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YMMV / Dungeonmans

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  • It's Easy, So It Sucks!: Some don't like the meta-progression systems. Feeling that it makes the game too easy and winnable by grinding stat points at the academy.
  • Difficulty Spike:
    • Can sometimes happen where a Dungeonmans will tear their way through a dungeon or tower, only be to be met with a an unexpectedly tough Boss fight at the end.
    • The Warlord Conqueror is a mid-game boss found in the Tower dungeons who can particularly catch players off guard. as he has nearly 10,000HP (When typically at this point a the player would be used to 3,000-5,000 range), has high defense, hits like a truck, can jump across the map, and has incredibly damaging telegraphed attacks that can kill the player in one-hit. If, at this point, the player doesn't have any sophisticated movement options from their skills, facing him is a death-sentence.
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