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YMMV / Endless Frontier

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  • Awesome Music:
  • Continuity Lockout: Not as bad as the main Super Robot Wars: Original Generation Continuity, where the developers insisted the games must be played to fully absorb its narrative, but it still exists in Endless Frontier, as this setting relies heavily on what occurred in-between events throughout Original Generation. Moreover, several Unexpected Characters would wind up entering the Endless Frontier in the EXCEED Sequel, but don't provide Exposition as to how and why, thus one must know from the Original Generation games no matter what. Furthermore, Crossover characters like Reiji Arisu, Xiaomu, and Saya or KOS-MOS and T-elos, whose backstories also go unexplained in Endless Frontier, necessitates knowledge of their respective plots.
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  • Crowning Moment of Heartwarming: Upon hearing that she and Reiji can't get home, Xiaomu immediately turns to Reiji and tells him she wants to settle down with him.
  • Designated Hero
    • Ironically Lampshaded when Reiji and Xiaomu note that sometimes the native part of the gang acts just as bad as the villains.
    • Before Reiji and Xiaomu join the party, Kaguya Nanbu, Aschen Brodel and Princess Suzuka cheerfully talk about beating information out of Kyon Feulion:
    Haken: *sigh* "I'm starting to wonder which side is supposed to be the bad guys..."
  • Demonic Spiders
    • The Katanas aka Saya clones in EXCEED: they require more than just one full Combo string to go down and are capable of dishing out its own long, attack strings. God bless players if they happen to do battle with more than one of them at the same time. We're looking at you, Mark Hunter.
    • The "surfer" sub-class Mooks have ridiculous high amounts of speed (thus higher initiative to go first in combat) and if they want to, attack players before they can strike back.
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  • Even Better Sequel: Endless Frontier EXCEED has vastly improves upon the foundation of its predecessor: EXCEED's revamped combat system allows players to be able to properly gauge when enemies will pull a Forced Evasion (and each enemy has their own chance rate of Forced Evasion), added new skills to use and tweaked some of the past ones, players can use 3 skill sets and switch between them on the fly in and out of battles, added a system that encourages mixing skills up to save on COM%, tweaked the Frontier Gauge to not only be carried over between fights, but have character's special skills use a portion of it rather than cost SP, players can perform a Forced Evasion when being attacked (if a party member's HP is below 30% and the F.Gauge is at least 50%), added a plethora of customizable assist characters who can give passive buffs and stat boosts, rebalances some of the Spirits in the game, frontline members can be switched out with the ones in the reserve party or have them tank an enemy's attack, encourages players to win with a high hit count to recover SP between battles, and finishing a battle with either an Overdrive, Assist Attack, or Support Attack rewards more EXP, Gold, or F.Gauge respectively. The game's visuals has seen subtle improvements and gave the playable characters Idle Animation, features an even bigger soundtrack with remixes from the first game, and the game features sidequests and a bonus dungeon for its New Game Plus, all while offering a bigger challenge and a longer story.
  • Fanon: Because of Woolseyism regarding the mistranslation of Lemon Browning into "Raymond" Browning in the localization, fans have suggested the latter is the name of Excellen Browning and Lemon's father.
  • Fan Wank: The aforementioned Fanon flub inveritably led to this, specifically among those who refused to ignore the mistranslation. To them, in "the American Continuity", Lemon's (or rather, the "Shadow-Mirror" Alternate Universe version of Excellen's) father called "Raymond" is the one who began the W-Series. When his daughter was killed in the shuttle crash, Lemon, after being resurrected through robotics and science, switched the focus to androids after taking over in order to understand herself. Some players even summed it up due to Aschen misreading the name as a result of her occasionally buggy nature, but also because the computer she reads it from is heavily damaged, thus justifies the flub. It would ultimately be Jossed in The Moon Dwellers, as Haken casually mentions that the person who created him is female, whom he explicitly calls "his mother".
  • Game-Breaker: See here for details.
  • Narm: Agrado Heim's primary motivation in EXCEED - as dangerous as it sounds, it's basically a multi-dimensional "go green" project.
  • Scrappy Mechanic: "Forced Evasion" in the first game; rectified in the Sequel with more strict requirements for enemies to trigger it. Additionally, allied characters can also use this by sacrificing the "Frontier Gauge".
  • That One Boss
    • The first fight with Kyon: she and her "Joker Soldier" flunkies inflict Status Effects with their attacks at a point in the first game where players can only use items to remove them (unless they Level Grind Kaguya to gain the "Prayer" Spirit Commandnote ). Should Kyon attack one party member instead of three, there's a chance it's going to be a long Combo string that includes her "Overdrive".
    • In EXCEED, Mark Hunter: another Flunky Boss with three Katanas, exceptionally devastating and long attack string, while being classified as a heavyweight, despite appearances. Chances are if he targets one party member for a Combo, expect that character to be knocked out if a player-induced Forced Evasion isn't used.
  • Theiss Titillation Theory: No matter what, Kaguya will never pop out of that dress of hers like she ought to, nor will players ever get to see if Neige Hausen's legs go all the way up for a panty shot, yet it still feels it might every time her Limit Break is used.
  • Unexpected Character:
    • Downplayed in the first game after Reiji, Xiaomu and KOS-MOS were unveiled as playable characters, since the three of them previously pulled a Crossover stint in Namco X Capcom. That Endless Frontier was initially promoted as a Creator-Driven Successor to Namco X Capcom and co-developed by Banpresto with Monolith Soft (who were responsible for the latter), had some people correctly guess Reiji and Xiaomu would be added onto the roster.
    • Almost no one expected Axel Almer, Kouta Azuma and Einst Alfimi from the main Original Generation Continuity to make a pit stop for EXCEED, despite Axel's stated intentions at the end of Original Generation Gaiden. Mark Hunter, on the other hand, blew them out of the water for not having reappeared in another video game for nearly 20 years.
  • Woolseyism: Aside from the one glaring mistake above (see Fanon), Atlus added their usual amount of benevolent tweaks for the first game. Among other things, Tomb Raider and Cow and Chicken get Shout Outs.