how much Altrium you get from battle and had the attack boost. The boss? Tesla, with a sure-kill, invincibility pierce AoE NP with a chance to stun your entire active party.
    • The Assassin free quest in Da Vinci Event, with a lack of offensive Casters available to most players at the time, as they have to face ghosts that constantly drain your NP, stun your party members, or give other ghosts an NP charge, a Soul Eater on the second stage of battle with high HP and crit rate with a particularly nasty NP attack and Carmilla/Bathory constantly spamming their NPs thanks to their small charge bar, while accompanied by aforementioned ghosts.
    • Camelot as a whole, filled with 100,000 HP Mooks and constantly throwing you against all kinds of new enemies with dangerous skills and NPs. All the bosses can and will use their skills to make themselves even more dangerous or fill their NP gauge, while also having active buffs given to them which changes several gameplay mechanics when facing them, and whose gimmick a player must either consult an online guide to figure out or determine by trial and error. Special note goes to the last 3 or so Sections, which include Section 15 (a series of incredibly tough fights against Ozymandias and his huge setup of him, Nitocris, some Sphinxes, and a demon pillar, which you have to fight twice, once with a gimmick that makes him rapidly regain health after taking a certain amount of damage), Section 16 (a boss fight against the three Hassans, each with powerful 3-turn charge N Ps, all at once), and lastly Section 17, which includes a Boss Rush against every single one of the Gifted Camelot knights, including the return of Gawain, Tristan, and Mordred, culminating in two fights against Lancer Altria herself.
    • The best farming stages for Chaldea Summer 2016 are the 40 AP levels due to the number of enemies, and the rate at which they drop materials, but doing these is considered tedious because they're very unforgiving for Servants that have a bonus drop rate for that stage. And as usual, you're forced to use the event CEs for efficiency. Iron in particular is considered the hardest and most frustrating due to the cavern focusing on Berserker Golems, but abruptly includes the extremely difficult Gazer enemy, a powerful Archer class enemy with a Sure Hit buff, making it one of the most frustrating grinding spots. The event's rerun changed the farming bonuses to be based on class and altered enemy compositions accordingly to address these complaints.
    • Act 3 : Please do it again, Nutcracker (3/3) from the CCC event has a huge difficulty spike, all contained in one node due to the several fights within. The first fight involves fighting three waves consisting of Sabers, Lancers, Archers, and Riders, which basically means the newly added Alter-Ego's are going to be only useful for killing Riders, meaning unless you bring a Berserker, your team will be badly lopsided and at least one Servant will be fighting at a disadvantage to reach the end, ending with a fight against Saber Elisabeth. The second fight is a battle with Passionlip, who had a total of three full health bars to break, all of which give her a buff of sorts and her default health bar gives her any sort of fairness to the player but even that is offset by her getting an NP charge per turn, with her final health bar giving her a chance to instant kill as well. Then you fight a Demon God Pillar after that! Mind you, Passionlip fight does give you a buff in the form of a regeneration-per-turn effect, but Passionlip will hit hard enough to offset that and has class advantage over all "support" casters.
    • Shimosa is considered to be the hardest chapter of Epic of Remnant, because almost all of the bosses there possess a unique gimmick and you're forced to use an NPC Musashi (who is often considered The Load until near the very end of the chapter) in the frontline very often.
    • As mentioned above, the fight before facing Old Li Shuwen in Lostbelt 3 is really grueling. You have to fight a bunch of Terracotta Warriors (Rider-class) and Royal Guards (Assassin-class) in a single wave. This would be easy if EVERY Royal Guard doesn't boast Guts and 3-times Evade, while all of them may receive attack buffs from time to time. This means, unless you bring buff removal, sooner or later they will grind down your Servants one by one (these Terracotta Warriors can take out your supporting Casters real quick). Having Kiara and/or Amakusa in the team will help significantly, but even they won't be enough to carry this stage.
    • Olympus is basically Camelot times twelve and can be named Boss Rush: The Chapter. Your first battle already involves a grunt with a Break Bar and things only go up there. Some of the foes you face including two Gods with two Break Bars each, the resident Lostbelt King with a vastly different battle mechanic, a rematch with the guy who handily defeats you in Atlantis, and even a Beast; suffice to say, this Chapter is full of challenges that even hardcore players find out hard to beat without using Command Spells or Quartz. To show how hard the chapter is, players writing guides for Appmedia completely gave up on a Low Rarity Run at some point, even stating that "It's impossible for Elementary School students scoring a Home Run against professional baseball players". Part of the difficulty comes from forcing you to use dedicated Guest members at many points, and while they're generally usable, they still obstruct you from using a tailor-made party against hard bosses.
  • They Changed It, Now It Sucks!:
    • Many players who started before October 2016 were upset about Risa Taneda being replaced by Rie Takahashi for the voice of Mash, though this sentiment has died down overtime with people feeling that Rie grew into the role and a large portion of players joining after the change being used to Rie as Mash.
    • Event-wise, there's a few cases that stand out:
      • One example on the NA server is the first Guaranteed SSR Gacha. Rather than have the gacha around New Years, the American branch of Delight Works moved it up to Thanksgiving...but didn't include the servants who hadn't been released yet, Jack the Ripper and Mordred, meaning anyone who wanted those servants was out of luck.
      • Replacing the Halloween event in 2019 with a sequel to "Saber Wars". The problem wasn't so much having a non-holiday event replace a holiday, but rather, the fact that "Saber Wars II" didn't come with a welfare servant; all the previous Halloween events, as well as the first "Saber Wars" event, had some form of Welfare servantnote , yet the only new servants introduced here were exclusive to the gacha.
      • For 2019's Christmas event, not only was there no rerun of the previous Christmas event (meaning if you missed out on Santa Quetzalcoatl, you were out of luck), but Delight Works announced they would be limiting reruns in the future in general. Not helping is that this was around the same time as the Arcade Battle game had its own limited Christmas event...with a different Santa Servant, a Santa version of Helena.
      • The Korean Server artificially lowering summon rates led to an extreme amount of backlash, to the point there was a massive exodus of players from the game. What makes this one particularly notable is it was right in the middle of the Solomon raids, which the Korean Server was only able to complete because Netmarble (who managed the server) changed the rates the Pillars were killed - as a result, the Korean server is technically seen as having "lost" the fight against Goetia.
    • The English-speaking fandom generally doesn't like the official translation using the name "Altria" for Fate/stay night Saber as opposed to "Artoria" on the grounds that Altria does not sound like a female version of the name "Arthur", is hard to properly say, and sounds very similar to the name of fellow Saber Altera. The localization team have openly mentioned hating having to use it as well, and have poked fun at it at times such as in the official translation for chapter 3 of More Learning with Manga! FGO,
  • They Wasted a Perfectly Good Character:
    • Of the original cast of Fate/stay night, Altria and Medea get very little time in the limelight. While the others get time to shine in both the main story and events, Altria and Medea are regularly passed over in favor of their variants. The closest either has gotten to time in the limelight is Altria being one of the first Summer Servants, but outside of that, neither get much time to shine.
      • Heracles himself has, for the entirety of the game's length save his Interludes, been treated more as a living hazard or tool than an actual character, and has never shown any of his other possible classes. In the one Lostbelt where he was most likely to appear and has the single most character investment in, he was merc'd offscreen before the player ever arrives, despite the ultimate enemy of the Lostbelt being his own father.
    • Fans have noted with disappointment for years that Cú Chulainn's famous warp spasm ability has gone unused in the franchise. This game introduces Cú Chulainn under two new classes, one of which is even a Berserker... who is explicitly noted to be the opposite of his normal berserk persona and doesn't use warp spasm. During Cu Alter's interlude, the normal Lancer Cu implies that summoning his "standard" Berserker form would be a bad idea, which may explain why he hasn't appeared in that class.
    • While the Septem Singularity is largely regarded as both Arc Fatigue and They Wasted a Perfectly Good Plot as a whole, even by the writers, some characters in particular were heavily squandered.
      • Queen Boudica, famous for her rampage against the Romans after they raped and slaughtered her daughters, is depicted as an ally of Roman Emperor Nero's, and mainly used only for being a Cool Big Sis or generic breast jokes with her relationship with Nero only briefly touched upon. Fans and detractors alike agree that Boudica would have served better as an antagonist in the Singularity, without having to discard her Cool Big Sis role to the player and Mash and allowing some more moral ambiguity when the player and Mash have to inevitably fight her. Even outside of the context of the plot, she's generally divisive in the west due to her design coming across as rather generic, not helped by her interlude being near-universally reviled in the west due to coming across as rather tasteless overall. It’s telling that in her short scene she has in the Garden of Order event, many players consider her both more accurate to her legend and better developed than in the entirety of the Septem Singularity.
      • Similar to Boudica, Spartacus, famous for his leading a grand rebellion against the Roman oppressors, is also inexplicably an ally of Emperor Nero's. Most of his appearances are devoted to no one being able to understand what the hell he's saying aside from Boudica, and he's suddenly written out of the story towards the end alongside Lu Bu. It wouldn't be until the 3rd Lostbelt, over three years after the games launch, and subsequently three years after the Septem Singularity's release, that Spartacus would receive a more accurate depiction in the story.
      • Romulus, the founder of Rome, serves little more than as a boss fight. Due to lack of plot involvement and weak writing that doesn't show off how impressive he is supposed to be, even the staff at both Delightworks and Type-Moon have expressed disappointment at how he was handled in the story and gameplay, going as far as to wish they'd made him a 4* Servant to emphasize the importance he holds. They only managed to do it by introducing Romulus Quirinus, his deified form, a 5* Servant and the Grand Lancer.
  • As far as the main story itself goes, a lot of Servants (and a few of the other non-Servant characters in the story; Olga Marie is the most notable example) suffer from not getting much in the way of screen time or development in early arcs, with many just serving as a roadblock to be killed. Part of the idea behind Epic of Remnant was giving some of these folks a shot at having a major, protagonist-side role in a chapter (Altria Alter & Jeanne Alter for Shinjuku, Gawain and Tristan for SERAPH, Astolfo and d'Eon for Agartha, Fuuma Kotaro for Shimosa, and Sanson & Mata Hari for Salem) and for each and every one of them, it helped their characterization tremendously.
  • Despite Solomon seemingly being the main villain of part 1, his father David has no more prominent a role than most other Servants. Even in the final singularity, where he specifically says he's going to fight hard because he feels responsibility for everything going on, he still doesn't actually ever confront the last boss.
  • London is a bit infamous for its poor use of Altria Lancer Alter, who essentially appears as a Giant Space Flea from Nowhere. Her actual lore portrays her as an intriguing Anti-Hero who embodies Dark Is Not Evil, and Mordred is a major character in the London arc, meaning the two by all rights should have a ton of time to interact and a ton of interesting ways to conflict... and they don't. In fact, Altria is in a blind rage for her entire brief appearance and says nothing at all. Especially blatant when she could have easily fulfilled Tamano and Kintoki's roles.
  • They Wasted a Perfectly Good Plot:
    • In addition to Arc Fatigue, the Septem Singularity is heavily seen as nothing but wasted potential. While it has plenty of characters with the potential for being interesting for the setting and situation, such as the Roman-hating Queen Boudica and the oppression-hating Spartacus, most of the cast and setting is ignored in favor of endless Character Shilling for Nero, even if said shilling would be Out of Character for characters like Boudica. Most egregious of all being the detour to an island housing Stheno, Elisabeth, and Tamamo Cat,note  where, aside from being where Caligula is finally killed and Stheno informing the group of the United Empire's Capital Location (it is never explained why she knows this), is entirely superfluous to the Singularity. Tellingly, the staff seem to share a similar opinion, as Septem is regarded by them as an Old Shame, and painstaking efforts have been taken to stealth retcon the personalities of most of the characters in the Singularity so that they'd be more true to their legends and continuity later on.
    • The America Singularity features only four American Servants,note  two of them dying very early on with little bearing on the plotnote  and the last having a last-minute Big Damn Heroes with little foreshadowing.note  Instead, a majority of the characters are Celtic,note  British,note , Russian,note  Indian,note , Germanic,note  or a random assortment of Extra Servants who have no reason to be there besides popularity.note  And in the founding fathers' absence, Thomas Edison, a figure who has no connection to America's founding, is the "presi-king," a name clearly chosen by a culture that has no idea how Americans tend to feel about "kings." The dearth of American characters in the game was later mocked during the "All the Statesmen" event, where Altera appears channeling the phantoms of various American icons and heroes (Wyatt Earp, Buffalo Bill, Davy Crockett, Columbia), and the protagonist complains about how lazy the devs are not to implement any of them. ("Oh, COME ON! Wyatt Earp Servant when?!")
    • As well as the Camelot singularity has been received, there are a number of fans who expressed this in regards to the backstory for the singularity after Nasu revealed it. The Lion King forced herself into the events of the Third Crusade by summoning the Knights of the Round Table to fight for her against a fake Richard the Lionheart. Upon learning of this, most players agreed that this backstory would have been amazing to play through, largely because several popular but absent knights like Gareth, Percival, and Kay could be introduced, and the false Richard, described as an incredibly powerful foe, could be fleshed out. While these events are described during the Singularity, more than one fan has bemoaned not being able to see them on-screen.
  • Tough Act to Follow:
    • Many Servants, being Public Domain characters, find themselves being compared to other versions of themselves from other games or anime.
      • Actually Invoked by Nasu in regards to Edmond Dantes. He admits that Gankutsuou had already made the older version of the character perfect in his eyes. As such, they wanted to try a different approach and design by making a younger Dantes.
    • Several events are much loved and constantly compared to events that come later.
      • The 2015 Halloween event was the first big event of the game with a free Servant for players, multiple Craft Essences that were obtainable in the shop that were considered useful even outside of the event, a new map with cosmetically changed enemies to fit with new music to boot, a hilarious story with several fan favorites and some neglected Servants getting their own time to shine, lots of quests to do, the release of the insanely popular Tamamo for the limited gacha, and most players managed to obtain all items in the shop, cementing this as one of the most fondly remembered events. The way the event currencies work is different then all later events, the player can simply farm the highest tier item and trade down a single item for 10 lower items. All later events do this in reverse, taking 10 lower items to trade up for a higher item. This makes the shop much easier to clear out and was kept on reruns.
      • "GUDAGUDA Honnouji" was loved mainly for its enemies, the Chibi Nobus who are drawn in the Koha-Ace artstyle and only say "Nobu." The hilarious story written by keikenchi, the author of Koha-Ace, was also well received. Okita and Nobunaga's popularity got the event a rerun, and later a sequel.
      • The Christmas events are unanimously loved for their raffle boxes, with easy farming of the tokens needed for it meaning it's an easy way of getting money, ascension items, apples and EXP. And every free Servant given out were incredibly helpful for farming and even general gameplay.
      • "Garden of Order" is liked for its mission based system of unlocking nodes which many considered superior to grinding for points like the Honnouji or Saber Wars event. It was also the first proper crossover with another property and many players leaped at the opportunity to obtain Ryougi Shiki and the Craft Essences depicting their favorite Kara no Kyoukai characters. Some players even rolled for the Craft Essences only, since they were depicting characters in gorgeous art drawn by ufotable staff members.
      • "Fate/Accel Zero Order" is also loved because of how easy it was to farm QP because of the great exchange rates of event currency to QP. The story is also well-loved with fan favorites like Iskander, Zhuge Liang, EMIYA (Assassin), and Angra Mainyu having big roles.
    • The Camelot Singularity has some of the game's strongest writing, and gameplay-wise has some of the toughest fights in the game. For those reasons, it tends to be very positively received by the community, to the point where most story chapters after are directly compared to Camelot. Not helping is that the next story Singularity, Babylonia, also was well received by the community, meaning any story chapter has to somehow equal the two to be considered good.
    • Some people feel that Olympus doesn't quite stack up compared to Atlantis. Atlantis had a great cast of allies, with many of them having interesting character arcs and all of their acts and deaths were gracefully pulled off. Not to mention, the death of Artemis being one of the most emotional scenes in the entire game, that was built up to for the entire chapter. While Olympus contains things that were praised by the fanbase like Wodime's arc, and the reveal of the Alien God, some people consider the rest of the chapter as a let-down, considering all of the build-up to the chapter.
  • Toy Ship: Almost immediately after he was released, fans began pairing up Voyager with fellow child Foreigner Abigail Williams in an innocent, Puppy Love way. Also qualifies as a Crack Pairing, given one is the human embodiment of a space probe, while the other is the human host of an Outer God.

    U 
  • Underused Game Mechanic:
    • The "hidden name" mechanic introduced in Epic of Remnant. This feature conceals certain spoiler-heavy Servants debuting in the EoR chapters. However with the Cosmos in the Lostbelt storyline, the mechanic is dropped and the game no longer conceals names even for Walking Spoiler characters and, as of the White Day 2019 event, the identities of Archer and Assassin of Shinjuku are blatantly given away. The True Names of Archer Inferno and Assassin Paraiso are also given away in Tokugawa Labyrinth event's page in the official website.
    • There are actually a minor set of modifiers attached to Attributes, and a few Servants do have skills or NPs that selectively deal additional damage to specific Attributes, but on the whole the bonuses and modifiers are fairly minor, and their actual impact on gameplay is hard to notice because of how deeply-buried they are. Characters like Gilgamesh and Raikou are among the few Servants with skills that target these, so it sees little use in team modifiers or gameplay analysis because of that.
    • There have been servants with abilities that have additional effects based on hidden traits, but while the Divine trait (as opposed to the Divinity skill) is targeted by various effects fairly commonly, only Archer Oda Nobunaga has an effect that targets a passive skill, namely Riding.note 
    • Several hidden Traits have extremely limited usage and exist for only one or two Servants. For example, the Roman trait only applies to roughly eight Servants, Argonaut only includes roughly five Servants, and Traits like Illya and Threat to Humanity fit only a narrow few.
    • Babylonia introduced the first time where dialogue options in the story actually affect combat, such as during the trip to the Underworld where sucking up to Ereshkigal makes enemies easier compared to being harder if you picked Ishtar, or empathizing with bosses grants them permanent buffs. Generally speaking, the community liked the ability to opt in for harder fights that made sense with the story, and it made players need to actually pay attention to the story so they could make the correct choice if they wanted to have an easier fight. Despite this positive reception, only a smattering of fights in Cosmos in the Lostbelt have used dialogue choices to affect gameplay, and never against Servants. Some Events have offered variable difficulty levels for bosses, but never using dialogue options.
    • Character alignments. Originally a hold over from the original Stay/Night, it was a very minor gameplay mechanic with Sanson, who could do extra damage to evil aligned Servants, but became more important with the Kara no Kyoukai event where alignments became part of in game missions for events or for normal quests. Later it became a major factor during the fight against Quetzalcoatl, as Good aligned Servants did no damage to her while Evil ones did less damage than normal. Since then, alignments have been largely underused in the game, as only a few Servants since Sanson use them in anyway, such as Summer Jeanne and Archer of Shinjuku buffing Good and Evil Servants, and Vlad (Extra) and Benienma doing extra damage to Evil aligned Servants. At most they are used in Challenge Quests as a form of artificial difficulty by limiting you to only be able to use certain alignments.

    V 
  • Visual Effects of Awesome: Many Servants added after launch have really well-animated attack and Noble Phantasm animations, far more so than the launch Servants.
    • That being said, Gilgamesh's updated animations added in time for the Fate/Zero event are truly impressive, and capture his in-story sense of overwhelming power far more than his original animations did.
    • Jeanne, Waver, and Vlad have their animations upgraded and all of them are really awesome, but especially Vlad's.
    • Nero's new animations are fluid and reminiscent of her attack animations from Fate/Extra and Fate/Extella.
    • Altera's new animations portray her overwhelming power and grace as the Scourge of God.
    • All the updated animations for Servants from Fate/stay night have several attacks from the visual novel, ufotable's anime adaptations and even the fighting game all faithfully replicated in great detail.

    W 
  • Woolseyism: Despite the occasional roughness of the official English translation, especially in the game's earliest days, there are some bits of dialogue that have become popular with many.
    • A notable example is Marie's "Wh... Whassup! My homies!".
    • Another example would be the English title of Xuanzang's event. The Japanese title was actually a reference to Coming to America explanation ; while many fans simply referred to it as Journey to the West, when it was localized, the event was given the name "Sanzang Coming to the West", keeping the reference and adding a multi-layered pun.
    • One TYPE-MOON related April Fool's joke involved bunch of idols, with one of them being a Lancer-themed band called YARIO, play on yari (spear) and Tokio. Since the joke was referenced in the first summer event, they instead translated the band name as Backspear Boys, keeping the joke while making it easier for native English speakers to catch the idea.
    • The second Halloween event parodying Ghosts 'n Goblins is originally named "The Great Pumpkin Village" in Japan, whereas it had been named as "Ghouls and Pumpkins"note  in English server. This reflects the reference game's Dub Name Change in the west as it is named "Demon World Village" in Japan.
    • On a somewhat more-serious note, Emiya ALTER has been redrawn in some official materials, and the localizers confirmed they received permission to change the infamous line dubbing him "Detroit Emiya" ("Demiya" for short) before launch. This is due to the obvious Values Dissonance between a largely-Asian-homogenous culture and a country that actually has a sizable black minority and a history of racial tensions. Indeed, the name they actually went with, "Edgemiya", fits better, not only given his more cynical nature, but also given that Alter versions of Servants are seen as "edgy" versions of the regular ones, with this particular Alter having a very grimdark and edgy attitude about his work.
    • On a similar note, the Agartha script was given a slight overhaul by the localization team due to the initial backlash received when it first came out in JP. The team altered bits of the story that seemed to fetishize the more uncomfortable moments of the story by instead playing up the horror that would naturally occur from some of those moments, and did their best to make the sheer amount of Unfortunate Implications less extreme. The story chapter is still divisive, but its generally agreed the changes make it less uncomfortable.
    • In a truly inspired bit of work, Osakabehime's cringeworthy otaku slang is rendered in the English version as equally cringeworthy fangirl Japanese, doubly funny since the person using it is herself a Japanese youkai.
    • The localization team also does a fairly good job of accounting for the time differences between the JP and NA servers by altering dialogue to account for various elements that may have been new in JP, but are already out by that point in time. For example, during the "All The Statesmen" event, Siegfried shamelessly plugs the Fate/Apocrypha anime adaptation by mentioning where it can watched, since the event came out in JP during the shows run time. For NA however, the show had already been fully released and thus was available for viewing, so his dialogue was altered to allude to Netflix instead.
    • The localisation team has also advanced the events from two years from the Japanese server. This is a case of Reality Subtext as the date of the age of extinction was supposed to happen with the date the final chapter release in the game (December 22 2016 in Japan, December 22 2018 in America)
    • The literal translation for the natural timeline lost to the Lostbelts, "Pan-Human History," created a bit of confusion. Since "pan" means "all," why would the Lostbelts be excluded from what's basically called "All of Human History"? The localization makes this clearer by changing "Pan-Human History" into "Proper Human History." Similarly, the "Alien God" was localized as the "Foreign God," reinforcing its connection to the Foreigner class, adding a bit of thematic resonance to conversations about it, and making it sound grand and mysterious rather than matter-of-fact.
    • The original title for the Da Vinci Rerun Challenge Quest was Tokimeki Alter Memorial, a reference to the visual novel Tokimeki Memorial, which is famous in Japan. However, as the game is more obscure in the West, the localisation team changed it to... Doki Doki Alter Club. Not only is it a valid translation of the original title (Doki Doki and Tokimeki both translate to heart-pounding), it also becomes a reference to Doki Doki Literature Club!, another Visual Novel with a more... infamous reputation in the West. This leads on to Hilarious in Hindsight, however, as there are four Servants in the Challenge Quest which each have a counterpart with their Doki Doki Counterpart (Although Arjuna is harder to pair with Natsuki):
    • The Anastasia Lostbelt gave Billy the Kid a well-implemented classic Western drawl.
  • WTH, Costuming Department?:
    • Swimsuit Altria's third outfit seems to mirror the regular version's third outfit with a cape and crown, except the Archer version's only wearing a swimsuit so the large fur-trimmed cape, crown, heels and multiple ribbons all look very out of place, to the point she looks more like a beauty pageant winner (referred to in Japan as a beach queen) than a fighting Servant... which may very well be the gag.
    • Parodied with Brave Liz's outfit. Not only is it a prime example of Chainmail Bikini, but the top half of it seems two sizes too big (in the card art, her gameplay sprite has it fit well enough, possibly to avoid a wardrobe malfunction). It's especially noticeable in that Liz usually wears puffy idol-inspired dresses that tend toward the modest side.
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