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  • Anvilicious: The final episode and "Lies" segment of the "Brothers Gracchi" series struck many as this, mostly for its strained attempts to use the history of the Gracchi and the Roman Republic as a mirror and lens for contemporary politics, turning people off an otherwise well-received series.
  • Awesome Music: Most of the original compositions used in Extra History, especially Admiral Yi.
  • Broken Base:
    • "Western Vs. Japanese RPGs". The episode takes it for granted that turn-based combat with menus is inherently less engaging and interesting than other systems of play, such as Real-Time with Pause or straight-up action. Even at the time, many protested that this was narrow-minded and doesn't dig into actual problems with the model so much as assume it doesn't work. In the years since, with it coming out that there was an audience starving for traditional JRPGs that big publishers refused to make and an ongoing Renaissance of the style, this viewpoint only looks more myopic. But then, as now, the JRPG style has a substantial anti-fanbase who more-or-less agrees that the menu-focused turn-based combat style is archaic and alienating compared to other models, and feels that dismissing it out of hand is the correct way of talking about history.
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    • "God Does Not Play Dice". For some people, it fixed the "science is based on faith" point described in their "Religon In Games" videos. For others, it just made it much worse.
    • The Call of Juarez: The Cartel and The Division - Problematic Meaning in Mechanics videos were bound to get this reaction. Are Dan and James rightfully pointing out poorly thought-out and legitimately offensive content or is it Political Correctness Gone Mad?
    • "Mental Health in Games - How We Can Do Better". In the video they criticize games that portray mental health institutions as evil places where patients are tortured, arguing that this is unfair to mental health professionals who genuinely help their patients and that it discouraged people with mental illness from seeking health. Was this a genuinely good point, or does it ignore the historical abuses that occurred in mental health institutions? The comment section of the video has people making both of those arguments.
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    • "Stop normalizing Nazis" may be their most controversial video yet. The message is intended to be that making Nazis one of the teams in a co-op shooter makes them come across as less "terrible, racist fascists" and more "generic bad guys", and that this might cause people to treat Nazis as just a catchy buzzword, instead of actual Nazis. Unfortunately, the message was delivered in a very narmy way that made it seem like just playing as a fictional Nazi would turn you into a real fascist.
  • Critical Research Failure: They have made a few of these themselves and usually get called out on the YouTube comments section.
    • Especially in their episode where they praise Atlus for writing Kanji Tatsumi as gay, completely missing the entire point of Kanji's Shadow and treating it as though Kanji's character arc was all about him being a closeted gay man, while in reality, Kanji's arc was about going against what society views as "manly" and accepting himself for liking things that are different.
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    • Perhaps the biggest is in their transgaming episode where they say that the Pokémon anime acts as a tutorial for the games and even claim Pokémon in the show function the same as in the games. If you said this to anyone who both plays the games and watches the show, you'd most likely get a look of confusion since the show regularly ignored the game rules to better fit the narrative as early as the Kanto arc. It might be true in a very general sense (weakening Pokémon to catch with the ball, utilizing Elemental Rock–Paper–Scissors), but hardly fits in the specific implementations.
    • That said, Extra Credits actually encourage people calling them out on such inconsistencies, and have made a few episodes apologizing for research failures (most noticeable in the Extra History segments). However they uphold their actions, as they are pleased to see people willing to do the research to prove them wrong, which is the entire point of their videos as springboards for exploration, rather than a bible to live by.
    • While some aspects of the Extra History videos retain accuracy, some videos have elements either thrown in for narrative reasons (often discussed in the Lies videos) or just outright misinformed:
      • As they themselves admit, they often get flags wrong. Either they use the wrong flag for a specific period in time, or they'll end up using the wrong colors, or even flipping the flag upside down.
      • Their "Battle of Kursk" episodes (especially Part 1 and Part 3) have received criticism similar to Company of Heroes for likening Stalin's USSR to a potential Axis member which any neutral student of World War II would consider laughablenote .
      • In a similar circumstance, the "Battle of Britain" episode used much older information that suggested the UK was on the verge of collapse when aerial campaigns against the populace galvanized them and turned the situation around. In reality, the results were much less close. note 
      • In their "Sack of Lindisfarne" segment, they claim the Viking Age marked "the first time since the Fall of Rome [that] Christendom would contract", nevermind the early Muslim conquests that'd overrun the Christian-ruled territories of the Holy Land, Syria, Armenia, Egypt, North Africa, Iberia, and (briefly) part of southern France in the previous two centuries, not to mention the fact that Britain itself had to be re-Christianized by St. Augustine of Canterbury more than a century after the Fall of Rome.
      • While they admit to conjecture in their segment on the Collapse of the Carolingian Empire, a couple mistakes still stand out:
      • The episode is predicated on the misguided implication that Louis the Pious foolishly and arbitrarily divided his empire among his three sons and thereby set the stage for a millennium of Franco-German conflict in an Anvilicious Does This Remind You of Anything? of the Treaty of Westphalia or the Sykes-Picot Agreement. In reality, however, the borders they show only coalesced after Louis the Pious' death when his two younger sons, Charles and Louis, joined forces against their elder brother Emperor Lothar in a bloody Civil War that succeeded in carving off the (existing) Frankish and Teutonic halves for Charles and Louis but didn't completely destroy Lothar, who kept the leftovers. Thus Middle Francia didn't cause conflict by being "haphazard" (as it's described half-a-dozen times) but rather was made haphazard by conflict.
      • They note that, "We often criticize primogeniture as it [...] leaves women out entirely". Technically, primogeniture only denotes preference by birth order while gender is a separate set of criteria. The British monarchy, for instance, recently adopted "absolute primogeniture", which favours the first-born child regardless of gender.
      • In their series on the sinking of Bismarck they keep calling it the biggest warship on earth. The Japanese Yamato had been launched a year earlier, although to be fair, Yamato didn't officially enter service until after the sinking of the Bismarck.
    • Their "Perversion Subversion - Examining Hentai Sensibility" video was criticised for misusing the term "subvert" (even referencing this very site) and taking scenes from Persona 5 out of context.
    • One of their defenses of loot boxes is one shared by the industry: that they aren't legally gambling because you can't cash out the rewards you get from them. This hasn't stopped people making real money off of the random rewards, like in this case where a gun skin went for around $61,000. In fact, Steam has an entire marketplace around such cosmetic rewards.
    • One of the numerous criticisms people had for the "Stop Normalizing Nazis" video was that they referred to the Iron Cross as a Nazi symbol and said that the idea of it not inspiring instant revulsion in a person on sight is dangerous. The Iron Cross was indeed used by the Nazis, but only because it's a German military symbol that both predated the Nazis and is still used by the German army to this day. For double the facepalm potential, Battlefield V (which was one of the games featured in the episode) doesn't even use the Iron Cross as a stand-in for the swastika, but rather the Balkenkreuz.
  • Designated Hero: Their series on Catherine the Great concludes that "She cannot be called anything but the Great" but their own content paints her as a Hypocrite who failed to live up to the ideals of her youth and actually set back the cause of reform, whose avarice for imperialism and land-grabbing ended up causing serious problems for Poland and issues that haunt Russia into the 21st Century, and who even failed to properly manage an able successor. Their portrayal is more of an Affably Evil Tragic Villain who had a Corrupt the Cutie arc rather than a Tragic Hero.
  • Face of the Band: Daniel, who edits the script and records all the dialogue, and James, the scriptwriter who's generally seen as the intellectual center of the group, tend to be the two most recognizable members of the team, a fact mocked in the making of feature shown at PAX.
  • Friendly Fandoms:
    • Fans of Overly Sarcastic Productions get along well with those of Extra Credits. In fact, December 3rd 2018 had both hosts of OSP and Matt do a crossover!
    • Extra History, OverSimplified, and Simple History as they all focus on historical events with cartoon images and a hint of humor.
  • Genius Bonus:
    • The D-Day Extra History episode showing La Résistance has a character identified as De Gaulle's main associate co-ordinating resistance groups in France. He isn't identified by name, but the character model has a trenchcoat with the initials JM, indicating that he is Jean Moulin.
    • Part 2 of "The Bronze Age Collapse" has a cartoon of a barbarian soldier mouthing "Bar—Bar—Bar". This is in fact the true origin of the word. The Athenians used the word "barbarian" as their pejorative for Funny Foreigners whose language sounded like Black Speech to them.
  • Growing the Beard: The first few months of the show's run on The Escapist saw an improvement in quality and a shift in primary tone from humorous to heartwarming.
  • Harsher in Hindsight:
    • In an episode discussing the Six Days in Fallujah controversy, they said that Konami isn't dumb and doesn't publish games on whims while displaying a cartoon of a Konami executive accepting and rejecting proposed projects without proper consideration to show how absurd it would be for Konami to operate like that. Yeah, about that...
    • The series on the 1918 flu pandemic (released in 2018, to honor the anniversary) was chilling enough when it first came out. As of late 2019 and early 2020, it's only gotten worse—largely thanks to the parallels in how political leaders, businesses, and ordinary citizens have responded (or failed to respond) to the coronavirus pandemic.
  • Ho Yay:
    • In the first episode detailing Justinian and Theodora for Extra History, Dan is shown sheepishly looking at a picture of the emperor with hearts around his head, and X's and O's on the picture.
    • The narrator had this to say on Rus Norse men. Note that he gets hearts in his eyes and starts drooling.
    Narrator: Oh, that's right. Shirtless, blonde, tattooed, armed to the teeth, and physically perfect.
  • Memetic Badass: Scott, for making hilarious but insightful PAX panel videos all by himself 3 years in a row, and destroying the entire Extra Credits staff in the 8-Player Extra Credits Staff Brawl.
  • Overshadowed by Controversy:
    • Extra Credits' reputation has been tarnished by their defense of Revenue-Enhancing Devices used by publishers. Following the scandal caused by Star Wars Battlefront II (2017)'s infamous loot box progression, Extra Credits released several videos defending the inclusion of loot boxes and freemium economies in $60 games, claiming that they provide player agency and support developers. Many fans eviscerated their arguments by pointing out these mechanics involve the same tactics used by casinos like the Sunk Cost Fallacy and Skinner Boxes, designed to be predatory and target the gambling-vulnerable for exploitation. Furthermore, their justification that these monetization schemes support developers have been undermined by mass layoffs and poor working conditions of employees. Even worse is that their defense comes off as hypocritical since they've previously criticized video game industry for using exploitative monetization schemes.
    • "Stop Normalizing Nazis - Socially Conscious Game Design" is by far one of their worst-received videos to date with an over 90% dislike ratio. Ignoring the more extreme portions that many fans pointed out, many people found the video to have an incredibly flawed premise backed by weak arguments that seem hypocritical given Extra Credits' previous work criticizing video game censorship and desensitization.
  • Paranoia Fuel: "Propaganda Games- Ethical Game Design" and its discussion of games made to promote political view. You could be playing a game that shapes your views and unconsciously leads you into a particular way of thinking, and you'd probably never know..
  • Seasonal Rot: As pointed out by Overshadowed by Controversy, many viewers believe that Extra Credits is no longer viable as an Analysis Channel, due to the research failures becoming more common in their videos, which was only worsened with the departure of James Portnow, with many believing that Extra Credits is no longer what it used to be. Notably, perhaps due to the much better reception that Extra History got, most of the Extra Credits team decided to favor the History section rather than the original as a result of all this.
  • Sequel Displacement: Gradually, the Extra History videos have crept above Extra Credits in terms of viewership, with Extra History episodes now receiving 2-3 times the views of the preceding Extra Credits video. This trend is only bucked when a particular Extra Credits episode handles more controversial or recent topics.
  • Ugly Cute:
    • Micro-Transactions Raptor: represents an arguably ugly practice of the industry but still, it's a cute little blue feathered raptor!
    • The nascent AI from "The Singularity". A concept that terrifies many people who consider it, but it's so cute!
  • Unintentionally Unsympathetic: Suleiman the Magnificent in his Extra History series was portrayed with a sympathetic light, largely thanks to his nature as the POV character of the series. Many viewers, however, pointed out that Suleiman's troubles were largely brought about by his Hair-Trigger Temper, and that murdering his best friend, two of his sons, (thus leaving the Ottoman Empire in the hands of Selim II), and unintentionally sowing the seeds for his empire's decline made him too unlikeable a protagonist (Although it should be noted that Suleiman’s wife was the one who convinced her husband to commit those actions as she hated Ibrahim Pasha and wanted her son, Selim II, to be Sultan and saw the others as rivals, she is just as much to blame as her husband.
  • Values Dissonance:
    • Their episode on game ratings pertains entirely to America's ESRB. Game ratings work very differently in most other countries, so viewers outside the US will likely find the episode very confusing.
    • There are people who argue their point of view tends to be a bit Americentric. Which normally isn't much of an issue since they speak from their own experience and make a conscious effort to avoid falling into that trap... but they still fall in it from time to time when they discuss other countries and cultures. For example, in "The Witcher 3: Wild Hunt - Best Detective Game Ever Made", they describe the game's narrative as a (successful) attempt at adapting the American Hardboiled Detective genre to video games. The problem is that, even though that interpretation is well-reasoned and may be true to an extent (American detective literature has had world-wide influence, after all), it's still a game made in Poland by a Polish developer based on a series of novels by Polish writer Andrzej Sapkowski, and both have tons of elements from European tradition and folklore to boot. However, they don't mention it at all in the entire video, which some argue implies to uninformed viewers that the game is a pure product of North American culture.

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