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  • Awesome Art: Epic Seven stands out as one of the gacha games with the most gorgeous, consistent and well-drawn 2D characters and environments. And with the Live2D that gives animations to the otherwise static character artworks, you could say that it lives up to its Tagline of "The Playable Animation" indeed.
  • Best Known for the Fanservice: Thanks to the well-drawn anime character designs, gacha gamers tend to try out this game after seeing the online artworks of some sexy characters.
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  • Breather Level: Certain town areas in Story Mode are treated like a friendly Labyrinth stage - low AP cost, almost zero enemy encounters, and just progress the actual story away from all the random fighting.
  • Casual/Competitive Conflict: As with any gacha game having Loads and Loads of Characters, each of which having gorgeous designs but with a gameplay standpoint of requiring you to grind and farm just to make the most out of your units, there exists a divide of players when it comes to their "priorities". In fact, the "Waifu vs. Meta" catchphrase that applies to any Anime RPG gacha game also apply here!
    • Those who play the game casually just for fun and wish to collect characters are players who choose character designs (including lore and expressions) first over analyzing their skillsets. They play to collect, and as such, the Casual Player Guilds are more likely to focus on strengthening their Waifu/Husbando first, without thinking too much on following the meta.
    • The competitive players are those who prioritize the meta-definining or gamebreaking characters first no matter what their opinions on the said characters' designs may be. These are the types of players and guilds who are most active on the PVP content, collecting heroes for the sake of climbing up the leaderboards, and adjusting with any meta-changes as fast as possible depending on how the characters are buffed or nerfed.
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  • Character Tiers: There are several of these with the fans deciding on who would be the most beneficial hero on a certain content. Usually, the tiers vary depending on whether the factors are their usability in PVE or PVP or both.
  • Cliché Storm: There exists some detractors of the game's story writing claiming that Epic Seven uses a lot of the easy and typical tropes in Fantasy media, especially the Isekai, "End of the World" and heroic swordsman, god-allied protagonist cliches that have been overused a lot in the late 2010 anime titles and video games. But you can't blame them anyway, since most discussions about E7 are more about the loot and grinding over the lore and worldbuilding.
  • Complacent Gaming Syndrome: Speed Sets and Crit Sets are seen as the go-to builds no matter whether your unit is an offensive (DPS) unit, a defensive tank, or a healer/support for the following reasons:
    • Because the game has a variable Turn-Based Combat that can be manipulated so that you can have the most turns possible in a fight. Faster Speed stat equals more turns, more turns means that you can pummel your enemies more to your advantage than the chances where they can fight back. Thus, this tactic makes it so that you can punish your opponents as early on and as much as possible.
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    • Players would also prioritize supports that can manipulate Combat Readiness as it also determines your characters' turns in combat aside from the Speed stat.
    • Critical and Destruction Sets, or both the Critical Hit Chance and Critical Hit Damage respectively, are min-maxed since they are explicitly percentage bonuses anyway. Plus, players are more likely to be taking advantage of the Elemental Rock–Paper–Scissors mechanics in PVP or PVE contents (wherein you gain an increased critical hit chance if you're fighting the weaker element), so maxing out Crit Damage means a huge boost to your damage potential.
    • Any Game-Breaker characters or strategies in PVE content would get overused since they just make the content that much easier, such as the Tamarinne + Iseria combo, or "Tamaseria". While they can also be applicable in PVP content, the next bullet also applies.
    • Since the PVP Metagame can also change fast, expect any counters against popular Game-Breaker combos be spread out fast in the game's communities. Even if the pro, veteran players were able to come up with a strategy to counter said game-breaking characters in PVP, the mid-game players can adopt the strategy as well.
    • When Level Grinding for EXP and fodders, players stick to units that have high-damaging Area of Effect attacks since these can save so much time rather than attacking enemies one by one. This makes Vildred the most sought-after friend support since his three abilities are all AoE attacks, and he scales with the Speed stat too, making him perfect for the aforementioned Speed meta.
  • Continuity Lockout: Since Crossover events are more likely done to attract players of the other franchise to play the game, it takes a lot of compressing the lore of the third-party title into this game. This writing strategy makes it so that this game's players who only get the necessary bits and characterizations of the Guest Fighter. If they want to know everything about the other franchise, then it requires researching stuff that are not presented in the Crossover event.
  • Demonic Spiders: Enemies with a passive Counter Attack ability, or any damaging abilities that automatically activate after you make a move during your own turn. It's so hard to deal with such mooks that can have some free potshots at you. Worse is if the enemy can stun one of your needed characters.
  • Discredited Meme: The "15%/40%" statement about the game's revenue between the Korean and Global market caused quite a hit within the game's playerbase. However, this seems to have been discredited now that the speakers apologized for the incident.
  • Draco in Leather Pants: Even if the actual lore treats them as villains, The Acolytes and female antagonists such as Tenebria (especially her Spectre version) still get a lot of fan-art due to how sexy she is with that fanservice design. Well, it doesn't also stop artworks of her being with the protagonists or Reingar students either.
  • Ensemble Dark Horse:
    • Angelica and Iseria since they are two of the most sought-after and beginner-friendly units that newcomers decide to roll for just so that they can trivialize the early-game. Aside from that, the two have been featured in the game's official app logo, so the first thing that you see before opening the game is one of them. Angelica has been in fact turned into a Series Mascot, thus giving a boom in her popularity among fan artists.
    • Any of the original limited-banner units such as Diene and Luna. Since they are too rare to pass up, many collectors don't want to miss out on the chance of getting them, thus their names get mentioned more often regarding the avalability of their banners.
    • Bellona also has quite a large fan-content, mostly due to her facial expressions, added with her Fanservice design and the positive reception of her English voice acting. This is further cemented into the fact that Bellona is one of the first characters (alongside Karin) to receive a swimsuit design.
    • Among the villains, Tenebria is also quite popular, just look at the Draco in Leather Pants and Evil Is Sexy entries.
  • Evil Is Sexy:
    • Despite being an antagonist, Tenebria has a Fanservice anime design in both her normal and spectre forms, much more so with the latter wearing even less clothing and exposing more skin.
    • Archdemon Mercedes. Just because Meru has been taken over by the Big Bad doesn't mean she no longer has to look hot as hell.
  • Fandom-Enraging Misconception: Accusing that a lot of characters in Epic Seven are unoriginal or rip-offs of other anime characters from visual novels, manga, anime series or video games. Well, there are obvious Expy cases when the similarities are plenty and on-point, but some character designs and tropes are very common in media nowadays that they can be considered "generic" or safe to imitate. Take Silk for example, a blonde elf archer with nature-themed green/white clothes. That design is prevalent for the Forest Ranger and Archer Archetype tropes, that seriously calling Silk a rip-off of Shera from How NOT to Summon a Demon Lord will make E7 fans angry.
  • Fandom Rivalry:
    • Unfortunately, a very vocal portion of the Epic Seven playerbase loves comparing and praising this game over the other "Anime/Medieval/Sci-Fi Fantasy" RPG gachas in the market, claiming it as the best ever made while engaging in heated debates against the communities of other existing, established, or even older gacha games like Dragalia Lost, Dragon Ball Z Dokkan Battle, Fate/Grand Order, Fire Emblem Heroes, Final Fantasy Brave Exvius, Granblue Fantasy and Honkai Impact 3rd. Fortunately, not all of this community's players hate the other games, as there also exists a portion of Friendly Fandoms who counteract rivalry and love to play Epic Seven along with any other gachas.
    • There is one definite case as Epic Seven does generate a strong rivalry with Summoners War: Sky Arena, much in a similar case to how heated the rivalry between Kantai Collection and Azur Lane turned out when it comes to originality:
      • Defenders of SW claim that E7 copied a lot of the gameplay mechanics, dungeons and/or formula that Summoners War established in the past years, with the advantage that E7 only has Anime artstyle and Live2D to make it stand out despite being unoriginal (Gacha veterans also claim that E7 is not the only gacha out there with gorgeous artstyles and Live2D, and the word "best" can be very subjective). This rivalry is the reason why this game got branded with the Fan Nicknames of "Anime Summoners War" or "Summoners War 2.0".
      • To this community's defense, "copying ideas" is not necessarily bad since in any form of media and entertainment, there is a phenomenon of following and copying what is popular in an attempt to stay relevant.
      • Adding fuel to the fire are people who branched out or migrated from Summoners Wars due to unsatisfactions from the rival game, to the point where any shared playerbase between E7 and SW can be hardly found, unlike the vocal existing and more reasonable shared playerbases of E7 and the games listed under Friendly Fandoms. To some opinions, you either choose E7 or SW, but not both!
    • Within the game's online communities, you could more often that not, find posts about hating the vocal people in the game's official STOVE forums. This is due to the said forums being a common place of complaints or negative reactions for most of the time. Even if the game news is positive and beneficial, expect some vocal posters to express their dissatisfaction, justified or not.
    • Yet another unfortunate case rose due to the "15%/40%" statement that made a divide within the E7 playerbase at one point, wherein some vocal Korean players expressed dissatisfaction when they felt that the Global playerbase got more praise and importance just because of the game's revenue split. This happened in one of the game's press conferences/livestreams and it was quite odd for a company to outright mention the amount of region-specific revenues that they get for the game and not made it subtle. Fortunately, another press conference had the speakers apologize for that previous incident.
  • Foe Yay: You'd be surprised to know that the Acolytes like Tenebria and Kayron would often be shipped together with certain protagonists (like Ras and Mercedes respectively) just because of their attractive designs.
    • This is also fueled by the lore-wise crushes that some male protagonists develop on Tenebria. So far in the Main Story, Crozet and the Toranor Royal Guard fell for her at one point.
    • Come the "Reingar's Chaotic Moon Festival" event and people seem to ship Tenebria and Adlay just because of their dynamic when touring the festival, and not to mention the fact that the latter is smitten by her.
  • Fan-Preferred Couple: Being the Handsome Lech as he is, Violet had canon crushes or romantic affections towards several of the female cast, such as Iseria or Bellona. But since he had a more prominent role and screentime in Episode 2, fans liked how Violet's chemistry plays with Luluca, shipping the two of them in most of their artworks. There's also quite some heavy ship-teasing and hints of an Unresolved Sexual Tension between them to help in the fans' case. This has turned into fans favoring the Violet/Luluca shipping over the Official Couple status between Ras and Mercedes.
  • Friendly Fandoms:
    • Despite having a vocal portion expressing some Fandom Rivalry, some players of Epic Seven also branch out on playing some of the other aforementioned Anime/Medieval/Sci-Fi Fantasy RPG gachas (DL, Dokkan, FGO, FEH, FFBE, GBF, HI3) at the same time, or vice-versa. This is mainly out of pure curiosity brought upon by debates. Avid fans of both games would also go around counteracting any "hate debates" while explaining that you can absolutely enjoy E7 with other gacha games at the same time.
    • Like with any other gacha game with Crossover collaborations, fans of this gacha get along well with fans of the third-party franchise, thanks to the crossover bringing more players. The first collaboration of which was Guilty Gear.
  • Game-Breaker: Tamarinne is considered as the best support in most PVE and PVP contents - She can heal a party member while attacking or the entire team at once in her base form. But once she enters her Idol Singer form? Boy, she becomes a snowballer of contents - Her first skill can now attack all enemies and dispel all their buffs, can chain a dual attack with the strongest attacker in your party, and can heal the entire team (like her second skill) when Soul Burned. Her second skill in this form also provides a team-wide attack bonus for 2 turns as well as boosting Combat Readiness, giving you the push to go first and deal a higher amount of damage. These damage buffs can be used in conjunction if you have the Guardian Zeaon as well, since its damage scales with your team's attack. Also, did we mention that Tamarinne's idol form restores her to full HP, clears all Status Ailments from the party and gives her an Extra Turn. Overall, Tamarinne is an overloaded support, with the only drawback is that her ultimate skill starts with a 9-turn cooldown.
    • But if you pair Tamarinne with Iseria, you can have yet a game-breaker combo dubbed even by the community as "Tamaseria". Iseria can remove Tamarinne's drawback of a 9-turn cooldown using her Cooldown Manipulation skill, making Tamarinne enter her Idol Singer form as early as Turn 1 (if Iseria's Speed stat is higher than her), consequently giving the party her offensive buffs very early on. This combo is most likely used in many PVP Arena brackets, provided that the enemy doesn't have a way to remove Iseria or Tamarinne before their combo. As such, the only way for another PVP player to counter Tamaseria is to try and outspeed them both with a strong Area of Effect attacker.
  • Germans Love David Hasselhoff:
    • American gacha gamers love Epic Seven, more like; the game has become a runaway smash hit in the States, especially compared to just about any other anime-styled, character-focused, gacha-monetized role playing game on the market. The game has, since its launch, consistently managed to stay in the top hundred grossing chart, and its lowest peaks are around the #25 spot. That may not sound that impressive off the cuff... except for the fact that the American mobile market's top end is notoriously competitive and high-volume (in addition to having "serious" games, all the things like slot machine apps and other virtual casinos get shoved into the game category on American mobile stores). Cracking the top 50 at all is incredibly difficult for any app, let alone a foreign-produced RPG with gacha mechanics most Americans typically bounce off from; breaking into the top 25 consistently each month for such an app was virtually unheard of prior to E7, but E7 did it.
    • To give this a bit more perspective: the game in 2019 consistently charted ahead of Fire Emblem Heroes. We know that FEH still earns one hundred million dollars a year, even as it enters a slower period of its life, with a significant portion of that from the States. And E7 consistently out-earned it in the US in 2019.
  • Goddamned Boss:
    • A majority of the Puzzle Boss battles in the higher Abyss floors, since they are most likely levelled higher than the allowable character level cap of 60. Other than that, their gimmicks also compose of being buffed by or chaining attacks with other AI-controlled characters who have way more buffs and utilities than their playable versions. In order to take them, you would most likely need to have a team of Game-Breaker characters, powerful attackers and healers otherwise, or may need you to bring that one specific character who can perfectly counter that boss.
    • If you ever encounter an AI-controlled Sez in the harder World or Abyss stages, remember that you should not bring party members that can land debuffs, or else he will get an extra turn and heal himself if he even has a debuff. He also hits like a truck, and can spam his Area of Effect skills more often if he targets a team member with less than 50% health. This requires you to have a strong team healer to recover your party's HP and prevent him from spamming his attacks.
  • Ho Yay: Due to their related lore and character interactions, the fanbase likes to go on with the Alexa/Iseria pairing. It helps that the "Alexa's Basket" Artifact makes the two of them go into a picnic, another context could interpret that image as a romantic date.
  • Junk Rare: Any higher-tier (Purple or Red) gear with undesirable substats, especially flat values. While main flat stats have been buffed to make them beneficial like the percentage stats, any flat substats of Attack, Health and Defense would often provide the least amount of benefits compared to percentage substats, even when enhanced.
  • Just Here for Godzilla: As expected for any gacha game with Crossover collaborations, some fans of the third-party franchise play this game because their favorite character becomes available here, albeit temporarily. For example in the first collaboration event, many Guilty Gear fans and the anime-loving portion of the Fighting Game Community only heard of Epic Seven when the collaboration was announced.
  • Memetic Loser: Any of the undesired male 3★ units who don't even shine in terms of utilty or are simply overshadowed by stronger 4★ or 5★ units, especially if you tend to get their duplicates a lot from the gacha, and would just be waiting to sit in your Hero Inventory or be foddered to promote stronger units. Among these, Enott, Elson and Gunther seem to be mocked upon by the fans - They are not that strong from a 3★ unit, and are not even that attractive!
  • Memetic Molester: Fans seem to have taken a liking to exaggerating Violet's Handsome Lech tendencies after he was shown flirting to some of the female cast of the game. However, this seems to have died down or lessened once Violet had a screentime with Luluca in Episode 2, with fans claiming that the two are a perfect couple.
  • Memetic Mutation:
    • "Ken Gear"Explanation 
    • "F2P BTW"Explanation 
    • "121 Club"Explanation 
    • "Vildred's Basket"Explanation 
    • "15%/40%"Explanation 
    • "Running Ras"Explanation 
    • "Yuna Engine"Explanation 
    • A lot of the commonly-spoken lines by characters using their ultimate abilities, initiating their turn, (or simply any memorable line of dialogue) were also turned into meme phrases by the fandom when talking about the characters, like the following: "Correct your posture!" (Charles), "Descending Blade!" (Arbiter Vildred), "Can you hear the approaching ruin?" (also from Arbiter Vildred), "Dancing Blade!" (Vildred), "I will show you... who's the BEST!" (Master Artist Ken), "Look at my sword, not my face!" (Violet), "Kiss my feet!" (Spectre Tenebria), "It's me! Yuna!" (Yuna)
    • "Rate up is a lie!" Explanation 
  • Nightmare Fuel: See here.
  • Pandering to the Base: Well, Epic Seven is not that different from all of the popular anime gacha games anyway - The devs seem to churn out more female playable characters than the male ones, even when it comes to events or limited-time skins. What do you expect from an Otaku culture of gacha gamers, not to mention the fact that the other popular gachas have proven that female characters make a ton of revenue than males?
  • Play the Game, Skip the Story: Apart from memes, there aren't that much serious online content or in-depth discussions about the game's lore, due to a number of reasons such as the game using several tried and overused tropes and cliches, the fact that the story dialogue themselves are short and get split between fighting random monsters (which the older gachas used to have), and most importantly the fact that there was no Story Journal for most of the game's early months, meaning that you can't even re-watch scenes in-game once you've finished reading (or skipped them) in those days. Plus most of the time is spent in grinding better gear, min-maxing and leveling up your units. In fact, try asking if the players know the backstories or even surnames of the characters, you'll be getting more character guides than character lore when you do so.
  • Portmanteau Couple Name: The Luluca/Violet shipping often gets called simply as "Luvio".
  • Rescued from the Scrappy Heap: Some developers notes even reveal that their priority list in buffing characters are those who are underused in most endgame content, whether it may be in PVE or PVP. These characters are buffed in hopes of the playerbase using them more often than the meta-defining, game-breaker units and to break the players out of such complacency on relying on meta heroes.
  • Scrappy Mechanic: The Gold Unequip costs can turn into one of the most expensive Money Sinks in the game as it would turn out to be very resource-consuming if you find yourself constantly swapping gears between characters, especially if these are endgame gears (Level 70 and Level 85 gears respectively cost 25,000 and 50,000 gold per piece just to unequip). Consequently, this causes the players to develop the mentality of holding off their gear-swapping and character optimization plans only when there are Free Unequip events, since you could easily burn out millions of gold if you want to remove and replace entire sets of dozens of your characters when you do so outside of these Free Unequip events.
  • Self-Imposed Challenge: As with any gacha game, some players take the extra step of beating hard content using lower rarity characters, even using 1-2★ mob characters. This is because gears and artifacts determine the character's overall strength, not just by the unit's rarity nor levels alone. Say, you have end-game offensive gears, you can freely equip them on your lower-level / lower-rarity heroes and watch them wreak havoc to enemies since there's no such thing as Level-Locked Loot in this game!
  • That One Sidequest: While majority of the Specialty Change Quests require some long time and grind investment enough as they are, Commander Lorina's quests can be the longest as one objective requires killing 10,000 enemies (While there can only be up to 9 enemies on a single stage, this means that the player has to complete at least 1,000 stages). Another objective requires completing 50 Urgent Missions (Those that only pop up randomly after completing an Adventure stage, with quite a low chance of occurence), making it a Luck-Based Mission. Thus, the rate at which you get Urgent Missions determines how slow or how fast you are able to Spec Change Lorina. It got to the point wherein guides suggest maxing Lorina to Level 50 as soon as you get her for free as a beginner, so that you would naturally, but slowly be completing her objectives while you are still stuck in the early Adventure stages.
  • They Wasted a Perfectly Good Character: Nilgal and Tenebria, the other two Acolytes, receive far less screen time and attention than Kayron, who is more or less the heroes' primary opposition alongside Vildred, despite the latter not even being an Acolyte like the former two. Nilgal gets this even worse than Tenebria, as he is killed in the same chapter he is introduced, as well as being beaten at an earlier point in time than the other villains and not even being playable.
    • This eventually changed in regards to Tenebria, who is arguably a Villain Protagonist during the Chaotic Moon Festival event.
  • Tier-Induced Scrappy:
    • Dizzy from the Guilty Gear crossover event has brought in a lot fan of debates concerning the game design thoughts of the developers, just because she's that strong for a collab unit, mainly for the large amounts of debuffs that she can give the opponent in her attacks, and said attacks are all AoE! Well obviously, if you got her, you would be happy as you have a Game-Breaker in your hands, but those who haven't got her in the gacha nor have been around during the event? Good luck finding ways to counter her, even if you would see a lot of Dizzy in the PVP defense teams. Dizzy can actually be countered, but it requires characters than can dispel all debuffs, heal themselves, and deal a substantial amount of damage in retaliation. The problem is that she has quite a few counters, and Violet being one of the prime examples that can deal with her. This also adds another layer of problems wherein the ones that can counter Dizzy are mostly 4★ and 5★ units, which require the player to pull from the gacha - No 3★ units are built to effectively destroy Dizzy. Some players also believed that the devs just made a Game-Breaker unit just to force players to pull for them in a limited gacha (thus forcing the players to spend), otherwise unlucky players would be gimping themselves if they won't.
    • In general, the Moonlight Heroes (Light and Dark elemental units) are more sought after in the gacha over the basic Fire, Earth and Ice units since Moonlight Heroes are extremely rare and hard to come by, making them more like novelty rewards or a Bragging Rights Reward that proves the player's extreme luck. Other than that, the Light/Dark Heroes are mutually advantaged and disadvantaged only with each other thanks to the Elemental Rock–Paper–Scissors mechanics. This makes them viable even against Fire, Earth and Ice enemies, especially the Wyvern and Golem Hunts that a majority of players farm their end-game gears in.
  • Viewer Gender Confusion: Prince Aither is oftentimes confused for being a female due to how he dresses. His hairstyle, expressions, and way of speaking are also reminiscent to that of a female's.
  • Visual Effects of Awesome: The animation and artworks are some of the best ever created for any forms of 2D media, let alone a mobile video game.
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