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  • Demonic Spiders: Besides the Metal Spiders (which fit this trope nicely), Wasps (both normal and Metal variants) are also a source of annoyance to player. They are much smaller and faster than other mini-bosses, making it a pain to try to target them with a non-guided weapon. They have an attack that holds the player in one place until another soldier hits them. Finally, the metal variant possesses a powerful beam weapon that can do in excess of 200 damage with a full hit.
  • Funny Moments: Pretty much everything after you evacuate at the end of the final mission, assuming you complete it on Hard. It gets even sillier if you complete it on Inferno. Sully is also an ordained minister, Ops' name is really - no, really - Roger Ops, and Lightning Alpha's name is, yes, Lightning Alpha.
  • Game-Breaker: The Battle armor's shield can withstand hits from anything that does damage. This includes the Pesticide weapons, which just zero out the energy meter and leave you without a scratch. Inferno mode just got a lot easier.
  • Goddamn Bats: The gunships are incredibly annoying. They have little health, but are quite small and fast, making them hard to shoot down without lock capable weapons. To top it off they have two different attack modes. Their laser pulses during which they will strafe you on the ground in a attack run, usually while you're busy dealing with other problems (such as trying to shoot down the Carriers that are constantly deploying more of them), and a high powered laser they fire after they stop for a short bit before going back to zooming around. Now throw in multiple gunships doing that and it gets really annoying.
    • Ant hills. Without a decent weapon with large blast radius, it's very hard to shut it down. In fights with larger enemies, they tend to be an annoying distraction when you're trying to focus on the tougher enemy.
    • Any enemy that can attack you while you're trying to plant a demolition charge on an ant hole, as an attack resets the progress bar.
    • Robotic Spiders. Their attacks hurt more and on higher difficulties can damn near kill you with a jump attack. They also spam their web attacks like the old spiders.
  • Scrappy Mechanic: The main criticism of the game is how the weapon power was toned down and they have smaller capacity than in the average EDF game.
  • Most Wonderful Sound: The death sounds made by the spiders and cyborg spiders. It makes them so satisfying to kill, given how annoying they are.
  • That One Achievement:
    • "Fleet Depleter", which requires you to destroy 10,000 Gunships. Of all the "Kill X enemies" achievements, this one is the most-hated; Gunships come at you in huge numbers, but not in giant clustered waves like Ants or Spiders that you can wipe out en masse with AoE weapons, usually requiring you to pick them out of the sky one at a time, meaning this one takes hours of grind. This is almost universally the last achievement all players earn- or it would be if it wasn't for...
    • More like "That One Category of Achievements"; nobody likes the Survival Mode achievements because, as well as being incredibly grindy themselves (play through 500 total rounds anyone?), nobody likes Survival Mode in general. Even fewer players have these than "Fleet Depleter".
  • That One Level: Mission 2-5 "The Cube". After enduring massive waves of ants and spiders while you have to eliminate multiple anthills, the end of it sees you assaulted by two bomber spiders and two mantises at the same time. So not only are you being pursued and blown around like a ragdoll by the Lightning Bruiser mantises and their multiple area of effect blasts and wide-ranging scythe shots, you're also constantly being swarmed by a non-stop swarm of ticks. Both bomber spiders and mantises are massive bullet sponges too, so even bringing one of them down is an ordeal, plus when you're being assaulted by a pair of them it's almost impossible to focus fire without getting them mixed up. If you only have the weakling AI teammates supporting you (who get taken down in seconds by the mantises), beating this on hard is hair-pullingly frustrating, never even mind inferno.
  • They Changed It, Now It Sucks!: A reaction from a subset of fans of Earth Defense Force 2017.
    • Also, the shift in tone from a cheesy Japanese style to a cheesy American B-Movie style brought some complaints, too.

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